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E.T. | |
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Genre(s) | Various |
Developer(s) | Atari, Inc. |
Publisher(s) | Atari, Inc. |
Platform(s) | Atari 2600, TI-99/4A, Atari 8-bit, Game Boy Advance, Game Boy Color, IBM PC |
First release | E.T. the Extra-Terrestrial 1982 |
Latest release | E.T.: Pinball 2017 |
Parent series | E.T. the Extra-Terrestrial |
Several video games and genres have been created as a result of the release of the film E.T. the Extra-Terrestrial based on the story and themes of the original game.
E.T. the Extra-Terrestrial was released in December of 1982 on the Atari 2600, [1] only to a North American audience. The game was based on the original film released in the same year. Despite the popularity of the film, the game has been deemed one of the worst ever made. The game's problems stem from development being rushed at launch, only taking 5 weeks to develop. [2] The game's poor quality is often blamed for the Video Game Crash of 1983 [3] [4] and was one of the main games found in the Atari video game burial in New Mexico, with around 1300 copies buried. [5]
E.T. Go Home is a 1983 video game for the Atari 2600. It was originally a European game known as UFI und sein gefährlicher Einsatz. The game revolves around collecting spaceship parts in a maze while avoiding enemy aliens. [6]
E.T. Phone Home! was released by Atari, Inc. for the Atari 8-bit computers in 1983. [7] The graphics were designed by British game designer and artist, John O'Neill. [8] The game revolves around Elliott, who must search the neighborhood for pieces that E.T. wants to use to build his transmitter. Depending on the level, players might or might not need all the pieces to complete the game. It's also possible to communicate "telepathically" with E.T. to get a reminder of which pieces he is looking for. [9]
As Elliott looks for the pieces, he is pursued by a number of men who are trying to stop him from completing his task. Once Elliott gets enough of the pieces, E.T. says his famous line "E.T. Phone Home". From there, players control E.T. trying to find his way back to the landing site in the forest. The game ends with E.T. returning to his spaceship before ascending into outer space.
E.T. the Extra-Terrestrial is a 1983 video game for the TI-99/4A. [10]
Released for the Game Boy Color on October 18, 2001, this cartridge allows the Game Boy Color to be used as a child-friendly personal digital assistant. The E.T.: Digital Planner features an address book, a calendar, a clock, and a To-Do List. The software also contains five mini games, including a virtual pet, named the "Flopgopple". Information within the software can be protected with a password or by printing it out on the Nintendo Game Boy Printer.[ citation needed ]
Released for the Game Boy Color on November 4, 2001. [11] [12]
The aim of the game is to find five parts to construct a communicator that will allow E.T. to call his spaceship back to Earth, so he can return home. [ citation needed ]
These parts are found by completing the puzzle-levels in each of the game's five themed areas (city, desert, forest, etc.) and then trading the items found at the tree-house in that area. Only when you gain the communicator-part in an area can you proceed to the next one. [ citation needed ]
In the majority of the levels, the player will only play as E.T.; however, each area has three larger puzzle-rooms (denoted by a "?" on the map) in which Elliott is also playable, and the 'B' button is used to swap between characters. Elliott can jump at any-time, unlike E.T., however he cannot use any of the power-up tokens a stage may offer. [ citation needed ]
There are three difficulty levels, as well as mini-quests that unlock tradable hidden items. If the player finds most of the non-communicator parts, Gertie, the sister of Elliott, will offer the password "L4Z6" at the end of the game. Entering this as the name of a save-file will then change some of the enemies within certain puzzles. [ citation needed ]
Released for the Game Boy Advance on December 14, 2001. Players must save E.T. from the government agents, scientists, and law enforcement officers that are trying to catch him while attempting to assemble a transmitter that will allow E.T. to phone home.[ citation needed ]
Released on March 27, 2002, in North America and on March 29, 2002, in Europe for the Microsoft Windows and Sony PlayStation on December 30, 2002, in North America and in 2002 in Europe. E.T. is on a mission to save the universe by collecting rare plants from planets with various climates and using E.T.'s glowing finger to recover their health. Gameplay involves solving puzzles as well as combat.[ citation needed ]
Released for the Game Boy Color in March 2002, E.T. Cosmic Garden is a real-time adventure where you travel to six planets for the spaceship's greenhouse and fulfill E.T.'s original mission by replanting and restoring the Cosmic Garden. E.T. and his assistants, Space Bee and Space Slug maintain proper amounts of food, water, and light, and to protect these special species from a host of intergalactic pests, including space beetles, fungus, and harmful celestial events, such as a prolonged eclipse. E.T. can use his special telekinesis powers to control the pests.[ citation needed ]
Features 12 levels and seven environments. Players can create more than 60 plants, each with unique personalities and abilities. Completion of the game to unlocks the never-ending Prize Garden.[ citation needed ]
Released for Microsoft Windows on March 27, 2002, for the 20th Anniversary of E.T.
