Comanche | |
---|---|
Genre(s) | Combat flight simulation |
Developer(s) | Novalogic |
Publisher(s) | Novalogic, THQ Nordic |
Comanche is a series of simulation games published by NovaLogic, [1] later THQ Nordic after their acquisition. The goal of each of these games is to fly military missions in a RAH-66 Comanche attack helicopter, which was in development and prototyping at the time of release.
Comanche was the first commercial flight simulation based on voxel technology via the company's proprietary Voxel Space engine (written entirely in assembly language). This rendering technique allowed for much more detailed and realistic terrain compared to simulations based on vector graphics at that time. [2] [3]
Throughout the years, several games and add-ons have been published: [4]
Computer Gaming World 's reviewer—United States Army Aviation AH-64 pilot Bryan Walker—liked Comanche Maximum Overkill in 1993, calling it an "eye-popping glimpse into 21st-century helicopter warfare". He stated that it created a "more believable terrain model than the Army's Combat Mission Simulator" and was the first game to replicate "the thrill of low-altitude flying". Walker enjoyed the flight model's stability and ease of use, and reported that the cockpit corresponded to MANPRINT ("Manpower and Personnel Integration") principles. He compared the helicopter's handling as akin to "a slug ... joystick jocks may end up gritting their teeth", and also criticized the "meager" choice of missions and enemy targets, and the unrealistically high durability and weapon loads. Walker nonetheless concluded that "cutting-edge graphics firepower gives [it] the edge to sweep more than a couple of competitors off the battlefield". [10]
In 1993 Walker reviewed Mission Disk One for the magazine, stating that he "honestly expected more from an add-on disk that retails for $40". He criticized the lack of improvement in the flight model ("CMO's Comanche still flies like Barney Fife is at the controls"), and concluded that it "is like refueling a gunship without rearming it". [11] In 1994 Walker liked the harder difficulty of the Over the Edge mission disk's "40 tough new missions", as well as the improved graphics and controls. He concluded that the expansion "clearly shows the superiority of the new features and makes for a far more enjoyable game". Walker also liked the Comanche CD compilation but only recommended it to those new to the game or without the expansions. He reiterated, however, that "many of the limitations I noted in my review of the original CMO are still present ... it would be nice to see NovaLogic produce a chopper title on par with Falcon 3.0 in the technical realism arena". [12]
A reviewer for Next Generation opined that "For pure multiplayer action, Werewolf vs. Comanche is hard to beat." He noted that because the two crafts are on separate discs, gamers only needed to buy half as many copies of the game as the number of players in a networked session. He scored it four out of five stars. [13]
Comanche Maximum Overdrive was nominated for an award at the 1993 Game Developers Conference. [14]
The overall Comanche series achieved combined global sales of 2.5 million copies by November 2001, before the release of Comanche 4. [15]
Comanche Mac received 4 out of 5 stars from MacUser . [16] In 1995, Flux magazine ranked Comanche 18th on their Top 100 Video Games. They praised the game calling it: "One of the most graphically pleasing flight sims around." [17]
In 3D computer graphics, a voxel represents a value on a regular grid in three-dimensional space. As with pixels in a 2D bitmap, voxels themselves do not typically have their position explicitly encoded with their values. Instead, rendering systems infer the position of a voxel based upon its position relative to other voxels.
Delta Force is a tactical first-person shooter developed and published by NovaLogic. It was released for the Windows in October 1998. Delta Force was designed to be a military simulation loosely based on the United States' Delta Force special operations army unit.
NovaLogic, Inc. was a software developer and publisher established in 1985 and based in Calabasas, California. The company was founded by CEO John A. Garcia. Garcia's background in computer software started in Southern California in the early 1980s, when he worked at Datasoft. The company was known for their Voxel Space engine, which was utilized in franchises such as the Comanche and Delta Force series. In October 2016, NovaLogic's assets were bought out by THQ Nordic and is currently an inactive label for the company.
Strike Commander is a combat flight simulation video game designed by Chris Roberts and released by Origin Systems for the PC DOS in 1993. Its 3D graphics-engine used both gouraud shading and texture-mapping on both aircraft-models and terrain, an impressive feat at the time. Significant plot elements were presented through in-game cut-scene animations, a hallmark storytelling vehicle from Chris Robert's previous Wing Commander games. Strike Commander has been called "Privateer on Earth", due to the mercenary role-playing in the game.
