This article needs additional citations for verification .(March 2008) |
The topic of this article may not meet Wikipedia's notability guidelines for products and services .(September 2024) |
Designers | Matt Robinson, Chuck Kallenbach, Brook Willeford, Jim Long, Tyler Bielman, and Ethan Pasternack |
---|---|
Publishers | Wizkids |
Players | 2+ |
Playing time | Approx 30 min |
Chance | Some |
Skills | Card playing Arithmetic Basic Reading Ability |
Battlestar Galactica Collectible Card Game is an out-of-print collectible card game based on the Battlestar Galactica science fiction media franchise. The game, published by WizKids, [1] saw first release in May 2006 and was officially canceled in March 2007.
Two or more players vie for influence in an attempt to win control of the Colonial Fleet. Player lose the game when their influence is reduced to zero, and wins the game either by achieving 20 influence or all opponents have lost. Because it is possible for these conditions to be achieved simultaneously, ties may occur. There is no limit on the number of players in a game.
Players primarily lose influence by failing to provide a defender when another player initiates a challenge, or by failing to respond to a Cylon threat.
Turns consist of three phases, with all players working through each phase before moving onto the next phase. The phases are defined as follows:
The player who goes first in all situations is the player with the lowest current influence at the start of the current phase.
Each player's deck must contain at least 60 cards, with no more than four copies of any one card. Cards with the same title but different subtitles count as different cards. Players must also supply a single base card, which does not count towards the 60-card minimum.
Cards are available both in a two-player starter set and in booster packs. The two-player starter set can be split to form two 31-card decks for two players, or can be used to make a single 61-card deck (removing the spare base card). It includes a quick-start ruleset, a complete rulebook, and 62 fixed cards: 10 cards exclusive to the starter deck (5 are foil cards), and 52 others.
Booster packs contain 15 randomly selected cards: 11 commons, 3 uncommons, and 1 rare, with a one-in-four chance of a foil card being present.
The premiere set of Battlestar Galactica: CCG was released on May 31, 2006 and contains 175 cards from the miniseries, season 1, and season 2:
Battlestar Galactica: Betrayal was the first expansion set and was released on November 8, 2006. It contains 165 cards (55 Rare, 55 Uncommon, 55 Common). [2] Betrayal was available in 15-card booster packs with an MSRP of $3.49. Throughout the distribution, there are 500 hand-autographed rare "Crewman Cally" cards signed by actress Nicki Clyne.
Martial Law was an expansion set in development. Wiz Kids announced on March 13, 2007 that they were discontinuing development of the expansion.
The Battlestar Galactica Collectible Card Game borrows a number of its game mechanics or concepts from existing collectible card games. This includes:
The general feel of the game is understandably similar to earlier science fiction games, most notably the Star Trek Customizable Card Game (which itself featured missions that could be completed by having the appropriate traits available).
Officially announced on the Wizkids website on 13 March 2007, Battlestar Galactica CCG has been cancelled. [3]
From the official announcement:
"We are sorry to announce that the next expansion for the Battlestar Galactica CCG, Martial Law, previously planned for February, will not be releasing. Although we diligently tried to extend this property into the CCG category, we are no longer able to maintain the product.
"It is important to us that you be aware of how much we have appreciated your support of the Battlestar Galactica CCG. We can only hope that you and your customers enjoyed our game half as much as we enjoyed creating it. Saying good-bye to any product like this one, into which we have poured so much of ourselves, is always difficult and we understand that you may have similar feelings. We are grateful for your dedication and we promise to continue to make more quality games in the future for you to enjoy.
"We apologize for any inconvenience that this cancellation may have caused, and we thank you in advance for your understanding."
Since this game is no longer in production, there has been a decrease in the number of players. For those who can not find others to play with in person, programs such as LackeyCCG allow players to meet and play online.
In collectible card games, digital collectible card games and collectible miniature wargames, a booster pack is a sealed package of cards or figurines, designed to add to a player's collection. A box of multiple booster packs is referred to as a booster box.
Star Wars: Customizable Card Game (SW:CCG) is an out-of-print customizable card game based on the Star Wars fictional universe. It was created by Decipher, Inc., which also produced the Star Trek Customizable Card Game and The Lord of the Rings Trading Card Game. The game was produced from December 1995 until December 2001. Since 2002, the game has been maintained by the Star Wars CCG Players Committee, with new virtual cards being released every few months and the capability to play both in person and online.
The Star Trek Customizable Card Game is an out-of-print collectible card game based on the Star Trek universe. The name is commonly abbreviated as STCCG or ST:CCG. It was first introduced in 1994 by Decipher, Inc., under the name Star Trek: The Next Generation Customizable Card Game. The game now has two distinct editions, though both forms of the game have many common elements.
