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Densetsu no Stafy 2 | |
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Developer(s) | Tose [lower-alpha 1] |
Publisher(s) | Nintendo |
Director(s) | Akio Imai Azusa Tajima |
Producer(s) |
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Designer(s) |
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Programmer(s) | Kenta Egami |
Artist(s) | Kotaro Shinoki |
Composer(s) | Morihiro Iwamoto |
Series | The Legendary Starfy |
Platform(s) | Game Boy Advance |
Release |
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Genre(s) | Platform |
Mode(s) | Single-player |
Densetsu no Stafy 2 [lower-alpha 2] is a platform video game developed by Tose and published by Nintendo for the Game Boy Advance in Japan on September 5, 2003. [1] It is the second game in The Legendary Starfy series. It received its first official re-release on the Nintendo Switch Online + Expansion Pack on July 12, 2024, in all regions for the first time along the other GBA entries. [2] In the game, Stafy and Moe return in the ocean to rescue Stafy's mother from Ogura.
Soon after imprisoning Ogura in the Magic Jar, Stafy spends time with his new friend Moe. Ogura unleashes his children and storms, shattering the Magic Jar, and captures Stafy's mother before fleeing. During the pursuit, Stafy and Moe fall in the ocean. The pair decides to unleash an attack on Ogura, and Stafy defeats his ten children. After defeating Ogura, he is sealed again in the Magic Jar, and Stafy, his mother, and Moe return to Pufftop Palace.
Stafy himself can run, jump, and attack via spinning; he also gains access to various transportation objects and animal familiars from the previous game in the series as the games progress. Unlike its predecessor, Densetsu no Stafy 2 usually has a certain number of stages per area, with each stage split up into four sub-stages. Ogura's children as boss characters hide at the end of each world's final stage. Most of the other stages' goals are centered around retrieving a lost or stolen item for another character. There are many items to collect and many enemies to defeat. Players can move Stafy on land by running and jumping, but when Stafy is in watery areas, Stafy can move more freely, push obstacles, and so on. Like its predecessor, this game also includes minigames, which some of them are similar to Atari's Breakout series.
Nintendo and Tose immediately moved on to develop Densetsu no Stafy 2, after the release of its predecessor. It took less than a year for Nintendo and Tose to develop and release it. Like its predecessor, Nintendo and Tose aired animated television commercials for Densetsu no Stafy 2, as well as releasing some promotional merchandise, such as a music album that includes songs sung by Kazuki Saya, all related to the game. Likewise with its predecessor, the game was planned to be released in China on the iQue Game Boy Advance system, but this release was cancelled due to high piracy. However, the Chinese translation was fully completed, and it can be played through emulation.
Densetsu no Stafy 2 debuted on Japanese sales charts at number 4, climbing healthily to 298,967 copies sold by the end of 2003. [3] [4]
Densetsu no Stafy 2 is the Stafy game with the most levels, with a significant 101 levels spanning 11 worlds (57 main game levels and 44 more levels that can be unlocked in postgame). As a result, it is the longest game in the series.
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The Legendary Starfy, known as Densetsu no Stafī: Taiketsu! Daīru Kaizokudan in Japan, is a 2008 platform video game developed by Tose and published by Nintendo for the Nintendo DS handheld video game console. It is the fifth game in The Legendary Starfy video game series. On June 8, 2009, the game became the first in the series to be released outside Japan.
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