World League Soccer '98 | |
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Developer(s) | Silicon Dreams Studio |
Publisher(s) | Eidos Interactive (Playstation, PC) Sega (Sega Saturn) |
Platform(s) | Sega Saturn, PlayStation, Windows |
Release | May 28, 1998 [1] |
Genre(s) | Association football |
Mode(s) | Single-player, Multiplayer |
World League Soccer '98 is an association football video game developed by Silicon Dreams Studio. It was published in May 1998 by Eidos Interactive on the Sony PlayStation and PC, and by Sega on the Sega Saturn. Silicon Dreams developed two sequels: Michael Owen's World League Soccer '99 and Michael Owen's WLS 2000 .
The game was developed over more than two years by about 25 people, with three months of research and design work starting in late 1995 before proper development began in early 1996. [2] [3] In-game commentary was provided by Peter Brackley, [4] and post-game commentary was provided by Ray Wilkins. [5]
The animations for the game were created by motion capturing Les Ferdinand at Silicon Dreams' in-house motion capture studio. [3] [5]
Publication | Score |
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Edge | 8/10 [6] |
Extreme Playstation | 94/100 [1] |
Sega Saturn Magazine | 94/100 [7] |
Edge gave the game a review score of 8/10, praising its "detailed" control system, arguing that "once mastered, individuals should find its passing system can be used to craft an intricate play, with one touch passes and the comprehensive heading possibilities rapidly becoming second nature". [6]
Extreme PlayStation rated the game as 94/100, writing that "it's not instantly accessible, so if you want something to just boot up and play- without using any brain-power, purchase a game with a number and an animal in the title. If you're looking for the ultimate footie simulation that taxes your reflexes, stamina, and grey matter, WLS 98, is da maan!" [1]