BraveStarr | |
---|---|
Developer(s) | Probe Software |
Publisher(s) | U.S. Gold |
Platform(s) | |
Release |
|
Genre(s) | Action |
Mode(s) | Single-player |
BraveStarr is a 1987 action game developed by Probe Software and published under U.S. Gold's Go! label. Based on the animated series and toyline of the same name, the player assumes the role of Marshal BraveStarr.
The game received generally negative reviews from video game critics.
This section is empty. You can help by adding to it. (November 2021) |
BraveStarr was published by Probe Software and developed under US Gold's Go! label. [1]
Publication | Score |
---|---|
Amstrad Action | 39% [2] |
Crash | 46% [3] |
Computer and Video Games | 25/40 [4] |
Sinclair User | [5] |
Zzap!64 | 28% [6] |
Publication | Award |
---|---|
Your Sinclair | YS Megagame [7] |
BraveStarr received negative reviews from video game critics.
Rick Dangerous is a platform game developed by Core Design for the Acorn Archimedes, Amiga, Atari ST, Amstrad CPC, ZX Spectrum, Commodore 64, and MS-DOS. The game was released in 1989 and published by MicroProse on the Firebird Software label in the UK, and on the MicroPlay label in America. It was also published in Spain by Erbe Software. Later, it was released with two other games, Stunt Car Racer and MicroProse Soccer, on the Commodore 64 Powerplay 64 cartridge. The game was followed by a sequel, Rick Dangerous 2, in 1990. Loosely based on the Indiana Jones film franchise, the game received mixed reviews from critics.
Barbarian: The Ultimate Warrior is a 1987 video game developed and published by Palace Software for the Amstrad CPC, Commodore 64, and ZX Spectrum. The game was ported to many other systems and was licensed to Epyx who published it as Death Sword in the United States.
Head Over Heels is an action-adventure game published by Ocean Software in 1987 for several home computers. It uses an isometric engine similar to the Filmation technique first developed by Ultimate Play the Game. Head Over Heels is the second isometric game by Jon Ritman and Bernie Drummond, after their earlier Batman computer game was released in 1986. The game received favourable reviews and was described by Zzap!64 as an "all time classic".
They Stole a Million is a strategy computer game released by Ariolasoft in 1986. The objective of the game is to plan robberies and execute the crime. The player first purchases blueprints of the house where the soon-to-be-stolen object is kept. Then several specialists can be hired which disable alarms, open locks or drive the getaway car.
Spindizzy is an isometric video game released for several 8-bit home computers in 1986 by Electric Dreams Software. It combines action and puzzle video game elements. Players must navigate a series of screens to explore a landscape suspended in a three-dimensional space. Development was headed by Paul Shirley, who drew inspiration from Ultimate Play the Game games that feature an isometric projection.
Driller is a 1987 puzzle video game. It was written by British developers Major Developments and published by Incentive Software for the ZX Spectrum, Commodore 64, Amstrad CPC, Amiga, Atari ST, and MS-DOS. It uses the Freescape 3D game engine.
Hades Nebula is a 1987 vertically scrolling shooter for the Commodore 64, ZX Spectrum and Atari ST by Paranoid Software and published by Nexus Productions. The player controls an upgradable fighter that must battle its way through thousands of enemy ships before it confronts the final boss, Emperor Hades. There are fifteen levels.
Deactivators is a 1986 puzzle video game designed by David Bishop and Chris Palmer, developed by Tigress Marketing and System Software, and published by Ariolasoft's action game imprint Reaktor. The player controls bomb disposal robots known as deactivators and must use them to deactivate bombs planted by terrorists in five research complexes. The concept for the game came from a brainstorming session between Bishop and Palmer; its design and development took five to six months to complete. It was released for the Amstrad CPC 464, Commodore 64, and ZX Spectrum platforms in October 1986.
Deflektor is a puzzle game developed by Vortex Software and published by Gremlin Graphics in December 1987. The game was followed by a sequel in 1989 called Mindbender.
Leader Board is a series of golf simulation video games that was developed by Bruce Carver and Roger Carver, and published by Access Software.
Miami Vice is an action video game developed by Canvas and published by Ocean Software. It was first released in the United Kingdom for the Amstrad CPC, Commodore 64, and ZX Spectrum in 1986. It was later re-released in Germany and Italy for the Commodore 64 in 1989. The game is based on the television series of the same name and follows the two central characters, James "Sonny" Crockett and Ricardo Tubbs, as they attempt to derail a Miami drug ring which is led by series antagonist "Mr J".
Light Force is a 1986 vertically scrolling shooter designed by Greg Follis and Roy Carter, developed by their company Gargoyle Games, and published under their Faster Than Light imprint. It was released for the Amstrad CPC, Commodore 64, and ZX Spectrum platforms.
Ace is a combat flight simulator video game published for the Commodore 64, VIC-20, and Plus/4 in 1985 by Cascade Games. It was ported to the Amstrad CPC, Amstrad PCW, Amiga, and ZX Spectrum.
The Running Man is a 1989 beat 'em up video game based on the 1987 film of the same name. It was developed by Emerald Software and published by Grandslam Entertainments for Amiga, Amstrad CPC, Atari ST, Commodore 64, and ZX Spectrum.
Judge Dredd is a platform shoot 'em up video game based on the character of the same name. It was developed by Beam Software and published by Melbourne House. It was released in Europe in 1986, for Commodore 64 and ZX Spectrum.
Pink Panther is a 1988 video game based on the character of the same name. It was developed by German company Magic Bytes and published by Gremlin Graphics. It was released in Europe for Amiga, Amstrad CPC, Atari ST, Commodore 64, and ZX Spectrum. Pink Panther was criticized for its control and difficulty, although the Amiga and Atari ST versions received praise for their graphics.
The Race Against Time is a 1988 adventure video game designed by the Oliver Twins, and developed and published by Codemasters. The player controls Sudanese runner Omar Khalifa, who has to venture to six continents to light torch bowls and raise flags to begin the 1988 Sport Aid, a sport-themed charity organization. A tie-in to the Sport Aid charity, all proceeds were donated to the campaign. The game was released for the Amstrad CPC, Commodore 64, and ZX Spectrum platforms.
Yes, Prime Minister is a 1987 adventure game based on the television series of the same name. It was developed by Oxford Digital Enterprises and published by Mosaic Publishing. It was released in Europe for Amstrad CPC, BBC Micro, Commodore 64, DOS, and ZX Spectrum. Critics found it a faithful adaptation of the television series, but remarked on its high price, short length, and lack of long-term appeal.
Intensity is a 1988 action game designed by Andrew Braybrook, developed by Graftgold, and published by Firebird Software. It was released for the Commodore 64 and ZX Spectrum platforms.
Ninja Master is an action game depicting ninja training which was published in 1986 for various 8-bit home computers by the Firebird Software silver label. The game was developed by Tron Software and was poorly received by reviewers. A sequel, Oriental Hero, was developed by the same company and released in 1987.