Avimator

Last updated
QAvimator logo QAvimator logo.png
QAvimator logo

Avimator is a basic BVH (Biovision Hierarchy) editor, originally written for use with Second Life, as a simple inexpensive alternative to commercial 3D rendering and animation software, such as Poser and Maya. It is open source software, and is based on the FLTK toolkit.

Avimator is available for Microsoft Windows, Macintosh and Linux versions. It is not currently under active development, but has been largely superseded by a Qt port, QAvimator. QAvimator is free software released under the GNU GPL v2. [1]

Related Research Articles

<span class="mw-page-title-main">Adobe Flash</span> Deprecated multimedia platform used to add animation and interactivity to websites

Adobe Flash is a multimedia software platform used for production of animations, rich web applications, desktop applications, mobile apps, mobile games, and embedded web browser video players. Flash displays text, vector graphics, and raster graphics to provide animations, video games, and applications. It allows streaming of audio and video, and can capture mouse, keyboard, microphone, and camera input.

X3D is a royalty-free ISO/IEC standard for declaratively representing 3D computer graphics. File format support includes XML, ClassicVRML, Compressed Binary Encoding (CBE) and a draft JSON encoding. X3D became the successor to the Virtual Reality Modeling Language (VRML) in 2001. X3D features extensions to VRML, the ability to encode the scene using an XML syntax as well as the Open Inventor-like syntax of VRML97, or binary formatting, and enhanced application programming interfaces (APIs).

An application program is a computer program designed to carry out a specific task other than one relating to the operation of the computer itself, typically to be used by end-users. Word processors, media players, and accounting software are examples. The collective noun "application software" refers to all applications collectively. The other principal classifications of software are system software, relating to the operation of the computer, and utility software ("utilities").

<span class="mw-page-title-main">FLTK</span>

Fast Light Toolkit is a cross-platform widget library for graphical user interfaces (GUIs), developed by Bill Spitzak and others. Made to accommodate 3D graphics programming, it has an interface to OpenGL, but it is also suitable for general GUI programming.

<span class="mw-page-title-main">Open Cascade Technology</span>

Open Cascade Technology (OCCT), formerly called CAS.CADE, is an open-source software development platform for 3D CAD, CAM, CAE, etc. that is developed and supported by Open Cascade SAS.

The Biovision Hierarchy (BVH) character animation file format was developed by Biovision, a defunct motion capture services company, to give motion capture data to customers. This format largely displaced an earlier format Biovision providing skeleton hierarchy information as well as motion data.

<span class="mw-page-title-main">Seamless3d</span> Open source 3D modeling software

Seamless3d is an open-source 3D modeling software available under the MIT license.

<span class="mw-page-title-main">Antics3D</span>

Antics3D was a real-time 3D animation software program published by Antics Technologies. It is used by amateurs and professionals to create 3-dimensional, animated visualisations of events in a variety of industries. Filmmakers form the largest userbase, who use the software for pre-vizualisation, storyboarding and machinima. However, the software is also used in forensic animation, education, training and many other areas which benefit from animated visualisations. The user interface in Antics3D, which is significantly easier than in traditional animation software, has in large part contributed to its uptake in these sectors that lack animation expertise.

<span class="mw-page-title-main">OpenShot</span> Free video editing software

OpenShot Video Editor is a free and open-source video editor for Windows, macOS, Linux, and ChromeOS. The project started in August 2008 by Jonathan Thomas, with the objective of providing a stable, free, and friendly to use video editor.

This outline is an overview of software and a topical guide in list form.

<span class="mw-page-title-main">OpenSCAD</span> Free software for creating 3D objects

OpenSCAD is a free software application for creating solid 3D computer-aided design (CAD) objects. It is a script-only based modeller that uses its own description language; parts can be previewed, but cannot be interactively modified by mouse in the 3D view. An OpenSCAD script specifies geometric primitives and defines how they are modified and combined to render a 3D model. As such, the program does constructive solid geometry (CSG). OpenSCAD is available for Windows, Linux and macOS.

iClone is a real-time 3D animation and rendering software program. Real-time playback is enabled by using a 3D videogame engine for instant on-screen rendering.

Toonz is a 2D animation software program. The base application is currently managed by Dwango as open-source software under the name OpenToonz. An extended commercial variant for professional individuals and studios, Toonz Premium, is being developed and marketed by Digital Video S.p.A. Toonz has been used by studios such as Studio Ghibli and Rough Draft Studios.

<span class="mw-page-title-main">Godot (game engine)</span> Cross-platform, open-source game engine

Godot (/ˈɡɒdoʊ/) is a cross-platform, free and open-source game engine released under the MIT license. It was initially developed by Argentine software developers Juan Linietsky and Ariel Manzur for several companies in Latin America prior to its public release. The development environment runs on multiple operating systems including Linux, BSDs, macOS, and Microsoft Windows. It is designed to create both 2D and 3D games targeting PC, mobile, and web platforms and can also be used to develop non-game software, including editors.

<span class="mw-page-title-main">Natron (software)</span> Open source compositing software

Natron is a free and open-source node-based compositing application. It has been influenced by digital compositing software such as Avid Media Illusion, Apple Shake, Blackmagic Fusion, Autodesk Flame and Nuke, from which its user interface and many of its concepts are derived.

References

  1. "QAvimator - BVH 3D animation editor".