Chip 'n Dale Rescue Rangers 2

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Chip 'n Dale: Rescue Rangers 2
Chip-and-dale-rescue-rangers-2-cover.jpg
Cover art
Developer Capcom
Publisher Capcom
Producer Tokuro Fujiwara
Composers Sachiko Oita
Akihiro Akamatsu
SeriesChip 'n Dale: Rescue Rangers
Platform NES
Release
  • JP: December 10, 1993
  • NA: January 1994 [1]
  • EU: September 29, 1994
Genre Platform
Modes Single-player, multiplayer

Chip 'n Dale Rescue Rangers 2 [a] is a platform game released in December 1993 in Japan, and the following month in the United States. [2] It is based on the Disney cartoon Chip 'n Dale Rescue Rangers , about Chip and Dale, two crime-fighting chipmunks. It is a sequel to the 1990 video game.

Contents

The game was included in The Disney Afternoon Collection compilation for PlayStation 4, Windows, and Xbox One released in April 2017. [3]

Gameplay

Chip 'n Dale Rescue Rangers 2 is a platform game featuring single and 2-player cooperative modes. As with the first game, each individual stage is set up as a side-scrolling action game where Chip and Dale can walk, jump, duck, and pick up objects such as acorns, crates, barrels, and balls to throw at enemies and bosses. Each character can withstand only three direct hits before they lose a life, though it is possible to earn more hits over the course of the game.

Unlike the first game, there is no map screen as the stages are set in a linear order. The only exception is at the amusement park, in which the first three stages can be played in any order before entering the final stage. In a one-player game, the player can choose to be either Chip or Dale. In a two-player game, Player 1 is Chip and Player 2 is Dale. A new feature added to this game from the first is the ability for one player to pick up and throw the other as a weapon.

Plot

The Rescue Rangers catch a news report stating that a bomb has been set to explode at a local restaurant. At once, Chip, Dale, Gadget, Monterey Jack, and Zipper set off to defuse the explosive before it goes off. While there, they manage to corner the rabbit responsible for setting the bomb, who admits that it was Fat Cat who ordered him to do it (having broken out of prison the night before) so he can steal a relic called the Urn of the Pharaoh from a docked cargo ship.

The Rangers give chase to the docks. After a search of the ship turns up nothing, Zipper then spots Fat Cat running into a warehouse. Chip and Dale follow him inside, but are ambushed and locked in a refrigerator to freeze. Though the chipmunks escape in time, Fat Cat opens the Urn and releases the evil spirits contained within it.

As the warehouse fills with ghosts, Chip and Dale manage to retrieve the Urn and seal it up again. Fat Cat then challenges the Rescue Rangers to meet him at the amusement park for a final showdown. After navigating through the attractions (Clock Tower, Western World, and Future World), Chip and Dale unlock the door to the control room, where Fat Cat attacks them with a giant robot modelled after himself. Once it's destroyed, Chip and Dale go after Fat Cat while the ceiling begins to collapse, but are unable to find him and are forced to escape. Reunited, the Rescue Rangers swear that they'll stop Fat Cat the next time he shows up.

Reception

Chip 'n Dale Rescue Rangers 2 received a 19.9/30 score in a readers' poll conducted by Family Computer Magazine . [19] The game also garnered generally favorable reviews from critics. [4] [5] [9] [14]

GamePro 's Boss Music urged players to "dust off their 8-bit" console for the game, praising the title's "chipper" music and "cute" sound effects, but found that it lacked adequate challenge, writing that "Rescue 2's about as challenging as the original - perfect for beginners or intermediate players, but a tad easy for anyone else". [20] The game was a runner-up for GamePro's 1993 NES Game of the Year award, but lost to Kirby's Adventure . [21] Game Players ' Jonathan Gagnon declared that the gameplay was "simple", but that it lived up to previous Capcom and Disney collaborative projects with its "top" graphics and responsive controls. [8] Electronic Gaming Monthly 's Mike Weigand wrote that "for an 8-bit platform, Rescue Rangers comes off rather well and, if anything, makes you wish for a 16-bit version!" [6]