Spellfire: Master the Magic is an out-of-print collectible card game (CCG) created by TSR, Inc. and based on their popular Dungeons & Dragons role playing game. The game appeared first in April 1994, shortly after the introduction of Magic: The Gathering, in the wake of the success enjoyed by trading card games. It was the second CCG to be released, preceding Wizards of the Coast's second CCG Jyhad by two months. More than one dozen expansions for the game were released, and the final expansion was released in October 1997.
The Babylon 5 Collectible Card Game is an out-of-print collectible card game set in the Babylon 5 universe. It was published from 1997 to 2000. The game is ideally set for 4-5 players but can be played with a minimum of two players up to as many as 20 if using multiple Non-Aligned Factions and Home Factions. This CCG is distinct from most others of the genre for being specifically designed to be played by more than two players. The gameplay tends to have strong political elements encouraging significant player interaction aka "table talk" which is appropriate for a game based on a series which featured such a strong element of political intrigue. During its six-year existence under the Precedence Entertainment banner it released two core sets, five expansions sets and one revision set. There were two World Championships during that time. The game still continues to have a cult following as further expansions were made available online.
A Game of Thrones: The Card Game is an out-of-print collectible card game produced by Fantasy Flight Games. It is based on A Song of Ice and Fire, a series of novels written by George R. R. Martin. The first set was Westeros Edition and was released in August 2002. It has since won two Origins Awards. The game's primary designer is Eric Lang, the lead developer is Nate French, with Damon Stone serving as associate designer.
Vampire: The Eternal Struggle is a multiplayer collectible card game published by Wizards of the Coast (1994-1996), then White Wolf Publishing (1996-2010) and after several years of hiatus, by Black Chantry Productions (2018-present). It is set in the World of Darkness and is based on the Vampire: The Masquerade roleplaying game.
Middle-earth Collectible Card Game (MECCG) is an out-of-print collectible card game released by Iron Crown Enterprises in late 1995. It is the first CCG based on J.R.R. Tolkien's fictional universe of Middle-earth, with added content from ICE's Middle-earth Role Playing Game.
Dragon Ball Z Trading Card Game is an out-of-print trading card game based on the Dragon Ball series created by Akira Toriyama. The game was produced by Score Entertainment and uses screen captures of the anime to attempt to recreate the famous events and battles seen in the anime. Score then sold the rights to Panini which eventually ceased publishing.
Fantasy Flight Games (FFG) is a game developer based in Roseville, Minnesota, United States, that creates and publishes role-playing, board, card, and dice games. As of 2014, it is a division of Asmodee North America.
Allegiance: War of Factions is an out-of-print social and political collectible card game set in a medieval city-state undergoing political turmoil due to the death of its king. It was created by Andrew Grierson and published by Lucid Raven Productions in 2004.
Dune is an out-of-print collectible card game produced by Last Unicorn Games and Five Rings Publishing Group, and later Wizards of the Coast. Set in the Dune universe based on the books written by Frank Herbert, the game pits two or more players against each other, each in control of a minor house vying for entry in the Landsraad.
The X-Files Collectible Card Game is an out-of-print collectible card game based on The X-Files fictional universe. The game was developed by NXT Games and published by the US Playing Card Company (USPCC) in 1996. The game was canceled in early 1998.
Mythos is an out-of-print collectible card game published by Chaosium. It is based on the Cthulhu Mythos stories of the horror author H. P. Lovecraft, as well as on Chaosium's own Call of Cthulhu role-playing game.
The Dragon Ball Collectible Card Game is a collectible card game based on the Dragon Ball franchise, first published by Bandai on July 18, 2008.
A collectible card game (CCG), also called a trading card game (TCG) among other names, is a type of card game that mixes strategic deck building elements with features of trading cards. It was introduced with Magic: The Gathering in 1993.
The BattleTech Trading Card Game is an out-of-print collectible card game (CCG) set in the BattleTech universe. The game was developed by Wizards of the Coast (WotC) for FASA and released in 1996. It went out of print after its last expansion, Crusade, in 1998.
Battlestar Galactica: The Board Game is a board game created by Corey Konieczka and first published by Fantasy Flight Games in 2008 based on the 2004 Battlestar Galactica series. Players take the roles of characters from the series, trying to guide the Galactica and its fleet to its destination, while combating the Cylons and other crises threatening it. One or more players are secretly enemy Cylons, who win if the humans fail to achieve their objective.
A digital collectible card game (DCCG) or online collectible card game (OCCG) is a computer or video game that emulates collectible card games (CCG) and is typically played online or occasionally as a standalone video game. Many DCCGs are types of digital tabletop games and follow traditional card game-style rules, while some DCCGs use alternatives for cards and gameboards, such as icons, dice and avatars. Originally, DCCGs started out as replications of a CCG's physical counterpart, but many DCCGs have foregone a physical version and exclusively release as a video game, such as with Hearthstone.