Blazing Chrome

Last updated

Blazing Chrome
Blazing Chrome cover art.jpg
Developer(s) JoyMasher
Publisher(s) The Arcade Crew
Producer(s) Thais Weiller
Designer(s) Danilo Dias
Programmer(s) Iuri Nery
Artist(s) Danilo Dias
Composer(s) Dominic Ninmark
Tiago Santos
Engine GameMaker Studio
Platform(s)
ReleaseWindows, Switch, PS4, Xbox One
July 11, 2019
Luna
November 19, 2020
Genre(s) run and gun
Mode(s) Single-player, multiplayer

Blazing Chrome is a run and gun video game developed by JoyMasher and published by The Arcade Crew. The game was released on July 11, 2019 for Windows, Nintendo Switch, PlayStation 4, and Xbox One, and on November 19, 2020 for Amazon Luna. The game is set in the post-apocalyptic future of 21XX, following a war that nearly kills off the human race. A robot army rules the world, and attempt to destroy the remnants of humanity. The game follows a resistance group who fights back against them. Players can control two different characters: Mavra, a human resistance soldier, and Doyle, a robot reprogrammed to fight for the resistance.

Contents

Blazing Chrome received generally favorable reviews from critics, being frequently compared to the Contra games.

Gameplay

Blazing Chrome is a side-scrolling run and gun with gameplay similar to Contra and Metal Slug . Players take on the role of resistance fighters Mavra and Doyle, fighting off robotic enemies across multiple levels. [1] It can be played single-player or in a two-player local cooperative mode. [1] There are six levels in total; four are already unlocked, and two have to be unlocked. Players can run, jump, and dodge. [2] There are four weapons in the game: a machine gun, a grenade launcher, an energy whip, and a particle cannon. [3] Players are equipped with a machine gun at the start of each level and can pick up more weapons as they progress. [4] Melee attacks are performed if a player attempts to shoot an enemy at close range. [4]

Players can only be hit once, losing a life if they are shot by or touch an enemy. [5] The amount of lives that players have depends on the difficulty selected at the start of the game. [4] Three different assist robots can be collected in each level. Only one bot can be equipped at a time. [6] Attack bots fire when the player fires, increasing the player's damage output. Defense bots shield the player, allowing them to take two extra hits before breaking. Speed bots increase the player's movement speed and fire rate. Speed bots also give players the ability to jump twice, allowing players to access hard-to-reach areas. [7] Equipped bots and weapons, excluding the machine gun, will be dropped if the player dies. [7]

Development

Blazing Chrome was developed by Brazilian game studio JoyMasher. The game was announced for PC through a trailer released on March 14, 2018. [8] In April 2018, a game demo of Blazing Chrome was featured at PAX East 2018, showing off the game's mechanics. [9] The Arcade Crew released a gameplay preview on June 28, showing two players riding hoverbikes and fighting enemies on a train. [10] An Xbox One version was announced on March 18, along with a trailer showcasing the game's bosses. [11] PlayStation 4 and Nintendo Switch versions were announced on November 14, with a planned release date of 2019. [12] Blazing Chrome released on July 11, 2019, for Windows, Nintendo Switch, PlayStation 4, and Xbox One. [13] The game released for Amazon Luna on November 19, 2020. [14]

JoyMasher primarily took inspiration from the Metal Slug and Contra games. Developer Danilo Dias, a fan of the games, wanted to combine the mechanical bosses of Metal Slug and the "speed and frenetic style" of Contra. The game's backgrounds were influenced by Irem games such as Gun Force 2 , being designed to look "ruined and extremely detailed". [15]

Reception

Blazing Chrome received "generally favorable" reviews according to review aggregator Metacritic. [16] [17] [18] [19]

Alex Santa Maria of GameRevolution praised the game's challenge and presentation, but criticized the "unforgiving" difficulty curve and "outdated" control scheme. [5] Nintendo Life 's Ollie Reynolds agreed that the game's difficulty was "brutal", though he praised the gameplay, visuals, and "spectacular" boss battles. [6]

Push Square 's Jamie O'Neill gave the game 8/10 stars, lauding the art, unlockable characters, and set pieces. However, O'Neill wrote that the difficulty of the genre "may be off-putting". [2] Windows Central reviewer Asher Madan described Blazing Chrome as "one of the best" of its genre, praising the visuals, controls, and level variety. Madan felt that the game had a "steep" difficulty curve and criticized the campaign's short length. [23]

