Bionic Commando | |
---|---|
Developer(s) | Minakuchi Engineering |
Publisher(s) | Capcom |
Composer(s) | Kouji Murata |
Series | Bionic Commando |
Platform(s) | Game Boy |
Release | |
Genre(s) | Platform |
Mode(s) | Single-player |
Bionic Commando [lower-alpha 1] is an action platform game released by Capcom for the Game Boy in 1992. It is an adaptation of the Nintendo Entertainment System version of Bionic Commando , changing the present-day setting of the NES version into a futuristic science fiction one.
The Game Boy version follows the same plot as the NES version, changing the present-day setting of the NES version into a futuristic one. The player takes the role of Rad Spencer (Ladd in the original NES version), an agent of the FF Corps (the FF Battalion in the NES version), whose mission is to rescue his ally Super Joe from the Doraize Army and prevent their leader, Director Wiseman (named after the Weizmann character from the Japanese Famicom game, who was renamed Killt in the NES localization), from the Doraize Army's secret project codenamed Albatross [1]
This version also shifts the military theme present in the original to a more sci-fi territory. The uniforms and helmets of the enemies are changed for futuristic armors and "spiky" hair. This version also adds a more modern cinema-like opening and ending sequences. These sequences and character drawings in the in-game dialogues, making the Game Boy version more story oriented.
Like the NES version, the player must navigate through the overworld map to move from level to level with a transport helicopter, called "DX-3 Turbocopter". A difference from the NES version are the player's encounters with enemy transport vehicles. While on the NES version, these encounters featured a top-down interface, on the Game Boy version, they remain side-scrolling like the rest of the game. [2]
Final Fight is a side-scrolling beat-'em-up video game produced by Capcom. Originally released as an arcade game in 1989, it was the seventh title released for the CP System hardware. Set in the fictional Metro City, the game lets the player control one of three street fighters: former pro wrestler and city mayor Mike Haggar, expert brawler Cody Travers, and modern-day ninja Guy. The trio set out to rescue Jessica when she is kidnapped by the Mad Gear Gang.
Ninja Gaiden is a media franchise based on action video games by Tecmo featuring the ninja Ryu Hayabusa as its protagonist. The series was originally known as Ninja Ryukenden in Japan. The word "gaiden" in the North American Ninja Gaiden title means "side story" in Japanese. The original arcade version, first two Nintendo Entertainment System games and Game Boy game were released as Shadow Warriors in PAL regions. As of 2008, the series has shipped over 7.7 million copies.
Final Fight 3, released in Japan as Final Fight Tough, is a side-scrolling beat 'em up by Capcom originally released for the Super Nintendo Entertainment System in 1995. It is the second sequel to Final Fight released for the Super NES, following Final Fight 2, and like its predecessor, it was produced by Capcom's consumer division with no preceding arcade version released.
Strider, released in Japan as Strider Hiryū, is a hack-and-slash platform game released in arcades in 1989 by Capcom. Set in a dystopian future where Earth is ruled by the tyrannical Grandmaster Meio, it follows the titular Strider named Hiryu as he attempts to end his tyrannical reign for good. The game resulted from cooperation between Capcom and manga publisher Moto Kikaku. It marked the video game debut of Strider Hiryu, after the character was introduced in the 1988 manga Strider Hiryu.
Commando, released as Senjō no Ōkami in Japan, is a vertically scrolling run and gun video game released by Capcom for arcades in 1985. The game was designed by Tokuro Fujiwara. It was distributed in North America by Data East, and in Europe by several companies including Capcom, Deith Leisure and Sega, S.A. SONIC. Versions were released for various home computers and video game consoles. It is unrelated to the 1985 film of the same name, which was released six months after the game.
Bionic Commando is a video game franchise consisting of an original arcade video game released in 1987 and several later versions and sequels. The games are platform games in which, with two exceptions, the player cannot jump. A bionic arm is used to cross gaps and climb ledges. The player character, Nathan "Rad" Spencer, uses this as a grappling gun/hook to swing, climb and descend through levels. Seven games have been released, from the original 1987 Bionic Commando to 2011's Bionic Commando Rearmed 2. The series is based in an alternate timeline in which Nazism is not completely eradicated following World War II.
Legendary Wings is a fantasy-themed shoot-'em-up / platformer arcade video game released by Capcom in 1986. The player takes control of a young soldier equipped with magical wings who must save the world from a malfunctioning supercomputer. A home version for the Nintendo Entertainment System was released exclusively in North America in 1988. The original coin-op version is included in Capcom Classics Collection for PlayStation 2 and Xbox and in Capcom Classics Collection Remixed for PlayStation Portable.
Capcom Classics Collection is a compilation of arcade games released by Capcom for the PlayStation 2 and Xbox on September 27, 2005 in North America and in 2006 in Japan. It was developed by Digital Eclipse Software, Sensory Sweep, and its Japanese developer Klein Computer Entertainment. A second volume, Capcom Classics Collection Vol. 2, was released on November 24, 2006 in North America, for PlayStation 2 and Xbox. The second volume as well as the Xbox version of the first volume were not released in Japan.
