Eight Days

Last updated

Eight Days
Eight Days logo.jpg
Developer(s) London Studio
Publisher(s) Sony Computer Entertainment Europe
Designer(s) Steven Kent (Vehicle Artist) [1]
Platform(s) PlayStation 3
ReleaseCancelled
Genre(s) Action
Mode(s) Single-player

Eight Days is an unreleased action video game that was being developed by London Studio for the PlayStation 3. The game was reported to have been cancelled on 4 June 2008, but was later revealed in October 2009 that the game was merely on hold. [2] Although a portion of the game was used in a tech demo at E3 in 2005, the game was first announced at Sony's E3 2006 press conference.

Contents

Gameplay

The game was to be set over the course of eight days, and to be set in eight different states, which would have made it the largest game map at the time. [3] The game would have also included a real life clock. [3] If the game was being played at night, it would be night in the game. [3] The player would be able to choose between two characters, one "good" and one "bad". [3] In the "bad" character's storyline, he attempts to get revenge on a mob syndicate. [3] The other storyline would follow the "good" character, a detective searching for the same mob syndicate, after he kidnaps his son. [3] The two characters end up crossing paths, and eventually work together. [3]

Development and history

Development

Phil Harrison stated that the tech demo of a gas station shown at E3 2005 was gameplay of an unannounced game. Phil Harrison E3 06.jpg
Phil Harrison stated that the tech demo of a gas station shown at E3 2005 was gameplay of an unannounced game.

Eight Days was being developed by London Studio. The game had a team of 63 development members, which would have been expanded to 80, with an additional 40 outsourced workers. [4] After the production of Eight Days was completed, a bulk of the development team was to begin working on development of the next iteration of The Getaway. [4] Eight Days senior producer Phil James explained in an interview with The Guardian : "The idea is to have two pre-production teams and one production team, which flips onto whatever product, at that point of time, is ready to have that team working on it". [4]

Trailer

A scene from Eight Days was first shown as an unnamed tech demo during Sony's E3 2005 press conference. [5] The scene showed a gas station exploding. It was used to demonstrate how the PS3's Cell processor would handle visual effects and physics. In March 2006, the game was then shown at SCE's platform keynote as a demo entitled "PlayStation 3: Beyond the Box". [6] The demo was of a car getting shot at and then exploding. [6] After the bullets hit the engine of the car, the car exploded, causing the wheels to fall off. [6]

Eight Days was officially announced in a trailer that was played during Sony's E3 2006 press conference. [7] The trailer began with a scene of two men staring at guns inside the trunk of a car. The trailer then cuts to a group of people standing in the Arizona desert. [7] It then cuts to a scene in which passengers in two separate sports cars are shooting at each other. After being shot at, one of the cars flips over, destroying it. The other car arrives at the spot where the group of people were standing. [7] They then engage in a gun battle with the two men from the first scene. The fight continues, and eventually the two men run off as a tanker truck slides and crashes into a diner, causing an explosion. [7] The trailer then cuts to the logo of the game. A final scene after the logo is displayed shows one of the men picking up a lighter from the body of a dead enemy. He then flicks open the lighter and drops it in the gasoline from the tanker. As he walks away an explosion occurs. [7]

There was discussion in whether the trailer featured actually in-game footage. [7] [8] Several scenes from the trailer included a full HUD, suggesting that the footage was of real-time gameplay. [8] Patrick Klepek from 1UP.com referred to the footage as having "almost too much polish" compared to other games that were shown. [8] Alex Navarro from GameSpot also questioned the footage: "Certain sequences included a full HUD, but even then, is it too good to be true?". [7] Mike Jackson from CVG UK considered the footage to be "blatantly pretend in-game CGI". [3]

