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BurningMUD | |
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Screenshot of the opening screen of BurningMUD | |
Developer(s) | Lorgalis, Alxar and Andraax |
Release | January 1, 1996 |
Genre(s) | Fantasy MUD |
BurningMUD (also referred to as Burning) is an online game which has its roots in the DikuMUD family of MUDs. It combines elements from Rolemaster and Dungeons & Dragons to create a fantasy environment for the players.
BurningMUD in its current form was opened by Lorgalis, Alxar and Andraax on 1 January 1996, after being given the source code of the old BurningMUD. The old MUD had been closed for about a year with a message saying that Burning has closed and will reopen after finding a new site and heavy modifications. Nothing happened, so Lorgalis and Andraax, both with playing experience from the old Burning, abandoned their own unreleased MUD to re-launch the project. They contacted Alxar who was one of the staff members on Burning, and he obtained the source code from Burning and shared it with them. After a period of coding, Burning was online again.
In February 1999, BurningMUD was chosen as "Mud of the Month" by The Mud Connector. [1]
The Well is a unique zone, which is randomly generated each boot, and its entrance is relocated every 6 hours. Players must locate a compass in order to find the well entrance. It currently has 20 levels filled with lethal traps and mobiles. Players collect fragments of elemental essence; when they have sufficient, they are able either to transform into a super-race called K'ta'viir, or increase their statistics.
BurningMUD offers multiclassing, so after players gain the recommended 50 levels, they may choose a second class. This allows many different combinations, which all have their advantages and disadvantages. For example, if you are a level-50 fighter and decide to multiclass as a fighter, you gain extra skills not available to those who chose to multiclass into a magician. After multiclassing you level to 50 again and then study your stats to a maximum, at which point you can proceed to leveling up again opening up more equipment options and special abilities if you are a pure class. The maximum (non-immortal) level is 100/100.
A character class is a fundamental part of the identity and nature of characters in the Dungeons & Dragons role-playing game. A character's capabilities, strengths, and weaknesses are largely defined by its class; choosing a class is one of the first steps a player takes to create a Dungeons & Dragons player character. A character's class affects a character's available skills and abilities. A well-rounded party of characters requires a variety of abilities offered by the classes found within the game.
While the game can be played solo it becomes required to form groups to tackle truly menacing npcs, where all of the best equipment is found.