Bluebeard's Bride

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Bluebeard's Bride
Cover of Bluebeards Bride.png
Cover art by Rebecca Yanovskaya
Designers Whitney "Strix" Beltrán, Marissa Kelly, and Sarah Richardson
IllustratorsRebecca Yanovskaya, Juan Ochoa, KRING, Jabari Weathers
Publishers Magpie Games
Publication2017
Genres tabletop role-playing game, gothic horror
Systems Powered by the Apocalypse
Players3-5 plus gamemaster
Playing time2-4 hours
Age rangeadults only
Skillsrole-playing, storytelling

Bluebeard's Bride is a gothic horror tabletop role-playing game published by indie role-playing game publisher Magpie Games in 2017 that is based on the Bluebeard folktale of a young wife left alone in a castle who is tempted to open the wrong door. The game focuses on themes of misogyny and feminism. [1]

Contents

Description

Bluebeard's Bride uses the popular folktale as its base: A young bride marries an older man despite some question of where his previous wives have gone. He leaves her alone in his sumptuous castle but warns her not to open one door. Eventually through boredom or curiosity, the young wife opens the forbidden door and discovers the corpses of the previous wives, whom she soon joins when Bluebeard returns. [2]

The gamemaster is called the Groundskeeper. [3] Players do not play an individual character, but a specific piece of the Bride's personality: Animus (hostility), Fatale (seduction), Mother (selflessness), Virgin (vulnerability), and Witch (deception). [2] As the Bride wanders through the castle, she meets both wonders and Horrors that tell her about Bluebeard, and to some extent, about herself. [4] [5] As RPG historian Stu Horvath noted, "Each room is a psychological ordeal for the Bride to confront, and the players must struggle to find different ways to cope." [2]

As the Bride works her way through the castle, her personality will edge towards becoming either fully Faithful or fully Disloyal. If either happens, the Bride arrives at the fateful door. If the Bride is defeated by the Horrors of the castle, she herself becomes a Horror haunting the castle. [2]

The game uses a variation of the Powered by the Apocalypse game system first developed for Apocalypse World .

Publication

Bluebeard's Bride was designed by Whitney "Strix" Beltrán, Marissa Kelly, and Sarah Richardson, and following a successful Kickstarter campaign, [6] it was published by Magpie Games in 2017 as a 112-page book with cover art by Rebecca Yanovskaya and interior art by Yanovskaya, Kring Demetrio, Miguel Ángel Espinoza, Tawny Fritzinger, Juan Ochoa, and Mirco Paganessi.

Magpie Games released Bluebeard's Bride: Book of Rooms in 2018, Bluebeard's Bride: Book of Lore and Bluebeard's Bride: Book of Mirrors in 2019, and Bluebeard's Bride: Booklet of Keepsakes in 2020. [7]

The web show Gudiya was an actual play of Bluebeard's Bride. [8] [3]

Reception

Rebekah Krum for CBR called it one of the ten best Powered by the Apocalypse games. [9]

Jaina Gray for Wired recommended it as one of the six best games to play remotely during the COVID-19 pandemic. [10]

Rachel Beck for Dread Central writes, "The story itself has the elegant simplicity of a fairytale," and it "is an explicitly feminine horror piece, and at its heart it's a game about systemic social and physical violence towards women." [11]

Sharang Biswas for Dicebreaker praised the game mechanics as an expression of the Bluebeard fable's theme: "The game delivers its central ideas of feminist and feminine horror, using powerlessness as a game mechanic and employing supernatural hyperbole of real-world misogyny to highlight anti-feminist thought." [1]

Em Friedman for Polygon praised Gudiya, the actual play of Bluebeard's Bride, as one of the five best moments in actual play in 2023. Gudiya used Bluebeard's Bride "to explore ideas of colonial and gendered violence in a South Asian setting." [8] [12]

Rowan Zeoli for Rascal called Gudiya "the closest I've seen to an actual play art film" and wrote that the players "continually confront which aspects of GUDIYA’s autonomy and culture will be sacrificed as they survive the violent reality of her new life as Bluebeard’s most recent bride." [3]

In his 2023 book Monsters, Aliens, and Holes in the Ground, RPG historian Stu Horvath noted, "The game, conceived and written by three women, is consciously feminine in its construction ... Bluebeard is irredeemable; the traumas that he and his legacy inflict are inherently masculine, and their targets are always feminine." [2]

Awards

Bluebeard's Bride

Expansions

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References

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  2. 1 2 3 4 5 Horvath, Stu (2023). Monsters, Aliens, and Holes in the Ground. Cambridge, Massachusetts: MIT Press. pp. 336–337. ISBN   9780262048224.
  3. 1 2 3 "GUDIYA: The horrors of being Bluebeard's latest plaything". Rascal News. 2024-03-20. Retrieved 2024-10-11.
  4. Baume, Matt (25 March 2017). "Diving Deep into Gothic Horror in 'Bluebeard's Bride'". www.vice.com. Retrieved 2023-04-11.
  5. Marshall, Cass (2021-03-03). "An ambitious open-world D&D adventure game is in the works". Polygon. Retrieved 2024-10-11.
  6. "Track Bluebeard's Bride's Kickstarter campaign on BackerTracker". BackerKit . Retrieved 2023-04-12.
  7. "Bluebeard's Bride". RPGG. Retrieved 31 March 2021.
  8. 1 2 Friedman, Em (2024-01-23). "The very best actual play of 2023, including choice moments from Dimension 20, DesiQuest, and more". Polygon. Retrieved 2024-09-25.
  9. Krum, Rebekah (2023-01-28). "10 Best Powered By The Apocalypse TTRPGs". CBR. Retrieved 2023-04-11.
  10. "6 Great Board Games You Can Play With Friends Over Zoom". WIRED. 2020-04-29. Retrieved 2023-04-11.
  11. Beck, Rachel (July 29, 2018). "BLUEBEARD'S BRIDE Review – No Way Out; Only Forward". Dread Central. Retrieved 29 March 2021.
  12. Friedman, Em (2024-01-30). "Professor Friedman has a look at the very best actual play coming in 2024". Polygon. Retrieved 2024-10-11.
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