Wirehead (science fiction)

Last updated
The wires of an implanted deep brain stimulation (DBS) device are visible as white lines in an X-ray of the skull. Large white areas around the maxilla and mandible are metal dentures and are unrelated to the DBS device. Tiefe Hirnstimulation - Sonden RoeSchaedel ap.jpg
The wires of an implanted deep brain stimulation (DBS) device are visible as white lines in an X-ray of the skull. Large white areas around the maxilla and mandible are metal dentures and are unrelated to the DBS device.

Wireheading is a term associated with fictional or futuristic applications [1] of brain stimulation reward, the act of directly triggering the brain's reward center by electrical stimulation of an inserted wire, for the purpose of 'short-circuiting' the brain's normal reward process and artificially inducing pleasure. Scientists have successfully performed brain stimulation reward on rats (1950s) [2] and humans (1960s). This stimulation does not appear to lead to tolerance or satiation in the way that sex or drugs do. [3] The term is sometimes associated with science fiction writer Larry Niven, who used the term in his Known Space series. [4] [5] In the philosophy of artificial intelligence, the term is used to refer to AI systems that hack their own reward channel. [3]

Contents

More broadly, the term can also refer to various kinds of interaction between human beings and technology. [1]

In fiction

Literature

Wireheading, like other forms of brain alteration, is often treated as dystopian in science fiction literature. [5]

In Larry Niven's Known Space stories, a "wirehead" is someone who has been fitted with an electronic brain implant known as a "droud" in order to stimulate the pleasure centers of their brain. Wireheading is the most addictive habit known (Louis Wu is the only given example of a recovered addict), and wireheads usually die from neglecting their basic needs in favour of the ceaseless pleasure. Wireheading is so powerful and easy that it becomes an evolutionary pressure, selecting against that portion of humanity without self-control. A wirehead's death is central to Niven's story "Death by Ecstasy", published in 1969 under the title The Organleggers, and a main character in the book Ringworld Engineers is a former wirehead trying to quit.

Also in the Known Space universe, a device called a "tasp" which does not need a surgical implant (similar to transcranial magnetic stimulation) can be used to achieve similar goals: the pleasure center of a person's brain is found and remotely stimulated (considered a violation without seeking the person's consent beforehand). It is an important device in Niven's Ringworld novels.

Niven's stories explain wireheads by mentioning a study in which experimental rats had electrodes implanted at strategic locations in their brains, so that an applied current would induce a pleasant feeling. If the current could be obtained any time the rats pushed the lever, they would use it over and over, ignoring food and physical necessities until they died. Such experiments were actually conducted by James Olds and Peter Milner in the 1950s, first discovering the locations of such areas, and later showing the extremes to which rats would go to obtain the stimulus again. [6] [7]

In the novel Mindkiller (1982) by Spider Robinson, the antagonist "Jacques" has the ability to wirehead his targets by inducing an enslaving brain-ecstasy from a distance. [8]

The Shaper/Mechanist stories by Bruce Sterling use the term "wirehead" in the broader sense of people or cyborgs who can link their minds to computers or other technology. [9]

In The Terminal Man (1972) by Michael Crichton, forty electrodes are implanted into the brain of the character Harold Franklin "Harry" Benson to control his seizures. However, his pleasure center is also stimulated, and his body begins producing more seizures in order to receive the pleasurable sensation. [10]

See also

Related Research Articles

A remotely guided rat, popularly called a ratbot or robo-rat, is a rat with electrodes implanted in the medial forebrain bundle (MFB) and sensorimotor cortex of its brain. They were developed in 2002 by Sanjiv Talwar and John Chapin at the State University of New York Downstate Medical Center. The rats wear a small electronics backpack containing a radio receiver and electrical stimulator. The rat receives remote stimulation in the sensorimotor cortex via its backpack that causes the rat to feel a sensation in its left or right whiskers, and stimulation in the MFB that is interpreted as a reward or pleasure.

<span class="mw-page-title-main">Deep brain stimulation</span> Neurosurgical treatment involving implantation of a brain pacemaker

Deep brain stimulation (DBS) is a surgical procedure that implants a neurostimulator and electrodes which sends electrical impulses to specified targets in the brain responsible for movement control. The treatment is designed for a range of movement disorders such as Parkinson's disease, essential tremor, and dystonia, as well as for certain neuropsychiatric conditions like obsessive-compulsive disorder (OCD) and epilepsy. The exact mechanisms of DBS are complex and not entirely clear, but it is known to modify brain activity in a structured way.

