John Howe | |
---|---|
Born | Vancouver, British Columbia, Canada | August 21, 1957
Nationality | Canadian |
Education | Ecole des arts décoratifs, Strasbourg |
Known for | Book illustration, decoration |
Notable work | Illustration of Fantasy literature Concept design for The Lord of the Rings film series Conceptual design for The Hobbit film series |
Website | http://www.john-howe.com |
John Howe (born August 21, 1957) is a Canadian book illustrator and concept designer, best-known for his artwork of J. R. R. Tolkien's Middle-earth. [1]
John Howe was born in Vancouver, British Columbia. He was drawing from pre-school age, with his mother's help. Around primary school age he found his mother's ability no longer living up to his expectations, and even got frustrated once at both his mother and himself at not being able to draw a cow to his expectations. Howe's school years were complicated by moves which took place with a timing that left the art classes full, and left him in classes like power mechanics. He did find his ability as a draughtsman to be profitable in biology class though, where he and a friend would produce renderings of microscopic organisms for classmates at fifty cents each. As a child, he collected the covers of paperbacks. His collection included items from Frank Frazetta, Barry Smith, and Bernie Wrightson. In his adolescence, Howe read The Lord of the Rings trilogy by J. R. R. Tolkien. He said he got "a real spark" from the Tolkien Calendars of paintings by the Brothers Hildebrandt, which showed him that Tolkien's books could be illustrated. Howe made drawings of his own versions of the scenes depicted in the calendar. These drawings, according to Howe, may not have survived. [2]
A year after his high school graduation, Howe moved to Strasbourg, France to attend college. The following year, he enrolled into the École des arts décoratifs. He cites his experience of this period as follows: [2]
The first year was spent not understanding much, the second at odds with what I did manage to understand, and the third eager to get out, although in retrospect I certainly owe whatever clarity of thought I possess to the patience of the professor of Illustration. [2]
Throughout his first years in Europe, Howe was taking in as much as he could in the way of art, architecture and everything that was "simultaneously ancient and novel." He says the only piece of his art work that survived from this period is his "The Lieutenant of the Black Tower of Barad-dûr", a piece inspired by Tolkien's The Lord of the Rings . He says if this is not his first published piece, it must certainly be the earliest. Howe's earliest commissions included political cartoons, magazine illustrations, comics, animated films, advertising, of which he says were nightmares. He said that he would end up redoing sketches so many times that there was nothing left of "his" in them. This frustrated him, and he wondered how he would ever make it in the profession. [2]
Howe has worked on projects including The Lord of the Rings , J.R.R. Tolkien's Books and Merchandise, Beowulf , Robin Hobb's books, The Lion, The Witch, and The Wardrobe , Cards for Magic: The Gathering , The Hobbit , Pan's Labyrinth . He has written and illustrated several children's books. [2]
Howe and the Tolkien artist Alan Lee served as chief conceptual designers for Peter Jackson's The Lord of the Rings movie trilogy. Howe illustrated the Lord of the Rings board game created by Reiner Knizia, and re-illustrated the maps of The Lord of the Rings , The Hobbit , and The Silmarillion in 1996–2003. His work includes images of mythological material such as the Old English epic poem Beowulf (such as Knizia's board game Beowulf: The Legend ). Howe illustrated many books in the fantasy genre, such as those by Robin Hobb. He contributed to the film adaptation of The Lion, the Witch, and the Wardrobe by C. S. Lewis, The Chronicles of Narnia . [1] In 2005 a limited edition of George R. R. Martin's novel A Clash of Kings was released by Meisha Merlin, with numerous illustrations by Howe.[ citation needed ]
Howe has illustrated cards for the Magic: The Gathering collectible card game. [3]
For The Hobbit films, original director Guillermo del Toro and replacement director Peter Jackson consulted with both Howe and fellow concept artist Alan Lee to ensure continuity of design.[ citation needed ]
Howe is a member of the living history group the Company of Saynt George, and has expertise in ancient and medieval armour and armaments.[ citation needed ]
Howe served as a concept designer for Amazon's 2022 The Lord of the Rings: The Rings of Power . [4]
John Ronald Reuel Tolkien was an English writer and philologist. He was the author of the high fantasy works The Hobbit and The Lord of the Rings.
The Lord of the Rings is an epic high fantasy novel by the English author and scholar J. R. R. Tolkien. Set in Middle-earth, the story began as a sequel to Tolkien's 1937 children's book The Hobbit, but eventually developed into a much larger work. Written in stages between 1937 and 1949, The Lord of the Rings is one of the best-selling books ever written, with over 150 million copies sold.
