Exerion

Last updated
Exerion
Exerion Flyer.png
Japanese arcade flyer
Developer(s) Kawa Denshi Giken
Publisher(s)
SeriesExerion
Platform(s) Arcade, MSX, Family Computer, SG-1000, mobile phone
Release
Genre(s) Fixed shooter
Mode(s) Single-player, multiplayer

Exerion [lower-alpha 1] is a fixed shooter video game developed and published by Jaleco for arcades in September 1983, [4] and licensed to Taito for manufacture and distribution of the game in North America. The player controls a starship and must fire at enemies on the screen while avoiding projectiles. The game uses a pseudo-3D scrolling background, giving a sense of depth, and the player's ship has a sense of inertia while it is being controlled with the joystick.

Contents

Exerion was ported to the MSX, Family Computer, and SG-1000. Two sequels were released.

Gameplay

Arcade screenshot ARC Exerion.png
Arcade screenshot

Exerion features parallax effects and inertia simulation. The player shoots formations of bizarre alien amoeba, egg-throwing birds and Pterosauric creatures, as well as UFOs while flying over the surface of a planet. The player has two types of guns: a slow double shot (unlimited) and a fast single shot (limited).

Reception

In Japan, Game Machine listed Exerion as the top-grossing new table arcade cabinet in November 1983, [6] [7] and then the top-grossing tablet cabinet in December 1983. [8]

Legacy

The Family Computer version of the game is included in the compilation Jaleco Collection Vol. 1 for the PlayStation in 2003, as well as in the Game Boy Advance game JaJaMaru Jr. Denshoki Jaleco Memorial, along with five other Jaleco Family Computer games. The original arcade version was later released for the PlayStation 4 as part of the Arcade Archives label on October 23, 2014 in Japan and on July 7, 2015 in North America [9] and also on the Nintendo Switch in the Nintendo eShop by Hamster Corporation as part of the same series. [10]

Two sequels to the game were released. Exerion II: Zorni was released for the MSX in 1984 alongside a port of the original arcade game. The second, Exerizer, was released for arcades in 1987, which was released in North America by Nichibutsu under the title Sky Fox. The player's ship, the Fighter EX, is a playable character in Jaleco's Game Tengoku series.

Notes

  1. Japanese: エクセリオン, Hepburn: Ekuserion

Related Research Articles

<i>Gradius</i> (video game) Sidescrolling shooter video game by Konami

Gradius is a side-scrolling shooter video game developed and published by Konami. The first game in the Gradius series, it was originally released as a coin-operated arcade game in 1985. The player maneuvers a spacecraft known as the Vic Viper that must defend itself from the various alien enemies. The game uses a power-up system called the "power meter", based upon collecting capsules to purchase additional weapons.

<i>Crazy Climber</i> 1980 video game

Crazy Climber is a vertically scrolling video game produced by Nichibutsu and released in arcades in 1980. In North America, the game was also released by Taito America. Ports for the Arcadia 2001 and Atari 2600 were published in 1982, followed by the Famicom in 1986 and X68000 in 1993.

<i>Arkanoid</i> 1986 video game

Arkanoid is a 1986 block breaker arcade game developed and published by Taito. In North America, it was published by Romstar. Controlling a paddle-like craft known as the Vaus, the player is tasked with clearing a formation of colorful blocks by deflecting a ball towards it without letting the ball leave the bottom edge of the playfield. Some blocks contain power-ups that have various effects, such as increasing the length of the Vaus, creating several additional balls, or equipping the Vaus with cannons. Other blocks may be indestructible or require multiple hits to break.

<i>Zaxxon</i> Isometric shooter arcade game from 1982

Zaxxon is an isometric shooter arcade video game, developed and released by Sega in 1982, in which the player pilots a ship through heavily defended space fortresses. Japanese electronics company Ikegami Tsushinki is also credited for having worked on the development of the game.

<i>10-Yard Fight</i> 1983 arcade game

10-Yard Fight is an American football sports video game that was developed and published in Japan by Irem for arcades in 1983. It was published overseas by Taito in the Americas, by Electrocoin in Europe, and by ADP Automaten GmbH in West Germany.

