Bionics

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Robot behaviour (bottom) modeled after that of a cockroach (top) and a gecko (middle)

Bionics or biologically inspired engineering is the application of biological methods and systems found in nature to the study and design engineering systems and modern technology. [1]

Contents

The word bionic, coined by Jack E. Steele in August 1958, is a portmanteau from biology and electronics [2] which was popularized by the 1970s U.S. television series The Six Million Dollar Man and The Bionic Woman , both based on the novel Cyborg by Martin Caidin. All three stories feature humans given various superhuman powers by their electromechanical implants.

According to proponents of bionic technology, the transfer of technology between lifeforms and manufactured objects is desirable because evolutionary pressure typically forces living organisms—fauna and flora—to become optimized and efficient. For example, dirt- and water-repellent paint (coating) was inspired by the hydrophobic properties of the lotus flower plant (the lotus effect). [3]

The term "biomimetic" is preferred for references to chemical reactions, such as reactions that, in nature, involve biological macromolecules (e.g., enzymes or nucleic acids) whose chemistry can be replicated in vitro using much smaller molecules. [4]

Examples of bionics in engineering include the hulls of boats imitating the thick skin of dolphins or sonar, radar, and medical ultrasound imaging imitating animal echolocation.

In the field of computer science, the study of bionics has produced artificial neurons, artificial neural networks, [5] and swarm intelligence. Bionics also influenced Evolutionary computation but took the idea further by simulating evolution in silico and producing optimized solutions that had never appeared in nature.

A 2006 research article estimated that "at present there is only a 12% overlap between biology and technology in terms of the mechanisms used". [6] [ clarification needed ]

History

The name "biomimetics" was coined by Otto Schmitt in the 1950s. The term "bionics" was later introduced by Jack E. Steele in August 1958 while working at the Aeronautics Division House at Wright-Patterson Air Force Base in Dayton, Ohio. [7] However, terms like biomimicry or biomimetics are preferred in order to avoid confusion with the medical term "bionics." Coincidentally, Martin Caidin used the word for his 1972 novel Cyborg , which was adapted into the television film and subsequent series The Six Million Dollar Man . Caidin was a long-time aviation industry writer before turning to fiction full-time.

Methods

Velcro was inspired by the tiny hooks found on the surface of burs. Bur Macro BlackBg.jpg
Velcro was inspired by the tiny hooks found on the surface of burs.

The study of bionics often emphasizes implementing a function found in nature rather than imitating biological structures. For example, in computer science, cybernetics

models the feedback and control mechanisms that are inherent in intelligent behavior, while artificial intelligence models the intelligent function regardless of the particular way it can be achieved.

The conscious copying of examples and mechanisms from natural organisms and ecologies is a form of applied case-based reasoning, treating nature itself as a database of solutions that already work. Proponents argue that the selective pressure placed on all natural life forms minimizes and removes failures.

Although almost all engineering could be said to be a form of biomimicry, the modern origins of this field are usually attributed to Buckminster Fuller and its later codification as a house or field of study to Janine Benyus.

There are generally three biological levels in the fauna or flora after which technology can be modeled:

Examples

Lotus leaf surface, rendered: microscopic view Lotus3.jpg
Lotus leaf surface, rendered: microscopic view

Specific uses of the term

Induced sensorimotor brain plasticity controls pain in phantom limb.

In medicine

Bionics refers to the flow of concepts from biology to engineering and vice versa. Hence, there are two slightly different points of view regarding the meaning of the word.

In medicine, bionics means the replacement or enhancement of organs or other body parts by mechanical versions. Bionic implants differ from mere prostheses by mimicking the original function very closely, or even surpassing it.

The German equivalent of bionics, Bionik, always adheres to the broader meaning, in that it tries to develop engineering solutions from biological models. This approach is motivated by the fact that biological solutions will usually be optimized by evolutionary forces.

