BlaZeon

Last updated
BlaZeon
BlaZeon arcade flyer.jpg
Developer(s) A.I Co, Ltd.
Publisher(s) Atlus
Designer(s) Ethiopian Taro
Toshiya Matsuyama
Programmer(s) Hiroyuki Arai
Artist(s) Hikaru Takeyasu
Masahiro Kuroda
Shinji Tagō
Composer(s) Tsukasa Masuko
Platform(s) Arcade, Super Nintendo Entertainment System
ReleaseArcade
Super NES
  • JP: July 24, 1992
  • NA: October 1992 [2]
Genre(s) Horizontally scrolling shooter
Mode(s) Single-player, multiplayer

BlaZeon [lower-alpha 1] is a horizontally scrolling shoot 'em up arcade game released by Atlus in 1992 and was ported to the Super Nintendo Entertainment System in the same year. The game's most distinguishable feature is that players come equipped with a device that allows them to freeze and control certain robots.

Contents

Gameplay

Arcade version screenshot ARC BlaZeon.png
Arcade version screenshot

The player is set in control of The Garland TFF-01, a sub-standard space fighter ship that is only armed with a semi-auto or rapid fire laser gun known as the Beam Vulcan and the Tranquilander. Some enemy units can be captured and used in play; certain enemy robots, when shot by the player's Tranquilander, will morph into an outline of themselves. The player can then fly into the outline, and take on the form of the enemy robot, taking control of its weapons, abilities and special attacks. [3]

There is also an addition to the boss battle scoring: similar to some shooters, players have the opportunity to increase their scores by beating the end level bosses within a certain time limit. Every time a boss battle is initiated, a timer will count down and once the boss is destroyed/killed before the timer reaches zero, then the time left will add to the player's end-level score; if the timer runs out, then the score at the end of the level will remain unaffected. Extends/1 Ups were awarded every 300,000 points.

The Bio-Cyborgs

Mars: A Bio-Cyborg armed with the three-way firing Mega Cannon and comes equipped with three Atomic Shields which are two-second long explosive rings that protect the cyborg from harm.

Grain Beat/Odyssey: A Bio-Cyborg armed only with the Funnel guns which can be arranged to fire in three different forward-firing positions.

Shadow Blade: The fastest of the Bio-Cyborgs which comes equipped with the Twin Cannon and the Dimension Field which makes the ship invincible for ten seconds.

Titan: A muscular Bio-Cyborg armed with the Slice Laser and comes equipped with unlimited homing missiles.

Neptune: A horned Bio-Cyborg armed with the Wide Lazer and is equipped with two Hyper-Bombs, a powerful blast that fires forward.

Baron: A winged Bio-Cyborg armed with the Sonic Gun and is equipped with unlimited Diffusing Bombs, a bomb that fires onto ground forces.

Hyper D: The slowest of the Bio-Cyborgs which comes equipped with the twin, diagonal firing Beam Gun and is equipped with unlimited Vertical Shields, a flare weapon that not only hurts enemies but also destroys most enemy shots.

Story

A united space force known as the Imperial Earth Army was launched past the Solar System. When the Imperial Earth Army returned, it came armed with large, living robots known as Bio-Cyborgs that it used to dominate and oppress the societies of Earth. Players assume the role of a rebel forces pilot who has launched a surprise attack against the oppressive Imperial Earth Army, armed with a recently developed weapon capable of controlling the Bio-Cyborgs.

Super NES version

BlaZeon was ported from the arcades to the Super NES, but there were some significant differences between the two:

Reception

BlaZeon garnered mixed reception from critics, some of which reviewed it as an import title. [10] The Super Nintendo Entertainment System version holds a 42.25% rating at the review aggregator site GameRankings. [4] In Japan, Game Machine listed the original arcade release on their June 1, 1992 issue as being the tenth most-popular arcade game for the previous two weeks. [14] When reviewing the Super NES adaptation, Joypad's Olivier Prézeau reviewed the Super NES criticized the graphical presentation for its small sprites and jerky animations, but was fond of the ability to capture and use the enemies. [8] In contrast, Consoles +' François Hermellin also reviewed the Super Nintendo conversion and labelled the graphics as "splendid and colorful". Hermellin commended the conversion further for the lack of slowdown, soundtrack, and playability, but felt that the game lacked ambition and lambasted its overall presentation. [6] Video Games' Jan Barysch disagreed with Hermellin and considered the SNES port to be "jerky" and "poorly" made. [11] Electronic Gaming Monthly 's four reviewers found the SNES version to be "a better than average shooter", noting its capture power-up mechanic. [7]