<i>BurgerTime</i> 1982 arcade game

BurgerTime, originally released as Hamburger in Japan, is a 1982 arcade game developed by Data East initially for its DECO Cassette System. The player is chef Peter Pepper, who must walk over hamburger ingredients located across a maze of platforms while avoiding characters who pursue him.

<i>Track & Field</i> (video game) 1983 arcade video game

Track & Field, also known as Hyper Olympic in Japan and Europe, is a 1983 Olympic-themed sports video game developed by Konami for arcades. The Japanese release sported an official license for the 1984 Summer Olympics. In Europe, the game was initially released under the Japanese title Hyper Olympic in 1983, before re-releasing under the US title Track & Field in early 1984.

<i>Ikari Warriors</i> 1986 video game

Ikari Warriors, known as Ikari in Japan, is a vertically scrolling run and gun video game released for arcades by SNK in 1986. It was published in North America by Tradewest. At the time there were many Commando clones on the market. What distinguished Ikari Warriors were rotary joysticks and a two-player cooperative mode. The rotary joystick controls were in turn based on SNK's earlier TNK III (1985). Ikari was originally intended it to be an official licensed adaptation of the film Rambo: First Blood Part II (1985), but SNK were initially unable to acquire the rights to the film.

<i>Elevator Action</i> 1983 video game

Elevator Action is a platform shooter game released in arcades by Taito in 1983. The player assumes the role of Agent 17, a spy infiltrating a 30-story building filled with elevators and enemy agents who emerge from closed doors. The goal is to collect secret documents from specially marked rooms, then escape the building. It runs on the Taito SJ System arcade system.

<span class="mw-page-title-main">Nintendo VS. System</span> Arcade cabinet series

The Nintendo VS. System is an arcade system developed and produced by Nintendo from 1984 to 1990. It is based on most of the same hardware as the Family Computer (Famicom), later released as the Nintendo Entertainment System (NES). Most of its games are conversions from the Famicom and NES, some heavily altered for the arcade format, and some debuted on the VS. System before being released on the Famicom or NES. The system focuses on two-player cooperative play. It was released in three different configurations: upright VS. UniSystem cabinets, upright VS. DualSystem cabinets, and sit-down VS. DualSystem cabinets. Games are on pluggable circuit boards, allowing for each side to have a different game.

<i>Time Pilot</i> 1982 video game

Time Pilot is a multidirectional shooter arcade game designed by Yoshiki Okamoto and released by Konami in 1982. It was distributed in the United States by Centuri, and by Atari Ireland in Europe and the Middle East. While engaging in aerial combat, the player-controlled jet flies across open airspace that scrolls indefinitely in all directions. Each level is themed to a different time period. Home ports for the Atari 2600, MSX, and ColecoVision were released in 1983.

<i>City Connection</i> 1985 video game

City Connection is a 1985 platform game developed and published in arcades by Jaleco. It was released in North America by Kitkorp as Cruisin'. The player controls Clarice in her Honda City hatchback and must drive over elevating roads to paint them. Clarice is constantly under pursuit by police cars, which she can take out by launching oil cans at them, temporarily stunning them, and then ramming into them with her car. The design of was inspired by maze chase games like Pac-Man (1980) and Crush Roller (1981). City Connection was ported to the Nintendo Entertainment System, MSX, and ZX Spectrum.

<i>Alpha Mission</i> 1985 video game

Alpha Mission, known as ASO: Armored Scrum Object in Japan, is a vertically scrolling shooter developed by SNK and released as an arcade video game in 1985 by Namco in Japan and Tradewest in North America. It was later ported to the Famicom in 1986 and released for the Nintendo Entertainment System in 1987.

<i>Pole Position II</i> 1983 video game

Pole Position II is the sequel to racing simulation game Pole Position, released by Namco for arcades in 1983. As with its predecessor, Namco licensed this game to Atari, Inc. for US manufacture and distribution. Atari Corporation released a port as the pack-in game for its Atari 7800 ProSystem console launch in 1986. Pole Position arcade machines can be converted to Pole Position II by swapping several chips.