While the technologies that make bionic implants possible are developing gradually, a few successful bionic devices exist, a well known one being the Australian-invented multi-channel cochlear implant (bionic ear), a device for deaf people. Since the bionic ear, many bionic devices have emerged and work is progressing on bionics solutions for other sensory disorders (e.g. vision and balance). Bionic research has recently provided treatments for medical problems such as neurological and psychiatric conditions, for example Parkinson's disease and epilepsy. [23]

In 1997, Colombian researcher Alvaro Rios Poveda developed an upper limb and hand prosthesis with sensory feedback. This technology allows amputee patients to handle prosthetic hand systems in a more natural way. [24]

By 2004 fully functional artificial hearts were developed. Significant progress is expected with the advent of nanotechnology. A well-known example of a proposed nanodevice is a respirocyte, an artificial red cell designed (though not yet built) by Robert Freitas.

During his eight years in the Department of Bioengineering at the University of Pennsylvania, Kwabena Boahen developed a silicon retina that was able to process images in the same manner as a living retina. He confirmed the results by comparing the electrical signals from his silicon retina to the electrical signals produced by a salamander eye while the two retinas were looking at the same image.

On July 21, 2015, the BBC's medical correspondent Fergus Walsh reported, "surgeons in Manchester have performed the first bionic eye implant in a patient with the most common cause of sight loss in the developed world. Ray Flynn, 80, has dry age-related macular degeneration which has led to the total loss of his central vision. He is using a retinal implant that converts video images from a miniature video camera worn on his glasses. He can now make out the direction of white lines on a computer screen using the retinal implant." The implant, known as the Argus II and manufactured in the US by the company Second Sight Medical Products, had been used previously in patients who were blind as the result of the rare inherited degenerative eye disease retinitis pigmentosa. [25]

In 2016,Tilly Lockey (born October 7, 2005) was fitted with a pair of bionic "Hero Arms" manufactured by OpenBionics, a UK bionics enterprise. The Hero Arm is a lightweight myoelectric prosthesis for below-elbow amputee adults and children aged eight and above. Tilly Lockey, who at 15 months had both her arms amputated after being diagnosed with meningococcal sepsis strain B, describes the Hero Arms as “really realistic, to the point where it was quite creepy how realistic they were.” [26]

On February 17, 2020, Darren Fuller, a military veteran, became the first person to receive a bionic arm under a public healthcare system. [27] Fuller lost the lower section of his right arm while serving term in Afghanistan during an incident that involved mortar ammunition in 2008.

Other uses

Business biomimetics is the latest development in the application of biomimetics. Specifically it applies principles and practice from biological systems to business strategy, process, organization design, and strategic thinking. It has been successfully used by a range of industries in FMCG, defense, central government, packaging, and business services. Based on the work by Phil Richardson at the University of Bath [28] the approach was launched at the House of Lords in May 2009.

Generally, biometrics is used as a creativity technique that studies biological prototypes to get ideas for engineering solutions.

In chemistry, a biomimetic synthesis is a chemical synthesis inspired by biochemical processes.

Another, more recent meaning of the term bionics refers to merging organism and machine. This approach results in a hybrid system combining biological and engineering parts, which can also be referred as a cybernetic organism (cyborg). Practical realization of this was demonstrated in Kevin Warwick's implant experiments bringing about ultrasound input via his own nervous system.

See also

Related Research Articles

<span class="mw-page-title-main">Biomedical engineering</span> Application of engineering principles and design concepts to medicine and biology

Biomedical engineering (BME) or medical engineering is the application of engineering principles and design concepts to medicine and biology for healthcare applications. BME is also traditionally logical sciences to advance health care treatment, including diagnosis, monitoring, and therapy. Also included under the scope of a biomedical engineer is the management of current medical equipment in hospitals while adhering to relevant industry standards. This involves procurement, routine testing, preventive maintenance, and making equipment recommendations, a role also known as a Biomedical Equipment Technician (BMET) or as a clinical engineer.

