Blue Planet (role-playing game)

Last updated
Blue Planet
V1cover.jpg
The cover of Blue Planet 1st version
Designers Jeff Barber, Greg Benage, Jim Heivilin, and Jason Werner
PublishersBiohazard Games (BPv1)
Fantasy Flight Games (BPv2)
RedBrick (BPv2)
FASA Games (BPR)
Publication1997 (BPv1)
2000 (BPv2)
2012 (BPR)
2022 (anticipated) (BPv3)
GenresScience fiction
SystemsCustom (BPv1)
Custom "Synergy Game System" (BPv2)
Custom "Synergy Game System Revised" (BPR)

Blue Planet is an environmentalist science fiction role-playing game first published by Biohazard Games in 1997, set on the planet Poseidon. [1]

Contents

Setting

Blue Planet is set on the alien water world Poseidon, where human colonists fleeing an irreparably damaged Earth, Terran megacorporations looking for a rare ore and the indigenous aliens who live in the extensive oceans clash over how to use and steward the planet's resources. [2]

The game includes genetically "uplifted" dolphins and orcas as playable characters on either side of the native/Terran dichotomy.

First edition (BPv1): Biohazard Games

The first edition (BPv1), a 348-page book [2] dedicated to Jacques Cousteau, was demonstrated and released at Origins in 1997 to critical acclaim, receiving a nomination for the Game of the Year Origins award. Approximately 250 of the 348 pages of the rulebook are dedicated to background about the planet Poseidon. [2]

The first edition uses a complex percentile (d100) system to resolve combat that involves the use of hit locations.

Reception

The reviewer from Pyramid #30 (March/April, 1998) stated that "When I first picked up a copy of Blue Planet, I was mesmerized by the cover. It has the same strange and soothing attraction of looking into a fishbowl. To my delight, the cover art accurately represents the beauty and depth of the world inside." [3]

In the August 1998 edition of Dragon (Issue 250), Ray Winninger was impressed by the body of research behind this game. However, despite all of the detail, Winninger noted that "Conspicuously absent among all the background material is solid advice on how to create and run adventures... it would have been nice to get some of the designers' thoughts on how to use all that comprehensive background information as a backdrop for satisfying stories." He concluded with a guarded recommendation: "Blue Planet's setting is one of the most creative and unusual in recent memory. The rulebook houses enough detailed material to keep an enterprising GM going for months. The rules, however, are a bit too complex and scant for the tastes of many players." [2]

Second edition (BPv2): Fantasy Flight Games

A second edition of the game (BPv2) was published in 2000 by Fantasy Flight Games as a series of several books. In addition to the Player's Guide and Moderator's Guide, there were five supplements: Fluid Mechanics, First Colony, Frontier Justice, Natural Selection, and Ancient Echoes. [4] This edition uses a new role-playing game system called the Synergy Game System that streamlined and simplified the complex combat system of the first edition. Instead of percentile dice, the second edition uses one to three 10-sided dice, a new initiative system, and abstract armor and damage modeling.

In 2002, Steve Jackson Games produced a GURPS version of Blue Planet under license from Fantasy Flight Games. [1] [5]

FASA Games published a revised second edition known as Blue Planet Revised (BPR) in 2012. [1] [6] The revised edition consisted of two core books, the Player's Guide and the Game Master's Guide, which streamlined the second edition rules and added material originally published in the Fluid Mechanics and Natural Selection supplements. [7] These were followed by a revised Ancient Echoes supplement in 2013. [8]

Recontact - Third Edition (BPv3): Biohazard Games

In April 2021, Biohazard Games and Gallant Knight Games launched a kickstarter for Blue Planet: Recontact, the third edition of the game. The crowdfunding campaign was successful, with an estimated delivery of October 2022. [9] [10]

Reviews

Related Research Articles

<i>Deadlands</i> Tabletop Western role-playing game

Deadlands is a genre-mixing alternate history role-playing game which combines the Western and horror genres, with some steampunk elements. The original game was written by Shane Lacy Hensley and published by Pinnacle Entertainment Group in 1996.

<i>GURPS Cyberpunk</i>

GURPS Cyberpunk is a genre toolkit for cyberpunk-themed role-playing games set in a near-future dystopia, such as that envisioned by William Gibson in his influential novel Neuromancer. It was published in 1990 after a significant delay caused by the original draft being a primary piece of evidence in Steve Jackson Games, Inc. v. United States Secret Service.

Classic BattleTech is a table-top wargame set in the fictional BattleTech universe that simulates combat between futuristic mechanized forces. Originally published by FASA Corporation, the game is now produced by Catalyst Game Labs under license from WizKids. The term "Classic" is used to differentiate the original game from variants and related games that have derived from it, such as MechWarrior: Dark Age. The game has an extensive range of 1/285 scale miniatures.

<i>Unknown Armies</i> Tabletop occult-themed role-playing game by John Scott Tynes and Greg Stolze

Unknown Armies is an occult-themed roleplaying game by John Scott Tynes and Greg Stolze, published by Atlas Games. The first edition was published in 1998, with the second and third editions being released in 2002 and 2017 respectively. The game is set in a postmodernist occult underground where characters wield magick by personal belief.