The Hobbit, or There and Back Again is a children's fantasy novel by the English author J. R. R. Tolkien. It was published in 1937 to wide critical acclaim, being nominated for the Carnegie Medal and awarded a prize from the New York Herald Tribune for best juvenile fiction. The book is recognized as a classic in children's literature and is one of the best-selling books of all time, with over 100 million copies sold.
Brian David Sibley is an English writer. He is author of over 100 hours of radio drama and has written and presented hundreds of radio documentaries, features and weekly programmes. Among his adaptations is the 1981 version of The Lord of the Rings for radio. A columnist and author, he is widely known as the author of many film "making of" books, including those for the Harry Potter series, and The Lord of the Rings and The Hobbit trilogies.
Alan Lee is an English book illustrator and film conceptual designer. He is best known for his artwork inspired by J. R. R. Tolkien's fantasy novels, and for his work on the concept design of Peter Jackson's film adaptations of Tolkien, The Lord of the Rings and The Hobbit film series.
J. R. R. Tolkien: Artist and Illustrator is a collection of paintings and drawings by J. R. R. Tolkien for his stories, published posthumously in 1995. The book was edited by Wayne G. Hammond and Christina Scull. It won the 1996 Mythopoeic Scholarship Award for Inklings Studies. The nature and importance of Tolkien's artwork is discussed.
The works of J. R. R. Tolkien have served as the inspiration to painters, musicians, film-makers and writers, to such an extent that he is sometimes seen as the "father" of the entire genre of high fantasy.
Do not laugh! But once upon a time I had a mind to make a body of more or less connected legend, ranging from the large and cosmogonic to the level of romantic fairy-story... The cycles should be linked to a majestic whole, and yet leave scope for other minds and hands, wielding paint and music and drama. Absurd.
Lord of the Rings is a cooperative board game based on the high fantasy novel The Lord of the Rings by J. R. R. Tolkien. Published in 2000 by Kosmos in Germany, Wizards of the Coast in the U.S., and Parker Brothers in the U.K., the game is designed by Reiner Knizia and features artwork by illustrator John Howe. In the game, each player plays a hobbit in the party, and the party will aim to destroy the One Ring. Upon its release, the game received a Spiel des Jahres special award. A slightly revised version was later published by Fantasy Flight Games.
Douglas Allen Anderson is an American writer and editor on the subjects of fantasy and medieval literature, specializing in textual analysis of the works of J. R. R. Tolkien. His 1988 edition of Tolkien's children's book The Hobbit, The Annotated Hobbit, won him a Mythopoeic Award for scholarship.
Mirkwood is any of several great dark forests in novels by Sir Walter Scott and William Morris in the 19th century, and by J. R. R. Tolkien in the 20th century. The critic Tom Shippey explains that the name evoked the excitement of the wildness of Europe's ancient North.
"A Map of Middle-earth" is the name of two colour posters by different artists, Barbara Remington and Pauline Baynes. Adapted from Tolkien's maps, they depict the north-western region of the fictional continent of Middle-earth. They were published in 1965 and 1970 by the American and British publishers of J. R. R. Tolkien's book The Lord of the Rings. The poster map by Pauline Baynes has been described as "iconic".
Tolkien's artwork was a key element of his creativity from the time when he began to write fiction. A professional philologist, J. R. R. Tolkien prepared a wide variety of materials to support his fiction, including illustrations for his Middle-earth fantasy books, facsimile artefacts, more or less "picturesque" maps, calligraphy, and sketches and paintings from life. Some of his artworks combined several of these elements.
Tolkien's monsters are the evil beings, such as Orcs, Trolls, and giant spiders, who oppose and sometimes fight the protagonists in J. R. R. Tolkien's Middle-earth legendarium. Tolkien was an expert on Old English, especially Beowulf, and several of his monsters share aspects of the Beowulf monsters; his Trolls have been likened to Grendel, the Orcs' name harks back to the poem's orcneas, and the dragon Smaug has multiple attributes of the Beowulf dragon. The European medieval tradition of monsters makes them either humanoid but distorted, or like wild beasts, but very large and malevolent; Tolkien follows both traditions, with monsters like Orcs of the first kind and Wargs of the second. Some scholars add Tolkien's immensely powerful Dark Lords Morgoth and Sauron to the list, as monstrous enemies in spirit as well as in body. Scholars have noted that the monsters' evil nature reflects Tolkien's Roman Catholicism, a religion which has a clear conception of good and evil.