<span class="mw-page-title-main">Biomimetics</span> Imitation of biological systems for the solving of human problems

Biomimetics or biomimicry is the emulation of the models, systems, and elements of nature for the purpose of solving complex human problems. The terms "biomimetics" and "biomimicry" are derived from Ancient Greek: βίος (bios), life, and μίμησις (mīmēsis), imitation, from μιμεῖσθαι (mīmeisthai), to imitate, from μῖμος (mimos), actor. A closely related field is bionics.

Bio-inspired computing, short for biologically inspired computing, is a field of study which seeks to solve computer science problems using models of biology. It relates to connectionism, social behavior, and emergence. Within computer science, bio-inspired computing relates to artificial intelligence and machine learning. Bio-inspired computing is a major subset of natural computation.

Janine M. Benyus is an American natural sciences writer, innovation consultant, and author. After writing books on wildlife and animal behavior, she coined the term Biomimicry to describe intentional problem-solving design inspired by nature. Her book Biomimicry (1997) attracted widespread attention from businesspeople in design, architecture, and engineering as well as from scientists. Benyus argues that by following biomimetic approaches, designers can develop products that will perform better, be less expansive, use less energy, and leave companies less open to legal risk.

Biorobotics is an interdisciplinary science that combines the fields of biomedical engineering, cybernetics, and robotics to develop new technologies that integrate biology with mechanical systems to develop more efficient communication, alter genetic information, and create machines that imitate biological systems.

Neuroprosthetics is a discipline related to neuroscience and biomedical engineering concerned with developing neural prostheses. They are sometimes contrasted with a brain–computer interface, which connects the brain to a computer rather than a device meant to replace missing biological functionality.

Rahul Sarpeshkar is the Thomas E. Kurtz Professor and a professor of engineering, professor of physics, professor of microbiology & immunology, and professor of molecular and systems biology at Dartmouth. Sarpeshkar, whose interdisciplinary work is in bioengineering, electrical engineering, quantum physics, and biophysics, is the inaugural chair of the William H. Neukom cluster of computational science, which focuses on analog, quantum, and biological computation. The clusters, designed by faculty from across the institution to address major global challenges, are part of President Philip Hanlon's vision for strengthening academic excellence at Dartmouth. Prior to Dartmouth, Sarpeshkar was a tenured professor at the Massachusetts Institute of Technology and led the Analog Circuits and Biological Systems Group. He is now also a visiting scientist at MIT's Research Laboratory of Electronics.

<span class="mw-page-title-main">Biological engineering</span> Application of biology and engineering to create useful products

Biological engineering or bioengineering is the application of principles of biology and the tools of engineering to create usable, tangible, economically viable products. Biological engineering employs knowledge and expertise from a number of pure and applied sciences, such as mass and heat transfer, kinetics, biocatalysts, biomechanics, bioinformatics, separation and purification processes, bioreactor design, surface science, fluid mechanics, thermodynamics, and polymer science. It is used in the design of medical devices, diagnostic equipment, biocompatible materials, renewable energy, ecological engineering, agricultural engineering, process engineering and catalysis, and other areas that improve the living standards of societies.

<span class="mw-page-title-main">Biomaterial</span> Any substance that has been engineered to interact with biological systems for a medical purpose

A biomaterial is a substance that has been engineered to interact with biological systems for a medical purpose – either a therapeutic or a diagnostic one. The corresponding field of study, called biomaterials science or biomaterials engineering, is about fifty years old. It has experienced steady growth over its history, with many companies investing large amounts of money into the development of new products. Biomaterials science encompasses elements of medicine, biology, chemistry, tissue engineering and materials science.

Biomimetic materials are materials developed using inspiration from nature. This may be useful in the design of composite materials. Natural structures have inspired and innovated human creations. Notable examples of these natural structures include: honeycomb structure of the beehive, strength of spider silks, bird flight mechanics, and shark skin water repellency. The etymological roots of the neologism "biomimetic" derive from Greek, since bios means "life" and mimetikos means "imitative".

