This article relies largely or entirely on a single source .(June 2017) |
Industry | Video games |
---|---|
Founded | 1983 |
Founder | Emap International Limited |
Headquarters | United Kingdom |
Area served | United Kingdom |
Products | Computer games |
Beyond Software was a video game publisher in the UK in the 1980s. It was set up by the EMAP publishing group in 1983 and published numerous titles on the Commodore 64, Dragon 32, ZX Spectrum and Amstrad CPC, but met with very little success until the release of Mike Singleton's The Lords of Midnight in 1984. The Tolkien-esque strategy game became an instant success and allowed Beyond to establish a distribution deal with American developers First Star, as well as a publishing deal with developer Denton Designs.
After being acquired by Telecomsoft in late 1985 [1] for a six-figure sum, Beyond continued to operate as a unique label, mostly releasing games that had already been in development for some time, as well as a number of conversions of existing titles. Telecomsoft did very little with the Beyond label beyond these releases. A number of high-profile titles, such as Star Trek: The Rebel Universe ended up on the Firebird label, while a highly anticipated Mike Singleton project, Eye of the Moon, failed to materialise.
Title | Developer | Genre | C=64 | ZX Spectrum | Others | Year | Format |
---|---|---|---|---|---|---|---|
Goodness Gracious | Paul Jay | Arcade | C64 | — | — | 1983 | Tape |
Kriegspiel | Ron Potkin | Strategy | — | — | Dragon 32 | 1983 | Tape |
SS Achilles | David Muncer, Simon Goodwin | Arcade | — | — | Atari 8-bit family | 1983 | Disk |
Space Station Zebra | Pat W. Norris | Arcade | — | ZX Spectrum | — | 1983 | Tape |
Up Periscope | Ron Potkin | Strategy | — | — | Dragon 32 | 1983 | Tape |
Ankh | Datamost Inc. | Puzzle | C64 | — | — | 1984 | Tape |
Aztec | Datamost Inc. | Arcade | C64 | — | — | 1984 | Tape |
The Lords of Midnight | Mike Singleton | Graphic Adventure | C64 | ZX Spectrum | Amstrad CPC | 1984 | Tape, Disk |
Mr. Robot | Datamost Inc. | Arcade | C64 | — | — | 1984 | Tape |
My Chess II | Datamost Inc. | Board Game | C64 | — | — | 1984 | Tape, Disk |
Psytron | Psy-Sci | Tactical Combat | C64 | ZX Spectrum | — | 1984 | Tape |
Spellbound | Pat W. Norris | Arcade | — | ZX Spectrum | — | 1984 | Tape |
Spy vs. Spy | First Star Software | Arcade | C64 | ZX Spectrum | Amstrad CPC, Atari 8-bit family | 1984 | Tape |
Doomdark's Revenge | Mike Singleton | Graphic Adventure | C64 | ZX Spectrum | Amstrad CPC | 1985 | Tape |
Psi Warrior | Psy-Sci | Arcade | C64 | — | — | 1985 | Tape |
Shadowfire | Denton Designs | Tactical Combat | C64 | ZX Spectrum | Amstrad CPC | 1985 | Tape |
Shadowfire Tuner | Denton Designs | Game Editor | C64 | ZX Spectrum | — | 1985 | Tape |
Sorderon's Shadow | Nick Eatock, Simon Welland | Graphic Adventure | — | ZX Spectrum | — | 1985 | Tape |
Enigma Force | Denton Designs | Tactical Combat | C64 | ZX Spectrum | — | 1985 | Tape |
Quake Minus One | Mike Singleton, Warren Foulkes | RTS | C64 | — | — | 1985 | Tape |
Superman: The Game | First Star Software | Arcade/Strategy | C64 | — | — | 1985 | Tape |
Dante's Inferno | Denton Designs | Arcade Adventure | C64 | — | — | 1986 | Tape |
Bounces | Denton Designs | Arcade | C64 | ZX Spectrum | — | 1986 | Tape |
Infodroid | Denton Designs | Arcade | C64 | — | Amstrad CPC | 1986 | Tape, Disk |
Romper Room | Educational | C64 | ZX Spectrum | — | 1986 | Tape |
Activision Publishing, Inc. is an American video game publisher based in Santa Monica, California. It serves as the publishing business for its parent company, Activision Blizzard, and consists of several subsidiary studios. Activision is one of the largest third-party video game publishers in the world and was the top United States publisher in 2016.
Sierra Entertainment, Inc. was an American video game developer and publisher founded in 1979 by Ken and Roberta Williams. The company is known for pioneering the graphic adventure game genre, including the first such game, Mystery House. It is also known for its graphical adventure game series King's Quest, Space Quest, Police Quest, Gabriel Knight, Leisure Suit Larry, and Quest for Glory, as well as being the original publishers of Valve's Half-Life series.
Ashby Computers and Graphics Limited, trading as Ultimate Play the Game, was a British video game developer and publisher, founded in 1982, by ex-arcade game developers Tim and Chris Stamper. Ultimate released a series of successful games for the ZX Spectrum, Amstrad CPC, BBC Micro, MSX and Commodore 64 computers from 1983 until 1987. Ultimate are perhaps best remembered for the big-selling titles Jetpac and Sabre Wulf, each of which sold over 300,000 copies in 1983 and 1984 respectively, and their groundbreaking series of isometric arcade adventures using a technique termed Filmation. Knight Lore, the first of the Filmation games, has been retrospectively described in the press as "seminal ... revolutionary" (GamesTM), "one of the most successful and influential games of all time" (X360), and "probably ... the greatest single advance in the history of computer games" (Edge).
Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry and promoted the designers and programmers responsible for its games as "software artists." EA published numerous games and some productivity software for personal computers, all of which were developed by external individuals or groups until 1987's Skate or Die!. The company shifted toward internal game studios, often through acquisitions, such as Distinctive Software becoming EA Canada in 1991.
MicroProse is an American video game publisher and developer founded by Bill Stealey and Sid Meier in 1982. It developed and published numerous games, including starting the Civilization and X-COM series. Most of their internally developed titles were vehicle simulation and strategy games.
Take-Two Interactive Software, Inc. is an American video game holding company based in New York City and founded by Ryan Brant in September 1993.
Video game development is the process of developing a video game. The effort is undertaken by a developer, ranging from a single person to an international team dispersed across the globe. Development of traditional commercial PC and console games is normally funded by a publisher, and can take several years to reach completion. Indie games usually take less time and money and can be produced by individuals and smaller developers. The independent game industry has been on the rise, facilitated by the growth of accessible game development software such as Unity platform and Unreal Engine and new online distribution systems such as Steam and Uplay, as well as the mobile game market for Android and iOS devices.
Krome Studios Melbourne, originally Beam Software, was an Australian video game development studio founded in 1980 by Alfred Milgrom and Naomi Besen and based in Melbourne, Australia. Initially formed to produce books and software to be published by Melbourne House, a company they had established in London in 1977, the studio operated independently from 1987 until 1999, when it was acquired by Infogrames, who changed the name to Infogrames Melbourne House Pty Ltd.. In 2006 the studio was sold to Krome Studios.
Odin Computer Graphics were a Liverpool-based computer games developer who came to prominence in the mid-1980s with a variety of titles for the ZX Spectrum, Commodore 64 and Amstrad CPC home computers.
Graftgold was an independent computer game developer that came to prominence in the 1980s, producing numerous computer games on a variety of 8-bit, 16-bit and 32-bit platforms.
Telecomsoft was a British video game publisher and a division of British Telecom. The company was founded by Dr. Ederyn Williams in 1984 and operated three separate labels: Firebird, Rainbird, and Silverbird. The first employee was James Leavey, seconded from elsewhere in BT, who, along with Tony Rainbird, became the driving force behind the company in the early days.
Doomdark's Revenge is a role-playing and wargame video game developed by Mike Singleton and published by Beyond Software for the ZX Spectrum in 1984. It is a sequel to Singleton's 1984 seminal The Lords of Midnight and has similar game mechanics but adds more detail and complexity with the number of characters and locations increased.
Bend Studio is an American video game developer based in Bend, Oregon. Founded in 1992, the studio is best known for developing Bubsy 3D, the Syphon Filter series, and Days Gone. Since 2000, Bend Studio is a first-party developer for PlayStation Studios.
Michael S. Wilson, is an American business executive, video game producer, and film-maker. Beginning his career at DWANGO as Vice President of Development before being hired to lead marketing and publishing at id Software in 1995, Wilson has subsequently co-founded multiple independent video game publishers, including Gathering of Developers, Gamecock Media Group, Devolver Digital, Good Shepherd Entertainment, and DeepWell DTx.
Mike Singleton was a British video game designer who wrote various well-regarded titles for the ZX Spectrum during the 1980s. His titles include The Lords of Midnight, Doomdark's Revenge, Dark Sceptre, War in Middle Earth and Midwinter. Before developing video games, Singleton was an English teacher in Ellesmere Port, Cheshire, England.
Atari, Inc. is an American subsidiary and publishing arm of Atari SA. Formed in 1993 as the video game publishing arm of GoodTimes Home Video as GT Interactive Software Corp., the company was subsequently majority acquired by Infogrames in 1999, and later renamed to Infogrames, Inc. As part of Infogrames Entertainment's company-wide re-branding in May 2003, Infogrames, Inc. finally became known as Atari, Inc., after Infogrames acquired Hasbro Interactive, who owned the rights to the Atari brand, in 2001. On October 11, 2008, Infogrames completed its acquisition of Atari, Inc., making it a wholly owned subsidiary. On January 21, 2013, Atari, Inc. filed for bankruptcy, with President Jim Wilson stating plans to split off from parent Atari SA.
Superman: The Game is a 1985 video game designed by Fernando Herrera and published in the U.S. by First Star Software for the Commodore 64. For European release, Superman was ported the Acorn Electron, Amstrad CPC, Atari 8-bit family, BBC Micro, and ZX Spectrum.
Team17 Group plc is a British video game developer and publisher based in Wakefield, England. The venture was created in December 1990 through the merger of British publisher 17-Bit Software and Swedish developer Team 7. At the time, the two companies consisted of and were led by Michael Robinson, Martyn Brown and Debbie Bestwick, and Andreas Tadic, Rico Holmes and Peter Tuleby, respectively. Bestwick later became and presently serves as Team17's chief executive officer. After their first game, Full Contact (1991) for the Amiga, the studio followed up with multiple number-one releases on that platform and saw major success with Andy Davidson's Worms in 1995, the resulting franchise of which still remains as the company's primary development output, having developed over 20 entries in it.
Private Division is an American video game publisher based in New York City. The brainchild of Take-Two Interactive's Michael Worosz, the subsidiary was founded by Worosz and Allen Murray, and officially announced on December 14, 2017. Private Division is Take-Two Interactive's third publishing label, following Rockstar Games and 2K. Private Division funds and publishes indie games developed by small to mid-sized studios. This includes taking over Kerbal Space Program, which was developed by Squad and previously acquired by Take-Two Interactive, as well as publishing titles from Obsidian Entertainment, Panache Digital Games, and V1 Interactive.