Nintendo Power 's three reviewers liked the ability to assume control of each Bio-Cyborgs, they ultimately regarded the Super NES version to be an average scrolling shooter. [9] Play Time's Robert Reichsmann commended the graphics and music of the Super Nintendo port, but felt mixed about its gameplay. [12] British publication Super Gamer gave the SNES conversion an unfavorable review, criticizing its "terrible" scrolling backgrounds and "poor" gameplay [13] Reviewing the original arcade release, AllGame 's Brett Alan Weiss noted the ability to control captured enemies as an original element. Nevertheless, Weiss regarded BlaZeon to be an unremarkable and mediocre shooter, citing its slow action, and generic audiovisual presentation. [5] Roger Post of SHMUPS! (a classic network of GameSpy ) reviewed the SNES adaptation, finding its gameplay slow and the soundtrack repetitive. [15] Hardcore Gaming 101 's Brett Pritchard disagreed with Weiss and Post, giving both the arcade and SNES versions positive retrospective outlooks. [16]

Notes

  1. Japanese: ブレイゾン

Related Research Articles

<i>Fantasy Zone</i> 1986 video game

Fantasy Zone is a 1986 arcade video game by Sega, and the first game in the Fantasy Zone series. It was later ported to a wide variety of consoles, including the Master System. The player controls a sentient spaceship named Opa-Opa who fights an enemy invasion in the titular group of planets. The game contains a number of features atypical of the traditional scrolling shooter. The main character, Opa-Opa, is sometimes referred to as Sega's first mascot character.

<i>Teenage Mutant Ninja Turtles: Turtles in Time</i> 1991 arcade game

Teenage Mutant Ninja Turtles: Turtles in Time, released as Teenage Mutant Hero Turtles: Turtles in Time in Europe, is a 1991 beat 'em up game developed and published by Konami for arcades. A sequel to the original Teenage Mutant Ninja Turtles arcade game, it is a side-scrolling game based mainly on the 1987 TMNT animated series. Originally an arcade game, Turtles in Time was ported to the Super Nintendo Entertainment System in 1992 under the title Teenage Mutant Ninja Turtles IV: Turtles in Time, continuing the numbering from the earlier Turtles games released on the original NES. That same year, a game that borrowed many elements, Teenage Mutant Ninja Turtles: The Hyperstone Heist, was released for the Sega Genesis.

<i>Sunset Riders</i> 1991 video game

Sunset Riders is a side-scrolling run and gun video game developed and released by Konami as an arcade video game in 1991. It is set in the American Old West, where the player(s) take control of bounty hunters who are seeking the rewards offered for various criminals.

<i>Battletoads/Double Dragon</i> 1993 video game

Battletoads/Double Dragon is a 1993 beat 'em up developed by Rare and published by Tradewest. It was originally released for the Nintendo Entertainment System and later ported to the Mega Drive/Genesis, Super NES, and Game Boy. The SNES version was released on Nintendo Switch Online in September 2024; it was the game's first re-release as it was not released on the Rare Replay collection.

<i>The Legend of the Mystical Ninja</i> 1991 video game

The Legend of the Mystical Ninja is an action-adventure game by Konami, and was released for the Super Nintendo Entertainment System in 1991. It was also ported to the Game Boy Advance along with Ganbare Goemon 2: Kiteretsu Shōgun Magginesu only in Japan.

<i>Terminator 2: Judgment Day</i> (arcade game) 1991 video game

Terminator 2: Judgment Day or T2 is a light gun shooter based on the film of the same name, produced by Midway Manufacturing Company as an arcade video game in 1991. Developed in tandem with the movie, several actors from the film reprise their roles for the game and are featured as part of the game's photorealistic digitized graphics. The game's plot largely follows that of the film, casting up to two players as the T-800 "terminator" cyborg, sent back in time to protect John Connor from assassination by the T-1000 terminator. A success in arcades, home conversions of the game were released by Acclaim Entertainment for various platforms under the title of T2: The Arcade Game to avoid confusion with the numerous tie-in games also based on the movie.

<i>Earth Defense Force</i> (video game) 1991 video game

Earth Defense Force is a 1991 horizontal scrolling shooter video game developed and published by Jaleco. Originally an arcade game, the game was later released for the Super Nintendo Entertainment System as Super Earth Defense Force, dropping the two-player cooperative gaming mode while adding graphics and selectable weapons. The SNES version was released in Japan on October 25, 1991, and in North America in January 1992. The SNES version was eventually released on the Wii Virtual Console in Europe on October 29, 2010, and in 2011 for Japan on January 11, and North America on July 14. It is included in Nintendo Switch SNES Online as of September 2019.

