Valinor | |
---|---|
Tolkien's legendarium location | |
First appearance | The Lord of the Rings |
Created by | J. R. R. Tolkien |
In-universe information | |
Other name(s) | The Undying Lands, The Blessed Realm, The Uttermost West, Aman |
Type | Continent |
Ruler | Manwë |
Characters | Valar, Elves |
Location | On the west of The Great Sea, far to the West of Middle-earth |
Valinor (Quenya : Land of the Valar) or the Blessed Realm is a fictional location in J. R. R. Tolkien's legendarium, the home of the immortal Valar on the continent of Aman, far to the west of Middle-earth; he used the name Aman mainly to mean Valinor. It includes Eldamar, the land of the Elves, who as immortals are permitted to live in Valinor.
Aman is known as "the Undying Lands", but the land itself does not cause mortals to live forever. [T 1] However, only immortal beings are generally allowed to reside there. Exceptions are made for the surviving bearers of the One Ring: Bilbo and Frodo Baggins and Sam Gamgee, who dwell there for a time, and the dwarf Gimli. [T 2] [T 3]
Tolkien's myth of the attempt of Númenor to capture Aman has been likened to the biblical Tower of Babel and the ancient Greek Atlantis, and the resulting destruction in both cases. They note, too, that a mortal's stay in Valinor is only temporary, not conferring immortality, just as, in medieval Christian theology, the Earthly Paradise is only a preparation for the Celestial Paradise that is above.
Others have compared the account of the beautiful Elvish part of the Undying Lands to the Middle English poem Pearl , and stated that the closest literary equivalents of Tolkien's descriptions of these lands are the imrama Celtic tales such as those about Saint Brendan from the early Middle Ages. The Christian theme of good and light (from Valinor) opposing evil and dark (from Mordor) has also been discussed.
Valinor lies in Aman ("Unmarred" [1] ), a continent on the west of Belegaer, the ocean to the west of Middle-earth. [2] Ekkaia, the encircling sea, surrounds both Aman and Middle-earth. Tolkien wrote that the name "Aman" was "chiefly used as the name of the land in which the Valar dwelt". [T 4] The Pelóri mountains run along the east coast; their highest peak is Taniquetil. [T 5] Tolkien created no detailed maps of Aman; those drawn by Karen Wynn Fonstad, based on Tolkien's rough sketch of Arda's landmasses and seas, show Valinor about 700 miles (1,100 km) wide, west to east (from the Great Sea to the Outer Sea), and about 3,000 miles (4,800 km) long north to south. The continent of Aman extends from the Arctic latitudes of the Helcaraxë to the subpolar southern region of Arda – about 7,000 miles (11,000 km). [3]
Eldamar is "Elvenhome", the "coastal region of Aman, settled by the Elves", wrote Tolkien. [T 6] [4] Eldamar was the true Eldarin name of Aman. [T 7] In The Hobbit it is named "Faerie". The land is well-wooded, as Finrod "walk[ed] with his father under the trees in Eldamar" and the Teleri Elves have timber to build their ships. The city of the Teleri, on the north shore of the Bay is Alqualondë, the Haven of the Swans, whose halls and mansions are made of pearl. The harbour is entered through a natural arch of rock, and the beaches are strewn with gems given by the Noldor Elves. [T 8] In the bay is the island of Tol Eressëa. [T 5]
Calacirya (Quenya: "Light Cleft", for the light of the Two Trees that streams through the pass into the world beyond) is the pass in the Pelóri mountains where the Elven city Tirion is set. It is close to the Girdle of Arda (the Equator). [3] After the hiding of Valinor, this is the only gap through the mountains of Aman. [T 5]
In the extreme north-east, beyond the Pelóri, is the Helcaraxë, a vast ice sheet that joins the two continents of Aman and Middle-earth before the War of Wrath. [T 9] To prevent anyone from reaching the main part of Valinor's east coast by sea, the Valar create the Shadowy Seas, and within these seas they set a long chain of islands called the Enchanted Isles. [T 10] [5]
Valinor is the home of the Valar (singular Vala), spirits that often take humanoid form, sometimes called "gods" by the Men of Middle-earth. [T 11] Other residents of Valinor include the related but less powerful spirits, the Maiar, and most of the Elves. [T 12]
