Battlestar Galactica Deadlock

Last updated

Battlestar Galactica Deadlock
Battlestar Galactica Deadlock cover.jpg
Steam store art
Developer(s) Black Lab Games
Publisher(s) Slitherine Software
Series Battlestar Galactica
Engine
Platform(s) Windows, PlayStation 4, Xbox One, Nintendo Switch
Release
  • 31 August 2017 (Windows)
  • 8 December 2017 (PS4, Xbox One)
  • 8 October 2019 (Switch)
Genre(s) Turn-based strategy
Mode(s) Single-player, multiplayer

Battlestar Galactica Deadlock is a turn-based strategy video game developed by Black Lab Games and published by Slitherine Software for Windows on 31 August 2017. It is based on the science fiction franchise Battlestar Galactica .

Contents

Gameplay

Battlestar Galactica Deadlock is a 3D turn-based strategy game. It uses a simultaneous turn structure (WEGO) where opponents confirm commands and are then executed at the same time. [1] Deadlock is based in the first Cylon war. [2] There is player versus player multiplayer or two player co-op against the artificial intelligence (AI). [3]

Development

Battlestar Galactica Deadlock was developed by Black Lab Games, a studio based in Perth, Australia. [4] Following the release of their previous game, Star Hammer: The Vanguard Prophecy , publisher Slitherine asked them if they had any intellectual properties (IPs) they were interested in working on, and director Paul Turbett listed multiple IPs, including Battlestar Galactica, leading to them being allowed to work with this IP. Before the story or gameplay were designed, Turbett created "guiding principles" for how to make an authentic Battlestar Galactica experience, The core team was five people, with additional contributors helping out, such as the soundtrack's composer, Ash Gibson Greig. The voice acting was done by Slitherine, which sourced and recorded the voice talent in Los Angeles. [5]

Release

Battlestar Galactica Deadlock was announced on 16 May 2017, for PC, PlayStation 4, and Xbox One. The release date was set for summer 2017. [6] On 31 August 2017, the PC version was released. On the same day, the console versions were delayed to late 2017. [7] The PlayStation 4 and Xbox One versions were released on 8 December 2017. [8] A Nintendo Switch version was announced on 25 September 2019, and released on 8 October 2019. [9] [10] Several downloadable content (DLC) packs have been released. [11]

Reception

Battlestar Galactica Deadlock received "generally favorable" reviews according to review aggregator Metacritic. [12] [13]

Caley Roark of IGN summarized: "Battlestar Galactica: Deadlock pleasantly checks a lot of boxes: Sci-fi tactics and strategy; good controls; proper Battlestar Galactica game with attention to detail. That it does so with enjoyable and challenging gameplay makes it easy to overlook the less-than-stellar graphics and interface issues in the strategy layer. So say we all." [1]

Matt Purslow of PCGamesN summarized: "The tutorial is finicky and some of the mechanical presentation misses the mark, but its a novelty to play a tie-in game that’s not a dreadful mobile game. Deadlock may be small, but it really does capture the feeling of being on the back foot, which is what Battlestar Galactica is all about." [17]

Peter Parrish of PC Invasion summarized: "Compelling tactical fleet combat and a middling strategic campaign layer combine with some carefully applied Galactica aesthetics. That extra attention to detail earns Deadlock a little more than a hard six." [3]

Matt S. of Digitally Downloaded summarized: "Battlestar Galactica: Deadlock serves a particular niche; it’s for people who are both strategy game fans and Battlestar Galactica fans. I don’t know how many of us are out there, but I hope there’s enough that the entire development team gets rewarded for the excellent work that they’ve done. Yes it’s a budget game and a really authentic Battlestar Galactic experience really should also have solo flight and ground missions, but as a complement to the overall franchise, I couldn’t ask for more. This game is brilliant." [16]

See also

Related Research Articles

<span class="mw-page-title-main">GameSpy</span> American video game company

GameSpy was an American provider of online multiplayer and matchmaking middleware for video games founded in 1999 by Mark Surfas. After the release of a multiplayer server browser for Quake, QSpy, Surfas licensed the software under the GameSpy brand to other video game publishers through a newly established company, GameSpy Industries, which also incorporated his Planet Network of video game news and information websites, and GameSpy.com.

