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A digital photo frame (also called a digital media frame) is a picture frame that displays digital photos without the need of a computer or printer. The introduction of digital photo frames predates tablet computers, which can serve the same purpose in some situations; however, digital photo frames are generally designed specifically for the stationary, aesthetic display of photographs and therefore usually provide a nicer-looking frame and a power system designed for continuous use.
Digital photo frames come in a variety of different shapes and sizes with a range of features. Some may even play videos as well as display photographs. Owners can choose a digital photo frame that utilizes a WiFi connection or not, comes with cloud storage, and/or USB and SD card hub.
The first generation of digital photo frames were introduced in the 1990s and included screens with the ability to accept memory cards directly from digital cameras. Widespread adoption of digital cameras in the 1990s left consumers with thousands of digital photos without a viable way to view them. Commercially available digital photo frames started to appear shortly after the introduction of digital photos but did not find market adoption until the mid 2000s when the number of digital photos exploded with the integration of digital cameras into cell phones. First generation frames enjoyed widespread market adoption. The market peaked in 2009 at over $1B worldwide, but the introduction of Apple's iPad started the market's slow decline. [1] [2] First generation frames are still sold today at prices under $100.
The second generation of digital photo frames included connectivity to the Internet. In 1999 with the Ceiva introduced a digital photo frame with dialup connectivity. [3] By 2010 Nixplay and PixStar started to popularize digital frames with wifi connections, allowing consumers to upload photos from the web and connect to cloud based photo sharing and storage sites from Flickr, Picasa, Google Photos, Instagram and Facebook.
By 2016, the third generation of digital photo frames began to appear with companies like PhotoSpring, Aura and Joy. These frames employed tablet platforms to build photo frame features on top of. This allowed the use of touchscreen and battery technology for frames from PhotoSpring and Joy, and camera technology from Aura and Joy. [3]
Digital photo frames range in size from tiny keychain-sized units to large wall-mounted frames spanning several feet. The most common sizes range from 7 inches (18 cm) to 20 inches (51 cm). Some digital photo frames can only display JPEG pictures. Most digital photo frames display the photos as a slideshow and usually with an adjustable time interval. They may also be able to send photos to a printer, or have hybrid features. Examples are the Sony S-Frame F800, that has an integrated printer on its back, [4] or the Epson PictureMate Show. [5]
Digital photo frames typically allow the display of pictures directly from a camera's memory card, and may provide internal memory storage. Some allow users to upload pictures to the frame's memory via a USB connection, or wirelessly via Bluetooth technology. Others include support for wireless (802.11) connections or use cellular technology to transfer and share files. Some frames allow photos to be shared from a frame to another.
Certain frames provide specific application support such as loading images over the Internet from RSS feeds, photo sharing sites such as Flickr, Picasa and from e-mail.
Built-in speakers are common for playing video content with sound, and many frames also feature remote controls. Battery-operated units are also available for portable use. [6]
The aspect ratio of the frames can vary. Common aspect ratios include: 4:3, 3:2 and 16:9. (Sometimes 16:9 frames are actually 15:9) [7] Depending on the model and features, images which do not exactly fit the aspect ratio of the frame may be cropped, stretched, or shrunk to fit. This could result in, respectively, images that are missing content, distorted, or which have blank space around them. This can be avoided by buying a frame with an aspect ratio that exactly matches the camera, or editing photos to the target aspect ratio before transferring them to the frame.
In February 2008, a number of digital photo frames, such as the Insignia brand digital frames manufactured in China, were found to be carrying a Trojan horse dubbed Mocmex on their internal data storage. [8]
Instagram allow third party app users to connect to their Instagram photo content using OAuth to display photo content and authenticate without the app storing login credentials. Digital photo frame apps are using this secure login protocol to eliminate security issues linked to storing login credentials.
Digital video is an electronic representation of moving visual images (video) in the form of encoded digital data. This is in contrast to analog video, which represents moving visual images in the form of analog signals. Digital video comprises a series of digital images displayed in rapid succession, usually at 24, 30, or 60 frames per second. Digital video has many advantages such as easy copying, multicasting, sharing and storage.
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems, which, in turn, were replaced by flat-panel displays of several types.
A digital camera is a camera that captures photographs in digital memory. Most cameras produced today are digital, largely replacing those that capture images on photographic film. Digital cameras are now widely incorporated into mobile devices like smartphones with the same or more capabilities and features of dedicated cameras. High-end, high-definition dedicated cameras are still commonly used by professionals and those who desire to take higher-quality photographs.
Non-linear editing is a form of offline editing for audio, video, and image editing. In offline editing, the original content is not modified in the course of editing. In non-linear editing, edits are specified and modified by specialized software. A pointer-based playlist, effectively an edit decision list (EDL), for video and audio, or a directed acyclic graph for still images, is used to keep track of edits. Each time the edited audio, video, or image is rendered, played back, or accessed, it is reconstructed from the original source and the specified editing steps. Although this process is more computationally intensive than directly modifying the original content, changing the edits themselves can be almost instantaneous, and it prevents further generation loss as the audio, video, or image is edited.
