Command & Conquer: Tiberium Alliances

Last updated
Command & Conquer:
Tiberium Alliances
Tiberium Alliances logo.png
Developer(s) EA Phenomic
Publisher(s) Electronic Arts
Series Command & Conquer
Platform(s) Web browser (supported Internet Explorer 9, Firefox 4.1+, Google Chrome)
ReleaseMay 24, 2012 [1]
Genre(s) Massively multiplayer online real-time strategy
Mode(s) Multiplayer

Command & Conquer: Tiberium Alliances is a military science fiction massively multiplayer online real-time strategy video game developed by Electronic Arts Phenomic and published by Electronic Arts as a free-to-play online-only browser game. [2] [3] The game entered its closed beta stage in December 2011. The game entered its open beta stage on March 15, 2012 [4] and its official release was on May 24, [1] requiring an Origin account to play.

Contents

Gameplay

Tiberium Alliances is a massively multiplayer online real-time strategy video game. The player will first select a sector on the world map and start their first base there. The base will be protected from attacks for one week, but will go unprotected if the owner attacks another player prior to the time ending. From there the player can advance their base further through construction, gathering, or combat. There are several resources used in the game. They are Tiberium, crystal, power, credit, and research points. Tiberium is used for base construction. Crystal is used to produce infantry, tanks and aircraft and upgrade manned defense units. Power is used for both base construction and military unit upgrades. Credit is for transferring Tiberium and crystals between bases. It is also used along with research points to research new units and structures for base advancement, and also for new MCVs, which are deployed to create new bases.

Each player on each server must select a permanent faction to join. The GDI faction has traditional military ranks, while the Nod faction are religious extremists, each with a religious title. The two factions have different offensive and defensive unit types.

The player usually starts off battling against camps of The Forgotten, then moves on to battling the Forgotten outposts and bases as well as other player bases. Through battles, the player can win resources from other bases or lose resources if attacked by another player. If a player loses their base, they can re-materialize the base on another nearby location, with time and resource penalties. Bases can be moved to new locations without being destroyed first.

Any player can create an alliance and invite people to it. An alliance must have at least one Commander-in-Chief (CiC), and can also have any number of Second-in-Commands (SiCs), officers, veterans, members, inactives, and trial players, so long as the total is 50 players or less. Despite the name difference, CiCs and SiCs have equal powers, including the ability to disband the alliance. They can also grant rights based on rank to the remaining players. Officers and above also have a private chat area only they can see, while there's a general chat area for the entire alliance, and a "whisper" mode that allows anyone to have a private chat with anyone else, even in another alliance. In addition, there is a message system within the game.

Plagiarism accusation

Accusations were raised against EA that the designs of two pre-release in-game units were copies of the Ork Bonecruncha and Baneblade tank from the Warhammer 40,000 franchise. [5] EA later confirmed that the units in question don't appear in the game official release. [6]

DICE

On the closure of Phenomic by the end of October 2013 DICE took over the development.

Envision Entertainment

On April 7, 2015, Envision Entertainment took over the development of the game. [7]

Related Research Articles

Command & Conquer (C&C) is a real-time strategy (RTS) video game franchise, first developed by Westwood Studios. The first game was one of the earliest of the RTS genre, itself based on Westwood Studios' influential strategy game Dune II and introducing trademarks followed in the rest of the series. This includes full-motion video cutscenes with an ensemble cast to progress the story, as opposed to digitally in-game rendered cutscenes. Westwood Studios was taken over by Electronic Arts in 1998 and closed down in 2003. The studio and some of its members were absorbed into EA Los Angeles, which continued development on the series.

Kane (<i>Command & Conquer</i>) Character in Command & Conquer

Kane is a fictional character in the alternate history universe of Westwood Studios' and Electronic Arts' Command & Conquer real-time strategy video games. A recurring antagonistic character in the Command & Conquer franchise with his first appearance in 1995's eponymous title, Kane has appeared in all main series Command & Conquer titles as the charismatic mastermind behind the secretive Brotherhood of Nod society, a quasi-religious terrorist organization.

