In J.R.R. Tolkien's legendarium, Gondolin is a secret city of Elves in the First Age of Middle-earth, and the greatest of their cities in Beleriand. The story of the Fall of Gondolin tells of the arrival there of Tuor, a prince of Men; of the betrayal of the city to the dark Lord Morgoth by the king's nephew, Maeglin; and of its subsequent siege and catastrophic destruction by Morgoth's armies. It also relates the flight of the fugitives to the Havens of Sirion, the wedding of Tuor and the Elf Idril, and the childhood of their son Eärendil.
Scholars have noted the presence of tank-like iron fighting machines in Morgoth's army in early versions of the story, written soon after Tolkien returned from the Battle of the Somme. They have likened the story of the Fall of Gondolin to the sack of Troy in ancient Greek literature, or to Virgil's Aeneid ; the role of Tuor's wife Idril has similarly been compared to that of Cassandra or Helen of Troy in accounts of the Trojan War.
The city of Gondolin [lower-alpha 1] in Beleriand, in the extreme northwest of Middle-earth, is founded with divine inspiration. The mightiest of the Elvish cities, it is hidden by mountains and endures for centuries before being betrayed and destroyed. [T 2]
Gondolin is founded by King Turgon [1] in the First Age. According to The Silmarillion , the Vala Ulmo, the Lord of Waters, shows Turgon the Vale of Tumladen in a dream. Thus guided, Turgon travels from his kingdom in Nevrast and finds it. Within the Encircling Mountains is a round level plain surrounded by sheer walls; a ravine and tunnel, the Hidden Way, lead out to the southwest. In the middle of the vale is the steep Amon Gwareth, the "Hill of Watch". There Turgon decides to found a city, designed like the Noldor Elves' former city of Tirion in Valinor. Gondolin is built in secret. The Hidden Way is protected by seven gates, all constantly guarded; the first of wood, then stone, bronze, iron, silver, gold, and steel. After it is completed, he brings all his people from Nevrast to dwell in the hidden city—almost a third of the Noldor of Fingolfin's House—and nearly three quarters of the northern Sindar. [T 2]
[ Elrond:] They are old swords, very old swords of the High Elves of the West, my kin. They were made in Gondolin for the Goblin-wars. They must have come from a dragon's hoard or goblin plunder, for dragons and goblins destroyed that city many ages ago. This, Thorin, the runes name Orcrist, the Goblin-cleaver in the ancient tongue of Gondolin; it was a famous blade. This, Gandalf, was Glamdring, Foe-hammer that the king of Gondolin once wore. Keep them well!" [T 3]
Gondolin develops its own Sindarin dialect, containing regional elements and words adapted from another Elvish language, Quenya. [lower-alpha 2] [T 4]
The Elven smiths of Gondolin make powerful weapons. In The Hobbit , the Gondolin-made swords Orcrist, Glamdring and the dagger later named Sting are found in a Troll-hoard. [T 5] Each of these weapons has the ability to reveal nearby Orcs by glowing; they terrify Orcs in battle. [2]
According to The Book of Lost Tales , the city has seven names: "’Tis said and ’tis sung: Gondobar am I called and Gondothlimbar, City of Stone and City of the Dwellers in Stone; Gondolin the Stone of Song and Gwarestrin am I named, the Tower of the Guard, Gar Thurion or the Secret Place, for I am hidden from the eyes of Melko; but they who love me most greatly call me Loth, for like a flower am I, even Lothengriol the flower that blooms on the plain." [T 6]
The Book of Lost Tales states that the active male Elves of Gondolin belong to one of the 11 "Houses" or Thlim, plus the bodyguard of Tuor, accounted as the twelfth. Each house has a distinct symbol: a mole, a swallow, the heavens, a pillar, a tower of snow, a tree, a golden flower, a fountain, a harp, a hammer and anvil, and finally the triple symbol of the King, namely the moon, sun, and scarlet heart worn by the Royal Guard. [T 8]
The city stands for nearly 400 years until Maeglin, Turgon's nephew, betrays it to Morgoth. Maeglin is captured while mining outside the Encircling Mountains, against Turgon's orders. Maeglin is promised Lordship as well as Turgon's daughter Idril, whom he had long coveted. The dark lord Morgoth sends an army over the Encircling Mountains during Gondolin's festival of The Gates of Summer, and sacks the city with relative ease. Morgoth's army consists of orcs, Balrogs, dragons and in early versions of the story iron machines powered by "internal fires". These are used to carry soldiers, to surmount difficult obstacles, and to defeat fortifications. [3] Idril, noted for her intuition, had prepared a secret route out of Gondolin prior to the siege. [4] While her father Turgon perishes as his tower is destroyed, Idril flees the city, defended by her husband Tuor, a prince of Men. [T 2]
Tolkien scholars have compared the fall of Gondolin to the sack of Troy, noting that both cities were famed for their walls, and likening Tolkien's tale to Virgil's Aeneid . Both have frame stories, situated long after the events they narrate; both have "gods" (Tolkien's Valar) in the action; and both involve an escape. [5] [6] [7] David Greenman compares the actions of Tolkien's quest-heroes to those of Aeneas and Odysseus. [6]
Event | Classical quest-hero | The Lord of the Rings protagonists |
---|---|---|
Escape from wreck of a kingdom, creation of a new one | Aeneas, escaping the ruin of Troy | Tuor in the fall of Gondolin |
