Amy Karle

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Amy Karle
Amy Karle. Artist, Bioartist, Futurist.jpg
Amy Karle in 2019
Born1980 (age 4344)
New York, U.S.
Notable workRegenerative Reliquary, Internal Collection, Heart of Evolution?, Biofeedback, Cyborg Couture
MovementUltra-contemporary art, contemporary art, conceptual art, new media art, bioart, hybrid arts, digital art, computational art, performance art
Website www.amykarle.com

Amy Karle (born 1980) is an American artist, bioartist, and futurist whose work focuses on the relationship between technology and humanity, specifically how technology and biotechnology impact health, humanity, society, evolution, and the future. [1] [2] [3] Karle combines science and technology with art and is known for using living tissue in her work. [4] [5] [6]

Contents

In 2018, Karle was an Artist Diplomat [7] [8] sponsored by the U.S. Department of State, for a cultural exchange initiative in conjunction with the Copernicus Science Center in Poland where she led workshops focusing on women's empowerment in STEAM fields. [9] [10] In 2019, she was named one of the BBC's 100 women. [11]

Personal life

Karle was born in New York in 1980 [12] and grew up in Endicott, outside the upstate city of Binghamton. Her mother was a biochemist and her father was a pharmacist and Karle has said she "grew up in the lab and in the pharmacy". [13] Karle is an alumnus of the School of Art and Design at Alfred University and Cornell University where she received degrees in Art and Design and Philosophy. [14]

Karle was born with a rare condition, aplasia cutis congenita, missing a large region of skin on her scalp and also missing bone in her skull. She underwent a series of experimental surgical procedures as a child. The skin was repaired by tissue expansion surgery that was considered dangerous and experimental at the time that it was performed. [15] [13] This experience impacted her work and desire to heal and enhance the human body and human condition. [16] This early experience also inspired her interest in the links between biology, medical futuring and art. [11] [5]

Work

Karle researches and explores the impact of technology on bodily enhancement through her artwork. [6] [17] [2] Her work is often classified as bioart; she describes her intentions for this work:

My relationship with health and the future perspective of medicine reflects the story of my life, intertwined with medical challenges and the discovery of vulnerability, fragility, strength, and complexity of the human body. The narrative of illness, with all its fears, hopes, and the quest for healing, constitutes a common thread in my research and work." [18]

Karle has created a number of artworks and performances using biofeedback and neurofeedback including: [19] A work from 2011, Biofeedback Art, was a durational performance where Karle's body was connected to a Sandin Image Processor that detected the changes that occur while she meditated over periods of 5–8 hours. Video art was created in the form of projections during the process. [17] In the same year, Resonation involved an EEG neuroheadset connected to a Chladni plate to generate bio-signals into visuals and sounds. Her 2018 Performance in Salt Mine was conducted in the Bochnia Salt Mine and Wieliczka Salt Mine using an EEG neuroheadset to translate her brainwaves into digital music and projected visualizations, which were later used in a planetarium film she made. [20] [21] [19]

Karle was named as one of the BBC's 100 women in 2019. [11]

Selected works

Regenerative Reliquary (2016), a BioArt sculpture of a hand-shaped scaffold for cell culture Regenerative Reliquary by Amy Karle 2016 01.jpg
Regenerative Reliquary (2016), a BioArt sculpture of a hand-shaped scaffold for cell culture
Internal Collection (2016-17) sculptural garments based on human anatomy Internal Collection by Artist Amy Karle garments based on anatomy exhibited at at FILE 2017 Electronic Language International Festival Sao Paulo Brazil.png
Internal Collection (2016–17) sculptural garments based on human anatomy

Regenerative Reliquary (2016) is a sculpture that features a 3D-printed bioprinted hydrogel scaffold shaped like the bones of a human hand placed inside a glass vessel. Human Mesenchymal stem cells from a living donor were placed on the scaffold which over time grew into bone. [6] [22] [23] [24] It has been exhibited internationally. [4] [25] [26]

Internal Collection (2016–2017) is a series of garments based on human anatomy. The fabrication consists of 3D body scanning, computer-aided design, laser cutting, and hand-sewing techniques to create representations of internal body systems. [27] [28]

The Body and Technology: A Conversational Metamorphosis (2017) is a collection of 2D artworks by Amy Karle made by hand and with artificial neural networking, machine learning, and artificial intelligence. In this body of work, Karle coupled artificial intelligence in healthcare with generative design to devise a system for leveraging AI in the diagnosis of disease, with generative CAD designing replacement parts, and 3D bioprinting to create implants. [29]

Morphologies of Resurrection (2020) is a series of 6 sculptures created as part of a Smithsonian residency, and exhibited at the Smithsonian Institution. [30] Karle's process examined the possibilities of reconstructive technologies and future evolution through biotechnological advancements. [31] [32] The artworks are novel evolutionary forms based upon extinct species to explore “hypothetical evolutions through technological regeneration”, 3D printed in biocompatible material. [33]

Artificial intelligence

Her AI and bio-AI hybrid artworks have been in museum exhibitions including: Artificial Intelligence: AI / The Other I Ars Electronica Linz, Austria, [4] La Fabrique Du Vivant Centre Pompidou, Paris, France, [26] and Future and the Arts: How Humanity Will Live Tomorrow Mori Art Museum, Tokyo, Japan. [12] [34]

Related Research Articles

<span class="mw-page-title-main">Digital art</span> Art that is generated digitally with a computer


Digital art refers to any artistic work or practice that uses digital technology as part of the creative or presentation process. It can also refer to computational art that uses and engages with digital media. Since the 1960s, various names have been used to describe digital art, including computer art, electronic art, multimedia art, and new media art.

<span class="mw-page-title-main">AI takeover</span> Hypothetical outcome of artificial intelligence

An AI takeover is an imagined scenario in which artificial intelligence (AI) emerges as the dominant form of intelligence on Earth and computer programs or robots effectively take control of the planet away from the human species, which relies on human intelligence. Stories of AI takeovers have been popular throughout science fiction, but recent advancements have made the threat more real. Possible scenarios include replacement of the entire human workforce due to automation, takeover by a superintelligent AI (ASI), and the notion of a robot uprising. Some public figures, such as Stephen Hawking and Elon Musk, have advocated research into precautionary measures to ensure future superintelligent machines remain under human control.

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<span class="mw-page-title-main">Ben Goertzel</span> American computer scientist and AI researcher

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<span class="mw-page-title-main">Anna Dumitriu</span>

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References

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