<i>Super Ghouls n Ghosts</i> 1991 video game

Super Ghouls 'n Ghosts, known as Chou Makaimura in Japan, is a platform video game developed and published by Capcom for the Super Nintendo Entertainment System in 1991. As the third game in the Ghosts 'n Goblins series and the first not to be released for the arcade, it again depicts knight Arthur saving Princess Guinevere and the kingdom from Emperor Sardius, who has cast a spell that has revived the Ghoul Realm.

<i>Joe & Mac</i> 1991 video game

Joe & Mac, also known as Caveman Ninja and Caveman Ninja: Joe & Mac, is a run and gun platform game released as an arcade video game by Data East in 1991. It was adapted for the Super NES, Mega Drive/Genesis, Nintendo Entertainment System, Game Boy, Amiga, Zeebo, Nintendo Switch, and IBM PC compatibles.

<i>HyperZone</i> 1991 video game

HyperZone is a rail shooter video game developed and published by HAL Laboratory for the Super Nintendo Entertainment System (SNES). It used the SNES' Mode 7 capability.

<i>RoboCop 3</i> (video game) 1991 video game

RoboCop 3 is a video game based on the 1993 film of the same name. Amiga, Atari ST and DOS versions were developed by Digital Image Design beginning in September 1990, and published by Ocean Software in December 1991. The Digital Image Design version includes multiple gameplay styles. During 1992 and 1993, other versions consisting of side-scrolling platform gameplay were released for the Commodore 64, ZX Spectrum, NES, Super NES, Game Gear, Master System, and Sega Genesis.

<i>Widget</i> (video game) 1992 video game

Widget is an action-platform video game series created for the Nintendo Entertainment System in the 1990s by Atlus. It was based on the cartoon series Widget the World Watcher, which stars a purple alien named Widget. The original game came out in 1992, followed by the sequel Super Widget on the Super NES in 1993.

<i>D-Force</i> 1991 video game

D-Force is a 1991 vertical scrolling shooter video game developed and published in Japan by Asmik for the Super Famicom and later localized and published in North America by Asmik Corporation of America for the Super NES. It involves an Apache helicopter set on defeating an evil Middle Eastern dictator. There are seven levels which feature six countries. Some of the levels involve switching altitudes in order to attack enemies from a different height, which uses Mode 7, one of the main features of the Super NES.

<i>The Combatribes</i> 1990 video game

The Combatribes is a 1990 beat 'em-up game released for the arcades by Technos Japan Corp. A home version for the Super Nintendo Entertainment System was also released in 1992. The game centers on three vigilantes who must fight against numerous street gangs in futuristic New York City. The SNES version was released for the Wii Virtual Console in North America on November 30, 2009.

<i>The Death and Return of Superman</i> 1994 video game

The Death and Return of Superman is a side-scrolling beat 'em up video game released by Sunsoft for the Super NES and Genesis in 1994. It is based on "The Death of Superman" comic book storyline by DC Comics and features many characters from the comics, including Superman himself, Superboy, Steel, Cyborg Superman, the Eradicator, and Doomsday. All of the five Supermen are playable characters at some point.

<i>Valis IV</i> 1991 video game

Valis IV is a 1991 action-platform video game originally developed by Laser Soft and published by Telenet Japan for the PC Engine CD-ROM². A vastly different version titled Super Valis IV was published in Japan by Telenet in 1992 and in North America by Atlus Software in 1993 for the Super Nintendo Entertainment System. It is the fourth and final main entry in the eponymous series. Following on the events of Valis III, Yuko became a goddess and has watched over Vecanti since Glames' defeat. The dark world prince Galgear, who lost self-control after acquiring a magical ring, broke from his fifteen-year imprisonment by the gods of Vecanti, kidnapping Valna and being pursued by troops led by Cham. Lena, a member of Cham's band, is joined by her sister Amu and the prince's father Asfal on a journey to retrieve the titular sword and defeat Galgear.

<i>Paperboy 2</i> 1991 video game

Paperboy 2 is an action video game, the sequel to the arcade video game Paperboy. It was released in 1991–1992 for Amiga, Amstrad CPC, MS-DOS, Game Boy, Game Gear, Genesis, Nintendo Entertainment System, Super NES, and ZX Spectrum. While Paperboy debuted in arcades and was subsequently ported to personal computers and consoles, the sequel was only released for home systems.

<i>Super Contra</i> 1988 video game

Super Contra, known as Super Contra: The Alien Strikes Back in Japan, is a run and gun video game by Konami, originally released as a coin-operated arcade video game in January 1988. It is the sequel to the original Contra and part of the Contra series. The game stars Bill Rizer and Lance Bean as they are sent to thwart another alien invasion from the vicious Red Falcon.