Each Vala has his or her own region of the land. The Mansions of Manwë and Varda, two of the most powerful spirits, stands upon the top of Taniquetil. [T 11] Yavanna, the Vala of Earth, Growth, and Harvest, resides in the Pastures of Yavanna in the south of the land, west of the Pelóri. Nearby are the mansions of Yavanna's spouse, Aulë the Smith. Oromë, the Vala of the Hunt, lives in the Woods of Oromë to the north-east of the pastures. Nienna lives in the far west of the island. Just south of Nienna's home, and to the north of the pastures, are the Halls of Mandos; he lives with his spouse Vairë the weaver. To the east of the Halls of Mandos is the Isle of Estë, in the lake of Lórellin [T 11] within the Gardens of Lórien. [3]
In east-central Valinor at the Girdle of Arda is Valmar, the capital of Valinor (also called Valimar, the City of Bells), the residence of the Valar and the Maiar in Valinor. The first house of the Elves, the Vanyar, settles there as well. The mound of Ezellohar, on which stand the Two Trees, and Máhanaxar, the Ring of Doom, are outside Valmar. [T 12] Farther east is the Calacirya, the only easy pass through the Pelóri, a huge mountain range fencing Valinor on three sides, created to keep Morgoth's forces out. The city of the Noldor (and for a time the Vanyar Elves also) is Tirion, built on the hill of Túna, inside the Calacirya mountain pass; it is just north of Taniquetil, facing both the Two Trees and the starlit seas. [T 5] [3]
In the northern inner foothills of the Pelóri, far to the north of Valmar, is Fëanor's city of Formenos, built after his banishment from Tirion. [T 13]
Valinor is established on the western continent Aman when Melkor (a Vala later named Morgoth, "the black foe", by the Elves) destroys the Valar's original home on the island Almaren in primeval Middle-earth, ending the Years of the Lamps. [T 12] To defend their new home from attack, they raise the Pelóri Mountains. [T 12] They also establish Valimar, the radiant Two Trees, and their dwelling-places. [T 12] [T 14] Valinor is said to surpass Almaren in beauty. [T 12] Later, the Valar hear of the awakening of the Elves in Middle-earth, where Melkor is unopposed. They propose to bring the Elves to the safety of Valinor, but to do that, they need to get Melkor out of the way. A war is fought, and Melkor's stronghold Utumno is destroyed. Then, many Elves come to Valinor, and establish their cities Tirion and Alqualondë, beginning Valinor's age of glory. Melkor comes back to Valinor as a prisoner, and after three Ages is brought before the Valar; he sues for pardon, vowing to assist the Valar and make amends for the hurts he has done. Manwë grants him pardon, but confines him within Valmar to remain under watch. [T 9] After his release, Melkor starts planting seeds of dissent in the minds of the Elves, including between Fëanor and his brothers Fingolfin and Finarfin. Fëanor uses some of the light of the Two Trees to forge the three Silmarils, beautiful and irreplaceable jewels. [T 13]
Belatedly, the Valar learn what Melkor has done. Knowing that he is discovered, Melkor goes to the home of the Noldor's High King Finwë, kills him and steals the Silmarils. He then destroys the Two Trees with the help of Ungoliant, plunging Valinor into darkness, the Long Night, relieved only by stars. Melkor and Ungoliant flee to Middle-earth. [T 15]
The Valar manage to save one last luminous flower from one of the Two Trees, Telperion, and one last luminous fruit from the other, Laurelin. These become the Moon and the Sun. The Valar carry out further titanic labours to improve the defences of Valinor. They raise the Pelóri mountains to even greater and sheerer heights. Off the coast, eastwards of Tol Eressëa, they create the Shadowy Seas and their Enchanted Isles; both the Seas and the Isles present numerous perils to anyone attempting to get to Valinor by sea. [T 10]
For centuries, Valinor take no part in the struggles between the Noldor and Morgoth in Middle-earth. But near the end of the First Age, when the Noldor are in total defeat, the mariner Eärendil convinces the Valar to make a last attack on Morgoth. A mighty host of Maiar, Vanyar and the remaining Noldor in Valinor destroy Morgoth's gigantic army and his stronghold Angband, and cast Morgoth into the void. [T 16]
During the Second Age, the Valar create the island of Númenor as a reward to the Edain, Men who had fought alongside the Noldor. Centuries later the kingdom of Númenor grows so powerful and so arrogant that Ar-Pharazôn, the twenty-fifth and last king, dares to attempt an invasion of Valinor. When the creator Eru Ilúvatar responds to the call of the Valar, Númenor sinks into the sea, and Aman is removed beyond the reach of the Men of Arda. Arda itself becomes spherical, and is left for Men to govern. The Elves can go to Valinor only by the Straight Road and in ships capable of passing out of the spheres of the earth. [T 17] [6]
