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Developer(s) | Mark Haigh-Hutchinson |
---|---|
Publisher(s) | Vortex Software |
Platform(s) | Amstrad CPC ZX Spectrum |
Release | 1986 |
Genre(s) | Action |
Mode(s) | Single-player |
Alien Highway: Encounter 2 is an isometric action game released by Vortex in 1986 for the ZX Spectrum and Amstrad CPC. It was programmed by Mark Haigh-Hutchinson and is the sequel to Highway Encounter .
Gameplay is similar to Highway Encounter , with the player controlling a "Vorton" robot in its attempt to deliver a bomb to an alien base at the end of a highway. Various enemies and obstacles lie in its path.
A notable difference is that the player has a single Vorton with an energy meter, instead of five lives; accordingly, the bomb must be pushed by the player, whereas in the previous game it was pushed by the player's spare Vortons.
Mark Haigh-Hutchinson, the developer of the game:
After Highway Costa [Panayi] wanted to come up with something completely different again. Since I was now working full-time for Vortex it was decided that I should write Alien Highway whilst Costa developed his new ideas. I had previously written Android One for the Amstrad CPC (in my spare time at University) and then converted Highway Encounter to the CPC in 8 weeks after graduation. Alien Highway attempted to retain the essence of the original game yet expand the gameplay and introduce a random element into the game. It was also considerably faster than the original. [1]
Publication | Score |
---|---|
Amstrad Action | 89% [2] |
Amtix | 80% [3] |
Crash | 88% [4] |
Computer and Video Games | 33/40 [5] |
Sinclair User | [6] |
Your Sinclair | 9/10 [7] |
Publication | Award |
---|---|
Computer and Video Games | C+VG Hit [8] |
Your Sinclair | Megagame [9] |
Alien Highway received positive reviews.
Gunfright is an action-adventure game developed by Ultimate Play the Game and published by U.S. Gold. It was first released for the ZX Spectrum in December 1985, then released for Amstrad CPC and the MSX the following year. The player takes the role of a sheriff in the town of Black Rock and is tasked with eliminating outlaws who are scattered throughout the settlement.
Vortex Software was a video game developer founded by Costa Panayi and Paul Canter in the early 1980s to sell the game Cosmos which Panayi had developed for the Sinclair ZX81. They converted the game to the ZX Spectrum, but due to the low sales of the ZX81 version they licensed the game to Abbex.
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Costa Panayi is a former computer game programmer active during the 1980s. He founded Vortex Software with Paul Canter, publishing games for the ZX Spectrum, Commodore 64 and Amstrad CPC.
Mark Haigh-Hutchinson was an English video game developer. He is most notable for working on Zombies Ate My Neighbors, mid to late 1990s Star Wars titles, and the Metroid Prime games.
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