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At The Carnival | |
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Developer(s) | Cliff Johnson |
Platform(s) | Macintosh, MS-DOS |
Release | 1989 |
Genre(s) | Puzzle |
Mode(s) | Single-player |
At The Carnival is a puzzle video game by Cliff Johnson published in 1989 by Miles Computing.
It was intended to be the first of a series of games called Puzzle Gallery, but Miles Computing went out of business before any further games could be made.
At The Carnival is a collection of games similar to some in The Fool's Errand , but with enhanced user interfaces. The endgame puzzle is simpler compared to Fool's Errand and 3 in Three , consisting merely of a crossword puzzle filled by key words found in other solved puzzles.
The game has no overarching story as such; each puzzle shows a small section of Hazard Park, an amusement park with woeful disdain for its customers. Completing the puzzles in a particular section displays the fate of the unfortunate guests at a given ride, attraction, or location for that particular section.
One puzzle in the game has Cliff Johnson describing the discovery of Elmer McCurdy.
Some of the major puzzle types in the games include:
The original version of the game was for Macintosh. A port to MS-DOS was made, but it is not as visually appealing due to the lower resolution available to IBM PC-class machines at the time (320×200 VGA vs. 512×342 minimum on Macintoshes). In later years the author made the game freely downloadable Freeware on his website. Cliff Johnson strongly recommends playing the Macintosh version instead of the MS-DOS version,[ citation needed ] using an emulator such as Executor or Basilisk II if necessary.
Compute! stated that players would find At the Carnival "hard to stop playing", with "the best mazes you'll ever see on the Mac". [1]
Macworld noted that At the Carnival made certain improvements on Johnson's previous game The Fool's Errand, including color graphics and built-in hints; however, for the reviewer, At the Carnival missed some of the magic of The Fool's Errand, lacking its mythical journey and animated finale. The review concluded that At the Carnival was an enjoyable game, that its "only real problem may be that it has to follow a masterpiece." [2] Macworld inducted At the Carnival into its Game Hall of Fame in 1989 in the Brain Teaser category. [3]
Word games are spoken, board, card or video games often designed to test ability with language or to explore its properties.
A crossword is a word game consisting of a grid of black and white squares, into which solvers enter words or phrases ("entries") crossing each other horizontally ("across") and vertically ("down") according to a set of clues. Each white square is typically filled with one letter, while the black squares are used to separate entries. The first white square in each entry is typically numbered to correspond to its clue.
A cryptic crossword is a crossword puzzle in which each clue is a word puzzle. Cryptic crosswords are particularly popular in the United Kingdom, where they originated, as well as Ireland, the Netherlands, and in several Commonwealth nations, including Australia, Canada, India, Kenya, Malta, New Zealand, and South Africa. Compilers of cryptic crosswords are commonly called setters in the UK and constructors in the US. Particularly in the UK, a distinction may be made between cryptics and quick crosswords, and sometimes two sets of clues are given for a single puzzle grid.
Cliff Johnson is an American game designer, best known for the puzzle video games The Fool's Errand (1987) and 3 in Three (1990). Both games use visual puzzles and a metapuzzle structure. Both won GAMES Magazine's Best Puzzle Game of the Year.
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3 in Three is a 1989 metapuzzle video game designed by Cliff Johnson and published by Cinemaware and Inline Design.
Games World of Puzzles is an American games and puzzle magazine. Originally the merger of two other puzzle magazines spun off from its parent publication Games magazine in the early 1990s, Games World of Puzzles was reunited with Games in October 2014.
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