<i>Commander: Europe at War</i> 2007 video game

Commander: Europe at War (CEaW) is a World War II turn-based strategy computer game. The game was codeveloped by Slitherine Software and Firepower Entertainment, and allows gamers to play either the Axis or the Allies. Commander features six scenarios, 50 inventions from five technology branches, and 12 different unit classes. A sequel, Commander: Napoleon at War, was released in 2008. Another sequel, Commander: The Great War, was released in 2012.

<i>Fantasy General</i> 1996 video game

Fantasy General is a fantasy computer wargame published by Strategic Simulations in 1996. Its structure was taken from the game Panzer General with some modifications to the base system. It was the third in the Five Star General series. It allows gaming against other human players by email. It was published on GOG.com in May 2015 with support for Windows, macOS, and Linux after GOG Ltd acquired the copyright to the title.

<i>TMNT: Mutant Melee</i> 2005 video game

TMNT: Mutant Melee is a 2005 fighting video game developed by Konami. It is based on the 2003 Teenage Mutant Ninja Turtles animated series.

<i>Close Combat III: The Russian Front</i> 1999 video game

Close Combat III: The Russian Front is a 1999 computer wargame developed by Atomic Games and published by Microsoft. It is the third game in the Close Combat series. It revolves around the Eastern Front during World War II, and takes players from the invasion of the Soviet Union to the final battle for Berlin in 1945. A remake, Close Combat: Cross of Iron, was released in 2007.

<span class="mw-page-title-main">Slitherine Software</span> British video game developer and publisher

Slitherine Software UK Limited is a British video game developer and publisher founded on 25 June 2000. It is responsible for the production of a range of over 200 strategy and war video games. Slitherine developed and/or published a number of licensed games with brands including Battlestar Galactica, Warhammer 40,000, Starship Troopers, Horrible Histories and The History Channel. It also produces rules for a series of tabletop wargames called Field of Glory.

<span class="mw-page-title-main">Asobo Studio</span> French video game developer

Asobo Studio SAS is a French video game developer based in Bordeaux and founded in 2002. The studio is most known for developing video game adaptations of several Pixar movies, A Plague Tale: Innocence, and the 2020 and 2024 versions of Microsoft Flight Simulator. To develop most of their games, they use their own game engine called Zouna, which was originally developed in the 1990s by some of their own employees who used to work at Kalisto Entertainment. It was later further developed by Asobo. The studio's name is derived from the Japanese word "asobō" (遊ぼう) that means "let's play".

<i>Battlestar Galactica</i> (2003 video game) 2003 video game

Battlestar Galactica is a science fiction video game developed by Warthog Games and published by Universal Interactive for Xbox and PlayStation 2. Although released in 2003, coinciding with the reimagined miniseries, the game itself is based on the original show from 1978.

<i>The History Channel: Great Battles of Rome</i> 2007 video game

The History Channel: Great Battles of Rome is a historical real-time tactics video game developed by Slitherine, released on 8 June 2007 by Black Bean Games and the History Channel for Microsoft Windows, PlayStation 2, and PSP. The game garnered mostly mixed reviews.

<span class="mw-page-title-main">Serenity Forge</span> American video game developer

Serenity Forge LLC is an American video game developer and publisher based in Boulder, Colorado. The studio was founded in 2014 by Zhenghua "Z" Yang.

<i>Warhammer 40,000: Battlesector</i> 2021 video game

Warhammer 40,000: Battlesector is a turn-based tactics video game developed by Black Lab Games and published by Slitherine Software for Windows on July 15, 2021. It is based on Games Workshop's tabletop wargame Warhammer 40,000.

<i>Field of Glory</i> Computer strategy game series

Field of Glory is a series of turn-based strategy games published by British company Slitherine Software for personal computers. The series is based on a 2008 miniature wargame.

<i>Panzer Corps</i> (video game) 2011 video game

Panzer Corps: Wehrmacht is a computer wargame developed by Lordz Games Studio and Flashback Games, and published by Slitherine Software for Windows, iOS, and macOS. A sequel, Panzer Corps 2, was released in March 2020.

<i>Warhammer 40,000: Gladius – Relics of War</i> 2018 video game

Warhammer 40,000: Gladius – Relics of War is a turn-based strategy 4X video game developed by Proxy Studios and published by Slitherine Software for Windows and Linux on July 12, 2018. It is based on Games Workshop's tabletop wargame Warhammer 40,000.