Cancellation

On 4 June 2008 Sony Computer Entertainment announced that Eight Days, along with The Getaway 3 , had been cancelled. [9] Sony released a statement on the cancellation: "This decision was made following an internal review of all games and it was deemed that with the incredibly strong list of exclusive first party titles coming up both this year and in the near future, resource should be reallocated to enhance those projects closer to completion". [9] Two weeks after the cancellation of Eight Days, President of Sony Computer Entertainment, Shuhei Yoshida said that the lack of an online mode in Eight Days was "part of the consideration" to cancel the game. [10] He also stated that the cancellation of Eight Days was not because it was failing in production, but because Sony is increasingly moving towards online-supported games, and Eight Days did not fit that overall strategy. [10] However, on October 2009, it was confirmed that the game had not been cancelled, but merely put 'on hold'. [11] The game was implied to have been cancelled according to an ex-developer of London Studio, but he also says that Eight Days was still in the pre-production phase at the time and hadn't reached full production. [12]

Related Research Articles

<span class="mw-page-title-main">E3</span> Annual American video game industry event

E3 is a trade event for the video game industry in the United States. The Entertainment Software Association (ESA) organizes and presents E3, which many developers, publishers, hardware, and accessory manufacturers use to introduce and advertise upcoming games and game-related merchandise to retailers and to members of the press. E3 includes an exhibition floor for developers, publishers, and manufacturers to showcase their titles and products for sale in the upcoming year. Before and during the event, publishers and hardware manufacturers usually hold press conferences to announce new games and products.

<i>Wheel of Fortune</i> video games Video game series

Wheel of Fortune is an American television game show created by Merv Griffin, premiering in 1975 with a syndicated version airing in 1983. Since 1986, the syndicated version has been adapted into various video games spanning numerous hardware generations. Most versions released in the 20th century were published by GameTek, which filed for Chapter 11 bankruptcy protection in 1998.

<i>MotorStorm</i> (video game) 2006 video game

MotorStorm is a 2006 racing video game developed by Evolution Studios and published by Sony Computer Entertainment for the Sony PlayStation 3 computer entertainment system. Announced at E3 2005, the game was released in Japan on 14 December 2006 and worldwide in March 2007. MotorStorm has sold over 3 million copies. Two sequels were made, MotorStorm: Pacific Rift in 2008, and MotorStorm: Apocalypse in 2011. Another game was also created, MotorStorm: Arctic Edge, for the PlayStation 2 and PlayStation Portable. As of January 2012, the online multiplayer servers for the game have been permanently shut down.

<i>Black</i> (video game) 2006 video game

Black is a 2006 first-person shooter video game developed by Criterion Games and published by Electronic Arts. It was released for the PlayStation 2 and Xbox in February 2006. The player assumes control of Jack Kellar, a black ops agent being interrogated about his previous missions involving a terrorist operation. Gameplay involves players confronting enemies by using firearms and grenades. The game is notable for its heavily stylized cinema-inspired action as well as its sound quality and focus on destructive effects during gameplay.

<i>Killzone 2</i> 2009 first-person shooter

Killzone 2 is a 2009 first-person shooter developed by Guerrilla Games and published by Sony Computer Entertainment for the PlayStation 3. It is the second main installment in the Killzone series, following 2004's Killzone.

<i>Gran Turismo HD Concept</i> 2006 video game

Gran Turismo HD Concept is the first installment of the Gran Turismo racing series to be released on the PlayStation 3. It was made available as a free download which was released on the PlayStation Store on December 24, 2006. A Blu-ray Disc version, called "Install Disc", was released in Japan in limited quantities in September 2007. The game was intended to be a sneak preview, in the likes of Gran Turismo Concept, preceding the release of a full version title, but the Gran Turismo HD project was canceled and replaced by Gran Turismo 5 Prologue.

Dungeon Keeper 3: War for the Overworld is a cancelled PC strategy game by Bullfrog Productions for Microsoft Windows. Dungeon Keeper 3 was set to be the next installment in the Dungeon Keeper franchise. Players were charged with managing evil creatures in an underground dungeon and protecting it against the stereotypical righteous and goodly adventurers that conventionally appear in role-playing video games. The series won praise from reviewers for its innovative design and devilish humor. The sequel to Dungeon Keeper, and Dungeon Keeper 2, it was set to lead the player to do battle in the surface realm of the goodly heroes. A short trailer for the game is included in Dungeon Keeper 2.