<i>Contra III: The Alien Wars</i> 1992 video game

Contra III: The Alien Wars is a 1992 run and gun video game developed and published by Konami for the Super Nintendo Entertainment System (SNES). It is the third home console entry in the Contra series after Contra (1988) and Super C (1990) for the Nintendo Entertainment System (NES). In PAL regions, it was retitled Super Probotector: Alien Rebels and the player characters were replaced with robots. The player is tasked with fighting off an alien invasion of Earth across six stages. Four stages feature side-scrolling action traditional to the series while two are presented from an overhead perspective. It is the first Contra title to have been directed by Nobuya Nakazato who later directed other games in the series. He designed Contra III to feature more comical elements, a more cinematic soundtrack, and tighter stage design than its predecessors.

<i>Gradius III</i> 1989 Video game

Gradius III is a 1989 scrolling shooter video game developed and published by Konami, originally released for the arcades in Japan and other parts of Asia on December 11, 1989. It is the third game in the Gradius series. The game was ported to the Super Nintendo Entertainment System in Japan in 1990 and North America in 1991, and served as a launch title for the system in North America. The arcade version would never see the light of day in the West until it was included alongside Gradius IV in a two-in-one compilation for the PlayStation 2 and in the Gradius Collection for the PlayStation Portable.

References

  1. Akagi, Masumi (13 October 2006). アトラス Atlus (in Japanese) (1st ed.). Amusement News Agency. p. 14. ISBN   978-4990251215.{{cite book}}: |work= ignored (help)
  2. "Super NES Games" (PDF). Nintendo. Archived (PDF) from the original on 2008-09-20. Retrieved 2022-02-02.
  3. Crusader, Capp'd; Blunder, Boy (October 1992). "Special Feature — Cart Treks: The Next Generation Sci-Fi Previews; Sci Shooters – Blaze On (SNES)". GamePro . No. 39. IDG. p. 24.
  4. 1 2 "BlaZeon: The Bio-Cyborg Challenge for Super Nintendo". GameRankings . CBS Interactive. 2019. Archived from the original on 2019-05-13. Retrieved 2023-01-02.
  5. 1 2 Weiss, Brett Alan (1998). "Blazeon (Arcade) - Review". AllGame . All Media Network. Archived from the original on 2014-11-16. Retrieved 2023-01-02.
  6. 1 2 Hermellin, François (October 1992). "Super Famicom Review: BlaZeon". Consoles +  [ fr ] (in French). No. 13. M.E.R.7  [ fr ]. pp. 82–83.
  7. 1 2 Harris, Steve; Semrad, Ed; Alessi, Martin; Williams, Ken (November 1992). "Review Crew: Blazeon (Super NES / Atlus)". Electronic Gaming Monthly . No. 40. Sendai Publishing. p. 24.
  8. 1 2 Prézeau, Olivier (September 1992). "Super Famicom: Blazeon — Ne T'Approche Pas Trop Ou Je Te Capture Ton Vaisseau!". Joypad  [ fr ] (in French). No. 12. Challenge SARL. p. 131.
  9. 1 2 Sinfield, George; Noel, Rob; Jade (November 1992). "Now Playing: BlaZeon (Super NES)". Nintendo Power . No. 42. Nintendo of America. pp. 105, 107.
  10. 1 2 "What Cart? Super Play's Game Library - BlaZeon (Jap/US)". Super Play . No. 1. Future Publishing. November 1992. pp. 86–90.
  11. 1 2 Barysch, Jan (October 1992). "Test: Blazeon (Super Nintendo)". Video Games  [ de ] (in German). No. 11. Markt & Technik. p. 48.
  12. 1 2 Reichsmann, Robert (June 1995). "Marios Magic: Blaze On (SNES)". Play Time  [ de ] (in German). No. 17. Computec. p. 82.
  13. 1 2 "A-Z of Games: Nintendo Games Index - Super NES". Super Gamer. No. 2. Paragon Publishing. May 1994. pp. 122–124.
  14. "Game Machine's Best Hit Games 25 - テーブル型TVゲーム機 (Table Videos)" (PDF). Game Machine  [ ja ] (in Japanese). No. 427. Amusement Press, Inc.  [ ja ]. June 1, 1992. p. 25.
  15. Post, Roger (2007). "Xenocide Files - SNES: Blazeon - Atlus". SHMUPS!. GameSpy. Archived from the original on 2008-12-29. Retrieved 2023-01-02.
  16. Pritchard, Brett (April 17, 2014). "BlaZeon". Hardcore Gaming 101. Archived from the original on 2018-05-16. Retrieved 2023-01-02.