Anno 1701: Dawn of Discovery

Last updated
Anno 1701: Dawn of Discovery
Anno 1701 Dawn of Discovery cover.jpg
Developer(s) Keen Games
Publisher(s)
Series Anno
Platform(s) Nintendo DS
Release
Genre(s) Real-time strategy
Mode(s) Single-player, multiplayer

Anno 1701: Dawn of Discovery, also known as simply Anno 1701 in Germany, is a real-time strategy video game of the Anno franchise for the Nintendo DS. It is published by Disney Interactive and makes extensive use of the system's touch-screen capabilities. There are three game mode options, consisting of a story mode, continuous play, and multiplayer. It has been released in Europe, Australia, Canada and the United States.

Contents

Gameplay

The player begins with a ship stocked with the necessary items to start a settlement. The player explores the sea to find an island that is suitable for settling and building a new colony. If the settlers are satisfied with everything they need, they will go up to the next stage. As they move through each stage, they will demand more things. In continuous play mode the player can choose up to three rivals, which will advance about the same rate as the player. As the settlers advance through each stage of settlement, the player can build warships and send to possessed island and build beachheads and then attack military buildings. If the player captures all of them, the island is theirs. The story mode is similar, but the player needs to fulfill specific tasks to proceed.

Reception

Metacritic recorded a score of 78/100 based on 14 reviews. [9] IGN gave it 7.8/10, calling it "versatile" and "lots of fun." [10]

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Anno is a real-time strategy, economic simulation video game series, conceived in 1998 by Max Design. The series focuses on players establishing colonies on a series of small islands, conducting an exploration of the region, diplomacy, and trade with other civilizations and traders while managing resources and engaging in combat both on land and sea. Most games in the series take place during Renaissance and Empire-building historical periods of Earth's history, with cultures, architecture, and customs based upon real-life elements from these periods, though in-game civilizations tend to be neutral from exact nations.

References

  1. Released under the Touchstone Games banner.
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Sources