Terra Nova: Strike Force Centauri is a 1996 tactical first-person shooter video game developed and published by LookingGlass Technologies. Set in a science-fictional depiction of the 24th century, the game follows a faction of humans who colonize the Alpha Centauri star system to escape from the Hegemony, a totalitarian Earth government. The player assumes the role of Nikola ap Io, the leader of an Alpha Centauri military unit, and undertakes missions against pirates and the Hegemony.
Combat flight simulators are vehicle simulation games, amateur flight simulation computer programs used to simulate military aircraft and their operations. These are distinct from dedicated flight simulators used for professional pilot and military flight training which consist of realistic physical recreations of the actual aircraft cockpit, often with a full-motion platform.
Star Wars: X-Wing is a space simulation video game, the first of the X-Wing combat flight simulation games series. The player's character flies starfighters, including the X-wing, for the Rebel Alliance. The narrative precedes and parallels the events of Star Wars Episode IV: A New Hope.
Delta Force 2 is a tactical first-person shooter video game developed by NovaLogic and released in 1999. It is the second game in the Delta Force series and was followed by Delta Force: Land Warrior one year later. The game was re-released in 2009 on Steam.
Gunship 2000 is a helicopter combat flight simulation video game developed and published by MicroProse as a follow-up to their earlier game Gunship. It was originally released in 1991 for DOS; this version received an expansion in 1992. The Amiga, PC-98, Amiga CD32 and PlayStation versions were released in 1993, 1994 and 1996 respectively. A sequel, Gunship!, was released in 2000.
B-17 Flying Fortress: World War II Bombers in Action is a combat flight simulation video game developed by Vektor Grafix and published by MicroProse for the PC MS-DOS in 1992 and for the Amiga and Atari ST in 1993. The game simulates training, combat missions and sorties in a tour of duty in the Eighth Air Force of the United States Army Air Forces in the European Theater of Operations aboard a Boeing B-17 Flying Fortress heavy bomber during World War II. It was followed by B-17 Flying Fortress: The Mighty 8th in 2000.
Jane's F/A-18 is one of the final study flight simulators by Electronic Arts under Jane's Combat Simulations brand, the sequel to the highly successful Jane's F-15. Jane's F/A-18 was released in early 2000; it simulates the F/A-18E Super Hornet and carrier-based aviation in a fictional campaign around the Kola Peninsula during a Russian civil war. It comes with a mission builder as well as a campaign builder. Fans have created content such as new cockpits, enhanced graphics, new aircraft, vehicles, and also the Persian Gulf area ported from Jane's F-15 as the games shared the same graphics engine.
Enemy Engaged: Comanche vs Hokum, also known as simply Enemy Engaged or abbreviated EECH, is an attack helicopter combat flight simulator video game developed by Razorworks and released by Empire Interactive for Windows and macOS in 2000.
Comanche 3 is a video game developed and published by NovaLogic for MS-DOS on May 1, 1997.
Comanche 4 is a video game developed and published by NovaLogic for Windows in 2001.
F-22 Lightning 3 is a combat flight simulation game developed and published by Novalogic in 1999.
Armored Fist 3 is a tank simulation video game developed and published by NovaLogic in 1999.
Voxel Space was a voxel raster graphics rendering engine invented by Novalogic developer and vice-president of technology, Kyle Freeman. The company was issued a patent for the technology in early 2000.
Armored Fist 2 is a video game developed and published by NovaLogic for MS-DOS in 1997.
Werewolf vs. Comanche is a video game developed and published by NovaLogic for DOS and Mac OS in 1995. It is a compilation of two separate games Werewolf and Comanche 2.0, an updated version of Comanche: Maximum Overkill. A standalone version of Comanche 2.0 was released in 1996.
Comanche: Maximum Overkill is a video game developed and published by NovaLogic for DOS in 1992. Two expansion packs were released: Mission Disk 1 and Over the Edge. A compilation titled Comanche CD was released in 1994. It included the main game and the two expansions. A Mac OS port of the compilation was released in 1995 as Comanche Mac.