Alien Highway

Last updated
Alien Highway Coverart.png
Developer(s) Mark Haigh-Hutchinson
Publisher(s) Vortex Software
Platform(s) Amstrad CPC, ZX Spectrum
Release1986
Genre(s) Action
Mode(s) Single-player

Alien Highway: Encounter 2 is an isometric action game released by Vortex in 1986 for the ZX Spectrum and Amstrad CPC. It was programmed by Mark Haigh-Hutchinson and is the sequel to Highway Encounter .

Contents

Gameplay

Gameplay is similar to Highway Encounter , with the player controlling a "Vorton" robot in its attempt to deliver a bomb to an alien base at the end of a highway. Various enemies and obstacles lie in its path.

A notable difference is that the player has a single Vorton with an energy meter, instead of five lives; accordingly, the bomb must be pushed by the player, whereas in the previous game it was pushed by the player's spare Vortons.

Development

Mark Haigh-Hutchinson, the developer

"After Highway Costa [Panayi] wanted to come up with something completely different again. Since I was now working full-time for Vortex it was decided that I should write Alien Highway whilst Costa developed his new ideas. I had previously written Android One for the Amstrad CPC (in my spare time at University) and then converted Highway Encounter to the CPC in 8 weeks after graduation. Alien Highway attempted to retain the essence of the original game yet expand the gameplay and introduce a random element into the game. It was also considerably faster than the original." [1]

Reception

Alien Highway received positive reviews.

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References

  1. Mark Haigh-Hutchinson, "The History of Vortex Software", March 1995
  2. Wade, Bob (June 1986). "Action Test". Amstrad Action . No. 9. pp. 48–49.
  3. "Reviews". Amtix . No. 8. June 1986. p. 33.
  4. "Reviews". Crash . No. 29. June 1986. p. 23.
  5. "Software Reviews". Computer and Video Games . No. 56. June 1986. pp. 14–15.
  6. Rook, Gary (June 1986). "Software". Sinclair User . No. 51. p. 43.
  7. MacDonald, Rachael (July 1986). "Screen Shots". Your Sinclair . No. 7. p. 35.
  8. Game review, Computer & Video Games issue 56, June 1986, page 14
  9. Game review, Your Sinclair issue 6, July 1986, page 35