Company type | Private |
---|---|
Industry | Video games |
Founded | 2007 |
Headquarters | Vancouver, British Columbia, Canada |
Key people | Rob Cunningham, CEO Yossarian King, CTO Jon Aaron Kambeitz, CCO Eric Torin, COO |
Products | Homeworld series |
Number of employees | 330 [1] |
Website | blackbirdinteractive |
Blackbird Interactive is a Canadian video game development studio based in Vancouver, British Columbia.
Blackbird was founded in 2007 by former members of Relic Entertainment and EA Canada. CEO Rob Cunningham and chief creative officer Jon Aaron Kambeitz had also been founding members of Relic, and had been on the development team for the 1999 RTS Homeworld and its 2003 sequel, Homeworld 2 . [2] In 2010, after beginning operations, Blackbird began working on a game they considered a "spiritual successor" to Homeworld, entitled Hardware: Shipbreakers. The studio entered into negotiations with THQ, which controlled Relic, for adapting their original game into a Homeworld game, but were unable to secure access to the intellectual property. [3]
THQ went bankrupt in April 2013, and sold off its assets at auction. Blackbird and Gearbox Software were among the bidders for the IP rights to Homeworld ; Gearbox won the auction at $1.35 million. [4] Gearbox allowed Blackbird to use the Homeworld IP and invested in the Hardware: Shipbreakers project, which was renamed Homeworld: Shipbreakers in September 2013. [3] [5] In December 2015, it was officially announced for release as Homeworld: Deserts of Kharak ; it was released on January 20, 2016. [6]
In February 2017, Blackbird announced a collaboration with NASA's Jet Propulsion Laboratory [7] to create Project Eagle, an interactive art model of a base on Mars to be demonstrated live on stage at the 2017 D.I.C.E. Summit. [8]
In August 2019, Blackbird announced that it had begun development of a new Homeworld title, Homeworld 3 , as a direct sequel to Homeworld 2 released in 2003. [9] As of the announcement date, the game was still in pre-production stages, and a tentative release date of late 2022 was given. Many key developers of the first two Homeworld games will return to lead the development of Homeworld 3, including Blackbird CEO Rob Cunningham and Homeworld soundtrack composer Paul Ruskay. [10]
In November 2019, Blackbird announced that it had been involved in the development of Minecraft Earth . [11]
Blackbird revived the Shipbreaker name and concept with the space salvage simulator Hardspace: Shipbreaker , which was released in early access on June 16, 2020. [12]
From September to December 2021, Blackbird trialed the four-day work week with two of its teams, one of which was the team behind Shipbreaker. The trial was a success, with the majority of developers surveyed stating that it improved their work-life balance, wellness, and ability to complete work. [13] The studio intends to implement the four-day work week across all of its teams, beginning in April 2022. [14]
Citing the cancellation of several unannounced projects, Blackbird Interactive laid off 41 employees in August 2023. [15] In February 2024, Homeworld 3 was delayed from March 8 to May 13 in order to incorporate player feedback from the game's demo release. That same month, another round of layoffs took place. [16] [17]
Year | Title | Publisher | Platform(s) | Note(s) |
---|---|---|---|---|
2016 | Homeworld: Deserts of Kharak | Gearbox Software | Microsoft Windows, OS X | Spin-off to the Homeworld series |
2018 | Project Eagle | Blackbird Interactive | Microsoft Windows | |
2019 | Minecraft Earth | Xbox Game Studios | Android, iOS, iPadOS | Assisted Mojang Studios |
2022 | ||||
Hardspace: Shipbreaker | Focus Entertainment | Microsoft Windows, PlayStation 4, Xbox One | Released via early access in 2020 | |
Crossfire: Legion | Prime Matter | Microsoft Windows | ||
2023 | Minecraft Legends | Xbox Game Studios | Microsoft Windows, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S, Nintendo Switch | Developed along with Mojang Studios. |
2024 | Homeworld 3 | Gearbox Software | Microsoft Windows | |
TBA | Earthless | Blackbird Interactive | Microsoft Windows | Released via early access in 2024 |
3D Realms Entertainment ApS is a video game publisher based in Aalborg, Denmark. Scott Miller founded the company in his parents' home in Garland, Texas, in 1987 as Apogee Software Productions to release his game Kingdom of Kroz. In the late 1980s and early 1990s, the company popularized a distribution model where each game consists of three episodes, with the first given away free as shareware and the other two available for purchase. Duke Nukem was a major franchise created by Apogee to use this model, and Apogee published Commander Keen and Wolfenstein 3D the same way.
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Homeworld is a real-time strategy video game developed by Relic Entertainment and published by Sierra Studios on September 28, 1999, for Windows. Set in space, the science fiction game follows the Kushan exiles of the planet Kharak after their home planet is destroyed by the Taiidan Empire in retaliation for developing hyperspace jump technology. The survivors journey with their spacecraft-constructing mothership to reclaim their ancient homeworld of Hiigara from the Taiidan, encountering a variety of pirates, mercenaries, traders, and rebels along the way. In each of the game's levels, the player gathers resources, builds a fleet, and uses it to destroy enemy ships and accomplish mission objectives. The player's fleet carries over between levels and can travel in a fully three-dimensional space within each level rather than being limited to a two-dimensional plane.
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Blackbird was previously developing the game as a spiritual successor to Homeworld with the title Hardware: Shipbreakers, but Gearbox confirmed today that it will now be released as part of the franchise instead, and Gearbox will provide financial support to make sure the game can be completed and achieve Blackbird's vision.