Jeffrey L. Wilson from PCMag recommended the game for its co-op gameplay, visuals, and variety of power-ups and weapons. However, Wilson was disappointed by the lack of online co-op and an issue with the game's platforming. [1]

Will Borger from GamingBolt rated the game 9/10, commending the art, design, and soundtrack. He likened the game to Contra, writing that Blazing Chrome "captures the feel" of the game, but also felt that it could be frustrating. Borger concluded his review by calling Blazing Chrome a "loving tribute" to the Contra and Metal Slug games. [7]

Destructoid 's Chris Carter was impressed by the bosses and called the sound design "superb". Carter ended his review by writing that it "pays extreme homage to the Contra series". [20]

Hardcore Gamer's Chris Shive noted the influence that Contra had on the game, and described Blazing Chrome as "fun to play". However, Silve believed that the game did not "bring anything new" to the genre. [21]

Neal Ronaghan from Nintendo World Report gave Blazing Chrome an 8/10, positively comparing it to Contra while praising the style and feel of the game. Ronaghan felt that the game was hindered by the occasional slowdown, and believed that using high scores was "functionally meaningless". [22]

Notes

  1. Score based on 14 reviews.
  2. Score based on 17 reviews.
  3. Score based on 8 reviews.
  4. Score based on 15 reviews.

Related Research Articles

<i>Alien Hominid</i> 2002 video game

Alien Hominid is a run and gun video game developed by The Behemoth and first released as a Flash game on the multimedia website Newgrounds in 2002. It was originally developed in Adobe Flash by programmer and Newgrounds founder, Tom Fulp, and animator and artist, Dan Paladin. It has since been re-released in several expanded and enhanced iterations for home consoles and computers.

<i>Metal Slug 4</i> 2002 video game

Metal Slug 4 is a run and gun video game for the Neo-Geo console/arcade platform created by Mega Enterprise along with Noise Factory and Playmore. It was released in 2002 for the Neo-Geo MVS arcade platform, and is the fourth game in the Metal Slug series. Two years later, Playmore published Metal Slug 4 for consoles.

<i>Contra</i> (series) Video game series

Contra is a video game series produced by Konami composed primarily of run and gun-style shooting games. The series debuted in February 1987 with the Japanese coin-operated arcade game of the same name, which was has since spawned several sequels produced for various platforms.

<i>Metal Slug 3</i> 2000 video game

Metal Slug 3 is a run and gun video game developed by SNK. It was originally released in 2000 for the Neo-Geo MVS arcade platform as the sequel to Metal Slug 2/Metal Slug X. The music of the game was developed by Noise Factory.

<i>Metal Slug 5</i> 2003 video game

Metal Slug 5 is a run and gun video game for the Neo-Geo created by SNK Playmore. It was released in 2003 for the MVS arcade platform and is the fifth game in the Metal Slug series. The game was developed by Noise Factory/SNK Playmore, after Korean company Mega Enterprise had directed Metal Slug 4. It was the last Metal Slug released on the Neo Geo.

<i>BlowOut</i> 2003 run and gun video game

BlowOut is a 2003 run and gun video game developed by Terminal Reality and published by Majesco Entertainment, released for the Microsoft Windows, PlayStation 2, Xbox, and GameCube.

<i>Metal Slug 7</i> 2008 video game

Metal Slug 7 is a run and gun video game developed by SNK Playmore for the Nintendo DS. It is the seventh and final title in the main Metal Slug series. It marks the first game in the main series that would be released without an arcade version. The game was released in 2008 for Japan on July 22 and North America on November 28 by Ignition Entertainment.

<i>Hard Corps: Uprising</i> 2011 video game

Hard Corps: Uprising is a run and gun video game developed by Arc System Works and published by Konami for the Xbox 360 and the PlayStation 3. The game was released digitally on Xbox Live Arcade on February 16, 2011 and on the PlayStation Network in March 2011. In Hard Corps: Uprising, the player assumes the role of an elite soldier simply called Bahamut, along with other main characters. Konami has added three additional player characters via downloadable content.

<i>Super Contra</i> 1988 video game

Super Contra, known as Super Contra: The Alien Strikes Back in Japan and Probotector II: Return of the Evil Forces in Europe, is a run and gun video game by Konami, originally released as a coin-operated arcade video game in December 1987. It is the sequel to the original Contra and part of the Contra series. The game stars Bill Rizer and Lance Bean as they are sent to thwart another alien invasion from the vicious Red Falcon.

