Game of Thrones: Seven Kingdoms

Last updated
Game of Thrones: Seven Kingdoms
GameOfThronesSevenKingdoms logo.png
Developer(s)
Publisher(s) Bigpoint
Engine Unity
Platform(s) Browser
ReleaseCancelled
Genre(s) Massively multiplayer online role-playing
Mode(s) Multiplayer

Game of Thrones: Seven Kingdoms was a fantasy massively multiplayer online role-playing game (MMORPG) under development by Bigpoint and Artplant. [1] The game was based on the television series Game of Thrones .

Contents

After Bigpoint was acquired by Yoozoo Games in 2016, the license was instead used to produce the game Game of Thrones: Winter Is Coming , eventually released in 2019. [2] [3]

Gameplay

Game of Thrones: Seven Kingdoms was to be set within the fictional realm of Westeros, [1] and will use a third-person viewpoint. Gameplay was planned to be mainly based around player vs player (PvP) combat, which would involve small group combat, one on one duels and siege battles, large scale battles in which players must capture keeps, forts and castles. [4] Player vs Environment (PvE) combat was planned to be available at launch, although this was not a major priority. [5] Combat would be realtime, with movement controlled using the WASD keys. [6]

Players would be able to come together to form guilds, known as lesser houses. Lesser houses align themselves with one of the three major houses in-game: Baratheon, Stark or Lannister. [6] Solo play will be possible, although group play will be encouraged. Players would also be able to customize their characters by changing features such as hair and clothing. [6]

Development

Game of Thrones: Seven Kingdoms was announced in February 2012, with the first look being unveiled at the Game Developers Conference in March 2012. [1] The first gameplay footage was shown in a trailer released on July 12, 2012. [7]

The game was under development by German videogame developer Bigpoint, and Norwegian developer Artplant. The studios have previously worked together on Battlestar Galactica Online, another browser based multiplayer game. The game was being made in collaboration with HBO. Everything put in game was reviewed by HBO in advance, and Bigpoint worked with the HBO design teams. [8] In the beginning of development, the game was being built using an in-house engine "Nebula". During considerable redesigns the game was rebuilt in Amazon Lumberyard.

Related Research Articles

A massively multiplayer online role-playing game (MMORPG) is a video game that combines aspects of a role-playing video game and a massively multiplayer online game.

A massively multiplayer online game is an online video game with a large number of players to interact in the same online game world. MMOs usually feature a huge, persistent open world, although there are games that differ. These games can be found for most network-capable platforms, including the personal computer, video game console, or smartphones and other mobile devices.

Player versus player (PVP) is a type of multiplayer interactive conflict within a game between human players. This is often compared to player versus environment (PvE), in which the game itself controls its players' opponents. The terms are most often used in games where both activities exist, particularly MMORPGs, MUDs, and other role-playing video games, to distinguish between gamemodes. PvP can be broadly used to describe any game, or aspect of a game, where players compete against each other. PvP is often controversial when used in role-playing games. In most cases, there are vast differences in abilities between players. PvP can even encourage experienced players to immediately attack and kill inexperienced players. PvP is often referred to as player killing in the cases of games which contain, but do not focus on, such interaction.

<i>Istaria: Chronicles of the Gifted</i> 2003 video game

Istaria: Chronicles of the Gifted is a massively multiplayer online role-playing game (MMORPG) developed by American studio Virtrium and originally released by developer Artifact Entertainment and publisher Atari as Horizons: Empire of Istaria. Tulga Games, LLC acquired the game and all related assets on January 25, 2005 and sold them to EI Interactive in July 2006. On July 18, 2007, Virtrium LLC (Vi) acquired the rights to the game.

<i>Meridian 59</i> 1996 video game

Meridian 59 is a 1996 video game developed by Archetype Interactive and published by The 3DO Company. It was the first 3D graphical massively multiplayer online role-playing game (MMORPG) and one of the longest running original online role-playing games. The development team included John Hanke, who later founded Niantic, Inc. and codeveloped Google Earth and Pokémon Go.

<i>Vanguard: Saga of Heroes</i> 2007 video game

Vanguard: Saga of Heroes was a high fantasy-themed massively multiplayer online role-playing game (MMORPG) developed by Sigil Games Online and published by Sony Online Entertainment (SOE). The game was released on January 30, 2007 and initially sold around 242,000 copies, while the number of active subscriptions was estimated to be around 130,000, to drop in the next months to about 40,000. In May 2007, Sony Online Entertainment acquired key assets from Sigil Games Online, including all rights to Vanguard.

Wurm Online is a 3D massively multiplayer online video game (MMO) developed by Code Club AB in Motala, Sweden. Development started in 2003 by friends Rolf Jansson and Markus Persson, and was released for personal computers using Java in 2006. Both player versus player and realm versus realm combat are possible in the game.

