Commander: Europe at War

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Commander: Europe at War
Commander Europe at War cover.jpg
Original Windows cover art
Developer(s) Slitherine Software
Firepower Entertainment
Freeverse (Mac)
Impressionware (DS, PSP) [1]
Publisher(s) Matrix Games
Designer(s) Johan Persson
Composer(s) Michael Rubino
Platform(s) Windows, Mac OS X, Nintendo DS, PlayStation Portable
ReleaseJune 2007 (Win) [2]
December 2007 (OS X)
March 20, 2009 (DS, PSP) [3]
Genre(s) Turn-based strategy
Mode(s) Single-player, multiplayer

Commander: Europe at War (CEaW) is a World War II turn-based strategy computer game. The game was codeveloped by Slitherine Software and Firepower Entertainment, and allows gamers to play either the Axis or the Allies. Commander features six scenarios, 50 inventions from five technology branches, and 12 different unit classes. A sequel, Commander: Napoleon at War, was released in 2008. [4] Another sequel, Commander: The Great War, was released in 2012. [5] [6]

Contents

Release

The game was announced on May 28, 2006. [7] A Mac OS X port was released in December 2007 by Freeverse. [8] Nintendo DS and PlayStation Portable ports were released in 2009. [9] They were ported by Italian developer Impressionware. [1]

Reception

Larry Levandowski of Armchair General said: "As a complete package, Commander – Europe at War, is a crowd pleaser. Strategy players at all levels of experience will enjoy this accessible game. Grognards looking for depth and historical accuracy may want to look elsewhere. But even grizzled veterans of the genre might fall for the game’s charms." [13]

Neil Booth of PAL Gaming Network said that it's "[a]n excellent game for both hardcore strategy nuts and newcomers alike. An unassuming surface hides hours of ferociously addictive gameplay that's rivalled by few other titles." [11]

Tuukka Grönholm of Pelit summarized: "Commander: Europe at War is a deep and fun strategy game that shines in multiplayer. The only problem is that Commander feels very much like Strategic Command, but it is not quite as good."

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References

  1. 1 2 3 Persiani, Davide (26 May 2009). "Commander: Europe at War". Eurogamer (in Italian). Gamer Network . Retrieved 28 February 2023.
  2. Dunham, Alexis (2007-06-07). "Commander - Europe at War Storms Into Matrix Games". ign.com. Archived from the original on June 17, 2007. Retrieved 2007-06-11.
  3. "Commander: Europe at War". Gamepressure . Gry-Online . Retrieved 28 February 2023.
  4. Butts, Steve (4 November 2008). "Commander: Napoleon at War Review". IGN . Ziff Davis . Retrieved 2 March 2023.
  5. "Slitherine Opens A New Front For Commander". IGN . Ziff Davis. 26 May 2010. Retrieved 28 March 2023.
  6. "Commander - The Great War". Slitherine Software . Retrieved 28 March 2023.
  7. Surette, Tim (18 May 2006). "Slitherine announces two for PCs". GameSpot . Fandom . Retrieved 28 February 2023.
  8. Cohen, Peter (10 December 2007). "Commander — Europe at War strategy game released". Macworld . Retrieved 28 February 2023.
  9. Jordan, Jon (18 March 2009). "Slitherine preps second wave of DS and PSP strategy games". Pocket Gamer . Steel Media. Retrieved 28 February 2023.
  10. "Commander - Europe at War for PC". GameRankings . CBS Interactive. Archived from the original on 18 May 2013. Retrieved 28 February 2023.
  11. 1 2 Booth, Neil (30 June 2007). "Commander: Europe at War Review". PAL Gaming Network. Archived from the original on 6 January 2010. Retrieved 28 February 2023.
  12. Grönholm, Tuukka (October 2007). "Rauhaa ja rakkautta rajoille". Pelit (in Finnish). No. 10/2007. Sanoma Magazines. pp. 62–63, 82.
  13. Levandowski, Larry (9 August 2007). "Commander – Europe at War Review". Armchair General . Weider History Group . Retrieved 28 February 2023.