See also

Notes

  1. Japanese: チップとデールの大作戦2, Hepburn: Chippu to Dēru no Daisakusen 2; lit. Chip 'n Dale's Mission 2

References

  1. "NES Games" (PDF). Nintendo of America. Archived from the original (PDF) on June 11, 2014. Retrieved August 9, 2015.
  2. "Chip 'n Dale: Rescue Rangers 2 Release Information for NES". GameFAQs. Retrieved 2011-07-07.
  3. Makuch, Eddie (March 15, 2017). "Six Classic Disney Games Coming To PS4, Xbox One, And PC In New Compilation Pack". GameSpot . Retrieved March 15, 2017.
  4. 1 2 Miller, Skyler (1998). "Disney's Chip 'N Dale: Rescue Rangers 2 - Review". AllGame . All Media Network. Archived from the original on 2014-11-16. Retrieved 2025-09-15.
  5. 1 2 Gavet, Nicolas (November 1994). "NES Review: Rescue Rangers 2". Consoles +  [ fr ] (in French). No. 37. EM-Images SA. p. 186.
  6. 1 2 Semrad, Ed; Carpenter, Danyon; Manuel, Al; Sushi-X; Weigand, Mike (January 1994). "Review Crew - Major Mike's Game Roundup: Rescue Rangers (Capcom / NES)". Electronic Gaming Monthly . No. 54. Sendai Publishing. p. 48.
  7. "NEW GAMES CROSS REVIEW: チップとデールの大作戦2". Famitsu (in Japanese). No. 261. ASCII Corporation. December 17, 1993. p. 39. (Transcription by Famitsu.com. Archived 2018-08-15 at the Wayback Machine ).
  8. 1 2 Gagnon, Jonathan (March 1994). "Review: Chip 'n Dale Rescue Rangers 2". Game Players . Vol. 7, no. 3. GP Publications. pp. 34–35.
  9. 1 2 Barral, Esther (February 1995). "Lo Más Nuevo: Chip 'n Dale Rescue Rangers 2". Hobby Consolas (in Spanish). No. 41. Hobby Press. pp. 118–119.
  10. A_Bkdm (June 17, 2011). "Test de Chip 'N Dale : Rescue Rangers 2 sur NES par jeuxvideo.com". Jeuxvideo.com (in French). Webedia. Archived from the original on 2011-06-28. Retrieved 2025-09-15.
  11. Lassale, Guillaume (October 1994). "Vite Vu - Le Zone de Vite Vu: Rescue Rangers 2 (NES)". Player One  [ fr ] (in French). No. 46. Média Système Édition  [ fr ]. p. 130.
  12. Sanz, Juan Carlos (January 1995). "NES Review: Chip 'n Dale Rescue Rangers 2". Superjuegos  [ es ] (in Spanish). No. 33. Grupo Zeta. pp. 130–131.
  13. Anton, Michael (April 1995). "NES Test: Chip 'n Dale Rescue Rangers 2". Total! (in German). No. 23. Germany: MVL-Verlag. p. 14.
  14. 1 2 Valensi, Mike (February 1995). "Test NES: Chip 'n Dale Rescue Rangers 2". Banzzaï  [ fr ] (in French). No. 30. Pressimage. pp. 56–57.
  15. Abad, Javier (February 1995). "Super Stars: Chip 'n Dale Rescue Rangers 2". Nintendo Acción (in Spanish). No. 27. Hobby Press. pp. 38–39.
  16. Lassale, Guillaume (October 1994). "Selection - NES: Rescue Rangers 2". Nintendo Player  [ fr ] (in French). No. 24. Média Système Édition  [ fr ]. pp. 86–88. Archived from the original on 2011-11-13. Retrieved 2025-09-15.
  17. Bruinsma, Bjørn (November 1994). "Preview: Chip 'n Dale Rescue Rangers 2". Power Unlimited (in Dutch). No. 15. VNU Media. p. 55.
  18. Bieniek, Chris (February 1994). "Reviews: Chip 'n Dale — Rescue Rangers 2 (NES)". VideoGames - The Ultimate Gaming Magazine . No. 61. Larry Flynt Publications. p. 78.
  19. "超絶 大技林 '98年春版". PlayStation Magazine  [ ja ] (Special) (in Japanese). Vol. 42. Tokuma Shoten Intermedia. April 15, 1998. p. 80.
  20. Boss Music (January 1994). "NES ProReview: Chip 'n Dale Rescue Rangers 2". GamePro . No. 54. IDG. pp. 98–99.
  21. Boss Music (February 1994). "Editors' Choice Awards". GamePro . No. 55. IDG. pp. 22–27.