<i>God of War: Chains of Olympus</i> 2008 video game

God of War: Chains of Olympus is an action-adventure hack and slash video game developed by Ready at Dawn and Santa Monica Studio, and published by Sony Computer Entertainment (SCE). It was first released for the PlayStation Portable (PSP) handheld console on March 4, 2008. The game is the fourth installment in the God of War series, the second chronologically, and a prequel to the original God of War. It is loosely based on Greek mythology and set in ancient Greece, with vengeance as its central motif. The player controls Kratos, a Spartan warrior who serves the Olympian gods. Kratos is guided by the goddess Athena, who instructs him to find the Sun God Helios, as the Dream God Morpheus has caused many of the gods to slumber in Helios' absence. With the power of the Sun and the aid of the Titan Atlas, Morpheus and the Queen of the Underworld Persephone intend to destroy the Pillar of the World and in turn Olympus.

<i>Prince of Persia</i> Video game franchise

Prince of Persia is a video game franchise created by Jordan Mechner. It is built around a series of action-adventure games focused on various incarnations of the eponymous Prince, set in ancient and medieval Persia.

<i>Gran Turismo 5</i> 2010 video game

Gran Turismo 5 is a 2010 racing video game developed by Polyphony Digital and published by Sony Computer Entertainment. It was released for the PlayStation 3 on November 24, 2010 in Europe and North America, and November 25, 2010 in Japan and Australasia, and is the fifth main installment and the tenth overall in the Gran Turismo video game series. It was preceded by the Prologue version and is the first main entry of the series to be released for the PlayStation 3.

City of the Dead is a canceled first-person shooter video game, based on George A. Romero's Living Dead series of zombie films. The game was intended for release on the PlayStation 2, Xbox and PC platforms. Originally announced in December 2004, it was due for release in March 2006. No further details or announcements have been made about the game since its showing at E3 2005. It is presumed cancelled due to the financial constraints of publisher Hip Interactive.

<i>The Getaway</i> (video game) 2002 PlayStation 2 game by Team Soho

The Getaway is an action-adventure open world video game developed by Team Soho and published by Sony Computer Entertainment for the PlayStation 2. The Getaway is inspired by British gangster films, most notably Get Carter and Snatch. Initially, the release of the game was to coincide with the launch of the PlayStation 2 in 2000, but was delayed by 27 months due to the difficulty of re-creating large areas of London in high resolution.

<i>Insane</i> (cancelled video game) Video game

Insane was a survival horror video game, formerly in development by Volition to be published by THQ, in collaboration with film director Guillermo del Toro. It was being developed for Microsoft Windows, PlayStation 3 and Xbox 360, and was to be released in 2013. It was intended as the first installment of a planned trilogy of Insane video games.

B.C. was an action-adventure video game in development by Intrepid Computer Entertainment, a satellite of Lionhead Studios, which was to be published by Microsoft Game Studios for the Xbox. It was cancelled in 2004 for unknown reasons but Peter Molyneux revealed in an interview with IGN that the cancellation could have been due to the fact that Fable was further along in development than B.C. was. B.C. was going to take place during a prehistoric time period on a single continent which contained five levels. The player controls a tribe who has to evolve and migrate to become the best species in the game. Tribe members can be of different classes and each can level up different ways to evolve. The main enemies in the game are an ape-like creature called the "simians"; however, the world is also inhabited with many types of dinosaurs as well as other creatures, including the dodo. In 2015, game preservation group PtoPOnline revealed gameplay footage of B.C. from throughout the game's development.

<i>Silent Hills</i> Cancelled video game

Silent Hills is a cancelled horror game developed by Kojima Productions that was to be published by Konami for the PlayStation 4. It was in development since 2012 until its cancellation in 2015. It was to be the ninth main installment in the Silent Hill series and was to be directed by Hideo Kojima and Guillermo del Toro.

<span class="mw-page-title-main">E3 2015</span> 21st Electronic Entertainment Expo

The Electronic Entertainment Expo 2015 was the 21st E3 held. The event took place at the Los Angeles Convention Center in Los Angeles, California. It took place from June 16 to June 18, 2015, with 52,200 total attendees.