<i>Star Wars: The Roleplaying Game</i> Tabletop space opera role-playing game

Star Wars: The Roleplaying Game is a role-playing game set in the Star Wars universe, written and published by West End Games (WEG) between 1987 and 1999. The game system was slightly modified and rereleased in 2004 as D6 Space, which used a generic space opera setting. An unrelated Star Wars RPG was published by Wizards of the Coast from 2000 to 2010. Since 2012 the official Star Wars role-playing game is another unrelated game, published by Fantasy Flight Games.

<i>GURPS Magic</i> Source book for the GURPS role-playing game

GURPS Magic is a source book for the GURPS role-playing game from Steve Jackson Games that provides in depth coverage of magic in the context of GURPS. The first edition was published in 1989. The book expands on the material outlined in the Basic Set, provides alternative forms of magic for gamemasters to use, and contains much more material. A second edition of the book was published in 1994, and a third edition for the fourth edition of GURPS was published in 2004. The first two editions received positive reviews in game periodicals including Games International, Dragon, and White Wolf.

<i>Conspiracy X</i>

Conspiracy X is a role-playing game (RPG) originally released by New Millennium Entertainment in 1996, and since revised and released by several publishers including Steve Jackson Games and Eden Studios, Inc. In all versions, the setting posits that aliens are insiduously taking over the world, reminiscent of The X-Files.

BattleSpace is a science fiction wargame published by FASA Corporation in 1993. Set in the BattleTech universe, it simulates naval warfare in space.

<span class="mw-page-title-main">Biohazard Games</span> Role-playing game publisher

Biohazard Games is a company located in Columbia, Missouri that publishes role-playing games, most of them designed by Jeff Barber and Jim Heivilin. The company tends to work closely with Fantasy Flight Games.

<i>GURPS Conan</i>

GURPS Conan is a sourcebook and a series of solo adventures for GURPS.

<i>GURPS Japan</i>

GURPS Japan, full title GURPS Japan: Roleplaying in the World of the Shogunate or GURPS Japan: Beauty, Terror, and Adventure, is a sourcebook for GURPS, a role-playing game by Steve Jackson Games. The first edition was published in 1988.

<i>Barsaive Campaign Set</i>

Barsaive Campaign Set is a supplement published by FASA in 1993 for the fantasy role-playing game Earthdawn.

<i>GURPS Vampire: The Masquerade</i> Licensed adaptation of Vampire: the Masquerade for GURPS

GURPS Vampire: The Masquerade is a licensed adaptation of White Wolf Publishing's horror role-playing game Vampire: The Masquerade, written by Jeff Koke and published by Steve Jackson Games in 1993 for the third edition of their GURPS rules.

<i>Champions: New Millennium</i>

Champions: New Millennium is a 1997 role-playing game supplement published by Hero Games and R. Talsorian Games for Champions.

<i>Horrors</i> (Earthdawn) Earthdawn role playing game supplement, 1995

Horrors is a supplement published by FASA in 1995 for the fantasy role-playing game Earthdawn.

<i>Rigger 2</i> 1997 role-playing game supplement

Rigger 2 is a role-playing game supplement published by FASA in 1997 for the second edition of the dystopian cyberpunk role-playing game Shadowrun.

<i>Cyberpirates!</i> Science fiction RPG sourcebook published in 1997

Cyberpirates! is a 1997 role-playing game supplement for Shadowrun published by FASA.

Delta Green: Countdown is a 1999 role-playing game supplement published by Pagan Publishing for Call of Cthulhu.

References

  1. 1 2 3 "Blue Planet". Biohazard Games. Retrieved 2022-12-12.
  2. 1 2 3 4 Winninger, Ray (August 1998). "Roleplaying Reviews". Dragon . TSR, Inc. (250): 109.
  3. "Pyramid: Pyramid Pick: Blue Planet". Sjgames.com. Retrieved 2020-02-06.
  4. "Blue Planet Books". Biohazard Games. Retrieved 2022-12-12.
  5. "GURPS Blue Planet". Steve Jackson Games. Retrieved 2022-12-12.
  6. "Welcome to Blue Planet". FASA Games, Inc. Archived from the original on 19 Feb 2014.
  7. "Revised Edition Core Rulebooks". FASA Games, Inc. Archived from the original on 17 Sep 2013.
  8. "Ancient Echoes (Revised Edition)". RPGGeek. Retrieved 2023-03-23.
  9. Carter, Chase (7 Apr 2021). "Eco-science fiction RPG Blue Planet: Recontact is crowdfunding a revised third edition that maintains its anticolonial themes". Dicebreaker.
  10. Girdwood, Andrew (6 Apr 2021). "Blue Planet 3e is an RPG set in humanity's precarious future". Geeknative.com. Retrieved 2021-06-07.
  11. "Backstab Magazine (French) Issue 05" via Internet Archive.
  12. "Casus Belli #109". 1997.