Audience fragmentation describes the extent to which audiences are distributed across media offerings. Traditional outlets, such as broadcast networks, have long feared that technological and regulatory changes would increase competition and erode their audiences. Social scientists have been concerned about the loss of a common cultural forum and rise of extremist media. [1] Hence, many representations of fragmentation have focused on media outlets as the unit of analysis and reported the status of their audiences. But fragmentation can also be conceptualized at the level of individuals and audiences, revealing different features of the phenomenon. Webster and Ksiazek have argued there are three types of fragmentation: media-centric, user-centric, and audience-centric [2]
The diffusion of audiences across outlets has been most pronounced in electronic media. Initially, a limited number of broadcast channels, in both commercial and state-owned systems, dominated public attention. But as cable television and online media became more prevalent, each new arrival claimed a sliver of the audience. [3] [4] The widespread availability of on-demand digital media has further fragmented audiences.
Media-centric representations use discrete media offerings (e.g. movies, channels, websites, etc.) as the units of analysis, and associate each with some measure of audience size. These data are typically reported as either a time series or a long tail distribution.
A time series can show how the audience for an outlet or category of outlets has changed over time. For example, in 1985 the three major US networks (i.e., ABC, CBS & NBC) accounted for almost 70% of all prime-time television viewing. By the early twentieth-first century, their combined share of audience dipped below 30%. [5] Such time series are usually done by arranging discrete cross-sectional data in chronological order.
A long tail representation takes data from a point in time (e.g., a month, season or year) and arranges the offerings by audience size from largest to smallest. For example, websites can be organized by their monthly unique visitors. [2] Long tail distributions are akin to power law and Pareto distributions. These graphic representations can be reduced to statistics such as Gini coefficients and Herfindahl–Hirschman Indices. [6] All forms of media consumption invariably show that, even with abundant choices, a relatively small number of offerings tend to dominate the audience, indicating that audience fragmentation does not increase in direct proportion to competition. Persistent audience concentration may be attributable to structural disparities in distribution systems, preferential attachment, recommender systems, social desirability and quality. [7] [8]
Although media-centric studies of fragmentation are common, they have two limitations. First studies are typically confined to a single medium. Second, we cannot see how people move across offerings within a medium or from on medium to the next. Hence, we cannot tell if the audience for an unpopular website is composed of a few loyalists who confine themselves to that niche, of if they also use popular mainstream outlets.
A different perspective on fragmentation emerges when individual media users are the unit of analysis. Instead of asking how audiences are distributed across offerings, this approach asks how each individual's use of media is distributed across available options. It is fragmentation conceptualized at the micro-level and behaviors can range from people who consume a wide variety of offerings to those whose media use is concentrated on a small number of outlets.
The Nielsen Company has for many years reported that as the number of television channels available to households goes up, the number of channels watched by each adult typically plateaus at around 20. [9] ComScore, an internet measurement company, has reported that in the U.S. the use of mobile apps is concentrated in the top 10, and all but two of these are owned by Google and Facebook. [10] Such data suggest that even with essentially infinite choice, individuals use a small number of "go-to" outlets on a day-to-day basis.
Academic studies of this sort are generally labeled research on "repertoires." The earliest work focused on television channel repertoires and reported results consistent with measurement services. [11] [12] More recent work spans different media and describes people's media repertoires. [13] [14] [15] These studies suggest the users cope with abundance by limiting their consumption to a relatively small number of preferred outlets. The content offered by these outlets is increasingly curated by editors, social networks and algorithms. [16] [17]
User-centric studies can help us understand how individuals make use of multiple media offerings, but they do not easily scale-up to address larger questions of how the public allocates its attention in the aggregate.
Audience-centric studies stand somewhere in between media and user-centric research. The audience for any given outlet is characterized by the extent to which it uses another outlet. For example, to what degree do the users of website A also visit website B. The level of cross-visitation is measured by "audience duplication." Hence, pairs of outlets become the units of analysis, and audience size is measured by the level of duplication. Pairings can be within a medium (e.g. website to website) or they can cross media (e.g., website to TV channel). [18]
Multiple regression has been used to explain audience duplication as a function of the characteristics of pairs. For instance, audience flow between programs is enhanced by scheduling two programs of a type in sequence. [19] Audience-centric approaches to studying fragmentation lend themselves to social network metrics and have been conceptualized as "audience networks." [20] [21]
Audience-centric studies have demonstrated that popular outlets enjoy high levels of duplication with many smaller outlets, and that the audience for small outlets are not composed of loyalists who spend all their time in that niche, but rather they move freely across outlets. [2]
Audience fragmentation has many potential consequences. The proliferation of choice seems to have produced an "attention economy" in which a limited supply of human attention becomes a relatively scarce and valuable commodity. [22] [8] Certainly, the growth of media offerings has caused audiences to be more widely distributed than ever before. High levels of attendance to older, incumbent media can no longer be taken as a given. [23] Some analysts expect that people will move away from mass culture and spend their time cloistered in better tailored media enclaves, with consequent disruptions to business, culture and politics. But the effects of fragmentation are not always so straightforward.