Released for Microsoft Windows on March 27, 2002, for the 20th Anniversary of E.T.
Released for iOS on October 9, 2012, for the 30th Anniversary of E.T. It is a farming game in which the player plants seeds, waits for them to grow, and sells them for profit in order to upgrade their farm in the same style as many farming apps that were popular at the time, such as Farmville. [13]
In the toys-to-life video game Lego Dimensions E.T. is included as a playable character and a purchasable real-life figure. On November 18, 2015, he was released in a pack containing E.T. himself and a "Phone Home" gadget. The use of his figure unlocks an E.T.-themed adventure map.[ citation needed ]
35 years after the film's release, Zen Studios developed and released a virtual pinball adaptation of it as one of three tables based on iconic Universal Pictures classic films created after Universal agreed to a partnership with Zen. The table is available as a purchased, downloadable add-on for the game Pinball FX 3 and features 3-D animated figures of Elliott, E.T. and his spaceship. [14]
The Atari 2600 is a home video game console developed and produced by Atari, Inc. Released in September 1977 as the Atari Video Computer System, it popularized microprocessor-based hardware and games stored on swappable ROM cartridges, a format first used with the Fairchild Channel F in 1976. The VCS was bundled with two joystick controllers, a conjoined pair of paddle controllers, and a game cartridge—initially Combat and later Pac-Man. Sears sold the system as the Tele-Games Video Arcade. Atari rebranded the VCS as the Atari 2600 in November 1982, alongside the release of the Atari 5200.
E.T. the Extra-Terrestrial is a 1982 American science fiction film produced and directed by Steven Spielberg and written by Melissa Mathison. It tells the story of Elliott, a boy who befriends an extraterrestrial, dubbed E.T., who is left behind on Earth. Along with his friends and family, Elliott must find a way to help E.T. find his way home. The film stars Dee Wallace, Henry Thomas, Peter Coyote, Robert MacNaughton and Drew Barrymore.
E.T. the Extra-Terrestrial is a 1982 adventure video game developed and published by Atari, Inc. for the Atari 2600 and based on the film of the same name. The game's objective is to guide the eponymous character through various screens to collect three pieces of an interplanetary telephone that will allow him to contact his home planet.
Centipede is a 1981 fixed shooter arcade video game developed and published by Atari, Inc. Designed by Dona Bailey and Ed Logg, it was one of the most commercially successful games from the golden age of arcade video games and one of the first with a significant female player base. The primary objective is to shoot all the segments of a centipede that winds down the playing field. An arcade sequel, Millipede, followed in 1982.
Howard Scott Warshaw, also known as HSW, is an American psychotherapist and former game designer. He worked at Atari, Inc. in the early 1980s, where he designed and programmed the Atari 2600 games Yars' Revenge, Raiders of the Lost Ark, and E.T. the Extra-Terrestrial.