<i>Command & Conquer: Red Alert</i> 1996 video game

Command & Conquer: Red Alert is a 1996 real-time strategy video game in the Command & Conquer franchise, developed and published by Westwood Studios in 1996. The second game to bear the Command & Conquer title, Red Alert is the prequel to the original Command & Conquer of 1995, and takes place in the alternate early history of Command & Conquer when Allied Forces battle an aggressive Soviet Union for control over the European mainland.

<i>Command & Conquer: Generals</i> 2003 video game

Command & Conquer: Generals is a real-time strategy video game and the seventh installment in the Command & Conquer series. It was released for Microsoft Windows and Mac OS X in 2003 and 2004. The Windows version of Generals was developed by EA Pacific and published by EA Games, the Mac OS X version was developed by i5works and published by Aspyr Media. The Mac OS X version was re-released by Aspyr for the Mac App Store on April 12, 2004. In the game, the player can choose from three different factions: the United States, China and the Global Liberation Army (GLA).

<i>Command & Conquer</i> (1995 video game) 1995 video game

Command & Conquer is a real-time strategy video game developed and published by Westwood Studios in 1995. Set in an alternate history, the game tells the story of a world war between two globalized factions: the Global Defense Initiative of the United Nations and a cult-like militant organization called the Brotherhood of Nod, led by the mysterious Kane. The groups compete for control of Tiberium, a mysterious substance that slowly spreads across the world.

<i>Command & Conquer: Tiberian Sun</i> 1999 video game

Command & Conquer: Tiberian Sun is a 1999 real-time strategy video game developed by Westwood Studios, published by Electronic Arts, and released exclusively for Microsoft Windows on August 26, 1999. The game is the sequel to the 1995 game Command & Conquer. It featured new semi-3D graphics, a more futuristic sci-fi setting, and new gameplay features such as vehicles capable of hovering or burrowing. The main story of the game focuses on a second war between the UN-backed Global Defense Initiative (GDI) and the cult-like Brotherhood of Nod, both seeking to rule over an Earth which is undergoing rapid ecological collapse.

<i>Command & Conquer: Renegade</i> 2002 video game

Command & Conquer: Renegade is a first- and third-person shooter video game developed by Westwood Studios and is part of the Command & Conquer series. It is the only Command & Conquer game that uses the first-person view. It was released on February 26, 2002 by EA Games. The game received generally favorable reviews from critics.

<i>Command & Conquer 3: Tiberium Wars</i> 2007 video game

Command & Conquer 3: Tiberium Wars is a 2007 science fiction real-time strategy video game developed and published by Electronic Arts for Windows, Mac OS X and Xbox 360 platforms, and released internationally in March 2007. The game is a direct sequel to the 1999 game Command & Conquer: Tiberian Sun, and takes place roughly seventeen years after the game's expansion pack Firestorm, in which Tiberium has grown to become a considerable threat to the planet, leading to the world's political borders and territories being remade into zones denoting the level of contamination by the alien substance. The game's story sees the Global Defense Initiative and the Brotherhood of Nod engage in a new global conflict, this time as major superpowers, only for the war to attract the attention of a new extraterrestrial faction known as the Scrin, which attacks both sides while harvesting Tiberium for its own purpose.

<i>Command & Conquer: Red Alert 3</i> 2008 video game

Command & Conquer: Red Alert 3 is a real-time strategy video game developed by EA Los Angeles and published by Electronic Arts. It was released in October 2008 in the United States and Europe for Microsoft Windows. An Xbox 360 version was released on November 11. In addition, Command & Conquer: Red Alert 3 – Ultimate Edition, the PlayStation 3 version which contains additional material was released on March 23, 2009, along with the OS X version by TransGaming. The game is a continuation of the Red Alert games within the Command & Conquer series. Command & Conquer: Red Alert 3 – Uprising, a stand-alone expansion pack, was released for Microsoft Windows in March 2009. It was offered via digital distribution.

<i>Command & Conquer 3: Kanes Wrath</i> 2008 video game expansion pack

Command & Conquer 3: Kane's Wrath is an expansion pack for the 2007 real-time strategy video game Command & Conquer 3: Tiberium Wars. Developed by EA Los Angeles studios and BreakAway Games studios, it was released worldwide in March 2008 for Microsoft Windows and in June 2008 for Xbox 360 by publisher Electronic Arts.

