Flutter (electronics and communication)

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In electronics and communication, flutter is the rapid variation of signal parameters, such as amplitude, phase, and frequency. Examples of electronic flutter are:

See also

Electronic Flutter

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<span class="mw-page-title-main">Amplitude modulation</span> Radio modulation via wave amplitude

Amplitude modulation (AM) is a modulation technique used in electronic communication, most commonly for transmitting messages with a radio wave. In amplitude modulation, the amplitude of the wave is varied in proportion to that of the message signal, such as an audio signal. This technique contrasts with angle modulation, in which either the frequency of the carrier wave is varied, as in frequency modulation, or its phase, as in phase modulation.

<span class="mw-page-title-main">Ionosphere</span> Ionized part of Earths upper atmosphere

The ionosphere is the ionized part of the upper atmosphere of Earth, from about 48 km (30 mi) to 965 km (600 mi) above sea level, a region that includes the thermosphere and parts of the mesosphere and exosphere. The ionosphere is ionized by solar radiation. It plays an important role in atmospheric electricity and forms the inner edge of the magnetosphere. It has practical importance because, among other functions, it influences radio propagation to distant places on Earth. It also affects GPS signals that travel through this layer.

In physics, attenuation is the gradual loss of flux intensity through a medium. For instance, dark glasses attenuate sunlight, lead attenuates X-rays, and water and air attenuate both light and sound at variable attenuation rates.

In signal processing, distortion is the alteration of the original shape of a signal. In communications and electronics it means the alteration of the waveform of an information-bearing signal, such as an audio signal representing sound or a video signal representing images, in an electronic device or communication channel.

<span class="mw-page-title-main">Loudspeaker</span> Converts an electrical audio signal into a corresponding sound

A loudspeaker is an electroacoustic transducer that converts an electrical audio signal into a corresponding sound. A speaker system, also often simply referred to as a speaker or loudspeaker, comprises one or more such speaker drivers, an enclosure, and electrical connections possibly including a crossover network. The speaker driver can be viewed as a linear motor attached to a diaphragm which couples that motor's movement to motion of air, that is, sound. An audio signal, typically from a microphone, recording, or radio broadcast, is amplified electronically to a power level capable of driving that motor in order to reproduce the sound corresponding to the original unamplified electronic signal. This is thus the opposite function to the microphone; indeed the dynamic speaker driver, by far the most common type, is a linear motor in the same basic configuration as the dynamic microphone which uses such a motor in reverse, as a generator.

<span class="mw-page-title-main">Tape recorder</span> Machine for recording sound

An audio tape recorder, also known as a tape deck, tape player or tape machine or simply a tape recorder, is a sound recording and reproduction device that records and plays back sounds usually using magnetic tape for storage. In its present-day form, it records a fluctuating signal by moving the tape across a tape head that polarizes the magnetic domains in the tape in proportion to the audio signal. Tape-recording devices include the reel-to-reel tape deck and the cassette deck, which uses a cassette for storage.

A cassette deck is a type of tape machine for playing and recording audio cassettes that does not have a built-in power amplifier or speakers, and serves primarily as a transport. It can be a part of an automotive entertainment system, a part of a portable mini system or a part of a home component system. In the latter case it is also called a component cassette deck or just a component deck.

Sound can be recorded and stored and played using either digital or analog techniques. Both techniques introduce errors and distortions in the sound, and these methods can be systematically compared. Musicians and listeners have argued over the superiority of digital versus analog sound recordings. Arguments for analog systems include the absence of fundamental error mechanisms which are present in digital audio systems, including aliasing and associated anti-aliasing filter implementation, jitter and quantization noise. Advocates of digital point to the high levels of performance possible with digital audio, including excellent linearity in the audible band and low levels of noise and distortion.

Reverberation, in acoustics, is a persistence of sound after it is produced. Reverberation is created when a sound or signal is reflected. This causes numerous reflections to build up and then decay as the sound is absorbed by the surfaces of objects in the space – which could include furniture, people, and air. This is most noticeable when the sound source stops but the reflections continue, their amplitude decreasing, until zero is reached.

Radio propagation is the behavior of radio waves as they travel, or are propagated, from one point to another in vacuum, or into various parts of the atmosphere. As a form of electromagnetic radiation, like light waves, radio waves are affected by the phenomena of reflection, refraction, diffraction, absorption, polarization, and scattering. Understanding the effects of varying conditions on radio propagation has many practical applications, from choosing frequencies for amateur radio communications, international shortwave broadcasters, to designing reliable mobile telephone systems, to radio navigation, to operation of radar systems.

