Andrew Gardikis (born 1990), better known as andrewg is a speedrunner who was the first player known to have beaten Super Mario Bros. in under 5 minutes.
Prior to speedrunning, Gardikis was a runner, but he had to stop due to lung issues. [1]
In 2004, as a 14 year old, Gardikis had set a goal to beat the game as fast as possible after watching a speedrun on G4TV. [2] [1] He played on the Nintendo Entertainment System his older sister had bought in the early 1990s. [3]
Gardikis uploaded a VHS recording of his world record on March 23, 2006, beating prior record holder Scott Kessler. [4] Gardikis held the record for seven years, his tenure itself a record. He broke the 5 minute barrier during that time, in 2011. [5] Over 9 years of speedrunning, he improved his time by seven seconds. [4]
Due to his success in speedrunning Super Mario Bros., he was invited to meet with Shigeru Miyamoto. [5] Miyamoto watched him play live at the Nintendo World Store during the game's 25th anniversary celebration. [6] At the event, Gardikis played on the Wii Virtual Console while wearing a Super Mario Bros. 2 shirt. [1]
Gardikis was a member of Team Ludendi, a team of speedrunners. [1]
Gardikis has also held other records, including for Track & Field , [3] and Super Mario Bros 2 . [7]
According to Oliver Roeder of FiveThirtyEight , Gardikis is credited with pioneering or perfecting certain techniques of the Super Mario Bros. speedrun, including level 8-4's wall jump, and level 4-2's wrong warp. [8]
While holding the record in 2016, speedrunner Darbian recalled Gardikis' dominance, also remembering a time he had juggled while playing with his feet. [8]
Shigeru Miyamoto is a Japanese video game designer, producer and game director at Nintendo, where he serves as one of its representative directors as an executive since 2002. Widely regarded as one of the most accomplished and influential designers in video games, he is the creator of some of the most acclaimed and best-selling game franchises of all time, including Mario,The Legend of Zelda, Donkey Kong, Star Fox and Pikmin. More than 1 billion copies of games featuring franchises created by Miyamoto have been sold.
Super Mario Bros.: The Lost Levels is a 1986 platform game developed and published by Nintendo. A sequel to Super Mario Bros. (1985), it was originally released in Japan for the Family Computer Disk System as Super Mario Bros. 2 on June 3, 1986. Nintendo of America deemed it too difficult for its North American audience and instead released an alternative sequel, also titled Super Mario Bros. 2, in 1988. It was remade and renamed The Lost Levels for the 1993 Super Nintendo Entertainment System compilation Super Mario All-Stars, serving as its first international release. It has been rereleased for Game Boy Color, Game Boy Advance, Wii, Wii U, Nintendo 3DS, and Nintendo Switch.
Speedrunning is the act of playing a video game, or section of a video game, with the goal of completing it as fast as possible. Speedrunning often involves following planned routes, which may incorporate sequence breaking and exploit glitches that allow sections to be skipped or completed more quickly than intended. Tool-assisted speedrunning (TAS) is a subcategory of speedrunning that uses emulation software or additional tools to create a precisely controlled sequence of inputs.
A tool-assisted speedrun or tool-assisted superplay is generally defined as a speedrun or playthrough composed of precise inputs recorded with tools such as video game emulators. Tool-assisted speedruns are generally created with the goal of creating theoretically perfect playthroughs. This may include the fastest possible route to complete a game or showcasing new optimizations to existing world records.
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