Return to ravaged home, scour it clean | Odysseus on his long-delayed return to Ithaca | The four Hobbits in "The Scouring of the Shire" |
Greenman compares and contrasts Idril's part in the story to Cassandra and Helen of Troy, two prominent female figures in accounts of the Trojan War: like the prophetess, Idril had a premonition of impending danger and like Helen, her beauty played a major role in instigating Maeglin's betrayal of Gondolin, which ultimately led to its downfall and ruin. Conversely, Greenman notes that Idril's advice to enact a contingency plan for a secret escape route out of Gondolin was heeded by her people, unlike the warning of Cassandra; and that Idril had always rejected Maeglin's advances and remained faithful to Tuor, unlike Helen who left her husband King Menelaus of Sparta for Prince Paris of Troy. [6]
Alexander Bruce writes that Tolkien's tale parallels Virgil's account, but varies the story. Thus, Morgoth attacks while Gondolin's guard is lowered during a great feast, whereas the Trojans were celebrating the Greeks' apparent retreat, with the additional note of treachery. The Trojan Horse carried the Greeks into Troy, where they set fire to it, paralleled by the fire-serpents which carried "Balrogs in hundreds" into Gondolin. Tolkien's serpents are matched by the great serpents with "burning eyes, fiery and suffused with blood, their tongues a-flicker out of hissing maws" which kill the high priest Laocoön and his sons. Aeneas and his wife Creusa become separated during their escape; her ghost pleads with him to leave when he searches for her, and he travels to Italy; in contrast, Tuor and Idril escape to Sirion together, eventually sailing from there to Valinor. [5] Marco Cristini adds that both cities are fatally attacked during a feast; their heroes both leave their wives to fight, and both see their kings die. [7] Cristini comments further that "The most evident analogy is perhaps the behaviour of Creusa and Idril, who clasp the knees of their husbands to prevent them from joining again the battle when all hope is lost." [7] Scholars have noted that Tolkien himself drew classical parallels for the assault, writing that "Nor Bablon, nor Ninwi, nor the towers of Trui, nor all the many takings of Rûm that is greatest among Men, saw such terror as fell that day upon Amon Gwareth". [5] [7]
Tolkien appears to have based one scene on another classical source, Euripides' play The Trojan Women . Maeglin tries to throw Idril's son Eärendil from the city wall, just as Hector's son Astyanax is thrown down from Troy's walls. Tolkien changes the outcome: Eärendil resists, and Tuor appears just in time to rescue him by throwing Maeglin from the walls instead. [5] [6]
The scholar of heraldry Cătălin Hriban writes that the emblems of the houses of Gondolin are simple and figurative, depicting familiar real-world objects. He notes that standard British texts on heraldry describe similar devices. He comments that Maeglin the traitor, of the House of Moles, fittingly has the colour black; like the animal, his people are miners, used to living underground in the dark. [8]
In his book Tolkien and the Great War , John Garth states that Tolkien wrote his 1917 story "The Fall of Gondolin" in hospital after returning to England from the Battle of the Somme. In his view, the tale's first half seems to reflect Tolkien's "slow acceptance of duty" at the start of the war, while the second half "surely reverberates to his collision with war itself." [3]
To defeat Gondolin, Melkor (at first called Melko) uses monsters, Orcs and Balrogs, supported by "beasts like snakes and dragons of irresistible might that should overcreep the Encircling Hills and lap that plain and its fair city in flame and death". The monstrous beasts are not of flesh and blood, but are made by "smiths and sorcerers". There are three kinds, Garth explains: heavy, slow, bronze dragons that can break gaps in Gondolin's walls; fiery monsters, unable to climb the steep smooth hill on which the city sits; and iron dragons in which Orc-soldiers can ride, and which travel on "iron so cunningly linked that they might flow ... around and above all obstacles", and are armoured so that they clang hollowly when bombarded or attacked with fire. Garth comments that these are not so much like mythical dragons as "the tanks of the Somme", and that to the story's Elf-narrator, a combustion engine would look like "a metal heart filled with flame". [3] Anthony Appleyard similarly likens the mechanical dragons to vehicles driven by internal combustion engines. [9]
Eärendil the Mariner and his wife Elwing are characters in J. R. R. Tolkien's Middle-earth legendarium. They are depicted in The Silmarillion as Half-elven, the children of Men and Elves. He is a great seafarer who, on his brow, carried the Morning Star, a jewel called a Silmaril, across the sky. The jewel had been saved by Elwing from the destruction of the Havens of Sirion. The Morning Star and the Silmarils are elements of the symbolism of light, for divine creativity, continually splintered as history progresses. Tolkien took Eärendil's name from the Old English name Earendel, found in the poem Crist I, which hailed him as "brightest of angels"; this was the beginning of Tolkien's Middle-earth mythology. Elwing is the granddaughter of Lúthien and Beren, and is descended from Melian the Maia, while Earendil is the son of Tuor and Idril. Through their progeny, Eärendil and Elwing became the ancestors of the Númenorean, and later Dúnedain, royal bloodline.
