Winny

Last updated
Winny
Developer(s) Isamu Kaneko (金子勇) 1971–2013
Initial release2002;22 years ago (2002)
Stable release
2.0b7.1 [1]   OOjs UI icon edit-ltr-progressive.svg / 16 November 2003
Written in C++
Operating system Microsoft Windows
Type Anonymous P2P
License Closed source
Website www.geocities.co.jp/SiliconValley/2949/   OOjs UI icon edit-ltr-progressive.svg

Winny (also known as WinNY) is a Japanese peer-to-peer (P2P) file-sharing program developed by Isamu Kaneko, a research assistant at the University of Tokyo in 2002. Like Freenet, a user must add an encrypted node list in order to connect to other nodes on the network. Users choose three cluster words which symbolize their interests, and then Winny connects to other nodes which share these cluster words, downloading and storing encrypted data from cache of these neighbors in a distributed data store. If users want a particular file, they set up triggers (keywords), and Winny will download files marked by these triggers. The encryption was meant to provide anonymity, but Winny also included bulletin boards where users would announce uploads, and the IP address of posters could be discovered through these boards. While Freenet was implemented in Java, Winny was implemented as a Windows C++ application. [2]

Contents

The software takes its name from WinMX, where the M and the X are each advanced one letter in the Latin alphabet, to N and Y. Netagent published a survey in June 2018 suggesting that Winny was still the most popular p2p network in Japan ahead of Perfect Dark (P2P) and Share (P2P) with approximately 45,000 nodes connecting each day over Golden Week. [3] The number of nodes on Winny appears to be holding steady compared with 2015.

Kaneko first announced Winny on the Download Software board of the 2channel (2ch for short) Japanese bulletin board site. Since 2channel users often refer to anonymous users by their post numbers, Kaneko came to be known as "Mr. 47" ("47-Shi", or 47氏 in Japanese), or just "47".

After Winny's development stopped, a new peer-to-peer application, Share, was developed to be a successor.[ citation needed ]

Antinny

Since August 2003, several worms called "Antinny" have spread on the Winny network.

Some versions of Antinny work as follows:

Some people have uploaded their information unwittingly from their computers because of Antinny. That information includes governmental documents, information about customers, and people's private files. Once the information is uploaded, it is difficult to delete.

Recently, highly publicized cases of sensitive file uploading have come to light in Japan's media. In particular, a defense agency was forced to admit that classified information from the Maritime Self Defense Force was uploaded by a computer with Winny software installed on it.

Following this, All Nippon Airways suffered an embarrassing leak of passwords for security-access areas in 29 airports across Japan. A similar incident occurred with JAL Airlines on 17 December 2005, after a virus originating from Winny affected the computer of a co-pilot. [4]

Perhaps the largest Winny-related leak was that of the Okayama Prefectural Police Force, whose computer leaked data about around 1,500 investigations. This information included sensitive data such as the names of sex crime victims, and is the largest amount of information held by Japanese police to have ever leaked online.

Arrests and court cases

On November 28, 2003, two Japanese users of Winny, Yoshihiro Inoue, a 41-year-old self-employed businessman from Takasaki, Gunma Prefecture and an unemployed 19-year-old from Matsuyama, were arrested by the Kyoto Prefectural Police. They were accused of sharing copyrighted material via Winny and admitted to their crimes.

Shortly following the two users' arrests, Kaneko also had his home searched and had the source code of Winny confiscated by the Kyoto Police. On May 10, 2004, Kaneko was arrested for suspected conspiracy to encourage copyright infringement by the High-tech Crime Taskforce of the Kyoto Prefectural Police. Kaneko was released on bail on June 1, 2004. The court hearings started in September 2004 at Kyoto district court. On December 13, 2006, Kaneko was convicted of assisting copyright violations and sentenced to pay a fine of ¥1.5 million (about US$13,200). [5] He appealed the ruling. On October 8, 2009, the guilty verdict was overturned by the Osaka High Court. [6] On December 20, 2011, Kaneko was cleared of all charges after the Supreme Court of Japan agreed that the prosecution could not prove that he had any intention to promote the software for illegal use. [7] [8]