Chris Anderson popularized the notion that fragmentation would diminish the prevalence of hits as cultural consumption migrated out on the long tail towards more specialized offerings. [24] The implication of this expectation was that businesses would find it profitable to sell "less of more." Empirical studies of media use, however, suggest that consumption remains highly concentrated on hits, despite the availability of alternatives. [25] In fact, the "blockbuster" strategy remains a mainstay of culture industries. [26]
Increasing levels of audience fragmentation are often taken as a sign of increasing social polarization. But, as noted above, the media-centric representations which are the most common, do not provide adequate documentation of echo chambers. There is evidence that the increased availability of entertainment has diminished the audience for broadcast news and may have increased polarization in knowledge of public affairs. [27] Ideological polarization in news consumption has been widely expected as people are better able to selectively expose themselves to agreeable points of view. [28] [29] The evidence of such "red media – blue media" differences in consumption is less convincing. Rather, it appears that users of ideologically extreme outlets are also users of mainstream news. [30] [31] [32] The prospect that recommender systems may fragment audiences into "filter bubbles" without their knowledge remains a possibility. [33]
The hypodermic needle model is claimed to have been a model of communication in which media consumers were "uniformly controlled by their biologically based 'instincts' and that they react more or less uniformly to whatever 'stimuli' came along".
Uses and gratifications theory is a communication theory that describes the reasons and means by which people seek out media to meet specific needs. The theory postulates that media is a highly available product, that audiences are the consumers of the product, and that audiences choose media to satisfy given needs as well as social and psychological uses, such as knowledge, relaxation, social relationships, and diversion.
Political polarization is the divergence of political attitudes away from the center, towards ideological extremes.
Mass communication is the process of imparting and exchanging information through mass media to large population segments. It utilizes various forms of media as technology has made the dissemination of information more efficient. Primary examples of platforms utilized and examined include journalism and advertising. Mass communication, unlike interpersonal communication and organizational communication, focuses on particular resources transmitting information to numerous receivers. The study of mass communication is chiefly concerned with how the content and information that is being mass communicated persuades or affects the behavior, attitude, opinion, or emotion of people receiving the information.
In media studies, mass communication, media psychology, communication theory, and sociology, media influence and themedia effect are topics relating to mass media and media culture's effects on individuals' or audiences' thoughts, attitudes, and behaviors. Through written, televised, or spoken channels, mass media reach large audiences. Mass media's role in shaping modern culture is a central issue for the study of culture.
Audience theory offers explanations of how people encounter media, how they use it, and how it affects them. Although the concept of an audience predates media, most audience theory is concerned with people’s relationship to various forms of media. There is no single theory of audience, but a range of explanatory frameworks. These can be rooted in the social sciences, rhetoric, literary theory, cultural studies, communication studies and network science depending on the phenomena they seek to explain. Audience theories can also be pitched at different levels of analysis ranging from individuals to large masses or networks of people.
A webisode is an episode of a series that is distributed as part of a web series or on streaming television. It is available either for download or in streaming, as opposed to first airing on broadcast or cable television. The format can be used as a preview, as a promotion, as part of a collection of shorts, or as a commercial. A webisode may or may not have been broadcast on TV. What defines it is its online distribution on the web, or through video-sharing web sites such as Vimeo or YouTube. While there is no set standard for length, most webisodes are relatively short, ranging from 3–15 minutes in length. It is a single web episode, but collectively is part of a web series. The term webisode was first introduced in the Merriam-Webster's Collegiate Dictionary in 2009.
Gatekeeping is the process through which information is filtered for dissemination, whether for publication, broadcasting, the Internet, or some other mode of communication. The academic theory of gatekeeping may be found in multiple fields of study, including communication studies, journalism, political science, and sociology. Gatekeeping originally focused on the mass media with its few-to-many dynamic. Currently, the gatekeeping theory also addresses face-to-face communication and the many-to-many dynamic inherent on the Internet. Social psychologist Kurt Lewin first instituted Gatekeeping theory in 1943. Gatekeeping occurs at all levels of the media structure—from a reporter deciding which sources are presented in a headline story to editors choosing which stories are printed or covered. Including, but not limited to, media outlet owner and advertisers.