Glorfindel is a fictional character in J. R. R. Tolkien's Middle-earth legendarium. He is a member of the Noldor, one of the three groups of High Elves. The character and his name, which means "blond" or "golden-haired", were among the first created for what would become part of his Middle-earth legendarium in 1916–17, beginning with the initial draft of The Fall of Gondolin. His name indicates his hair as a mark of his distinction, as the Noldor were generally dark-haired. A character of the same name appears in the first book of The Lord of the Rings, The Fellowship of the Ring, which takes place in Middle-earth's Third Age. Within the story, he is depicted as a powerful Elf-lord who could withstand the Nazgûl, wraith-like servants of Sauron, and holds his own against some of them single-handedly. Glorfindel and a version of the story of the Fall of Gondolin appear in The Silmarillion, posthumously published in 1977.
A Balrog is a powerful demonic monster in J. R. R. Tolkien's Middle-earth. One first appeared in print in his high-fantasy novel The Lord of the Rings, where the Fellowship of the Ring encounter a Balrog known as Durin's Bane in the Mines of Moria. Balrogs appear also in Tolkien's The Silmarillion and his legendarium. Balrogs are tall and menacing beings who can shroud themselves in fire, darkness, and shadow. They are armed with fiery whips "of many thongs", and occasionally use long swords.
In the works of J. R. R. Tolkien, the Noldor are a kindred of Elves who migrate west to the blessed realm of Valinor from the continent of Middle-earth, splitting from other groups of Elves as they went. They then settle in the coastal region of Eldamar. The Dark Lord Morgoth murders their first leader, Finwë. The majority of the Noldor, led by Finwë's eldest son Fëanor, then return to Beleriand in the northwest of Middle-earth. This makes them the only group to return and then play a major role in Middle-earth's history; much of The Silmarillion is about their actions. They are the second clan of the Elves in both order and size, the other clans being the Vanyar and the Teleri.
Tuor Eladar and Idril Celebrindal are fictional characters from J. R. R. Tolkien's Middle-earth legendarium. They are the parents of Eärendil the Mariner and grandparents of Elrond Half-elven: through their progeny, they become the ancestors of the Númenóreans and of the King of the Reunited Kingdom Aragorn Elessar. Both characters play a pivotal role in The Fall of Gondolin, one of Tolkien's earliest stories; it formed the basis for a section in his later work, The Silmarillion, and was expanded as a standalone publication in 2018.
In J. R. R. Tolkien's Middle-earth, the Eagles or Great Eagles, are immense birds that are sapient and can speak. The Great Eagles resemble actual eagles, but are much larger. Thorondor is said to have been the greatest of all birds, with a wingspan of 30 fathoms. Elsewhere, the Eagles have varied in nature and size both within Tolkien's writings and in later adaptations.
Húrin is a fictional character in the Middle-earth legendarium of J. R. R. Tolkien. He is introduced in The Silmarillion as a hero of Men during the First Age, said to be the greatest warrior of both the Edain and all Men in Middle-earth. His actions, however, bring catastrophe and ruin to his family and to the people of Beleriand.
J. R. R. Tolkien's The Fall of Gondolin is a 2018 book of fantasy fiction by J. R. R. Tolkien, edited by his son Christopher. The story is one of what Tolkien called the three "Great Tales" from the First Age of Middle-earth; the other two are Beren and Lúthien and The Children of Húrin. All three stories are briefly summarised in the 1977 book The Silmarillion, and all three have now been published as stand-alone books. A version of the story also appears in The Book of Lost Tales. In the narrative, Gondolin was founded by King Turgon in the First Age. The city was carefully hidden, enduring for centuries before being betrayed and destroyed. Written in 1917, it is one of the first stories of Tolkien's legendarium.