<i>P.T.</i> (video game) 2014 video game

P.T. is a psychological horror game developed by Kojima Productions, under the pseudonym "7780s Studio", and published by Konami. It was directed and designed by Hideo Kojima, in collaboration with filmmaker Guillermo del Toro.

<span class="mw-page-title-main">E3 2016</span> 22nd Electronic Entertainment Expo

The Electronic Entertainment Expo 2016 was the 22nd E3, during which several hardware manufacturers and software developers and publishers from the video game industry presented new and upcoming products to the attendees, primarily retailers and members of the video game press. The event, organized by the Entertainment Software Association, took place at the Los Angeles Convention Center from June 14–16, 2016. Approximately 50,300 people attended the event, slightly down from the previous year's. With video game consoles currently a couple years into their 8th generation, the focus of E3 2016 was primarily on new software titles, with new hardware revisions and auxiliary equipment to support the growing market sectors of 4K resolution displays and virtual reality headsets.

<span class="mw-page-title-main">E3 2017</span> 23rd Electronic Entertainment Expo

The Electronic Entertainment Expo 2017 was the 23rd E3, during which hardware manufacturers and software developers and publishers from the video game industry presented new and upcoming products to the attendees, primarily retailers and members of the video game press. The event, organized by the Entertainment Software Association (ESA), took place at the Los Angeles Convention Center from June 13–15, 2017. It was the first E3 to allow public access to the event, and as a result, the total attendance was about 68,400 which included 15,000 in public passes.

The Electronic Entertainment Expo 2020 would have been the 26th E3, during which hardware manufacturers, software developers, and publishers from the video game industry would have presented new and upcoming products. The event, organized by the Entertainment Software Association (ESA), was to take place at the Los Angeles Convention Center from June 9–11, 2020. However, due to concerns over the COVID-19 pandemic, the ESA announced it would cancel the event, marking the first time since the launch of E3 in 1995 that it was not held. In lieu of that, several publishers made plans to continue with presentations of game announcements during the planned E3 period, while others opted to use more traditional marketing throughout the year.

References

  1. Game Development Archived 16 July 2011 at the Wayback Machine
  2. "Eight Days and The Getaway 3 Back on Track". Gaming Union. 2 October 2009. Archived from the original on 22 February 2012. Retrieved 2 October 2009.
  3. 1 2 3 4 5 6 7 8 Jackson, Mike (27 February 2008). "8 Days on PS3 - new details leaked". GamesRadar . Retrieved 23 June 2008.
  4. 1 2 3 Boxer, Steve (28 August 2008). "Inside Sony's secret powerhouse". The Guardian . Retrieved 27 June 2008.
  5. Nix, Marc (8 June 2006). "E3 2006: Eight Days Impressions". IGN . Retrieved 23 June 2008.
  6. 1 2 3 Nix, Marc (22 March 2006). "GDC 06: SCEE's New Car". IGN . Retrieved 23 June 2008.
  7. 1 2 3 4 5 6 7 Navarro, Alex (8 June 2006). "E3 06: Eight Days First Look". GameSpot . Archived from the original on 9 February 2009. Retrieved 23 June 2008.
  8. 1 2 3 Klepek, Patrick (8 May 2006). "Tech Demo. Becomes Eight Days". 1UP.com . Archived from the original on 19 May 2006. Retrieved 23 June 2008.
  9. 1 2 Phil Elliott (4 June 2008). "Sony stops work on Eight Days and The Getaway". GamesIndustry.biz . Retrieved 4 June 2008.
  10. 1 2 Michael French (16 June 2008). "Lack of online influenced Sony decision to cancel Eight Days". Develop . Retrieved 16 June 2008.
  11. "Sony London reveals new IP; Getaway 3, Eight Days 'not abandoned'". (6 October 2009). GameSpot . Retrieved 28 August 2015.
  12. Yin-Poole, Wesley (1 August 2011). "Cancelled Eight Days was "jaw dropping"". Eurogamer.net. Retrieved 3 August 2017.