Contra is a video game series produced by Konami composed primarily of run and gun-style shooting games. The series debuted in February 1987 with the Japanese coin-operated arcade game of the same name, which has since spawned several sequels produced for various platforms.
G.I. Joe: The Atlantis Factor is an action-platform video game developed by KID and published by Capcom for the Nintendo Entertainment System. It was released only in North America in 1992. It is the sequel to KID's previous NES G.I. Joe game, G.I. Joe, which was published by Taxan the previous year.
Battle Circuit is an action beat 'em up game developed and published by Capcom for the CPS-2 arcade hardware for Japan and Europe in 1997. Taking place in an alternate future earth, the game revolves around a group of bounty hunters who must capture the mad scientist Dr. Saturn and secure a sophisticated computer disc carrying a program known as the "Shiva System". The game contains comic-like characters in a futuristic science fiction setting. Battle Circuit was Capcom's last beat 'em up game developed for the arcades. The game made its home console debut in Capcom Beat 'Em Up Bundle on September 18, 2018 digitally for the Nintendo Switch, PlayStation 4, Xbox One, and Windows.
Osman is a side-scrolling action platforming game produced by Mitchell Corp. that was released as a coin-operated arcade game in 1996. Many ex-Capcom staff including Kouichi Yotsui, worked on the original arcade version of Strider and designed Osman as an unofficial sequel to Strider. Yotsui directed both titles.
Bionic Commando is a 2009 action-adventure video game, part of the Bionic Commando series. The game was developed by Swedish developer Grin and published by Capcom. The game is a sequel to the 1988 NES game Bionic Commando, with certain storyline elements taken from its 2008 remake Bionic Commando Rearmed. The game runs on Grin's Diesel engine.
Bionic Commando Rearmed is an enhanced remake of the 1988 Nintendo Entertainment System version of Bionic Commando. It was developed by Grin and published by Capcom for Microsoft Windows, PlayStation Network, and Xbox Live Arcade, and was released in August 2008. The BlackBerry version was developed and published by Beeline Interactive and released on April 23, 2009. The remake serves as a prelude to the 2009 video game Bionic Commando.
Bionic Commando, released in Japan as Top Secret is a run and gun platform game released by Capcom in arcades in 1987. It was designed by Tokuro Fujiwara as a successor to his earlier "wire action" platformer Roc'n Rope (1983), building on its grappling hook mechanic; he was also the designer of Commando (1985). The music was composed by Harumi Fujita for the Yamaha YM2151 sound chip.
Bionic Commando, originally released as Hitler's Resurrection: Top Secret in Japan, is a platform game released by Capcom for the Family Computer and Nintendo Entertainment System in 1988. It is based on the 1987 arcade game Bionic Commando.
Bionic Commando: Elite Forces is a video game released in 2000 for the Game Boy Color. Though the game is part of the Bionic Commando series of games by Capcom, Elite Forces is the only game in the series to be published by Nintendo, and was the first title to be developed by its Redmond-based first-party studio Nintendo Software Technology. It is the sequel to the Game Boy version of Bionic Commando, which launched worldwide in 1992, though it was only ever released in North America and Australia; however, in November 2014, the game launched for the Nintendo 3DS Virtual Console service in Europe, again published by Nintendo.
Bionic Commando Rearmed 2 is a run-and-gun platform game developed by Fatshark and published by Capcom. A sequel to the Bionic Commando Rearmed, it features enhancements to protagonist Rad Spencer's bionic arm, which he primarily uses to grapple to and swing from objects. New bionic enhancements include abilities such as hacking data terminals, a powerful uppercut, and firing grenades.
Double Dragon II: The Revenge is a side-scrolling beat-'em-up produced for the Nintendo Entertainment System in late 1989. It is the second Double Dragon game for the NES and was published in North America by Acclaim Entertainment, who took over publishing duties from Tradewest. The game shares its title with the 1988 arcade sequel to the original Double Dragon, using the same promotional artwork for its packaging and having a similar plot, but the content of the two games are otherwise drastically different. The NES version of Double Dragon II was directed by Hiroyuki Sekimoto, with the arcade version's director Yoshihisa Kishimoto taking a supervisory role in the game's development.
Captain Commando is a 1991 futuristic side-scrolling beat 'em up originally developed and published by Capcom as an arcade video game, and later ported to several other platforms. It was the seventeenth game produced for the company's CP System hardware. The game stars the titular superhero who was originally conceived as a fictional spokesman used by Capcom USA in the company's console games during the late 1980s. On September 13, 2018, Capcom announced Capcom Beat 'Em Up Bundle with Captain Commando being one of seven titles and released digitally for Nintendo Switch, PlayStation 4, Xbox One, and Windows on September 18, 2018.