Keith Kelly and Michael Livingston, writing in Mythlore , note that Frodo's final destination, mentioned at the end of The Lord of the Rings , is Aman, the Undying Lands. In Tolkien's mythology, they write, the islands of Aman are initially just the dwelling-places of the Valar (in the Ages of the Trees, while the rest of the world lies in darkness). The Valar help The One, Eru Ilúvatar, to create the world. Gradually some of the immortal and ageless Elves are allowed to live there as well, sailing across the ocean to the West. After the fall of Númenor and the reshaping of the world, Aman becomes the place "between (sic) Over-heaven and Middle-earth". [8] It is accessible only in special circumstances like Frodo's, allowed to come to Aman through the offices of the Valar and of Gandalf, one of the Valar's emissaries, the Istari or Wizards. However, Aman is not, they write, exactly paradise. Firstly, being there does not confer immortality, contrary to what the Númenóreans supposed. Secondly, those mortals like Frodo who are allowed to go there will eventually choose to die. They note that in another of Tolkien's writings, "Leaf by Niggle", understood to be a journey through Purgatory (the Catholic precursor stage to paradise), Tolkien avoids describing paradise at all. They suggest that to the Catholic Tolkien, it is impossible to describe Heaven, and it might be sacrilege to make the attempt. [8] The Tolkien scholar Michael D. C. Drout comments that Tolkien's accounts of Eldamar "give us a good idea of his conceptions of absolute beauty". [7] He notes that these resemble the paradise described in the Middle English poem Pearl . [7]
Tolkien | Catholicism | Pearl , Dante's Paradiso |
---|---|---|
"that which is beyond Elvenhome and will ever be" [T 18] | Heaven | Celestial Paradise, "beyond" |
Undying lands of Aman, Elvenhome in Valinor | Purgatory | Earthly Paradise, Garden of Eden |
Middle-earth | Earth | Earth |
The Tolkien scholar Tom Shippey adds that in 1927 Tolkien wrote a poem, The Nameless Land, in the complex stanza-form of Pearl. It spoke of a land further away than paradise, and more beautiful than the Irish Tír na nÓg, the deathless otherworld. [6] Kelly and Livingston similarly draw on Pearl, noting that it states that "fair as was the hither shore, far lovelier was the further land" [8] where the Dreamer could not pass. So, they write, each stage looks like paradise, until the traveller realises that beyond it lies something even more paradisiacal, glimpsed and beyond description. The Earthly Paradise can be described; Aman, the Undying Lands, can thus be compared to the Garden of Eden, the paradise that the Bible says once existed upon Earth before the Fall of Man. The Celestial Paradise of Tolkien's "Leaf by Niggle" lies "beyond (or above)", as it does, they note, in Dante's Paradiso . [8] Matthew Dickerson notes that Valinor resembles the Garden of Eden in having two trees. [9]
The scholar of English literature Marjorie Burns writes that one of the female Vala, Varda (Elbereth to the Elves) is sung to by the Elf-queen of Middle-earth Galadriel. Burns notes that Varda "sits far off in Valinor on Oiolossë", [11] looking from her mountain-peak tower in Aman towards Middle-earth and the Dark Tower of Sauron in Mordor: she notes Timothy O'Neill's view that the white benevolent feminine symbol opposes the evil masculine symbol. Further, Burns suggests, Galadriel is an Elf from Valinor "in the Blessed Realm", [11] bringing Varda's influence with her to Middle-earth. This is seen in the phial of light that she gives to Frodo, and that Sam uses to defeat the evil giant spider Shelob: Sam invokes Elbereth when he uses the phial. Burns comments that Sam's request to the "Lady" sounds distinctly Catholic, and that the "female principle, embodied in Varda of Valinor and Galadriel of Middle-earth, most clearly represents the charitable Christian heart." [11]
The scholar of literature Richard Z. Gallant comments that while Tolkien made use of pagan Germanic heroism in his legendarium, and admired its Northern courage, he disliked its emphasis on "overmastering pride". This created a conflict in his writing. The pride of the Elves in Valinor resulted in a fall, analogous to the biblical fall of man. Tolkien described this by saying "The first fruit of their fall was in Paradise [Valinor], the slaying of Elves by Elves"; Gallant interprets this as an allusion to the fruit of the biblical tree of the knowledge of good and evil and the resulting exit from the Garden of Eden. [T 19] [12] The leading prideful elf is Fëanor, whose actions, Gallant writes, set off the whole dark narrative of strife among the Elves described in The Silmarillion; the Elves fight and leave Valinor for Middle-earth. [12]