A camcorder is a self-contained portable electronic device with video and recording as its primary function. It is typically equipped with an articulating screen mounted on the left side, a belt to facilitate holding on the right side, hot-swappable battery facing towards the user, hot-swappable recording media, and an internally contained quiet optical zoom lens.
Digital Living Network Alliance (DLNA) is a set of interoperability standards for sharing home digital media among multimedia devices. It allows users to share or stream stored media files to various certified devices on the same network like PCs, smartphones, TV sets, game consoles, stereo systems, and NASs. DLNA incorporates several existing public standards, including Universal Plug and Play (UPnP) for media management and device discovery and control, wired and wireless networking standards, and widely used digital media formats.
High-definition video is video of higher resolution and quality than standard-definition. While there is no standardized meaning for high-definition, generally any video image with considerably more than 480 vertical scan lines or 576 vertical lines (Europe) is considered high-definition. 480 scan lines is generally the minimum even though the majority of systems greatly exceed that. Images of standard resolution captured at rates faster than normal, by a high-speed camera may be considered high-definition in some contexts. Some television series shot on high-definition video are made to look as if they have been shot on film, a technique which is often known as filmizing.
1080p is a set of HDTV high-definition video modes characterized by 1,920 pixels displayed across the screen horizontally and 1,080 pixels down the screen vertically; the p stands for progressive scan, i.e. non-interlaced. The term usually assumes a widescreen aspect ratio of 16:9, implying a resolution of 2.1 megapixels. It is often marketed as Full HD or FHD, to contrast 1080p with 720p resolution screens. Although 1080p is sometimes referred to as 2K resolution, 2K resolution as a general term includes distinct technical standards with differences including resolution and aspect ratio.
Digital cinematography is the process of capturing (recording) a motion picture using digital image sensors rather than through film stock. As digital technology has improved in recent years, this practice has become dominant. Since the mid-2010s, most movies across the world are captured as well as distributed digitally.
Kodak EasyShare was a sub-brand of Eastman Kodak Company products identifying a consumer photography system of digital cameras, snapshot thermal printers, snapshot thermal printer docks, all-in-one inkjet printers, accessories, camera docks, software, and online print services. The brand was introduced in 2001, and discontinued in 2012, when Kodak stopped manufacturing and selling all digital cameras and photo frames.
A camera raw image file contains unprocessed or minimally processed data from the image sensor of either a digital camera, a motion picture film scanner, or other image scanner. Raw files are so named because they are not yet processed, and contain large amounts of potentially redundant data. Normally, the image is processed by a raw converter, in a wide-gamut internal color space where precise adjustments can be made before conversion to a viewable file format such as JPEG or PNG for storage, printing, or further manipulation. There are dozens of raw formats in use by different manufacturers of digital image capture equipment.
Digital photography uses cameras containing arrays of electronic photodetectors interfaced to an analog-to-digital converter (ADC) to produce images focused by a lens, as opposed to an exposure on photographic film. The digitized image is stored as a computer file ready for further digital processing, viewing, electronic publishing, or digital printing. It is a form of digital imaging based on gathering visible light.
AVCHD is a file-based format for the digital recording and playback of high-definition video. It is H.264 and Dolby AC-3 packaged into the MPEG transport stream, with a set of constraints designed around the camcorders.
A Pixel aspect ratio is a mathematical ratio that describes how the width of a pixel in a digital image compared to the height of that pixel.
A virtual telecine is a piece of video equipment that can play back data files in real time. The colorist-video operator controls the virtual telecine like a normal telecine, although without controls like focus and framing. The data files can be from a Spirit DataCine, motion picture film scanner, CGI animation computer, or an Acquisition professional video camera. The normal input data file standard is DPX. The output of data files are often used in digital intermediate post-production using a film recorder for film-out. The control room for the virtual telecine is called the color suite.
High-definition television (HDTV) describes a television or video system which provides a substantially higher image resolution than the previous generation of technologies. The term has been used since at least 1933; in more recent times, it refers to the generation following standard-definition television (SDTV). It is the current de facto standard video format used in most broadcasts: terrestrial broadcast television, cable television, satellite television.
4K resolution refers to a horizontal display resolution of approximately 4,000 pixels. Digital television and digital cinematography commonly use several different 4K resolutions. In television and consumer media, 3840 × 2160 is the dominant 4K standard, whereas the movie projection industry uses 4096 × 2160.
The graphics display resolution is the width and height dimension of an electronic visual display device, measured in pixels. This information is used for electronic devices such as a computer monitor. Certain combinations of width and height are standardized and typically given a name and an initialism which is descriptive of its dimensions. A graphics display resolution can be used in tandem with the size of the graphics display to calculate pixel density. An increase in the pixel density often correlates with a decrease in the size of individual pixels on a display.
The aspect ratio of an image is the ratio of its width to its height, and is expressed with two numbers separated by a colon, such as 2.40:1. For the 2.40:1 aspect ratio, the image is 2.40:1 units wide and 2.40:1 units high. Common aspect ratios are 1.85:1 and 2.40:1 in cinematography, 4:3 and 16:9 in television photography, and 3:2 in still photography. The film was filmed in 2.40:1 widescreen.
Ultrawide formats refers to photos, videos, and displays with aspect ratios greater than 2. There were multiple moves in history towards wider formats, including one by Disney, with some of them being more successful than others.