<span class="mw-page-title-main">Audio system measurements</span> Means of quantifying system performance

Audio system measurements are a means of quantifying system performance. These measurements are made for several purposes. Designers take measurements so that they can specify the performance of a piece of equipment. Maintenance engineers make them to ensure equipment is still working to specification, or to ensure that the cumulative defects of an audio path are within limits considered acceptable. Audio system measurements often accommodate psychoacoustic principles to measure the system in a way that relates to human hearing.

<span class="mw-page-title-main">Reel-to-reel audio tape recording</span> Audio recording using magnetic tape spooled on open reels

Reel-to-reel audio tape recording, also called open-reel recording, is magnetic tape audio recording in which the recording tape is spooled between reels. To prepare for use, the supply reel containing the tape is placed on a spindle or hub. The end of the tape is manually pulled from the reel, threaded through mechanical guides and over a tape head assembly, and attached by friction to the hub of the second, initially empty takeup reel. Reel-to-reel systems use tape that is 1412, 1, or 2 inches wide, which normally moves at 3+347+12, 15 or 30 inches per second. Domestic consumer machines almost always used 14 inch (6.35 mm) or narrower tape and many offered slower speeds such as 1+78 inches per second (4.762 cm/s). All standard tape speeds are derived as a binary submultiple of 30 inches per second.

<span class="mw-page-title-main">Wow! signal</span> 1977 narrowband radio signal from SETI

The Wow! signal was a strong narrowband radio signal detected on August 15, 1977, by Ohio State University's Big Ear radio telescope in the United States, then used to support the search for extraterrestrial intelligence. The signal appeared to come from the direction of the constellation Sagittarius and bore the expected hallmarks of extraterrestrial origin.

<span class="mw-page-title-main">Wow (recording)</span> Pitch variation in audio

Wow is a relatively slow form of flutter that can affect gramophone records and tape recorders. For both, the collective expression wow and flutter is commonly used.

<span class="mw-page-title-main">Analogue electronics</span> Electronic systems with a continuously variable signal

Analogue electronics are electronic systems with a continuously variable signal, in contrast to digital electronics where signals usually take only two levels. The term analogue describes the proportional relationship between a signal and a voltage or current that represents the signal. The word analogue is derived from the Greek word ανάλογος analogos meaning proportional.

Measurement of wow and flutter is carried out on audio tape machines, cassette recorders and players, and other analog recording and reproduction devices with rotary components This measurement quantifies the amount of 'frequency wobble' present in subjectively valid terms. Turntables tend to suffer mainly slow wow. In digital systems, which are locked to crystal oscillators, variations in clock timing are referred to as wander or jitter, depending on speed.

Flutter may refer to:

Acoustic quieting is the process of making machinery quieter by damping vibrations to prevent them from reaching the observer. Machinery vibrates, causing sound waves in air, hydroacoustic waves in water, and mechanical stresses in solid matter. Quieting is achieved by absorbing the vibrational energy or minimizing the source of the vibration. It may also be redirected away from the observer.

<span class="mw-page-title-main">Sanyo Micro Pack 35</span>

The Sanyo Micro Pack 35 was a portable magnetic audio tape recording device, developed by Sanyo in 1964, that employed a special tape cartridge format with tape reels atop each other.

<span class="mw-page-title-main">Nakamichi Dragon</span> High end hifi cassette deck

The Nakamichi Dragon is an audio cassette deck that was introduced by Nakamichi in 1982 and marketed until 1994. The Dragon was the first Nakamichi model with bidirectional replay capability and the world's first production tape recorder with an automatic azimuth correction system; this feature, which was invented by Philips engineers and improved by Niro Nakamichi, continuously adjusts the azimuth of the replay head to minimize apparent head skew and correctly reproduce the treble signal present on the tape. The system allows the correct reproduction of mechanically skewed cassettes and recordings made on misaligned decks. Apart from the Dragon, similar systems have only been used in the Nakamichi TD-1200 car cassette player and the Marantz SD-930 cassette deck.

References

  1. "Wow & Flutter". Sound On Sound. Retrieved 2 February 2024.
  2. Rogjohns, Hugh (August 2012). "Celemony Capstan: Wow & Flutter Removal Software". Sound On Sound. SOS Publications Group. Retrieved 2 February 2024.

PD-icon.svg This article incorporates public domain material from Federal Standard 1037C. General Services Administration. Archived from the original on 2022-01-22. (in support of MIL-STD-188).