The passage at the start of the Old English poem Beowulf about Scyld Scefing contains a cryptic mention of þā ("those") who have sent Scyld as a baby in a boat, presumably from across the sea, and to whom Scyld's body is returned in a ship funeral, the vessel sailing by itself. Shippey suggests that Tolkien may have seen in this both an implication of a Valar-like group who behave much like gods, and a glimmer of his Old Straight Road, the way across the sea to Valinor forever closed to mortal Men by the remaking of the world after Númenor's attack on Valinor. [13]
Phillip Joe Fitzsimmons compares The Silmarillion's faraway Valinor, forbidden to Men and lost to the Elves, though it constantly calls to them to return, to Tolkien's fellow-Inkling, Owen Barfield's "lost home". Barfield writes of the loss of "an Edenic relationship with nature", part of his theory that man's purpose is to serve as "the Earth's self-consciousness". [14] Barfield argued that rationalism creates individualism, "unhappy isolation ... [and] the loss of a mutual relationship with nature." [14] Further, Barfield believed that ancient civilisations, as recorded in their languages, had a connection to and inner experience of nature, so that the modern situation represents a loss of that state of grace. Fitzsimmons states that the lost home motif recurs throughout Tolkien's writings. He does not suggest that Barfield influenced Tolkien, but that the ideas of the two men grew from "the same time, place, and even social circle". [14]
Kelly and Livingston state that while Aman could be home to Elves as well as Valar, the same was not true of mortal Men. The "prideful" [8] Men of Númenor, imagining they could acquire immortality by capturing the physical lands of Aman, were punished by the destruction of their own island, which is engulfed by the sea, and the permanent removal of Aman "from the circles of the world". [8] Kelly and Livingston note the similarity to the ancient Greek myth of Atlantis, the greatest human civilisation lost beneath the sea; and the resemblance to the biblical tale of the Tower of Babel, the hubristic and "sacrilegious" attempt by mortal men to climb up into God's realm. [8]
The scholar of English literature Paul H. Kocher writes that the Undying Lands of the Uttermost West including Eldamar and Valinor, is "so far outside our experience that Tolkien can only ask us to take it completely on faith." [15] Kocher comments that these lands have an integral place both geographically and spiritually in Middle-earth, and that their closest literary equivalents are the imrama Celtic tales from the early Middle Ages. The imrama tales describe how Irish adventurers such as Saint Brendan sailed the seas looking for the "Land of Promise". He notes that it is certain that Tolkien knew these stories, since in 1955 he wrote a poem, entitled Imram, about Brendan's voyage. [15] [6]
In the works of J. R. R. Tolkien, the Noldor are a kindred of Elves who migrate west to the blessed realm of Valinor from the continent of Middle-earth, splitting from other groups of Elves as they went. They then settle in the coastal region of Eldamar. The Dark Lord Morgoth murders their first leader, Finwë. The majority of the Noldor, led by Finwë's eldest son Fëanor, then return to Beleriand in the northwest of Middle-earth. This makes them the only group to return and then play a major role in Middle-earth's history; much of The Silmarillion is about their actions. They are the second clan of the Elves in both order and size, the other clans being the Vanyar and the Teleri.
Finwë and Míriel are fictional characters from J. R. R. Tolkien's legendarium. Finwë is the first King of the Noldor Elves; he leads his people on the journey from Middle-earth to Valinor in the blessed realm of Aman. His first wife is Míriel, who, uniquely among immortal Elves, dies while giving birth to their only child Fëanor, creator of the Silmarils; her spirit later serves the godlike Vala queen Vairë. Finwë is the first person to be murdered in Valinor: he is killed by the Dark Lord Morgoth, who is intent on stealing the Silmarils. The event sets off the Flight of the Noldor from Valinor back to Beleriand in Middle-earth, and its disastrous consequences.
Fëanor is a fictional character in J. R. R. Tolkien's The Silmarillion. He creates the Tengwar script, the palantír seeing-stones, and the three Silmarils, the skilfully forged jewels that give the book their name and theme, triggering division and destruction. He is the eldest son of Finwë, the King of the Noldor Elves, and his first wife Míriel.