Star Wars: Battlefront is a series of first- and third-person shooter video games based on the Star Wars franchise. Players take the role of characters from the franchise in either of two opposing factions in different time periods of the Star Wars universe. The series was launched in 2004 by LucasArts with Star Wars: Battlefront, developed by Pandemic Studios for LucasArts. The game received positive reviews and sold well. In 2005 Pandemic developed a sequel, Star Wars: Battlefront II, which was also critically and commercially successful.

<i>Warhammer 40,000: Dawn of War II</i> 2009 video game

Warhammer 40,000: Dawn of War II is a real-time strategy-tactical role-playing video game developed by Relic Entertainment and published by THQ for Microsoft Windows based on the fictional Warhammer 40,000 universe. It is the sequel to the Warhammer 40,000: Dawn of War video game series. Dawn of War II was released in North America on February 19, 2009 and in Europe on February 20, 2009. A sequel, Warhammer 40,000: Dawn of War III, was released in April 2017.

<i>Command & Conquer 4: Tiberian Twilight</i> 2010 video game

Command & Conquer 4: Tiberian Twilight is a real-time strategy video game, part of the Command & Conquer franchise, released on March 16, 2010. It constitutes a final chapter in the Tiberium saga. The game was originally intended to be an Asian market online-only version of Command & Conquer 3. It was released for download via online gaming distribution service Steam on March 19, 2010. Command & Conquer 4 also uses EA's own servers for online play, rather than GameSpy Servers which EA has relied on for previous Command & Conquer games. A closed beta of the game was released by EA to contest winners on November 21, 2009. The game received mixed reviews from critics.

Command & Conquer: Red Alert is a 2.5D real-time strategy video game developed and published by Electronic Arts for iOS. It was released in October 2009 in the App Store.

<i>Lord of Ultima</i> 2010 video game

Lord of Ultima was a free-to-play, browser-based, massively multiplayer real-time strategy (MMORTS) video game by Electronic Arts. The game started a beta test on April 20, 2010 and was developed by EA Phenomic. While it is, technically, part of the Ultima series of games, there was very little actual connection to the other games in the series.

Command & Conquer is a cancelled real-time strategy video game in the Command & Conquer series. It was being developed by the now-closed video game studio Victory Games for Microsoft Windows. The game was set to use the Frostbite 3 engine and would have introduced downloadable content to the series. It was supposed to be the first game in the series to be developed by Victory Games, making them the series' third developer after Westwood Studios and EA Los Angeles. Command & Conquer would have been available exclusively on Electronic Arts' Origin distribution service.

Renegade X is a tactical first and third-person shooter video game with real time strategy elements created by Totem Arts. It is a free, fan-made remake of Command & Conquer: Renegade, which itself was a spin-off of the strategy series Command & Conquer published by Westwood Studios and later by Electronic Arts (EA). The developers entered open beta on February 26, 2014.

<i>Command & Conquer: Rivals</i> 2018 video game

Command & Conquer: Rivals is a free-to-play real-time strategy mobile game. The game was released on Android and iOS on December 4, 2018.

References

  1. 1 2 "Command & Conquer Tiberium Alliances goes gold!". Electronic Arts. 2012-05-24. Retrieved 2012-05-24.
  2. "Command and Conquer Alliances - NEWS". Electronic Arts. 2011-12-15. Retrieved 2011-12-19.
  3. "Command and Conquer Alliances Beta News". DotMMO. 2012-01-15. Archived from the original on 2012-01-24. Retrieved 2012-01-18.
  4. "C&C Tiberium Alliances goes into Open Beta". Electronic Arts. 2012-03-15. Retrieved 2012-03-15.
  5. "Has EA Been Caught Stealing Designs From a Tabletop Game?". Kotaku . 2012-04-12. Retrieved 2012-04-14.
  6. Schreier, Jason (13 April 2012). "EA Says Warhammer-Looking Tanks Won't Show Up in Command & Conquer After All". Kotaku . Retrieved 14 April 2012.
  7. Ringe, Dirk (2015-04-13). "Envision Entertainment". Envision Entertainment. Retrieved 2021-12-15.