<span class="mw-page-title-main">Glossary of robotics</span> List of definitions of terms and concepts commonly used in the study of robotics

Robotics is the branch of technology that deals with the design, construction, operation, structural disposition, manufacture and application of robots. Robotics is related to the sciences of electronics, engineering, mechanics, and software.

<span class="mw-page-title-main">Cyborg</span> Being with both organic and biomechatronic body parts

A cyborg —a portmanteau of cybernetic and organism—is a being with both organic and biomechatronic body parts. The term was coined in 1960 by Manfred Clynes and Nathan S. Kline. In contrast to biorobots and androids, the term cyborg applies to a living organism that has restored function or enhanced abilities due to the integration of some artificial component or technology that relies on feedback.

The following outline is provided as an overview of and topical guide to robotics:

Bionics is the application of biological methods and systems to engineering systems and technology.

The Biomimicry Institute is a 501(c)(3) not-for-profit organization founded in 2006 and based in Missoula, Montana in the United States. Its goal is to help innovators learn from nature in order to design sustainable products, processes, and policies in response to real-world problems. The Biomimicry Institute has become a key communicator in the field of biomimetics, connecting thousands of practitioners and organizations across the world. Its Global Network currently supports 38 regional networks across 26 countries as of 2022. The Biomimicry Institute was founded by Bryony Schwan, Dayna Baumeister and Janine Benyus and originated following the publishing of Biomimicry: Innovation Inspired by Nature by Janine Benyus; a natural sciences writer, innovation consultant and author.

Werner Nachtigall is a German zoologist and biologist.

<span class="mw-page-title-main">Bio-inspired robotics</span>

Bio-inspired robotic locomotion is a fairly new subcategory of bio-inspired design. It is about learning concepts from nature and applying them to the design of real-world engineered systems. More specifically, this field is about making robots that are inspired by biological systems, including Biomimicry. Biomimicry is copying from nature while bio-inspired design is learning from nature and making a mechanism that is simpler and more effective than the system observed in nature. Biomimicry has led to the development of a different branch of robotics called soft robotics. The biological systems have been optimized for specific tasks according to their habitat. However, they are multifunctional and are not designed for only one specific functionality. Bio-inspired robotics is about studying biological systems, and looking for the mechanisms that may solve a problem in the engineering field. The designer should then try to simplify and enhance that mechanism for the specific task of interest. Bio-inspired roboticists are usually interested in biosensors, bioactuators, or biomaterials. Most of the robots have some type of locomotion system. Thus, in this article different modes of animal locomotion and few examples of the corresponding bio-inspired robots are introduced.

Biomimetic architecture is a branch of the new science of biomimicry defined and popularized by Janine Benyus in her 1997 book. Biomimicry refers to innovations inspired by nature as one which studies nature and then imitates or takes inspiration from its designs and processes to solve human problems. The book suggests looking at nature as a Model, Measure, and Mentor", suggesting that the main aim of biomimicry is sustainability.

Bioinspiration is the development of novel materials, devices, and structures inspired by solutions found in biological evolution and refinement which has occurred over millions of years. The goal is to improve modeling and simulation of the biological system to attain a better understanding of nature's critical structural features, such as a wing, for use in future bioinspired designs. Bioinspiration differs from biomimicry in that the latter aims to precisely replicate the designs of biological materials. Bioinspired research is a return to the classical origins of science: it is a field based on observing the remarkable functions that characterize living organisms and trying to abstract and imitate those functions.

<span class="mw-page-title-main">Bio-inspired photonics</span>

Bio-inspired photonics or bio-inspired optical materials are the application of biomimicry to the field of photonics. This differs slightly from biophotonics which is the study and manipulation of light to observe its interactions with biology. One area that inspiration may be drawn from is structural color, which allows color to appear as a result of the detailed material structure. Other inspiration can be drawn from both static and dynamic camouflage in animals like the chameleon or some cephalopods. Scientists have also been looking to recreate the ability to absorb light using molecules from various plants and microorganisms. Pulling from these heavily evolved constructs allows engineers to improve and optimize existing photonic technologies, whilst also solving existing problems within this field.

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