Fingolfin is a character in J. R. R. Tolkien's legendarium, appearing in The Silmarillion. He was the son of Finwë, High King of the Noldor. He was threatened by his half-brother Fëanor, who held him in contempt for not being a pure-bred Noldor. Even so, when Fëanor stole ships and left Aman, Fingolfin chose to follow him back to Middle-earth, taking the dangerous route over the ice of the Helcaraxë. On arrival, he challenged the Dark Lord Morgoth at the gates of his fortress, Angband, but Morgoth stayed inside. When his son Fingon rescued Maedhros, son of Fëanor, Maedhros gratefully renounced his claim to kingship, and Fingolfin became High King of the Noldor. He was victorious at the battle of Dagor Aglareb, and there was peace for some 400 years until Morgoth broke out and destroyed Beleriand in the Dagor Bragollach. Fingolfin, receiving false news, rode alone to Angband and challenged Morgoth to single combat. He wounded Morgoth several times, but grew weary and was killed by the immortal Vala.
In J. R. R. Tolkien's legendarium, the Elves or Quendi are a sundered (divided) people. They awoke at Cuiviénen on the continent of Middle-earth, where they were divided into three tribes: Minyar, Tatyar and Nelyar. After some time, they were summoned by Oromë to live with the Valar in Valinor, on Aman. That summoning and the Great Journey that followed split the Elves into two main groups, which were never fully reunited.
In J. R. R. Tolkien's legendarium, the history of Arda, also called the history of Middle-earth, began when the Ainur entered Arda, following the creation events in the Ainulindalë and long ages of labour throughout Eä, the fictional universe. Time from that point was measured using Valian Years, though the subsequent history of Arda was divided into three time periods using different years, known as the Years of the Lamps, the Years of the Trees, and the Years of the Sun. A separate, overlapping chronology divides the history into 'Ages of the Children of Ilúvatar'. The first such Age began with the Awakening of the Elves during the Years of the Trees and continued for the first six centuries of the Years of the Sun. All the subsequent Ages took place during the Years of the Sun. Most Middle-earth stories take place in the first three Ages of the Children of Ilúvatar.
In J. R. R. Tolkien's legendarium, the Two Trees of Valinor are Telperion and Laurelin, the Silver Tree and the Gold Tree, which bring light to Valinor, a paradisiacal realm where angelic beings live. The Two Trees are of enormous stature, and exude dew that is a pure and magical light in liquid form. The craftsman Elf Fëanor makes the unrivalled jewels, the Silmarils, with their light. The Two Trees are destroyed by the evil beings Ungoliant and Melkor, but their last flower and fruit are made into the Moon and the Sun. Melkor, now known as Morgoth, steals the Silmarils, provoking the disastrous War of the Jewels. Descendants of Telperion survive, growing in Númenor and, after its destruction, in Gondor; in both cases the trees are symbolic of those kingdoms. For many years while Gondor has no King, the White Tree of Gondor stands dead in the citadel of Minas Tirith. When Aragorn restores the line of Kings to Gondor, he finds a sapling descended from Telperion and plants it in his citadel.
The fictional races and peoples that appear in J. R. R. Tolkien's fantasy world of Middle-earth include the seven listed in Appendix F of The Lord of the Rings: Elves, Men, Dwarves, Hobbits, Ents, Orcs and Trolls, as well as spirits such as the Valar and Maiar. Other beings of Middle-earth are of unclear nature such as Tom Bombadil and his wife Goldberry.
The cosmology of J. R. R. Tolkien's legendarium combines aspects of Christian theology and metaphysics with pre-modern cosmological concepts in the flat Earth paradigm, along with the modern spherical Earth view of the Solar System.
The Ainur (singular: Ainu) are the immortal spirits existing before the Creation in J. R. R. Tolkien's fictional universe. These were the first beings made of the thought of Eru Ilúvatar. They were able to sing such beautiful music that the world was created from it.
Númenor, also called Elenna-nórë or Westernesse, is a fictional place in J. R. R. Tolkien's writings. It was the kingdom occupying a large island to the west of Middle-earth, the main setting of Tolkien's writings, and was the greatest civilization of Men. However, after centuries of prosperity many of the inhabitants ceased to worship the One God, Eru Ilúvatar, and rebelled against the Valar, resulting in the destruction of the island and the death of most of its people. Tolkien intended Númenor to allude to the legendary Atlantis.
