Legion (video game)

Last updated
Legion
Legion 2002 cover.jpg
Developer(s) Slitherine Software
Paradox Interactive
Publisher(s) Mac OS X
Designer(s) Iain McNeill
Platform(s) Windows, OS X, iPad
ReleaseWindows
  • NA: June 4, 2002 [1]
  • UK: September 20, 2002
Mac OS X
  • EU: April 1, 2003
  • NA: April 10, 2003 [2]
iOS
  • WW: March 12, 2013 [3]
Genre(s) Computer wargame
Mode(s) Single player

Legion is a turn-based computer wargame with a historical setting, designed by Slitherine and released in 2002. In Legion, the player attempts to build a powerful army by controlling villages and defeating enemies with the ultimate goal of dominating a region. An updated version, Legion Gold, was released in 2003. [4] A port for OS X was released in 2003, developed by Freeverse. [5] A sequel, Legion II, was announced on November 16, 2004 for a 2005 release. [6]

Contents

Gameplay

Legion is a turn-based single-player wargame. The strategy of battle involves fighting on favorable terrain with enemies weak against the player's units. Other concerns are capturing cities that produce food, stone and wood. Upgrading the cities' buildings leads to the production of stronger units.

Each unit in Legion has its own strengths and weaknesses, different types of attacks (melee and ranged) and weapon.

Victory screen of an alternative campaign in Elysium Field. Note that the game declares the player a victor when domination is achieved, rather than total conquest Legion victory screen.jpg
Victory screen of an alternative campaign in Elysium Field. Note that the game declares the player a victor when domination is achieved, rather than total conquest

Legion takes place in the historic setting of the Roman expansion, from the conquest of Italy, Britain, Hispania, Gaul and Germania.

Campaigns

Legion Gold comes with eight campaign maps (including tutorial), each of which has three difficulty levels and options for historical and non-historical gameplay settings. The maps are generally well-researched and correspond closely to historical geography in the names of tribes and locations of cities.

Development

Legion was announced on July 30, 2001. [7] The release of Legion was on June 4, 2002. [8] An iPad version was released on December 31, 2012. [9]

Reception

Legion Gold got a 6.9 on Gamezone, [13] an 8 on Gamevortex [14] and a 7.5 on the Entertainment Depot, [15] amongst others.

The game sold over 100,000 copies. [16]

See also

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References

  1. Simmons, Todd (June 4, 2002). "Legion Ships to Stores". IGN . Retrieved July 8, 2024.
  2. "Freeverse ships Legion in North America". Macworld. Retrieved 2023-04-23.
  3. "Slitherine's Legion goes mobile and 50% off!". Slitherine Software . 12 March 2013. Retrieved 24 February 2023.
  4. Colayco, Bob (27 March 2003). "Legion Gold goes gold". GameSpot . Fandom . Retrieved 24 February 2023.
  5. Samhain, Cynn (24 March 2003). "Legion marches to Mac". IGN . Ziff Davis . Retrieved 24 February 2023.
  6. "Legion II – Civilization & Empire". GamesIndustry.biz . Gamer Network. 16 November 2004. Retrieved 24 February 2023.
  7. Walker, Trey (30 July 2001). "Legion announced". GameSpot . Fandom . Retrieved 24 February 2023.
  8. Walker, Trey (4 June 2002). "Legion marches into stores". GameSpot . CBS Interactive. Archived from the original on 25 September 2004. Retrieved 30 March 2023.
  9. "Legion coming to the IPad". 2012-10-19. Archived from the original on 2016-03-04. Retrieved 2012-10-19.
  10. "Legion for PC". GameRankings . CBS Interactive. Archived from the original on 29 June 2009. Retrieved 24 February 2023.
  11. Todd, Brett (7 June 2002). "Legion Review". GameSpot . Fandom . Retrieved 24 February 2023.
  12. Chick, Tom (22 July 2002). "Legion Review". IGN . Ziff Davis . Retrieved 24 February 2023.
  13. "Legion Gold Review". 2003-06-03.
  14. "Legion Gold Review". 2002.
  15. "Legion Gold Review". 2002. Archived from the original on 2016-10-08. Retrieved 2012-10-19.
  16. "Graphsim Entertainment signs publishing deal for North American release of "Spartan". Graphsim Entertainment . March 26, 2004. Archived from the original on March 22, 2006. Retrieved August 28, 2024.