Conan: The Mysteries of Time

Last updated
Conan
Mysteries of Time cover.jpg
Cover art (NES)
Developer(s) Mindscape
Publisher(s) Mindscape
Composer(s) Nick Eastridge
Platform(s) NES
Release
Genre(s) Action
Mode(s) Single-player

Conan (also known as Conan: The Mysteries of Time) is a side-scrolling action video game for the Nintendo Entertainment System released in 1991. It was developed and published by Mindscape. While it features the Conan the Barbarian character, it is a simple adaptation of a computer game called Myth: History in the Making , which was developed by System 3. [1]

Contents

Gameplay

One night, the titular Conan, who seeks the throne of Aquilonia, is informed of a legend by a mysterious old man named Nemonios popping out of a campfire; there are Four Urns of the kingdom's Early Kings have vanished from their location in the Crypt of Cahalla, and that whoever returns these Urns shall gain the throne. [2]

Conan is an action-adventure video game that lasts six levels: [3] the Catacombs of Belveras, [4] the Ruins of Ry-leeh in Brythunia, [4] Kordavo at the "mouth" of the Black River, [5] the Forests of Asgard, [5] the Sky Castle of Vanaheim, and the Tombs of Zamboula, the location of the four Urns. [5] It is also a puzzle game, as the player has to figure out the hidden locations of special weapons to complete bosses; [3] [6] info about the items are in the game's instruction manual, except for the location. [6]

Reception

Critical reviews for Conan were mixed-to-negative; Skyler Miller of AllGame called it one of the worst NES titles ever, [7] the author of Video Game Bible, 1985–2002, Andy Slaven, labeled it "platform gaming at its worst," [9] and Game Players journalist Jeff Lundrigan described it as an interesting "combat puzzle" gameplay idea marred by poor execution. [6]

The difficulty was frequently criticized, with reviewers claiming that it's near impossible to get past the first level [8] [7] and beat the game without cheat codes. [1] Lundrigan noted that while the character jumps in the air, his movement stops when hit by an enemy, leading to instant kills as a result of falling in bottomless pits. [6] Brett Weiss wrote the player had to work with "pitiful, sluggish attacks (including short-range punches, limp swordsmanship, and hard-to-execute jump kicks)." [1]

Reviews, even a positive one from GamePro also attributed the difficulty to the awkward controls, criticizing decisions of pressing down to jump [8] [7] [6] and having to push both an A-or-B button and the D-pad to perform movements like ducking. [3] The backgrounds were also dismissed as bland. [8] [7]

Notes

  1. GamePro gave Conan 5/5 for challenge, 2/5 for gameplay, 3/5 for sound, and two 4/5 ratings for graphics and fun factor. [3]

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References

Citations

  1. 1 2 3 Weiss, Brett (2012). Classic Home Video Games, 1985-1988: A Complete Reference Guide. McFarland. ISBN   9781476601410 . Retrieved September 16, 2020.
  2. Instruction manual 1990, pp. 5–9.
  3. 1 2 3 4 The Missing Link (August 1991). "Conan". GamePro . No. 25. p. 20.
  4. 1 2 Instruction manual 1990, p. 10.
  5. 1 2 3 Instruction manual 1990, p. 11.
  6. 1 2 3 4 5 Lundrigan, Jeff (July 1991). "Conan". Game Players . No. 25. p. 79.
  7. 1 2 3 4 5 Miller, Skyler. "Conan". AllGame. Archived from the original on December 12, 2014. Retrieved October 20, 2017.
  8. 1 2 3 4 "RETRO REVIEW: Conan – The Mysteries of Time". Exposed. August 19, 2015. Retrieved September 14, 2020.
  9. Slaven, Andy (2002). Video Game Bible, 1985-2002. Trafford. p. 100. ISBN   9781553697312 . Retrieved September 16, 2020.

Bibliography