Chroma Squad | |
---|---|
Developer(s) | Behold Studios |
Publisher(s) | Behold Studios Bandai Namco Entertainment |
Producer(s) | Saulo Camarotti |
Designer(s) | Mark Venturelli [1] |
Programmer(s) | Saulo Camarotti Guilherme Mazzaro Leonardo Prunk Leonardo Leite |
Artist(s) | Bruno Briseno Betu Souza Hugo Vaz |
Composer(s) | Raphael Müller Washington Rayk |
Platform(s) | Microsoft Windows, OS X, Linux, PlayStation 4, Xbox One, iOS, Android, Nintendo Switch |
Release |
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Genre(s) | Tactical role-playing |
Mode(s) | Single-player |
Chroma Squad is a tactical role-playing video game developed by the Brazilian development team at Behold Studios. The game is influenced by tokusatsu TV shows, particularly the Super Sentai and Power Rangers franchises. The game's development was funded via Kickstarter. [2]
The game was released on April 30, 2015 for Microsoft Windows, Mac OS X and Linux. Digital distribution is available through Steam and GOG.com. Chroma Squad was released in early 2017 for PlayStation 4, Xbox One, iOS and Android mobile devices, being published by Bandai Namco Entertainment. [3] A PlayStation Vita version was planned, however was ultimately cancelled. [4] It was announced to be released on May 19, 2017 on PSN for PlayStation 4. [5] It was also released for Nintendo Switch on Aug 1, 2019. [6]
The game follows a team of stunt actors that tired of their previous job, decide to start their own Tokusatsu company, assisted by a mysterious artifact they find known as "Cerebro".
Once the studio is established, the player must assign the actors, each with their own special traits, to their respective roles in the team and their suits' colors. Other features can be changed as the game progresses including the team's name, the name of their robot and their catchphrases. Each stage in the game is a different episode of the show in which the heroes fight a group of villains, sometimes followed by a battle between the team's giant mecha and an enlarged monster, and their performance during the episode take a direct impact on the show's ratings. High ratings increase the show's fanbase and revenue, which can be used to improve the studio and upgrade the team's equipment and mecha. The episodes are grouped into seasons and failure to complete the goals set by the sponsors at the end of each season will lead to a game over.
The battles follow the heroes fighting initially in their normal selves, but later gaining the ability to transform, recovering their HP and obtaining special abilities. The "teamwork" function allows heroes to help each other during battle, be it reaching longer distances, dealing powerful attacks together, or combining their powers into a special attack that increases ratings when used to destroy the monster of the week.
Aggregator | Score |
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Metacritic | PC: 75/100 [7] PS4: 74/100 [8] |
Publication | Score |
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Destructoid | 8/10 [9] |
Game Informer | 7/10 [10] |
Polygon | 7.5/10 [11] |
Shacknews | 8/10 [12] |
Chroma Squad received mixed to positive reviews from critics upon release. On Metacritic, the game holds scores of 75/100 for the PC version (based on 21 reviews), [7] and 74/100 for the PlayStation 4 version (based on 7 reviews). [8]
The rights were disputed by Saban Brands, owner of the Power Rangers franchise brand. An agreement was reached where Saban was given a royalty share of the project. [13] The game's official logo has an additional subtitle that reads "Inspired by Saban's Power Rangers™".
Power Rangers is an entertainment and merchandising franchise built around a live-action superhero television series, based on the Japanese tokusatsu franchise Super Sentai. Produced first by Saban Entertainment, second by BVS Entertainment, later by Saban Brands, and today by SCG Power Rangers LLC and its parent company, Hasbro, the Power Rangers television series takes much of its footage from the Super Sentai television series, produced by Toei Company. The first Power Rangers entry, Mighty Morphin Power Rangers, debuted on August 28, 1993, and helped launch the Fox Kids programming block of the 1990s, during which it catapulted into popular culture along with a line of action figures and other toys by Bandai. By 2001, the media franchise had generated over $6 billion in toy sales.
Mighty Morphin Power Rangers (MMPR) is an American superhero television series that premiered on August 28, 1993, on the Fox Kids programming block. It is the first entry of the Power Rangers franchise, and became a 1990s pop culture phenomenon along with a large line of toys, action figures, and other merchandise. The show adapted stock footage from the Japanese TV series Kyōryū Sentai Zyuranger (1992–1993), which was the 16th installment of Toei's Super Sentai franchise. The second and third seasons of the show drew elements and stock footage from Gosei Sentai Dairanger and Ninja Sentai Kakuranger, respectively, though the Zyuranger costumes were still used for the lead cast in these two seasons. Only the mecha and the Kiba Ranger costume from Dairanger were featured in the second season while only the Kakuranger mecha was featured in the third season, though the Kakuranger costumes were later used for the mini-series Mighty Morphin Alien Rangers. The series was produced by MMPR Productions and distributed by Saban Entertainment, while the show's merchandise was produced and distributed by Bandai Entertainment.
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Tokusatsu is a Japanese term for live-action films or television programs that make heavy use of practical special effects. Credited to special effects director Eiji Tsuburaya, tokusatsu mainly refers to science fiction, war, fantasy, or horror media featuring such technology but is also occasionally dubbed a genre itself. Its contemporary use originated in the Japanese mass media around 1958 to explain special effects in an easy-to-understand manner and was popularized during the "first monster boom" (1966-1968). Prior to the monster boom, it was known in Japan as Tokushu gijutsu or shortened Tokugi.
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