Some philosophers, such as Jeremy Bentham, Baruch Spinoza, and Descartes, have hypothesized that the feelings of pain and pleasure are part of a continuum.

Brain implants, often referred to as neural implants, are technological devices that connect directly to a biological subject's brain – usually placed on the surface of the brain, or attached to the brain's cortex. A common purpose of modern brain implants and the focus of much current research is establishing a biomedical prosthesis circumventing areas in the brain that have become dysfunctional after a stroke or other head injuries. This includes sensory substitution, e.g., in vision. Other brain implants are used in animal experiments simply to record brain activity for scientific reasons. Some brain implants involve creating interfaces between neural systems and computer chips. This work is part of a wider research field called brain–computer interfaces.

Neuroprosthetics is a discipline related to neuroscience and biomedical engineering concerned with developing neural prostheses. They are sometimes contrasted with a brain–computer interface, which connects the brain to a computer rather than a device meant to replace missing biological functionality.

<span class="mw-page-title-main">Remote control animal</span>

Remote control animals are animals that are controlled remotely by humans. Some applications require electrodes to be implanted in the animal's nervous system connected to a receiver which is usually carried on the animal's back. The animals are controlled by the use of radio signals. The electrodes do not move the animal directly, as if controlling a robot; rather, they signal a direction or action desired by the human operator and then stimulate the animal's reward centres if the animal complies. These are sometimes called bio-robots or robo-animals. They can be considered to be cyborgs as they combine electronic devices with an organic life form and hence are sometimes also called cyborg-animals or cyborg-insects.

<span class="mw-page-title-main">Septal area</span> Area in the lower, posterior part of the medial surface of the frontal lobe

The septal area, consisting of the lateral septum and medial septum, is an area in the lower, posterior part of the medial surface of the frontal lobe, and refers to the nearby septum pellucidum.

<span class="mw-page-title-main">Electrocorticography</span>

Electrocorticography (ECoG), a type of intracranial electroencephalography (iEEG), is a type of electrophysiological monitoring that uses electrodes placed directly on the exposed surface of the brain to record electrical activity from the cerebral cortex. In contrast, conventional electroencephalography (EEG) electrodes monitor this activity from outside the skull. ECoG may be performed either in the operating room during surgery or outside of surgery. Because a craniotomy is required to implant the electrode grid, ECoG is an invasive procedure.

<span class="mw-page-title-main">Medial forebrain bundle</span>

The medial forebrain bundle (MFB) is a neural pathway containing fibers from the basal olfactory regions, the periamygdaloid region and the septal nuclei, as well as fibers from brainstem regions, including the ventral tegmental area and nigrostriatal pathway.

Brain stimulation reward (BSR) is a pleasurable phenomenon elicited via direct stimulation of specific brain regions, originally discovered by James Olds and Peter Milner. BSR can serve as a robust operant reinforcer. Targeted stimulation activates the reward system circuitry and establishes response habits similar to those established by natural rewards, such as food and sex. Experiments on BSR soon demonstrated that stimulation of the lateral hypothalamus, along with other regions of the brain associated with natural reward, was both rewarding as well as motivation-inducing. Electrical brain stimulation and intracranial drug injections produce robust reward sensation due to a relatively direct activation of the reward circuitry. This activation is considered to be more direct than rewards produced by natural stimuli, as those signals generally travel through the more indirect peripheral nerves. BSR has been found in all vertebrates tested, including humans, and it has provided a useful tool for understanding how natural rewards are processed by specific brain regions and circuits, as well the neurotransmission associated with the reward system.

Racine stages are a categorization of epileptic seizures proposed by Ronald J. Racine in 1972. Prior to Racine's research in epilepsy, a quantifiable means to describe seizure intensities and their causes was not readily available. Racine's work allowed for epilepsy to be understood on a level previously thought impossible.

<span class="mw-page-title-main">Reward system</span> Group of neural structures responsible for motivation and desire

The reward system is a group of neural structures responsible for incentive salience, associative learning, and positively-valenced emotions, particularly ones involving pleasure as a core component. Reward is the attractive and motivational property of a stimulus that induces appetitive behavior, also known as approach behavior, and consummatory behavior. A rewarding stimulus has been described as "any stimulus, object, event, activity, or situation that has the potential to make us approach and consume it is by definition a reward". In operant conditioning, rewarding stimuli function as positive reinforcers; however, the converse statement also holds true: positive reinforcers are rewarding.

