Wind-up Knight | |
---|---|
Developer(s) | Robot Invader |
Publisher(s) | Robot Invader |
Platform(s) | iOS, Android |
Release | December 10, 2011 |
Wind-up Knight is an Android game developed by American studio Robot Invader and released on December 10, 2011. It was released on iOS later.
The game has a Metacritic score of 86% based on 12 critic reviews. [1]
The A.V. Club wrote "Wind-Up Knight is a beautiful, propulsive game whose difficulty only makes it that much more fulfilling." [2] SlideToPlay said "Wind-Up Knight is a tough but rewarding running game with excellent production values." [3] AppSpy wrote "While Android gamers have already had their fun with Wind-up Knight, iOS gamers finally get their chance to play around with the clockwork protagonist while proving their skill at overcoming numerous platforming hazards one-after-the-other." [4] TouchArcade said "Though it can be extremely frustrating, it rewards the player who pushes through the painful parts. Each time you replay a level you'll learn more, memorize more, become better at the game. The rush you'll get when you finally reach the end of a challenging level is worth the trouble, every time." [5] Multiplayer.it said "Wind-up Knight is an awesome action game, with an outstanding gameplay which is progressively enriched with new elements. A must buy." [6] 148Apps said "Wind-Up Knight is a game I have no problem referring to as a "Must Play." It's perfect for short bursts or prolonged sessions. There's a surprising amount of customization. It can be accessible and brutally punishing, depending on what the player wants. This, my friends, is a perfect example of mobile gaming at its finest." [7]
GameCritics wrote "This game is a perfect blend of well-rounded, bite-sized action that can be picked up and put down comfortably, yet was challenging enough to make me late for work while I had to try just one more level." [8] Everyeye.it wrote "Wind-up Knight is the hardcore answer to those who thought that iOS was mainly a place for children. Your running knight will keep challenging you till the end of the 50+ levels that you have to finish and believe us, you will want to end all of them." [9] Eurogamer Portugal said "Wind-up Knight is a game easily recommended for being something unique in the world of iOS and a great challenge." [10] AppSmile wrote "Replay value is pretty good, as your results on each level take into account the number of coins you collected, whether or not you found the card, and a letter grade for your overall performance. " [11] Pocket Gamer described the game as "A bafflingly overpraised auto-runner that looks good but soon becomes tiresome." [12] Metrogamecenter said the game was "Punishingly hard for no good reason, turning what could have been a fun reaction-based platform game into a painful memory test." [13]
Mikey Hooks is an iOS game by BeaverTap Games, and released on August 8, 2013. It is part of the Mikey series of games, which includes Mikey Boots and Mikey Shorts.
Punch Quest is an endless runner/beat-em-up game for iOS and Android developed by Canadian studio Madgarden and published by Rocketcat Games (iOS) and Noodlecake Studios (Android).
Glyder 2 is a mobile tilt-control flying adventure game developed by Glu Mobile and released on December 16, 2009.
Beat Sneak Bandit is an iOS puzzle video game developed by Simogo and released on February 16, 2012.
Space Miner: Space Ore Bust is an iOS role-playing game developed by Venan Entertainment and released on February 5, 2010.
Little Things is a 2010 iOS game by Australian studio KLICKTOCK. A sequel entitled Little Things Forever was released on May 31, 2012. In this version, it is a hidden object game, where users attempt to find specific items called "colorful patchworks" hidden in a larger design made up of thousands of "little things" in a list.
Frisbee Forever is a 2011 video game developed by Kiloo and released on May 5, 2011 for iOS. A sequel entitled Frisbee Forever 2 was released on June 28, 2012.
Spin Up is an iOS game developed by Nenad Katic and released on March 28, 2012.
Beat It! is a rhythm game for the iOS developed by Glu Mobile and released December 3, 2009.
League of Evil is a platform game developed by Canadian studio Ravenous Games and released by February 3, 2011. It was followed by League of Evil 2 and League of Evil 3.
Tiny Heroes is an iOS tower defense game developed by Simutronics Corp and released on September 8, 2011.
Monster Burner is an iOS game developed by Ubisoft and released on November 3, 2011.
War Pinball is an iOS pinball game developed by Russian studio OOO Gameprom and released on March 20, 2011.
Kitten Sanctuary is the first iOS game of British indie developer Clockwork Pixels, and was released on 27 March 2012.
Flick Soccer! is an iOS game developed by Full Fat and released on August 11, 2011. It is part of the Flick iOS franchise, which includes Zombie Flick and Flick Golf.
Flick Golf! is an iOS game developed by Full Fat and released on November 23, 2010. A sequel named Flick Golf Extreme! was released by Full Fat on June 16, 2011.
Cordy is an iOS and Android game developed by SilverTree Media/SilverTree Holdings LP and released on July 27, 2011. Cordy is a platform game with 27 levels.
Blue Defense! is an iOS game by Canadian developer John Kooistra and released on Jan 31, 2009. A sequel entitled Blue Defense: Second Wave! was developed by Cat in a Box Games and released on September 30, 2010. Blue Attack! is a spin-off.
Hook Champ is an iOS game developed by American studio Rocketcat Games and released on October 4, 2009. A sequel, Super QuickHook, was released on June 17, 2010, while Hook Worlds was released on December 16, 2010.
Jacob Jones and the Bigfoot Mystery is a popular episodic puzzle adventure developed by Lucid Games. Part 1 was original published by Sony Computer Entertainment on PlayStation Vita on May 14, 2013, and later on iOS on May 16, 2013. Episode 2 was released on iOS on July 24, 2014. It had since been removed from all app stores. Although, Both episodes are now available for purchase on Steam.