<i>Contra III: The Alien Wars</i> 1992 video game

Contra III: The Alien Wars is a 1992 run and gun video game developed and published by Konami for the Super Nintendo Entertainment System (SNES). It is the third home console entry in the Contra series after Contra (1988) and Super C (1990) for the Nintendo Entertainment System (NES). In PAL regions, it was retitled Super Probotector: Alien Rebels and the player characters were replaced with robots. The player is tasked with fighting off an alien invasion of Earth across six stages. Four stages feature side-scrolling action traditional to the series while two are presented from an overhead perspective. It is the first Contra title to have been directed by Nobuya Nakazato who later directed other games in the series. He designed Contra III to feature more comical elements, a more cinematic soundtrack, and tighter stage design than its predecessors.

Mega Man Legacy Collection is a series of video game compilations based on Capcom's Mega Man franchise. Each compilation features several playable video games from one of the Mega Man sub-series and adds new gameplay features and bonus content such as concept artwork. These compilations were developed internally at Capcom and were released between 2015–2023 for Nintendo Switch, PlayStation 4, Windows, and Xbox One, with the exception of the original Legacy Collection which was developed by Digital Eclipse and also released on Nintendo 3DS.

Enter the Gungeon is a 2016 bullet hell roguelike game developed by Dodge Roll and published by Devolver Digital. Set in the firearms-themed Gungeon, gameplay follows four player characters called Gungeoneers as they traverse procedurally generated rooms to find a gun that can "kill the past". The Gungeoneers fight against bullet-shaped enemies, which are fought using both conventional and exotic weapons. Enter the Gungeon features a permadeath system, causing the Gungeoneers to lose all obtained items and start again from the first level upon death. Between playthroughs, players can travel to an area called the Breach, where they can converse with non-player characters and unlock new items randomly encountered while playing.

<i>Cyber Shadow</i> 2021 video game

Cyber Shadow is a side-scrolling action-platform game developed by Finnish indie studio Mechanical Head Studios and published by Yacht Club Games. Using an 8-bit aesthetic, the game follows a cybernetic ninja named Shadow who sets out to rescue his clan in a world overrun by machines.

<i>Contra: Rogue Corps</i> 2019 video game

Contra: Rogue Corps is a run and gun video game in the Contra series developed by Toylogic and published by Konami. It was released on September 24, 2019 for Nintendo Switch, PlayStation 4, Windows, and Xbox One.

<i>Override: Mech City Brawl</i> Fighting video game

Override Mech City Brawl is a mech-fighting video game developed by The Balance Inc and published by Modus Games. It was originally released for Xbox One, PlayStation 4 and Microsoft Windows in 2018. In 2019, the game was ported for Nintendo Switch. As of September 2022, all digital versions of the game has been delisted and are unavailable for purchase. Physical copies are still available.

<i>Death Road to Canada</i> 2016 video game

Death Road to Canada is a 2016 roguelike video game developed by Rocketcat Games and Madgarden, and published by Rocketcat Games. The game is a roguelike in which the player tries to get to Canada in order to escape the zombie-infested United States. The game released for Microsoft Windows, OS X, and Linux on July 22, 2016, with later releases for iOS, Android, Nintendo Switch, PlayStation 4, and Xbox One.

<i>Cake Bash</i> 2020 video game

Cake Bash is a party video game developed by High Tea Frog and published by Coatsink. The game was released for Microsoft Windows, PlayStation 4, Xbox One, and Google Stadia on October 15, 2020, later releasing on November 19 for the Nintendo Switch. In the game, players control cakes competing against each other in order to be chosen by a customer.

<i>Valfaris</i> 2019 video game

Valfaris is a 2D action platforming game developed by Steel Mantis and published by Big Sugar. The game was released for Windows and Nintendo Switch on October 10, 2019. It was later released on November 5 for PlayStation 4 and November 8 for Xbox One. Merge Games distributed the physical copies of the PlayStation 4 and Nintendo Switch versions. They were announced in August 2021 and were released in November. The game's soundtrack was composed by former Celtic Frost guitarist Curt Victor Bryant.

