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Bubble Dizzy | |
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Developer(s) | Oliver Twins |
Publisher(s) | Codemasters |
Series | Dizzy |
Platform(s) | Amstrad CPC, ZX Spectrum, Commodore 64, Amiga, Atari ST, MS-DOS |
Release | November 1990 |
Genre(s) | Action, platform |
Mode(s) | Single-player |
Bubble Dizzy is an arcade style action video game developed by the Oliver Twins and published in November 1990 by Codemasters for the Amstrad, Spectrum, MS-DOS, Atari ST, Commodore 64 and Amiga.
The game involves Dizzy being forced to walk the plank of a pirate ship and from the sea bed use bubbles to float back to the surface and dry land.
The game received mixed to negative reviews, with critics commenting positively on the colorful graphics but negatively on the difficulty. Warren Lapworth of Crash called it "the worst Dizzy game ever...makes eating soup with a fork look easy." [1] James Leach of Your Sinclair magazine stated the gameplay "relies tremendously on luck" and noted its more straightforward, arcade-style mechanics compared to other Dizzy games. [2]
Bubble Bobble is a 1986 platform game developed and published by Taito for arcades. It was distributed in the United States by Romstar, and in Europe by Electrocoin. Players control Bub and Bob, two dragons that set out to save their girlfriends from a world known as the Cave of Monsters. In each level, Bub and Bob must defeat each enemy present by trapping them in bubbles and popping, who turn into bonus items when they hit the ground. There are 100 levels total, each becoming progressively more difficult.
Ashby Computers and Graphics Limited, trading as Ultimate Play the Game, was a British video game developer and publisher, founded in 1982, by ex-arcade video game developers Tim and Chris Stamper. Ultimate released a series of successful games for the ZX Spectrum, Amstrad CPC, BBC Micro, MSX and Commodore 64 computers from 1983 until 1987. Ultimate are perhaps best remembered for the big-selling titles Jetpac and Sabre Wulf, each of which sold over 300,000 copies in 1983 and 1984 respectively, and their groundbreaking series of isometric arcade adventures using a technique termed Filmation. Knight Lore, the first of the Filmation games, has been retrospectively described in the press as "seminal ... revolutionary" (GamesTM), "one of the most successful and influential games of all time" (X360), and "probably ... the greatest single advance in the history of computer games" (Edge).
Amstrad Action was a monthly magazine, published in the United Kingdom, which catered to owners of home computers from the Amstrad CPC range and later the GX4000 console.
Rick Dangerous is a platform game developed by Core Design for the Acorn Archimedes, Amiga, Atari ST, Amstrad CPC, ZX Spectrum, Commodore 64, and MS-DOS. The game was released in 1989 and published by MicroProse on the Firebird Software label in the UK, and on the MicroPlay label in America. It was also published in Spain by Erbe Software. Later, it was released with two other games, Stunt Car Racer and MicroProse Soccer, on the Commodore 64 Powerplay 64 cartridge. The game was followed by a sequel, Rick Dangerous 2, in 1990. Loosely based on the Indiana Jones film franchise, the game received mixed reviews from critics.
Andrew Nicholas Oliver and Philip Edward Oliver, together known as the Oliver Twins, are British twin brothers and video game designers.
Dizzy is a series of video games, created by the Oliver Twins and published by Codemasters. It was one of the most successful British video game franchises of the late 1980s and early 1990s. Originally created for the ZX Spectrum and Amstrad CPC, the series appeared on multiple home computer and video game console formats, with over a dozen games being published between 1987 and 1992.
Smash TV is a 1990 arcade video game created by Eugene Jarvis and Mark Turmell for Williams Electronics Games. It is a twin-stick shooter in the same vein as 1982's Robotron: 2084, which was also co-created by Jarvis. The Super Nintendo Entertainment System, Genesis, Master System, and Game Gear versions are titled Super Smash TV.
Michael Jackson's Moonwalker is the name of several video games based on the 1988 Michael Jackson film Moonwalker. Sega developed two beat 'em ups, released in 1990; one released in arcades and another released for the Sega Genesis and Master System consoles. U.S. Gold also published various games for home computers the same year. Each of the games' plots loosely follows the "Smooth Criminal" segment of the film, in which Jackson rescues kidnapped children from the evil Mr. Big, and incorporates synthesized versions of some of the musician's songs. Following Moonwalker, Jackson collaborated with Sega on several other video games.
Cyberball is a video game released in arcades in 1988 by Atari Games. The game is a 7-man American football using robotic avatars of different speeds, sizes, and skill sets set in the year 2022. Originally released for arcades, Cyberball was ported to several home consoles and computers.
CDS Software was an independent publisher and developer of computer game software based in Doncaster, South Yorkshire, UK.
Allister Brimble is a British video game composer. He began composing music and sound effects for the video game industry in the mid-1980s. He also produced various audio tracks, as "Brimble's Beats", that were distributed on cover disks of magazines including CU Amiga and Amiga Format.
Fantasy World Dizzy is an arcade adventure video game released in October 1989 by Codemasters and designed by the Oliver Twins.
Kwik Snax is an arcade style maze video game play developed by the Oliver Twins and was published in 1990 by Codemasters for the Amstrad CPC, Spectrum, Commodore 64, MS-DOS, and Amiga. It was the fifth game in the Dizzy series and is considered a sequel to Fast Food.
Dizzy Down the Rapids is an arcade style action video game, that was published in 1991 by Codemasters for the Amstrad CPC, Spectrum and Commodore 64.
Interceptor Micros, also known as Interceptor Software and later as Interceptor Group, was a British developer/publisher of video games for various 8-bit and 16-bit computer systems popular in Western Europe during the eighties and early nineties.
Seymour Goes to Hollywood, also known as Seymour at the Movies, is a platform and adventure game developed by Big Red Software and originally published in Europe by Codemasters in 1991. Players control Seymour, a small potato-like creature who wishes to be a film star. The film's script has been locked in a safe, meaning Seymour must solve puzzles by collecting and using objects scattered throughout the game in order to progress, ultimately retrieving the script and allowing filming to start.
Quattro is a series of video game compilations released in the 1990s. They consisted of games developed by Codemasters. The NES versions were released as multicarts and were published by Camerica without a license by Nintendo.
Moonlight Madness is a platform game for the ZX Spectrum home computer, published in 1986 by Bubble Bus Software. The player controls a boy scout attempting to unlock a safe within a mansion to obtain pills for the mansion's owner, a mad scientist, who has collapsed. This requires the player to traverse the mansion's rooms while avoiding hazards such as dangerous house servants and fatal falls.
International 3D Tennis is a 1990 tennis video game developed by Sensible Software and published by Palace Software for the Amiga, Atari ST, Amstrad CPC, Commodore 64, and ZX Spectrum.