Klax is a puzzle video game released in arcades in 1990 by Atari Games while Namco distributed the game in Japanese markets. It was designed and animated by Mark Stephen Pierce with the software engineering done by Dave Akers. The object is to catch colored blocks tumbling down a machine and arrange them in colored rows and patterns to make them disappear. Klax was originally published as a coin-op follow-up to Tetris, about which Atari Games was in a legal dispute at the time.
1982 was the peak year for the golden age of arcade video games as well as the second generation of video game consoles. Many games were released that would spawn franchises, or at least sequels, including Dig Dug, Pole Position, Mr. Do!, Zaxxon, Q*bert, Time Pilot and Pitfall! The year's highest-grossing video game was Namco's arcade game Pac-Man, for the third year in a row, while the year's best-selling home system was the Atari 2600. Additional video game consoles added to a crowded market, notably the ColecoVision and Atari 5200. Troubles at Atari late in the year triggered the video game crash of 1983.
Over one hundred video games based on the Star Wars franchise have been released, dating back to some of the earliest home consoles. Some are based directly on films while others rely heavily on the Star Wars Expanded Universe.
Atari: 80 Classic Games in One! is a 2003 video game collection for Microsoft Windows, also released as Atari Anthology for PlayStation 2 and Xbox, developed by Digital Eclipse and published by Atari Interactive. The title is a compilation of 80 video games previously published by Atari, Inc. and Atari Corporation from the 1970s and 1980s, reproducing Atari's games from its arcade and Atari 2600 game console platforms. Many games permit one to play each title at varying speeds, with time limits, or with a shifting color palette.
Activision Anthology is a compilation of most of the Atari 2600 games by Activision for various game systems. It also includes games that were originally released by Absolute Entertainment and Imagic, as well as various homebrew games. The Microsoft Windows and Mac OS X versions are titled Activision Anthology: Remix Edition, and include the most games. The PlayStation Portable version is titled Activision Hits Remixed.
Omega Race is a shoot 'em up arcade video game designed by Ron Haliburton and released in 1981 by Midway. It is the only arcade game with vector graphics that Midway created.
Loco-Motion, known as Guttang Gottong in Japan, is an arcade puzzle game developed by Konami in 1982 and released by Sega in Japan. The North American rights were licensed to Centuri. In Loco-Motion, the player builds a path for their unstoppable locomotive by moving tracks which will allow it to pick up passengers.
Rob Fulop is an American game programmer who created two of the Atari 2600's biggest hits: the port of arcade game Missile Command and 1982's Demon Attack, which won Electronic Games' Game of the Year award. While at Atari, Fulop also ported Night Driver to the 2600 and Space Invaders to the Atari 8-bit computers.
Alien's Return is a video game released in 1983 by ITT Family Games for the Atari 2600.
Telegames, Inc. is an American video game company based in Mabank, Texas, with a sister operation based in England.
Video Pinball is a video game programmed by Bob Smith and released by Atari, Inc. in 1980 for the Atari VCS. The Sears rebranded version for its Tele-Games system is Arcade Pinball.
E.T. is a fictional character and the titular extraterrestrial from Steven Spielberg's 1982 film of the same name. Created by Spielberg and the film's screenwriter Melissa Mathison, E.T. seeks the help of a boy named Elliott who, along with his friends and family, find a way to help E.T. return home. Since the film's release, the character has been and continues to be widely assessed as one of the greatest science fiction film characters of all time and is considered an icon of the genre. The character has also appeared in all of its other media, including books, video games, a theme park attraction and a short film sequel.
Elliott Taylor is a fictional character in Steven Spielberg's 1982 science fiction film E.T. the Extra-Terrestrial. Created by Spielberg and the film's screenwriter Melissa Mathison and portrayed by then 11-year-old Henry Thomas, Elliott serves as the main human protagonist who, along with his friends and family, helps the titular extraterrestrial return home. Thomas's performance earned widespread acclaim from critics and the public. The character has also appeared in various adaptations of the film, including a novelization and video games, as well as a short film sequel in which Thomas reprised the role.