| Five Nights at Freddy's 2 | |
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Theatrical release poster | |
| Directed by | Emma Tammi |
| Written by | |
| Based on | Five Nights at Freddy's 2 by Scott Cawthon |
| Produced by |
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| Starring | |
| Cinematography | Lyn Moncrief |
| Edited by |
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| Music by | The Newton Brothers |
Production companies |
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| Distributed by | Universal Pictures |
Release dates |
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Running time | 104 minutes [1] |
| Country | United States |
| Language | English |
| Budget | $36–51 million [2] [3] |
| Box office | $209.1 million [3] [4] |
Five Nights at Freddy's 2 is a 2025 American supernatural horror film based on the video game series Five Nights at Freddy's created by Scott Cawthon and the sequel to the 2023 film adaptation. [5] The film was directed by Emma Tammi and written by Cawthon. Josh Hutcherson, Elizabeth Lail, Piper Rubio, Theodus Crane, and Matthew Lillard reprise their roles from the previous film, with Freddy Carter, Skeet Ulrich, Wayne Knight, Mckenna Grace, and Teo Briones joining the cast. Set a year and a half after the previous film, it follows Abby Schmidt (Rubio) as she gets manipulated by the Marionette, an animatronic from the original Freddy Fazbear's Pizza who aims to plot revenge against parents.
Cawthon stated in August 2018 that there could be a second Five Nights at Freddy's film, based on the events of the series' second video game, if the first film were successful. Hutcherson revealed the development of a sequel in January 2024, with Blumhouse Productions confirming it three months later. Principal photography began in November 2024 and concluded in February 2025 in New Orleans and surrounding communities.
Five Nights at Freddy's 2 premiered at the TCL Chinese Theater on December 2, 2025, and was released in the United States by Universal Pictures on December 5. [6] Similar to its predecessor, the film received negative reviews from critics and was a commercial success, grossing $209 million worldwide against a budget between $36–51 million.
In 1982, at the first Freddy Fazbear's Pizza restaurant, Charlotte Emily witnesses its founder and serial child killer, William Afton, lure a boy into the back rooms. She pleads for help from nearby adults, who ignore her, and chases after the boy despite the protestations of William's daughter, Vanessa. Charlotte rescues the boy, but succumbs to stab wounds inflicted by William. Her body falls through a trapdoor and is caught by the puppet-like animatronic the Marionette. The incident is suppressed, and the restaurant is subsequently shut down.
In 2002, two years after William is killed by the spirits of his victims at a Fazbear franchise pizzeria, [a] Abby continues to miss her ghostly friends and repeatedly asks her older brother, Mike, to repair the animatronics they once inhabited. Unable to admit that he cannot repair them, believing them to be dangerous, and convinced the spirits are already gone, Mike repeatedly makes excuses until Abby returns to the franchise location herself. Mike finds her there, apologizes for lying, and discovers a discarded talking toy called the FazTalker. Meanwhile, Vanessa struggles with the trauma of her father's actions and abuse.
Ghost hunters Lisa, Alex, and Rob tour the original restaurant with its guard, Michael. Lisa finds and deactivates a music box, awakening the Marionette, which is possessed by Charlotte's vengeful spirit. The Marionette possesses Lisa, takes control of the restaurant's "Toy" animatronics, and kills Alex and Rob. Abby receives a message on the FazTalker from Toy Chica, whom she believes to be the same possessed Chica from the franchise restaurant. She visits the original location, where Toy Chica helps her build a robot for a school science fair. Vanessa grows concerned for Abby's safety after learning this, but Mike dismisses her, having learned of Charlotte's murder and of Vanessa's connection to the incident.
Vanessa travels to the original restaurant, discovers the Marionette has awakened, and is captured. However, the animatronics cannot leave unless the safeguards keeping them contained are disabled. Meanwhile, Abby's science project is destroyed by her unsupportive teacher, Mr. Berg. She returns to the original restaurant and unknowingly enters the disarm code relayed to her by Toy Chica. While meeting with Charlotte's father, Henry, Mike learns that Abby has gone missing from school and heads to the restaurant after Henry gives him a new music box, asking him to leave it there for Charlotte. Abby later returns to school with Toy Chica as her new science project. Toy Chica kills Berg, after which it and the other animatronics begin hunting adults, whom Charlotte seeks revenge against for ignoring her pleas for help.
Mike frees Vanessa and she pursues the animatronics while Mike remains at the original restaurant, relaying their movements while fending off prototype animatronics. The Marionette is revealed to be hiding within Toy Chica and possesses Abby. Realizing they are outnumbered, Mike returns to the franchise restaurant and pleads for the spirits of Abby's friends to help.