Parasocial interaction (PSI) refers to a kind of psychological relationship experienced by an audience in their mediated encounters with performers in the mass media, particularly on television and on online platforms. Viewers or listeners come to consider media personalities as friends, despite having no or limited interactions with them. PSI is described as an illusory experience, such that media audiences interact with personas as if they are engaged in a reciprocal relationship with them. The term was coined by Donald Horton and Richard Wohl in 1956.
Social media are interactive technologies that facilitate the creation, sharing and aggregation of content, ideas, interests, and other forms of expression through virtual communities and networks. Social media refers to new forms of media that involve interactive participation. While challenges to the definition of social media arise due to the variety of stand-alone and built-in social media services currently available, there are some common features:
Social polarization is the segregation within a society that emerges when factors such as income inequality, real-estate fluctuations and economic displacement result in the differentiation of social groups from high-income to low-income. It is a state and/or a tendency denoting the growth of groups at the extremities of the social hierarchy and the parallel shrinking of groups around its middle.
Customer engagement is an interaction between an external consumer/customer and an organization through various online or offline channels. According to Hollebeek, Srivastava and Chen S-D logic-Definition of customer engagement is "a customer’s motivationally driven, volitional investment of operant resources, and operand resources into brand interactions," which applies to online and offline engagement.
Mediatization is a method whereby the mass media influence other sectors of society, including politics, business, culture, entertainment, sport, religion, or education. Mediatization is a process of change or a trend, similar to globalization and modernization, where the mass media integrates into other sectors of the society. Political actors, opinion makers, business organizations, civil society organizations, and others have to adapt their communication methods to a form that suits the needs and preferences of the mass media. Any person or organization wanting to spread messages to a larger audience have to adapt their messages and communication style to make it attractive for the mass media.
In news media and social media, an echo chamber is an environment or ecosystem in which participants encounter beliefs that amplify or reinforce their preexisting beliefs by communication and repetition inside a closed system and insulated from rebuttal. An echo chamber circulates existing views without encountering opposing views, potentially resulting in confirmation bias. Echo chambers may increase social and political polarization and extremism. On social media, it is thought that echo chambers limit exposure to diverse perspectives, and favor and reinforce presupposed narratives and ideologies.
A filter bubble or ideological frame is a state of intellectual isolation that can result from personalized searches, recommendation systems, and algorithmic curation. The search results are based on information about the user, such as their location, past click-behavior, and search history. Consequently, users become separated from information that disagrees with their viewpoints, effectively isolating them in their own cultural or ideological bubbles, resulting in a limited and customized view of the world. The choices made by these algorithms are only sometimes transparent. Prime examples include Google Personalized Search results and Facebook's personalized news-stream.
Social media as a news source is the use of online social media platforms rather than moreover traditional media platforms to obtain news. Just as television turned a nation of people who listened to media content into watchers of media content in the 1950s to the 1980s, the emergence of social media has created a nation of media content creators. Almost half of Americans use social media as a news source, according to the Pew Research Center.
Convergence culture is a theory which recognizes changing relationships and experiences with new media. Henry Jenkins is accepted by media academics to be the father of the term with his book Convergence Culture: where old and new media collide. It explores the flow of content distributed across various intersections of media, industries and audiences, presenting a back and forth power struggle over the distribution and control of content.
Ramon Lobato is an author, researcher, and scholar of cultural industries. The focus of his research is on video distribution networks, and how they structure audience access, discovery, and content diversity. He is currently Associate Professor of Media and Communication at RMIT University in Melbourne, Australia.
James G. Webster is a professor and audience researcher at Northwestern University. Webster's publications have documented patterns of audience behavior, sometimes challenging widely held misconceptions. He has also made foundational contributions to audience theory and the methods of audience analysis.
Audience flow describes how people move through media offerings in a temporal sequence. Stable patterns of audience flow were first identified in the early twentieth century when radio broadcasters noticed the tendency of audiences to stay tuned to one program after another. By the 1950s, television audiences were demonstrating similar patterns of flow. Not long thereafter, social scientists began to quantify patterns of television audience flow and its determinants. Audience flow continues to characterize linear media consumption. Newer forms of nonlinear media evidence analogous patterns of “attention flow.”