<i>Lineage II</i> 2003 video game

Lineage II is a massively multiplayer online role-playing game (MMORPG) for Microsoft Windows and the second game in the Lineage series. It is a prequel to Lineage and is set 150 years before the first game. It has become popular since its October 1, 2003 launch in South Korea, reporting 1,000,918 unique users during the month of March 2007. To date, the game has been played by more than 14 million users, most of whom are based in Asia.

<i>The Secret World</i> 2012 video game

The Secret World is a massively multiplayer online role-playing video game with a dark urban fantasy theme, in which players play characters defending the world from occult threats.

The history of massively multiplayer online games spans over thirty years and hundreds of massively multiplayer online games (MMOG) titles. The origin and influence on MMO games stems from MUDs, Dungeons & Dragons (D&D) and earlier social games.

<i>Kingdom Under Fire II</i> 2019 video game

Kingdom Under Fire II was a video game set in a high fantasy setting developed by Blueside which merged real-time strategy (RTS), role-playing game (RPG) and massively multiplayer online game (MMO) genres. The game had a single-player and an online multiplayer mode. The game followed on chronologically from Kingdom Under Fire: Circle of Doom, and was the first RTS game set in the Kingdom Under Fire universe to be released since the 2005 Kingdom Under Fire: Heroes. Due to its mass cancellation, most of the 4 platforms were scrapped, and it was Windows-exclusive.

Realm versus Realm (RvR) is a type of player versus player (PvP) gameplay in massively multiplayer online role-playing games (MMORPGs) where the player base is divided over multiple preset realms that fight each other over game assets. This differs from normal Player versus Player combat in that Realm versus Realm usually involves a combat-based game, as opposed to one where sporadic Player versus Player combat occurs. In this context, "realm" generally means a geographic territory or political affiliation.

<i>Battlestar Galactica Online</i> 2011 video game

Battlestar Galactica Online was a browser-based massively multiplayer online game (MMO) loosely based on the 2004 television series Battlestar Galactica. Released in open beta on February 8, 2011, it was developed by Bigpoint Games and Artplant using the Unity game engine for the game client in the browser. The game server was written in Erlang. In less than three months of release, the game surpassed two million registered users.

Kunlun Group or their alternative name KoramGame, is a Hong Kong software developer and publisher.

Pocket Legends is an iOS and Android mobile 3D MMO developed by Spacetime Studios. It has variously been described as the first cross-platform, mobile 3D MMO.

<span class="mw-page-title-main">Spacetime Studios</span> Games development studio

Spacetime Studios (STS) is a games development studio, based in Austin, Texas. Founded in 2005 by a small group of PC MMO game developers. The start-up was created with the aim to create Sci-Fi MMOs for the PC market.

Star Sonata is a space-themed massively multiplayer online role-playing game (MMO) by American studio Star Sonata LLC released in 2004 that combines elements of action games and real-time strategy games such as real-time ship-to-ship combat and galactic conquest.

<i>Echo of Soul</i> 2013 video game

Echo of Soul is a massively multiplayer online role-playing game developed by Korean game developer Nvius and published in North America and Europe by Aeria Games.

<i>World of Darkness</i> (video game) Canceled massively multiplayer online role-playing game

World of Darkness, also known as World of Darkness Online, was a massively multiplayer online role-playing game (MMORPG) in development by CCP Games from 2006 until its cancellation in 2014. It was based on the World of Darkness series of tabletop role-playing games by White Wolf Publishing.

References

  1. 1 2 3 "Bigpoint presents Game of Thrones MMORPG at Game Developers Conference". Bigpoint. 2012-02-29. Archived from the original on 2012-10-17. Retrieved 2012-12-01.
  2. Bayern, Kehl (9 May 2019). "Is the Game of Thrones MMORPG ever going to happen – and should we care?". The Sports Report. Archived from the original on 2 September 2023. Retrieved 9 June 2020.
  3. "What happened to Bigpoint's Game of Thrones MMO? We found out!". FREEMMOSTATION. 19 September 2018. Archived from the original on 9 June 2020. Retrieved 9 June 2020.
  4. "Game of Thrones: Seven Kingdoms (GoT) Interviews: Interview with Max Pfaff". MMORPG.com. 2012-05-21. Archived from the original on 2013-01-16. Retrieved 2012-12-01.
  5. "Game of Thrones: From novel to TV series to MMO". VideoGamer.com. 3 May 2012. Archived from the original on 2012-05-14. Retrieved 2012-12-01.
  6. 1 2 3 "GDC 2012: Bigpoint discusses the Game of Thrones MMO | Massively". Massively.joystiq.com. 2012-03-09. Archived from the original on 2012-11-08. Retrieved 2012-12-01.
  7. "Game of Thrones: Seven Kingdoms MMO Official Trailer | Bigpoint HBO 2012". YouTube. 2012-07-12. Archived from the original on 2016-02-03. Retrieved 2012-12-01.
  8. "Game of Thrones: Seven Kingdoms (GoT) Previews: GDC 2012: Game of Thrones Goes Sandbox Warfare". MMORPG.com. 2012-03-08. Archived from the original on 2012-06-05. Retrieved 2012-12-01.