Final Furlong | |
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Developer(s) | Namco |
Publisher(s) | Namco |
Platform(s) | Arcade |
Release | 1997 |
Genre(s) | Racing |
Mode(s) | Single-player, multiplayer |
Arcade system | Namco Gorgon |
Final Furlong is a horse racing video game developed by Namco and released in arcades in 1997. [1] [2] [3] The game is one of only two known games to run on Namco System 22.5 Gorgon hardware, [4] an early revision of the Namco System 23 hardware.
There are three tracks to choose from: 6+1⁄2 furlongs, 1 mile and 1+1⁄2 miles. Horses are classified according to where their best pace is: Leader (maintains highest speed when in first place), Front Runner (best pace is between second and fourth), Mid-Runner (best pace is when between fifth and seventh place), Strong Finisher (who is fastest at the end of the race), and two Almighty Runners (who keep their pace in any position).
Players sit in a "saddle" and must then rock the cabinet's horses back and forth, to urge their horses forward, pressing the "Whip" button to speed them up and pulling on "reins" to keep the horse from colliding with the fences or other horses. [5] [6] [7]
Gerald Lynch, writing for TechRadar , placed it among a list of "The 50 best arcade games of all time, ever," saying "This machine was brutal - popping you astride a giant plastic horse, you’d propel yourself forward by “geeing up” your steed, rocking manically forwards and backwards to speed the beast up. Best played with two players, the marathon-like events would last so long you wouldn't be able to walk for a week." [8]
Final Furlong was listed in the book 1001 Video Games You Must Play Before You Die . [9]
Pac-Man, originally called Puck Man in Japan, is a 1980 maze video game developed and released by Namco for arcades. In North America, the game was released by Midway Manufacturing as part of its licensing agreement with Namco America. The player controls Pac-Man, who must eat all the dots inside an enclosed maze while avoiding four colored ghosts. Eating large flashing dots called "Power Pellets" causes the ghosts to temporarily turn blue, allowing Pac-Man to eat them for bonus points.
Zaxxon is a scrolling shooter developed and released by Sega as an arcade video game in 1982. The player pilots a ship through heavily defended space fortresses. Japanese electronics company Ikegami Tsushinki was also involved in the game's development.
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The golden age of arcade video games was the period of rapid growth, technological development, and cultural influence of arcade video games from the late 1970s to the early 1980s. The release of Space Invaders in 1978 led to a wave of shoot-'em-up games such as Galaxian and the vector graphics-based Asteroids in 1979, made possible by new computing technology that had greater power and lower costs. Arcade video games switched from black-and-white to color, with titles such as Frogger and Centipede taking advantage of the visual opportunities of bright palettes.
The following article is a broad timeline of arcade video games.
1988 saw many sequels and prequels in video games, such as Dragon Quest III, Super Contra, Super Mario Bros. 2, Mega Man 2, Double Dragon II: The Revenge, and Super Mario Bros. 3, along with new titles such as Assault, Altered Beast, Capcom Bowling, Ninja Gaiden, RoboCop, Winning Run and Chase H.Q.
1976 had new titles such as Road Race, Night Driver, Heavyweight Champ, Sea Wolf and Breakout. The year's highest-grossing arcade games were Namco's F-1 in Japan and Midway's Sea Wolf in the United States.
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Metro-Cross is a platform game released in arcades by Namco in 1985. It was ported to the Amstrad CPC, Atari ST, Commodore 64, Family Computer, and ZX Spectrum.
Dangerous Seed is a 1989 vertically scrolling shooter arcade game developed and published by Namco. Controlling one of three different starships, the player is tasked with destroying an alien race known as the Danger Seed before they wipe out all of mankind. Each ship has their own set of weapons and abilities, such as shots that dissolve enemies and target-seeking projectiles, and can sustain multiple hits before being destroyed. The player's ships can also combine into a new ship, the Moon Diver, featuring a stronger shield and additional weapons. It ran on the Namco System 1 hardware.
Metal Hawk is a 1988 multidirectional shooter arcade video game developed and published by Namco. Assuming control of the titular attack helicopter, the player is tasked with using a machine gun and air-to-surface missiles to destroy enemies and earn a certain number of points before the timer runs out, all while avoiding collision with ether enemy projectiles and obstacles. The Metal Hawk can change its altitude to allow it to either rise higher in the air or lower towards the ground. It runs on the Namco System 2 arcade board.
Hard Drivin' is a sim racing arcade video game developed by Atari Games in 1989. Players test drive a sports car on courses that emphasize stunts and speed. It features one of the first 3D polygon driving environments via a simulator cabinet with a haptic vibrating steering wheel and a custom rendering architecture.
A side-scrolling video game is a game viewed from a side-view camera angle where the screen follows the player as they move left or right. The jump from single-screen or flip-screen graphics to scrolling graphics during the golden age of arcade games was a pivotal leap in game design, comparable to the move to 3D graphics during the fifth generation.
Steel Gunner is a 1990 first-person shooter arcade game developed and published by Namco. Players take control of Garcia and Cliff, a duo of police officers that are part of the Neo Arc police force, as they must use their powerful Gargoyle mecha suits to destroy the STURM terrorist organization, who have taken captive scientists Dr. Ryan and Dr. Ellis to create a world-ending superweapon. Gameplay revolves around using a crosshair to shoot down enemies and avoid harming civilians. It runs on the Namco System 2 Plus arcade hardware.
Pac-Mania is a cavalier perspective maze game that was developed and released by Namco for arcades in 1987. In the game, the player controls Pac-Man as he must eat all of the dots while avoiding the colored ghosts that chase him in the maze. Eating large flashing "Power Pellets" will allow Pac-Man to eat the ghosts for bonus points, which lasts for a short period of time. A new feature to this game allows Pac-Man to jump over the ghosts to evade capture. It is the ninth title in the Pac-Man video game series and was the last one developed for arcades up until the release of Pac-Man Arrangement in 1996. Development was directed by Pac-Man creator Toru Iwatani. It was licensed to Atari Games for release in North America.
Alpine Surfer is an arcade snowboarding video game developed and released by Namco in 1996. It runs on Namco System Super 22 hardware, and is based on their Alpine Racer series of snowboarding games. The game also allows two cabinets to be linked together, supporting cooperative play, much like their Final Lap and Winning Run series.
Demolition Derby is a racing game developed by Bally Midway and released as an arcade video game in 1985.