<i>Kunai</i> (video game) 2020 action-platform video game

Kunai is an action-platform video game developed by TurtleBlaze and published by The Arcade Crew. The game was released on February 6, 2020 for Windows and Nintendo Switch. In the game, the player controls Tabby, a robot tasked with defeating Lemonkus, an AI that nearly causes the extinction of humanity. In July 2020, The Arcade Crew partnered with Limited Run Games to release physical copies of the Nintendo Switch version. The physical copies were released in October 2020. The PC version received generally favorable reviews, while the Nintendo Switch version received mixed reviews.

<i>Mighty Goose</i> 2021 video game

Mighty Goose is a run and gun video game developed by Blastmode and published by Playism. It was released for Windows, macOS, Linux, PlayStation 4, PlayStation 5, Nintendo Switch, Xbox One, Xbox Series X/S. The game follows Mighty Goose, a bounty hunter travelling across the galaxy to defeat the Void King.

References

  1. 1 2 3 4 Wilson, Jeffrey L. (12 December 2019). "Blazing Chrome (for PC) Review". PCMag . Retrieved 5 May 2022.
  2. 1 2 3 O'Neill, Jamie (2 January 2020). "Mini Review: Blazing Chrome - JoyMasher's Homage to the Best 16-Bit Run-'n'-Gun Games". Push Square . Retrieved 5 May 2022.
  3. Parijat, Shubhankar (23 July 2019). "Blazing Chrome Interview – Run and Fun". GamingBolt. Retrieved 10 May 2022.
  4. 1 2 3 Freiberg, Chris (24 July 2019). "Blazing Chrome review: a love letter to a golden age". Den of Geek . Retrieved 10 May 2022.
  5. 1 2 3 Santa Maria, Alex (11 July 2019). "Blazing Chrome Review: Contra-ry to modern convenience". GameRevolution . Retrieved 5 May 2022.
  6. 1 2 3 Reynolds, Ollie (11 July 2019). "Review: Blazing Chrome - A Truly Amazing Contra Tribute That 2D Fans Will Adore". Nintendo Life . Retrieved 5 May 2022.
  7. 1 2 3 4 Borger, Will (12 July 2019). "Blazing Chrome Review – Hard Corps". GamingBolt. Retrieved 5 May 2022.
  8. Romano, Sal (14 March 2018). "Metal Slug and Contra-inspired Blazing Chrome announced for PC". Gematsu. Retrieved 5 May 2022.
  9. Khan, Imran (9 April 2018). "The Best Indie Games Of PAX East 2018". Game Informer . Retrieved 10 May 2022.
  10. Geller, Jacob (28 June 2018). "New Trailer For Contra-Inspired Blazing Chrome Kicks All Sorts Of Robot Butt". Game Informer . Retrieved 10 May 2022.
  11. Romano, Sal (18 March 2019). "Blazing Chrome coming to Xbox One, boss trailer". Gematsu. Retrieved 10 May 2022.
  12. Khan, Imran (14 November 2018). "Contra-Inspired Shooter Blazing Chrome Arriving In 2019, Also Coming To Switch". Game Informer . Retrieved 10 May 2022.
  13. Romano, Sal (24 June 2019). "Blazing Chrome launches July 11". Gematsu. Retrieved 5 May 2022.
  14. New on Luna+: Blazing Chrome , retrieved 18 December 2022
  15. Wong, Alistair (8 June 2018). "Blazing Chrome Developer Talks About Its Contra, Hard Corps, & Metal Slug Inspirations". Siliconera . Retrieved 9 May 2022.
  16. 1 2 "Blazing Chrome for PC Reviews". Metacritic . Retrieved 5 May 2022.
  17. 1 2 "Blazing Chrome for PlayStation 4 Reviews". Metacritic . Retrieved 5 May 2022.
  18. 1 2 "Blazing Chrome for Xbox One Reviews". Metacritic . Retrieved 5 May 2022.
  19. 1 2 "Blazing Chrome for Switch Reviews". Metacritic . Retrieved 5 May 2022.
  20. 1 2 Carter, Chris (14 July 2019). "Review: Blazing Chrome". Destructoid . Retrieved 5 May 2022.
  21. 1 2 Shive, Chris (11 July 2019). "Review: Blazing Chrome". Hardcore Gamer. Retrieved 5 May 2022.
  22. 1 2 Ronaghan, Neal (11 July 2019). "Blazing Chrome (Switch) Review". Nintendo World Report. Retrieved 5 May 2022.
  23. 1 2 Madan, Asher (3 August 2019). "Blazing Chrome is quite possibly the best Contra homage game ever made". Windows Central . Retrieved 5 May 2022.