Mike and Vanessa return to Mike's home, where he uses the music box to lull the Marionette back to sleep and free Abby. They are then surrounded by the Toy animatronics and Michael, who reveals himself to be Vanessa's brother and declares his intention to continue William's legacy. He orders the Toy animatronics to kill them, but the franchise restaurant's animatronics arrive, controlled by the spirits of Abby's friends, and destroy the Toy animatronics, before they also break down; Michael escapes. Freed, Abby's friends enter the afterlife, warning that they will no longer be able to hold "him" back. Mike and Abby leave the house, with Mike telling Vanessa to stay away, no longer trusting her. Alone, Vanessa is possessed by the Marionette.
At the franchise location, the animatronic suit containing William's body begins to activate. [b]
Additionally, CoryxKenshin and Michael P. Sullivan reprise their roles from the first film in cameos as a cab driver and Doug respectively.
In August 2018, Scott Cawthon said that if the first film were to be successful, there could be a second film that follows the events of the second game. [8] A sequel was revealed to be in development by Josh Hutcherson, the actor who portrayed the role of Mike Schmidt in the previous film, in January 2024. [9] In April 2024, Jason Blum's Blumhouse Productions officially confirmed the sequel, [10] and that Jim Henson's Creature Shop would return to design animatronics for the film. [11] In October 2024, Hutcherson, Elizabeth Lail, Piper Rubio, and Matthew Lillard were confirmed to reprise their roles; the latter of whom had signed a three-picture deal with the studios. [12] [13]
In April 2025, Wayne Knight, Mckenna Grace, and Teo Briones joined the cast in undisclosed roles. [14] Skeet Ulrich, who previously starred alongside Lillard in Scream (1996), later joined the cast in a then-undisclosed role. [15] On October 10, 2025, Kellen Goff, Megan Fox, and Matthew Patrick were announced as the voices of the animatronics. [16]
Scott Cawthon, after co-writing the first film with Seth Cuddleback and Emma Tammi, returned as the main screenwriter. Matthew Lillard stated that the production crew had carefully addressed fan feedback from the first film, hinting that the film might include more action and jump scares as well as an "amped-up" story. According to Blum, the script for the sequel required only four or five drafts compared to the first film, which had around fourteen. [17]
Tammi stated that she hopes for the film to be special and unexpected while focusing on what the fans want, hinting a lot of Easter eggs and references, though she also believes that casual audiences can still follow and enjoy the film even if they "don't understand all the layers." [18]
Principal photography was expected to start in late October 2024. [19] [20] At New York Comic-Con on October 17, Matthew Lillard stated that filming would start in "10 days", putting the filming date at October 27 specifically. [21] [22] [23] Filming began by November 2024 and wrapped in February 2025, [24] [25] with Lyn Moncrief serving as the cinematographer. [26]
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Five Nights at Freddy's 2 premiered at the TCL Chinese Theater on December 2, 2025, [27] and was released in the United States on December 5. [6] [28]
In August 2025, an attraction based on the first film was added to Universal's Halloween Horror Nights to promote the second film. [29] A limited-time promotion with Fanta was released around the same time. [30] On November 17, Popeyes released a promotional meal for the movie. [31]
Five Nights at Freddy's 2 was released on digital on December 23rd, 2025, and will be released on 4K Ultra HD, Blu-ray and DVD on February 17th. [32]
As of December 24, 2025, Five Nights at Freddy's 2 has grossed $113 million in the United States and Canada, and $96.1 million in other territories, for a worldwide total of $209.1 million. [3] [4] [33] It was produced on a budget of $36–51 million. [2] [3]
In the United States and Canada, Five Nights at Freddy's 2 opened on December 5, 2025. It made $24.5 million on its first day, including $7.2 million in Thursday night previews. [34] [35] The film grossed $64 million in its opening weekend, reaching number 1 at the domestic box office. [35]
Five Nights at Freddy's 2 received negative reviews from critics, who deemed that it was more ambitious than its predecessor, but fell flat on both storytelling and scares. [36] On the review aggregator website Rotten Tomatoes , 16% of 120 critics' reviews are positive, with an average rating of 3.8/10.The website's consensus reads: "A step down from an already clunky original, Five Nights at Freddy's 2 goes through the motions with all the grace of a malfunctioning animatronic." [37] Metacritic , which uses a weighted average , assigned the film a score of 26 out of 100, based on 24 critics, indicating "generally unfavorable" reviews. [38] Audiences polled by CinemaScore gave the film an average grade of "B" on an A+ to F scale, down from the first film's "A−" grade.