See also

Related Research Articles

<span class="mw-page-title-main">Hyphanet</span> Peer-to-peer Internet platform for censorship-resistant communication

Hyphanet is a peer-to-peer platform for censorship-resistant, anonymous communication. It uses a decentralized distributed data store to keep and deliver information, and has a suite of free software for publishing and communicating on the Web without fear of censorship. Both Freenet and some of its associated tools were originally designed by Ian Clarke, who defined Freenet's goal as providing freedom of speech on the Internet with strong anonymity protection.

<span class="mw-page-title-main">LimeWire</span> Peer-to-peer file sharing application

LimeWire was a free peer-to-peer file sharing client for Windows, macOS, Linux and Solaris. Created by Mark Gorton in 2000, it was most prominently a tool used for the download and distribution of pirated materials, particularly pirated music. In 2007, LimeWire was estimated to be installed on over one-third of all computers globally.

<span class="mw-page-title-main">Peer-to-peer</span> Type of decentralized and distributed network architecture

Peer-to-peer (P2P) computing or networking is a distributed application architecture that partitions tasks or workloads between peers. Peers are equally privileged, equipotent participants in the network, forming a peer-to-peer network of nodes.

Uploading refers to transmitting data from one computer system to another through means of a network. Common methods of uploading include: uploading via web browsers, FTP clients], and terminals (SCP/SFTP). Uploading can be used in the context of clients that send files to a central server. While uploading can also be defined in the context of sending files between distributed clients, such as with a peer-to-peer (P2P) file-sharing protocol like BitTorrent, the term file sharing is more often used in this case. Moving files within a computer system, as opposed to over a network, is called file copying.

Grokster Ltd. was a privately owned software company based in Nevis, West Indies that created the Grokster peer-to-peer file-sharing client in 2001 that used the FastTrack protocol. Grokster Ltd. was rendered extinct in late 2005 by the United States Supreme Court's decision in MGM Studios, Inc. v. Grokster, Ltd. The court ruled against Grokster's peer-to-peer file sharing program for computers running the Microsoft Windows operating system, effectively forcing the company to cease operations.

<span class="mw-page-title-main">WinMX</span> Freeware peer-to-peer file sharing program

WinMX is a freeware peer-to-peer file sharing program authored in 2000 by Kevin Hearn in Windsor, Ontario (Canada). According to one study, it was the number one source for online music in 2005 with an estimated 2.1 million users. Frontcode Technologies itself abandoned development of WinMX in September 2005, but developers brought the service back online within a few days by releasing patches. WinMX continues to be used by a community of enthusiasts.

BitTorrent, also referred to as simply torrent, is a communication protocol for peer-to-peer file sharing (P2P), which enables users to distribute data and electronic files over the Internet in a decentralized manner. The protocol is developed and maintained by Rainberry, Inc., and was first released in 2001.

In computer networks, download means to receive data from a remote system, typically a server such as a web server, an FTP server, an email server, or other similar systems. This contrasts with uploading, where data is sent to a remote server.

An anonymous P2P communication system is a peer-to-peer distributed application in which the nodes, which are used to share resources, or participants are anonymous or pseudonymous. Anonymity of participants is usually achieved by special routing overlay networks that hide the physical location of each node from other participants.

A distributed data store is a computer network where information is stored on more than one node, often in a replicated fashion. It is usually specifically used to refer to either a distributed database where users store information on a number of nodes, or a computer network in which users store information on a number of peer network nodes.

A friend-to-friend computer network is a type of peer-to-peer network in which users only make direct connections with people they know. Passwords or digital signatures can be used for authentication.

Share is the name for a closed-source P2P application being developed in Japan by ファイル倉庫, a pseudonym translating as 'file warehouse.' Share was developed to be the successor to Winny. Like Winny, Share functions using a distributed data store referred to as a cache with each computer acting as a node in the network. Netagent published a survey in June 2018 suggesting that Share was the third most popular p2p network in Japan after Winny and Perfect Dark (P2P) with approximately 10,000 nodes connecting each day over Golden Week, down from 30,000 in 2015.

