Zodiac: Orcanon Odyssey | |
---|---|
Developer(s) | Kobojo |
Publisher(s) | Kobojo |
Writer(s) | Kazushige Nojima [1] |
Composer(s) | Hitoshi Sakimoto [1] |
Engine | Unity [2] |
Platform(s) | iOS |
Release | November 10, 2015 |
Genre(s) | Role-playing |
Mode(s) | Single-player, multiplayer |
Zodiac: Orcanon Odyssey is a 2015 role-playing video game developed and published by Kobojo for iOS. Releases for the PlayStation Vita and PlayStation 4 were announced but never released.
The game plays as a Japanese role-playing video game, specifically taking elements from Final Fantasy , Valkyrie Profile and Dragon's Crown . [3] While the game does contain heavy online multiplayer elements, the game is entirely able to be played from beginning to ending, without use of any online elements, as well. [2]
The game's conception began as part of the company's desire to change its focus out of the simple, casual Facebook games it had been making in the past. [4]
The game was first announced in September 2014, at the Tokyo Game Show, for the iOS and PlayStation Vita platforms. [5] At the time of announcement, the game had already been in development for a year. [6] In June 2015, the game's subtitle was revealed to be Orcanon Odyssey, and an additional platform, PlayStation 4, was announced. [7] The game launched onto iPhone and iPad in November 2015, though neither of the Vita or PS4 versions have ever been released. [8]
Aggregator | Score |
---|---|
Metacritic | iOS: 66/100 [9] |
Publication | Score |
---|---|
Pocket Gamer | 7/10 [10] |
TouchArcade | 4/10 [11] |
Digitally Downloaded | [12] |
The game's announcement won one of IGN's "Best Surprise" award in its retrospective reveal of the Tokyo Game Show in 2014. [13]
According to review aggregator Metacritic, the full release of Zodiac: Orcanon Odyssey received generally mixed or average reviews upon release. [9]
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