In his review for the Associated Press, Mark Kennedy gave the film zero stars out of four, deriding it as "an incoherent mess", having "an after-school special vibe with no real horror and no real awareness that it should". [39] The A.V. Club offered a harsher critique, citing the film's pacing, exposition, and difficulty balancing horror elements with its dense mythos, ultimately calling it a disappointing follow-up that struggles to stand on its own. [40] In a negative review, Cody Dericks of Next Best Picture criticized the film's screenplay, storytelling, and reliance on fan service, calling it "perhaps the worst film of the year" and stating that it offered "nothing of value" beyond the animatronics. He ultimately awarded the sequel a score of 1 out of 10. [41] Gary Goldstein of the Los Angeles Times criticized the film as a "laughably cheesy" and "empty-headed" sequel, arguing that its script, dialogue, pacing, and lack of tension make it inferior to the first film. He described the set pieces as "thrill-free," the acting as "subpar", and the animatronics as often "silly and toothless," concluding that the sequel is suited "for die-hards only." [42]
James Mottram of NME awarded the film 1 out of 5 stars, calling it a "sauceless" and "dismal" sequel that lacks originality, scares, and humor. He criticized its lore expansion and what he described as one of the "poorest movies of 2025". [43] Owen Gleiberman of Variety acknowledged the film's stronger visuals and polished production values compared to its predecessor, but argued that its "excess of subplots" and heavy reliance on franchise lore might alienate casual audiences. [44] In his review for The Guardian , Jesse Hassenger described Five Nights at Freddy's 2 as one of the worst films of the year, calling it "inept game-based horror". [45] Nick Schager of The Daily Beast called the film "one of the worst video-game movies ever," criticizing its screenplay and what he described as "fright-free mush" that fails to build on the original. He argued that the sequel relied on jump scares, underwritten characters, and inconsistent mythology, concluding that it "makes no effort to be frightening or engaging." [46] The Hollywood Reporter review by Frank Scheck described the film as a sequel that largely repeated its predecessor. [47]
Alonso Duralde of The Film Verdict called the film a "dull and incompetent sequel," criticizing its reliance on jump scares, character decisions, and what he described as a "blisteringly stupid screenplay." He argued that the sequel failed to expand its appeal beyond fans of the games and "makes no effort to offer anything beyond jerky, blinking robots." [48] Tim Grierson of Screen Daily gave the film a negative review, arguing that despite the impressive animatronic work by Jim Henson's Creature Shop, the sequel was "as inanimate as its predecessor," lacking scares, tension, and narrative cohesion. He criticized the film's reliance on jump scares, character arcs, and set pieces, concluding that the sequel "never breaks free of its own conventionality." [49] In his review on Screen Rant , Alex Harrison gave Five Nights at Freddy's 2 a rating of 3 out of 10. He critiqued the film as a "mess", despite its higher production values and ambitious storytelling. [50]
Ian Freer of Empire gave Five Nights at Freddy’s 2 two out of five stars, calling it a "weak" sequel. He criticized the animatronics, the reliance on jump scares, and writing and performances. [51] Bilge Ebiri of Vulture gave the film a negative review, describing it as a "bleak" and "confused" sequel and criticized its atmosphere and called the Marionette's introduction "boring," concluding that young fans "deserve better." [52] Petrana Radulovic of Polygon criticized the film for its storytelling and reliance on game knowledge, arguing that Five Nights at Freddy's 2 "gets lost in its own lore" and leaves newcomers feeling excluded. [53] Beatrice Loayza of The New York Times review of Five Nights at Freddy's 2 described it as a "marginally bigger and badder sequel that still struggles with sluggish pacing and bland dialogue. While it offers more intricate set pieces and some solid kill scenes, the film remains as tame and creaky as its signature animatronics, ultimately overworked and lacking tension." [54]
/Film was also negative, awarding the sequel a 4 out of 10. The review praised the practical animatronic effects and some successful moments of tension reminiscent of the original game, but criticized the screenplay. [55] Megan Garside of GamesRadar+ praised the film's upgraded animatronics and a handful of scares, but criticized its "confusing and muddled storyline", character development, and felt that actors such as Matthew Lillard and Skeet Ulrich were underused. [56] Jim Slotek of Original-Cin gave the film a C+, saying that "Five Nights at Freddy's 2 is messy and unfocused but works as a fan-centric sequel packed with in-jokes, references, and energetic animatronic chaos." [57] Aidan Kelley’s review on Collider highlighted improvements in animatronics and practical effects but criticized the character development. [58]
In a positive review, Simon Abrams of RogerEbert.com gave the film 3 out of 4 stars, praising its storytelling, visuals, and horror-adventure tone. [59]