This is a timeline of events in the history of networked file sharing.

<span class="mw-page-title-main">Peer-to-peer file sharing</span> Data distribution using P2P networking technology

Peer-to-peer file sharing is the distribution and sharing of digital media using peer-to-peer (P2P) networking technology. P2P file sharing allows users to access media files such as books, music, movies, and games using a P2P software program that searches for other connected computers on a P2P network to locate the desired content. The nodes (peers) of such networks are end-user computers and distribution servers.

<span class="mw-page-title-main">Perfect Dark (P2P)</span> Peer to peer software

Perfect Dark (パーフェクトダーク) is a peer-to-peer file-sharing (P2P) application from Japan designed for use with Microsoft Windows. It was launched in 2006. Its author is known by the pseudonym Kaichō. Perfect Dark was developed with the intention for it to be the successor to both Winny and Share software. While Japan's Association for Copyright of Computer Software reported that in January 2014, the number of nodes connected on Perfect Dark was less than on Share, but more than on Winny, Netagent in 2018 reported Winny being the largest with 50 000 nodes followed by Perfect Dark with 30 000 nodes followed by Share with 10 000. Netagent asserts that the number of nodes on Perfect Dark have fallen since 2015 while the numbers of Winny hold steady. Netagent reports that users of Perfect Dark are most likely to share books/manga.

File sharing is the practice of distributing or providing access to digital media, such as computer programs, multimedia, documents or electronic books. Common methods of storage, transmission and dispersion include removable media, centralized servers on computer networks, Internet-based hyperlinked documents, and the use of distributed peer-to-peer networking.

Torrent poisoning is intentionally sharing corrupt data or data with misleading file names using the BitTorrent protocol. This practice of uploading fake torrents is sometimes carried out by anti-infringement organisations as an attempt to prevent the peer-to-peer (P2P) sharing of copyrighted content, and to gather the IP addresses of downloaders.

Metallica, et al. v. Napster, Inc. was a 2000 U.S. District Court for the Northern District of California case that focused on copyright infringement, racketeering, and unlawful use of digital audio interface devices. Metallica vs. Napster, Inc. was the first case that involved an artist suing a peer-to-peer file sharing ("P2P") software company.

Winny copyright infringement criminal case in Japan was a Japanese criminal case in which Isamu Kaneko, the developer of P2P file-sharing program Winny, was indicted for aiding in copyright infringement. This was the first case in which a computer program developer faced a criminal charge for assisting in the copyright infringement of the program's users. In 2006, the Kyoto District Court found Kaneko guilty and fined him ¥1.5 million. On appeal, the Osaka High Court in 2009 overturned the lower court's decision, acquitting Kaneko. Finally, in 2011, the Supreme Court of Japan upheld the acquittal, holding that Kaneko did not intentionally induce infringement and was therefore not responsible for the users' unlawful actions.

File sharing in Japan is notable for both its size and sophistication.

References

  1. "Winny2 Web Site". Archived from the original on 7 May 2005.
  2. Hongo, Jun, "File-sharing: Handle Winny at your own risk", Japan Times , October 27, 2009, p. 3.
  3. "2018年P2P利用状況調査結果 1/2". www.netagent.co.jp.
  4. "Virus spreads data, scandal over Winny". NBC News .
  5. Ōta, Hiroyuki (2006-12-14). "Winny software developer found guilty, fined 1.5 million yen". Mainichi Daily News . Retrieved 2006-12-14.
  6. Tim Lord (2009-10-08). "Japanese Ruling Against Winny Dev Overturned On Appeal". Slashdot . Retrieved 2009-10-08.
  7. "Supreme court finds Winny creator not guilty" (in Japanese). NHK (Online). 2011-12-20.
  8. "File-Sharing App Creator Not Guilty of Copyright Infringement". Torrentfreak.com. 2011-12-23.

Further reading