The fictional races and peoples that appear in J. R. R. Tolkien's fantasy world of Middle-earth include the seven listed in Appendix F of The Lord of the Rings: Elves, Men, Dwarves, Hobbits, Ents, Orcs and Trolls, as well as spirits such as the Valar and Maiar. Other beings of Middle-earth are of unclear nature such as Tom Bombadil and his wife Goldberry.
J. R. R. Tolkien's Middle-earth legendarium features dragons based on those of European legend, but going beyond them in having personalities of their own, such as the wily Smaug, who has features of both Fafnir and the Beowulf dragon.
Morgoth Bauglir is a character, one of the godlike Valar, from Tolkien's legendarium. He is the primary antagonist of Tolkien's legendarium, the mythic epic published in parts as The Silmarillion, The Children of Húrin, Beren and Lúthien, and The Fall of Gondolin.
The Silmarillion is a book consisting of a collection of myths and stories in varying styles by the English writer J. R. R. Tolkien. It was edited, partly written, and published posthumously by his son Christopher Tolkien in 1977, assisted by Guy Gavriel Kay, who became a fantasy author. It tells of Eä, a fictional universe that includes the Blessed Realm of Valinor, the ill-fated region of Beleriand, the island of Númenor, and the continent of Middle-earth, where Tolkien's most popular works—The Hobbit and The Lord of the Rings—are set. After the success of The Hobbit, Tolkien's publisher, Stanley Unwin, requested a sequel, and Tolkien offered a draft of the writings that would later become The Silmarillion. Unwin rejected this proposal, calling the draft obscure and "too Celtic", so Tolkien began working on a new story that eventually became The Lord of the Rings.
The naming of weapons in Middle-earth is the giving of names to swords and other powerful weapons in J. R. R. Tolkien's legendarium. He derived the naming of weapons from his knowledge of Medieval times; the practice is found in Norse mythology and in the Old English poem Beowulf. Among the many weapons named by Tolkien are Orcrist and Glamdring in The Hobbit, and Narsil / Andúril in The Lord of the Rings. Such weapons carry powerful symbolism, embodying the identity and ancestry of their owners.
J. R. R. Tolkien invented heraldic devices for many of the characters and nations of Middle-earth. His descriptions were in simple English rather than in specific blazon. The emblems correspond in nature to their bearers, and their diversity contributes to the richly-detailed realism of his writings.
Tolkien's monsters are the evil beings, such as Orcs, Trolls, and giant spiders, who oppose and sometimes fight the protagonists in J. R. R. Tolkien's Middle-earth legendarium. Tolkien was an expert on Old English, especially Beowulf, and several of his monsters share aspects of the Beowulf monsters; his Trolls have been likened to Grendel, the Orcs' name harks back to the poem's orcneas, and the dragon Smaug has multiple attributes of the Beowulf dragon. The European medieval tradition of monsters makes them either humanoid but distorted, or like wild beasts, but very large and malevolent; Tolkien follows both traditions, with monsters like Orcs of the first kind and Wargs of the second. Some scholars add Tolkien's immensely powerful Dark Lords Morgoth and Sauron to the list, as monstrous enemies in spirit as well as in body. Scholars have noted that the monsters' evil nature reflects Tolkien's Roman Catholicism, a religion which has a clear conception of good and evil.
J. R. R. Tolkien, a devout Roman Catholic, created what he came to feel was a moral dilemma for himself with his supposedly evil Middle-earth peoples like Orcs, when he made them able to speak. This identified them as sentient and sapient; indeed, he portrayed them talking about right and wrong. This meant, he believed, that they were open to morality, like Men. In Tolkien's Christian framework, that in turn meant they must have souls, so killing them would be wrong without very good reason. Orcs serve as the principal forces of the enemy in The Lord of the Rings, where they are slaughtered in large numbers in the battles of Helm's Deep and the Pelennor Fields in particular.
Tom Loback was an artist, known for his illustrations of characters from J. R. R. Tolkien's 1977 book The Silmarillion, his miniature figurines, and his public artworks in New York. He contributed also as a Tolkien scholar interested in Tolkien's constructed languages.
J. R. R. Tolkien derived the characters, stories, places, and languages of Middle-earth from many sources, especially medieval ones. Tolkien and the classical world have been linked by scholars, and by Tolkien himself. The suggested influences include the pervasive classical themes of divine intervention and decline and fall in Middle-earth; the splendour of the Atlantis-like lost island kingdom of Númenor; the Troy-like fall of Gondolin; the Rome-like stone city of Minas Tirith in Gondor; magical rings with parallels to the One Ring; and the echoes of the tale of Lúthien and Beren with the myth of Orpheus descending to the underworld. Other possible connections have been suggested by scholars.