<i>Order of Battle: Pacific</i> 2015 video game

Order of Battle: Pacific is a computer wargame video game developed by The Artistocrats and published by Slitherine Software for Windows on April 30, 2015. The game became free-to-play and was renamed to Order of Battle: World War II on June 14, 2016. The Pacific campaign became downloadable content (DLC) for World War II.

<i>Star Hammer: The Vanguard Prophecy</i> 2015 video game

Star Hammer: The Vanguard Prophecy is a science fiction turn-based strategy video game developed by Black Lab Games and published by Slitherine Software for Windows and macOS on June 4, 2015. It is the second game in the Star Hammer series after Star Hammer Tactics.

<i>Battle Academy</i> Video game series

Battle Academy is a series of two turn-based strategy video games developed and published by Slitherine Software in the 2010s. The first game, BBC Battle Academy, was released in 2010. The second game, Battle Academy 2: Eastern Front, was released in 2014.

References

  1. 1 2 3 Roark, Caley (13 December 2017). "Battlestar Galactica: Deadlock Review". IGN . Ziff Davis . Retrieved 12 March 2023.
  2. Plunkett, Luke (17 May 2017). "An Australian Studio Is Making A New Battlestar Galactica Strategy Game". Kotaku . G/O Media . Retrieved 12 March 2023.
  3. 1 2 3 Parrish, Peter (6 September 2017). "Battlestar Galactica: Deadlock Review". PC Invasion . Gamurs. Archived from the original on 7 June 2019. Retrieved 12 March 2023.
  4. Walker, Alex (1 September 2017). "That Aussie Battlestar Galactica Game Is Out". Kotaku . G/O Media . Retrieved 12 March 2023.
  5. Lee, Kenneth (28 September 2017). "Battlestar Galactica Deadlock Interview with Developer Paul Turbett". Gamecloud. Retrieved 13 May 2023.
  6. "Battlestar Galactica Deadlock is announced!". Slitherine Software . 16 May 2017. Archived from the original on 28 June 2017. Retrieved 12 March 2023.
  7. "Battlestar Galactica Deadlock is out on PC!". Slitherine Software . 31 August 2017. Archived from the original on 9 September 2017. Retrieved 12 March 2023.
  8. "BATTLESTAR GALACTICA DEADLOCK IS OUT ON PLAYSTATION 4 AND XBOX ONE!". Slitherine Software . 8 December 2017. Archived from the original on 12 December 2017. Retrieved 12 March 2023.
  9. Giordano, Francesco (25 September 2019). "Battlestar Galactica Deadlock: annunciata la versione per Nintendo Switch". IGN Italia (in Italian). Ziff Davis . Retrieved 12 March 2023.
  10. Craddock, Ryan (10 October 2019). "Nintendo Download: 10th October (Europe)". Nintendo Life . Hookshot Media. Retrieved 12 March 2023.
  11. "Battlestar Galactica Deadlock". Slitherine Software . Retrieved 12 March 2023.
  12. 1 2 "Battlestar Galactica Deadlock for PC Reviews". Metacritic . Fandom . Retrieved 11 March 2023.
  13. 1 2 "Battlestar Galactica Deadlock for PlayStation 4 Reviews". Metacritic . Fandom . Retrieved 11 March 2023.
  14. Chianese, Claudio (8 September 2017). "Battlestar Galactica Deadlock - Recensione". IGN Italia (in Italian). Ziff Davis . Retrieved 12 March 2023.
  15. Danneberg, Benjamin (15 September 2017). "Battlestar Galactica Deadlock: Überzeugt der Kampf gegen die Zylonen im Test?". PC Games (in German). Computec Media GmbH. Archived from the original on 15 September 2017. Retrieved 12 March 2023.
  16. 1 2 S., Matt (13 December 2017). "Review: Battlestar Galactica: Deadlock (Sony PlayStation 4)". Digitally Downloaded. Retrieved 12 March 2023.
  17. Purslow, Matt (11 September 2017). "Battlestar Galactica Deadlock is a TV tie-in that's actually good". PCGamesN . Network N. Retrieved 12 March 2023.