<i>Gun.Smoke</i> 1985 video game

Gun.Smoke is vertically scrolling run and gun video game and designed by Yoshiki Okamoto and released in arcades in 1985. Gun.Smoke centers on a character named Billy Bob, a bounty hunter going after the criminals of the Wild West.

<i>Front Line</i> (video game) 1982 video game

Front Line is a military-themed run and gun video game released by Taito for arcades in November 1982. It was one of the first overhead run and gun games, a precursor to many similarly-themed games of the mid-to-late 1980s. Front Line is controlled with a joystick, a single button, and a rotary dial that can be pushed in like a button. The single button is used to throw grenades and to enter and exit tanks, while the rotary dial aims and fires the player's gun.

<i>TwinBee</i> 1985 video game

TwinBee is a vertically scrolling shooter released by Konami as an arcade video game in 1985 in Japan. Along with Sega's Fantasy Zone, released a year later, TwinBee is credited as an early archetype of the "cute 'em up" type in its genre. It was the first game to run on Konami's Bubble System hardware. TwinBee was ported to the Family Computer and MSX in 1986 and has been included in numerous compilations released in later years. The original arcade game was released outside Japan for the first time in the Nintendo DS compilation Konami Classics Series: Arcade Hits. A mobile phone version was released for i-mode Japan phones in 2003 with edited graphics.

<i>Ninja JaJaMaru-kun</i> 1985 video game

Ninja JaJaMaru-kun is an action-platform video game developed and published by Jaleco for the Famicom. It was released in Japan on November 15, 1985 and was ported to the MSX in 1986. The MSX version was released in Europe as Ninja II, being marketed as a sequel to Ninja-kun: Majou no Bouken, a game that used the name Ninja for its European MSX release.

<i>Ninja-Kid</i> 1984 video game

Ninja-kun: Adventure of Devil Castle is the first video game in the Ninja-kun series. It was released for arcades, on the Famicom, and MSX by Jaleco in 1984. The MSX version was the only version released outside of Japan, as it was released in Europe under the name "Ninja".

<i>Thunder Blade</i> 1987 video game

Thunder Blade is a third-person shoot 'em up video game released by Sega for arcades in 1987. Players control a helicopter to destroy enemy vehicles. The game was released as a standard stand-up arcade cabinet with force feedback, as the joystick vibrates. A helicopter shaped sit-down model was released, replacing the force feedback with a cockpit seat that moves in tandem with the joystick. It is a motion simulator cabinet, like the previous Sega Super Scaler games Space Harrier (1985) and After Burner (1987). The game's plot and setting was inspired by the film Blue Thunder (1983).

References

  1. 1 2 "Video Game Flyers: Exerion, Electrocoin (UK)". The Arcade Flyer Archive. Retrieved 31 May 2021.
  2. Game Machine (1983-10-15). Game Machine Magazine (1983-10-15) (in Japanese).
  3. Akagi, Masumi (October 13, 2006). アーケードTVゲームリスト国内•海外編(1971–2005) [Arcade TV Game List: Domestic • Overseas Edition (1971–2005)] (in Japanese). Japan: Amusement News Agency. p. 121. ISBN   978-4990251215.
  4. Game Machine (1983-10-15). Game Machine Magazine (1983-10-15) (in Japanese).
  5. "Tubes - Exerion" (in French). No. May 1984. Editions Mondiales. Tilt. pp. 29–30.
  6. "Game Machine's Best Hit Games 25" (PDF). Game Machine (in Japanese). No. 223. Amusement Press. November 1, 1983. p. 33.
  7. "Best Hit Games 25" (PDF). Game Machine (in Japanese). No. 224. Amusement Press, Inc. 15 November 1983. p. 29.
  8. "Best Hit Games 25" (PDF). Game Machine (in Japanese). No. 226. Amusement Press, Inc. 15 December 1983. p. 33.
  9. "Arcade Archives | HAMSTER Corporation". www.hamster.co.jp. Retrieved 2020-03-28.
  10. Lane, Gavin (2020-03-13). "Guide: Every Arcade Archives Game On Nintendo Switch, Plus Our Top Picks". Nintendo Life. Retrieved 2020-03-28.