Middle-earth is the setting of much of the English writer J. R. R. Tolkien's fantasy. The term is equivalent to the Miðgarðr of Norse mythology and Middangeard in Old English works, including Beowulf. Middle-earth is the oecumene in Tolkien's imagined mythological past. Tolkien's most widely read works, The Hobbit and The Lord of the Rings, are set entirely in Middle-earth. "Middle-earth" has also become a short-hand term for Tolkien's legendarium, his large body of fantasy writings, and for the entirety of his fictional world.
In J. R. R. Tolkien's writings, Elves are the first fictional race to appear in Middle-earth. Unlike Men and Dwarves, Elves are immortal, though they can be killed in battle. If so, their souls go to the Halls of Mandos in Aman. After a long life in Middle-earth, Elves yearn for the Earthly Paradise of Valinor, and can sail there from the Grey Havens. They feature in The Hobbit and The Lord of the Rings. Their history is described in detail in The Silmarillion.
Morgoth Bauglir is a character, one of the godlike Valar and the primary antagonist of Tolkien's legendarium, the mythic epic published in parts as The Silmarillion, The Children of Húrin, Beren and Lúthien, and The Fall of Gondolin.
Sauron is the title character and the primary antagonist, through the forging of the One Ring, of J. R. R. Tolkien's The Lord of the Rings, where he rules the land of Mordor and has the ambition of ruling the whole of Middle-earth. In the same work, he is identified as the "Necromancer" of Tolkien's earlier novel The Hobbit. The Silmarillion describes him as the chief lieutenant of the first Dark Lord, Morgoth. Tolkien noted that the Ainur, the "angelic" powers of his constructed myth, "were capable of many degrees of error and failing", but by far the worst was "the absolute Satanic rebellion and evil of Morgoth and his satellite Sauron". Sauron appears most often as "the Eye", as if disembodied.
The Silmarils are three fictional brilliant jewels in J. R. R. Tolkien's legendarium, made by the Elf Fëanor, capturing the unmarred light of the Two Trees of Valinor. The Silmarils play a central role in Tolkien's book The Silmarillion, which tells of the creation of Eä and the beginning of Elves, Dwarves and Men.
The Valar are characters in J. R. R. Tolkien's legendarium. They are "angelic powers" or "gods" subordinate to the one God. The Ainulindalë describes how some of the Ainur choose to enter the world (Arda) to complete its material development after its form is determined by the Music of the Ainur. The mightiest of these are called the Valar, or "the Powers of the World", and the others are known as the Maiar.
The Silmarillion is a book consisting of a collection of myths and stories in varying styles by the English writer J. R. R. Tolkien. It was edited, partly written, and published posthumously by his son Christopher Tolkien in 1977, assisted by Guy Gavriel Kay, who became a fantasy author. It tells of Eä, a fictional universe that includes the Blessed Realm of Valinor, the ill-fated region of Beleriand, the island of Númenor, and the continent of Middle-earth, where Tolkien's most popular works—The Hobbit and The Lord of the Rings—are set. After the success of The Hobbit, Tolkien's publisher, Stanley Unwin, requested a sequel, and Tolkien offered a draft of the writings that would later become The Silmarillion. Unwin rejected this proposal, calling the draft obscure and "too Celtic", so Tolkien began working on a new story that eventually became The Lord of the Rings.
J. R. R. Tolkien built a process of decline and fall in Middle-earth into both The Silmarillion and The Lord of the Rings.
The Old Straight Road, the Straight Road, the Lost Road, or the Lost Straight Road, is J. R. R. Tolkien's conception, in his fantasy world of Arda, of the route that his Elves are able to follow to reach the earthly paradise of Valinor, realm of the godlike Valar. The tale is mentioned in The Silmarillion and in The Lord of the Rings, and documented in The Lost Road and Other Writings. The Elves are immortal, but may grow weary of the world, and then sail across the Great Sea to reach Valinor. The men of Númenor are persuaded by Sauron, servant of the first Dark Lord Melkor, to attack Valinor to get the immortality they feel should be theirs. The Valar ask for help from the creator, Eru Ilúvatar. He destroys Númenor and its army, in the process reshaping Arda into a sphere, and separating it and its continent of Middle-earth from Valinor so that men can no longer reach it. But the Elves can still set sail from the shores of Middle-earth in ships, bound for Valinor: they sail into the Uttermost West, following the Old Straight Road.