Day of Infamy | |
---|---|
Developer(s) | New World Interactive |
Publisher(s) | New World Interactive |
Engine | Source |
Platform(s) | Microsoft Windows macOS Linux |
Release | March 23, 2017 |
Genre(s) | First-person shooter, action, strategy |
Mode(s) | Multiplayer, single-player |
Day of Infamy is a multiplayer tactical first-person shooter video game developed and published by New World Interactive set during the events of the European Theatre of World War II. [1] [2] It is a spinoff of New World Interactive's previous title Insurgency , from which it takes most of its gameplay elements. Day of Infamy uses Valve's Source Engine. [3] [4]
The game was released for Microsoft Windows, macOS, and Linux on March 23, 2017. [5] [6] The final update for the game was released on December 21, 2017, after which official support and community modding efforts died down. Insurgency: Sandstorm , released in 2018 by New World Interactive as a sequel to Insurgency, contains many of the features introduced in Day of Infamy, and can be considered its spiritual successor.
Day of Infamy draws much of its gameplay from Insurgency . Day of Infamy lacks a crosshair, HUD map, and on certain servers, a kill feed. [7] [8] Players can die very quickly from very few shots. Respawns occur in waves to simulate reinforcements (when the team has these waves available). [8] Each player gets a number of Supply Points they can spend on weapons and gear for their soldier, a class in each team to select and a weight system which affects stamina and player speed. Each team receives a certain number of reinforcement waves dependent on game mode, and gains supply points by completing map objectives and killing players from the opposing team. [1] [8]
Players are divided into two teams: Allies (United States Army, British Army, Canadian Army, Second Australian Imperial Force, British Indian Army) and Axis (Wehrmacht, Schutzstaffel). Each map selects one of these default armies per team for players to use, though certain military units can be purchased using real money and used on maps where they were actually deployed in real life (for example, the map "Dog Red", set on Omaha Beach, pits the U.S. Army against the Wehrmacht and SS; for the Allies, the 1st Infantry Division can be purchased and used on this map).
There are nine classes players can choose from: Rifleman, Assault, Support, Flamethrower, Engineer, Machinegunner, Sniper, Radioman, and Officer. Each class has mostly unique armaments, equipment, and attachments to suit their roles, such as long-range scopes for Sniper, submachine guns for Assault, or deployable ammunition packs for Support. The Officer and Radioman classes are designed to work together to request fire support, a teamwork-oriented feature introduced in this game where the Officer can request special assistance such as artillery, aircraft strafes, or dive bomber strikes.
Day of Infamy began as a free mod developed for their previous title, Insurgency . [9] [10] The mod was released on the Steam Workshop on January 16, 2016, and was updated through May 26, 2016. A closed alpha was released on July 19, 2016. [11] Day of Infamy was approved for release on Steam's Early Access program on July 28, 2016. [12] The game entered the beta phase on December 22, 2016, [13] and left Early Access on March 23, 2017. [14] [15] The game's final update was released on December 21, 2017.
Day of Infamy received a 77 out of 100 on Metacritic. [16]
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