Robert Galbraith Heath was an American psychiatrist. He followed the theory of biological psychiatry that organic defects were the sole source of mental illness, and that consequently mental problems were treatable by physical means. He published 425 papers and three books. One of his first papers is dated 1946. He was profiled as a "famous American psychiatrist" in 1983 by Psychiatric Annals.

The Defenseless Dead is a science fiction novella by American writer Larry Niven, set in the Known Space universe. It is the second of five Gil Hamilton detective stories. It was published in 1973 in the Roger Elwood anthology Ten Tomorrows.

<span class="mw-page-title-main">Electrical brain stimulation</span> Form of electrotherapy

Electrical brain stimulation (EBS), also referred to as focal brain stimulation (FBS), is a form of electrotherapy used as a technique in research and clinical neurobiology to stimulate a neuron or neural network in the brain through the direct or indirect excitation of its cell membrane by using an electric current. EBS is used for research or for therapeutic purposes.

Brain stimulation may refer to:

Neurostimulation is the purposeful modulation of the nervous system's activity using invasive or non-invasive means. Neurostimulation usually refers to the electromagnetic approaches to neuromodulation.

A hippocampus prosthesis is a type of cognitive prosthesis. Prosthetic devices replace normal function of a damaged body part; this can be simply a structural replacement or a rudimentary, functional replacement.

A chronic electrode implant is an electronic device implanted chronically into the brain or other electrically excitable tissue. It may record electrical impulses in the brain or may stimulate neurons with electrical impulses from an external source.

Neural dust is a hypothetical class of nanometer-sized devices operated as wirelessly powered nerve sensors; it is a type of brain–computer interface. The sensors may be used to study, monitor, or control the nerves and muscles and to remotely monitor neural activity. In practice, a medical treatment could introduce thousands of neural dust devices into human brains. The term is derived from "smart dust", as the sensors used as neural dust may also be defined by this concept.

References

  1. 1 2 "wirehead | Definition of wirehead by Webster's Online Dictionary". www.webster-dictionary.org. Retrieved 20 February 2021. Jargon (Probably from SF slang for an electrical brain-stimulation addict) A hardware hacker, especially one who concentrates on communications hardware.
  2. Olds, James (1955). "Reward from brain stimulation in the rat". Science. 122: 878.
  3. 1 2 Yampolskiy, Roman V. (3 July 2014). "Utility function security in artificially intelligent agents". Journal of Experimental & Theoretical Artificial Intelligence. 26 (3): 373–389. doi:10.1080/0952813X.2014.895114. S2CID   16477341.
  4. "Shovel Ready by Adam Sternbergh – review". the Guardian. 4 February 2014. Retrieved 20 February 2021.
  5. 1 2 "There Is Now a Brain Implant that Can Control Emotions Wirelessly". www.vice.com. Retrieved 20 February 2021.
  6. Olds J, Milner P (Dec 1954). "Positive reinforcement produced by electrical stimulation of septal area and other regions of rat brain". Journal of Comparative and Physiological Psychology. 47 (6): 419–27. doi:10.1037/h0058775. PMID   13233369.
  7. Olds J (1958). "Self-Stimulation of the Brain". Science. 127 (3294): 315–324. Bibcode:1958Sci...127..315O. doi:10.1126/science.127.3294.315. PMID   13506579. S2CID   6411230.
  8. "Book Reviews, Sites, Romance, Fantasy, Fiction". Kirkus Reviews. 1982. Retrieved 20 February 2021.
  9. Tandt, Christophe Den (2013). "Cyberpunk as Naturalist Science Fiction". Studies in American Naturalism. 8 (1): 93–108. doi:10.1353/san.2013.0003. S2CID   143039112.
  10. Faria MA (2013). "Violence, mental illness, and the brain - A brief history of psychosurgery: Part 3 - From deep brain stimulation to amygdalotomy for violent behavior, seizures, and pathological aggression in humans". Surg Neurol Int. 4: 91. doi: 10.4103/2152-7806.115162 . PMC   3740620 . PMID   23956934.