Designers | Loyd Blankenship |
---|---|
Publishers | Steve Jackson Games |
Publication | 1990 |
Genres | Cyberpunk |
Systems | GURPS 3 |
GURPS Cyberpunk is a genre toolkit for cyberpunk-themed role-playing games set in a near-future dystopia, such as that envisioned by William Gibson in his influential novel Neuromancer . It was published in 1990 after a significant delay caused by the original draft being a primary piece of evidence in Steve Jackson Games, Inc. v. United States Secret Service .
In 1993, GURPS Cyberpunk Adventures — a collection of three RPG scenarios in the GURPS Cyberpunk line — won the Origins Award for Best Roleplaying Adventure of 1992.
Unlike most commercially successful books from the third edition of the game, there is currently no Cyberpunk sourcebook for its fourth edition, as of 2024. Similar rules for advanced technology can be found in GURPS Ultra-Tech, [1] from gadgets to cyberwear, but there aren't, for example, rules for netrunning which are essential for such games.
Besides the main chapters detailed below, GURPS Cyberpunk contains a glossary of common cyberpunk terms, an index, and a bibliography of relevant media.
Loyd Blankenship, who was hired by Steve Jackson Games in 1989, was nearly finished with GURPS Cyberpunk later that year, which was intended both to introduce the company into the popular cyberpunk genre, and to help the company get over its financial difficulties. [2] : 108
GURPS Cyberpunk received notoriety when the Austin headquarters of Steve Jackson Games was raided by the U.S. Secret Service in 1990. [3] The authorities seized the manuscript for the sourcebook, which was under development at the time, asserting that it was a "handbook for computer crime". The book was reconstructed and rewritten from older drafts when the manuscript was not returned. The seizure delayed publication for six weeks. [4] This raid is often wrongly attributed to Operation Sundevil, a nationwide crackdown on illegal computer hacking activities that was occurring about this time. [5]
GURPS Cyberpunk was ultimately published in 1990, joining the already-released cyberpunk role-playing games Cyberpunk 2013 (1988) from R. Talsorian, Cyberspace (1989) from ICE, and Shadowrun (1989) from FASA. [2] : 209
The main sourcebook for the line ( ISBN 1-55634-168-7) was written by Loyd Blankenship and published by Steve Jackson Games in 1990, as a part of the extensive (3rd-edition) GURPS generic role-playing game system.
The July 1990 edition of Games International (Issue 16) commented that "computers interfaced with humans and piles of personal morality make playing cyberpunk a challenge." The reviewer concluded, "Lovers of William Gibson's Neuromancer should start here." [6]
At the 1991 Origins Awards, GURPS Cyberpunk was a nominee for Best Roleplaying Supplement of 1990. [7] [8]
The Generic Universal Role Playing System, or GURPS, is a tabletop role-playing game system published by Steve Jackson Games. The system is designed to run any genre using the same core mechanics. The core rules were first written by Steve Jackson and published in 1986, at a time when most such systems were story- or genre-specific. Since then, four editions have been published. The current line editor is Sean Punch.
GURPS Supers is a superhero roleplaying game written by Loyd Blankenship and published by Steve Jackson Games. The first edition was published in 1989.
Steve Jackson Games (SJGames) is a game company, founded in 1980 by Steve Jackson, that creates and publishes role-playing, board, and card games, and the gaming magazine Pyramid.
Loyd Blankenship, better known by his pseudonym The Mentor, is an American computer hacker and writer. He has been active since the 1970s, when he was a member of the hacker groups Extasyy Elite and Legion of Doom.
Steve Jackson is an American game designer whose creations include the role-playing game GURPS and the card game Munchkin.
Hacker is a dedicated deck card game for 3–6 players published by Steve Jackson Games (SJG) in 1992.
GURPS Middle Ages I is a sourcebook for running a Middle Ages themed GURPS campaign. It is a part of the extensive GURPS "generic" roleplaying system.
Steve Jackson Games, Inc. v. United States Secret Service, 816 F. Supp. 432, was a lawsuit arising from a 1990 raid by the United States Secret Service on the headquarters of Steve Jackson Games (SJG) in Austin, Texas. The raid, along with the Secret Service's unrelated Operation Sundevil, was influential in the founding of the Electronic Frontier Foundation.
GURPS Discworld and the related supplements are role-playing game sourcebooks set in Terry Pratchett's Discworld fantasy universe using the GURPS role-playing game system. GURPS Discworld was designed by Phil Masters and first published in 1998.
Cyberspace is a near-future cyberpunk role-playing game published by Iron Crown Enterprises (I.C.E.) in 1989 using a revised set of rules from their previously published Space Master role-playing game.
GURPS Bunnies & Burrows is a sourcebook for GURPS. The Bunnies & Burrows game was modified by Steffan O'Sullivan and republished by Steve Jackson Games as an official GURPS supplement in 1992.
GURPS Conan is a sourcebook and a series of solo adventures for GURPS.
GURPS Japan, full title GURPS Japan: Roleplaying in the World of the Shogunate or GURPS Japan: Beauty, Terror, and Adventure, is a sourcebook for GURPS, a role-playing game by Steve Jackson Games. The first edition was published in 1988.
GURPS Steampunk is a role-playing game sourcebook written by William H. Stoddard and published by Steve Jackson Games in 2000. The supplement facilitates play in the steampunk genre using the GURPS system. Upon publication, the book won the Origins Award for "Best Roleplaying Supplement". As the most detailed definition of the genre at the time, it was also credited with reifying the attributes of steampunk. GURPS Steampunk was accompanied by licensed publications in the world of Castle Falkenstein and followed by supplements by Jo Ramsay and Phil Masters. Since 2016, SJG has published additional releases in the genre, compatible with GURPS Fourth Edition.
GURPS Cyberpunk Adventures is a trio of near-future cyberpunk role-playing adventures published by Steve Jackson Games in 1992 for the third edition of GURPS.
GURPS Vampire: The Masquerade is a licensed adaptation of White Wolf Publishing's horror role-playing game Vampire: The Masquerade. It was written by Jeff Koke, and published by Steve Jackson Games in 1993 for the third edition of their GURPS rules.
GURPS Greece is a supplement published by Steve Jackson Games (SJG) in 1995 for GURPS.
GURPS Old West is a supplement published by Steve Jackson Games in 1991 for GURPS.
GURPS Space Adventures is an adventure published by Steve Jackson Games (SJG) in 1991 for the role-playing system GURPS, and more specifically, for the science-fiction setting provided by the previously published GURPS Space.
(g) By their conduct, defendants prevented SJG from delivering GURPS Cyberpunk to the printer on schedule, and caused SJG to miss its publication deadline.
(h) As a result of defendants' conduct, and in an attempt to minimize damages, SJG and its employees reconstructed and rewrote GURPS Cyberpunk from older drafts.
(i) As a result of defendants' conduct, the publication of GURPS Cyberpunk was delayed for six weeks.