J. R. R. Tolkien's narrative interlacing in The Lord of the Rings, also called by the French term entrelacement, is an unusual and complex narrative structure, known from tapestry romances in medieval literature, that enables him to achieve a variety of literary effects. These include maintaining suspense, keeping the reader uncertain of what will happen and even of what is happening to other characters at the same time in the story; creating surprise and an ongoing feeling of bewilderment and disorientation. More subtly, the leapfrogging of the timeline in The Lord of the Rings by the different story threads allows Tolkien to make hidden connections that can only be grasped retrospectively, as the reader realises on reflection that certain events happened at the same time, and that these connections imply a contest of good and evil powers.
J. R. R. Tolkien, a fantasy author and professional philologist, drew on the Old English poem Beowulf for multiple aspects of his Middle-earth legendarium, alongside other influences. He used elements such as names, monsters, and the structure of society in a heroic age. He emulated its style, creating an impression of depth and adopting an elegiac tone. Tolkien admired the way that Beowulf, written by a Christian looking back at a pagan past, just as he was, embodied a "large symbolism" without ever becoming allegorical. He worked to echo the symbolism of life's road and individual heroism in The Lord of the Rings.
Tolkien's Art: 'A Mythology for England' is a 1979 book of Tolkien scholarship by Jane Chance, writing then as Jane Chance Nitzsche. The book looks in turn at Tolkien's essays "On Fairy-Stories" and "Beowulf: The Monsters and the Critics"; The Hobbit; the fairy-stories "Leaf by Niggle" and "Smith of Wootton Major"; the minor works "Lay of Autrou and Itroun", "The Homecoming of Beorhtnoth", "Imram", and Farmer Giles of Ham; The Lord of the Rings; and very briefly in the concluding section, The Silmarillion. In 2001, a second edition extended all the chapters but still treated The Silmarillion, that Tolkien worked on throughout his life, as a sort of coda.
The architecture in Middle-earth, J. R. R. Tolkien's fictional world, is as varied as the Hobbit-holes of the Shire, the tree-houses of Lothlórien, the wooden halls of Rohan, and the stone dwellings and fortifications of Minas Tirith, capital of Gondor. Tolkien uses the architecture in each place, including its interior design, to provide clues to each people's character. The Hobbit Bilbo Baggins's cosy home, Bag End, described in his 1937 children's book The Hobbit, establishes the character of Hobbits as averse to travelling outside the Shire. In his fantasy novel The Lord of the Rings, Lothlórien demonstrates the close integration of the Elves with their natural environment. The King of Rohan's hall, Meduseld, indicates the Rohirrim's affinity with Anglo-Saxon culture, while Gondor's tall and beautiful stone architecture was described by Tolkien as "Byzantine". In contrast, the Dark Lord Sauron and the fallen Wizard Saruman's realms are damaged lands around tall dark towers.
Although fantasy had long existed in various forms around the world before his time, J. R. R. Tolkien has been called the "father of fantasy", and The Lord of the Rings its centre. That novel, published in 1954–5, enormously influenced fantasy writing, establishing in particular the form of high or epic fantasy, set in a secondary or fantasy world in an act of mythopoeia. The book was distinctive at the time for its considerable length, its "epic" feel with a cast of heroic characters, its wide geography, and its battles. It involved an extensive history behind the action, an impression of depth, multiple sentient races and monsters, and powerful talismans. The story is a quest, with multiple subplots. The novel's success demonstrated that the genre was commercially distinct and viable.
Since the publication of J. R. R. Tolkien's The Hobbit in 1937, artists including Tolkien himself have sought to capture aspects of Middle-earth fantasy novels in paintings and drawings. He was followed in his lifetime by artists whose work he liked, such as Pauline Baynes, Mary Fairburn, Queen Margrethe II of Denmark, and Ted Nasmith, and by some whose work he rejected, such as Horus Engels for the German edition of The Hobbit. Tolkien had strong views on illustration of fantasy, especially in the case of his own works. His recorded opinions range from his rejection of the use of images in his 1936 essay On Fairy-Stories, to agreeing the case for decorative images for certain purposes, and his actual creation of images to accompany the text in The Hobbit and The Lord of the Rings. Commentators including Ruth Lacon and Pieter Collier have described his views on illustration as contradictory, and his requirements as being as fastidious as his editing of his novels.
Tolkien Calendars, displaying artworks interpreting J. R. R. Tolkien's Middle-earth, have appeared annually since 1976. Some of the early calendars were illustrated with Tolkien's own artwork. Artists including the Brothers Hildebrandt and Ted Nasmith produced popular work on themes from The Lord of the Rings and The Hobbit; later calendars also illustrated scenes from The Silmarillion. Some calendars have been named "Hobbit Calendar" or "Lord of the Rings Calendar", but "Tolkien Calendar" has remained the most popular choice of name.