Evil is ever-present in J. R. R. Tolkien's fictional realm of Middle-earth. Tolkien is ambiguous on the philosophical question of whether evil is the absence of good, the Boethian position, or whether it is a force seemingly as powerful as good, and forever opposed to it, the Manichaean view. The major evil characters have varied origins. The first is Melkor, the most powerful of the immortal and angelic Valar; he chooses discord over harmony, and becomes the first dark lord Morgoth. His lieutenant, Sauron, is an immortal Maia; he becomes Middle-earth's dark lord after Morgoth is banished from the world. Melkor has been compared to Satan in the Book of Genesis, and to John Milton's fallen angel in Paradise Lost . Others, such as Gollum, Denethor, and Saruman – respectively, a Hobbit, a Man, and a Wizard – are corrupted or deceived into evil, and die fiery deaths like those of evil beings in Norse sagas.
J. R. R. Tolkien was a devout Roman Catholic. He described The Lord of the Rings as rich in Christian symbolism. [T 1] Many theological themes underlie the narrative, including the battle of good versus evil, the triumph of humility over pride, and the activity of grace. [T 2] The Bible and traditional Christian narrative also influenced The Silmarillion ; in particular, the fall of man influenced the Ainulindalë, the fighting amongst the Elves, and the fall of Númenor. [T 3]
Tom Shippey writes that The Lord of the Rings embodies the ancient debate within Christianity on the nature of evil. Shippey notes Elrond's statement that "nothing is evil in the beginning. Even [the Dark Lord] Sauron was not so". [T 4] He takes this to mean things were created good, and to have become evil by moving away from the good, a Boethian position (evil being the absence of good). This is set alongside the Manichaean view that good and evil are equally powerful, and battle it out in the world. [2] Tolkien's personal war experience was Manichean: evil seemed at least as powerful as good, and could easily have been victorious, a strand which Shippey notes can also be seen in Middle-earth. [5] Elrond's statement is taken by scholars to imply an Augustinian universe, created good. [3] [4]
The Jesuit John L. Treloar writes that the Book of Revelation personifies evil in the Four Horsemen of the Apocalypse: the first, on a white horse, represents a conquering king; the second, red with a sword, means bloody war; the third, black and carrying a scale balance, means famine; and the last, green, is named death. Treloar comments that the personification increases the emotional impact, and that the Ringwraiths (Nazgûl) are introduced "as terror-inspiring horsemen who bring these four evils into the world. They are bent on conquest, war, [and] death, and the land they rule [in Mordor] is non-productive." [6]
Tolkien, a devout Roman Catholic, created what he came to feel was a moral dilemma for himself with his supposedly wholly evil Middle-earth peoples like Orcs, when he made them able to speak. This identified them as sentient and sapient; indeed, he portrayed them talking about right and wrong. This meant, he believed, that they were open to morality, like Men. In Tolkien's Christian framework, that in turn implied that they must have souls, so killing them would be wrong without very good reason. Orcs serve as the principal forces of the enemy in The Lord of the Rings , where they are slaughtered in large numbers, such as in the battles of Helm's Deep and the Pelennor Fields. [7]
If Tolkien wanted killing Orcs not to be such a problem, then they would have to be without any moral sense, like ordinary animals. That would place them as fierce enemies, but not sapient. Both Tolkien and other scholars have been aware of the contradiction implied by this position: if Orcs were essentially "beasts", then they should not have had a moral sense; if they were corrupted Elves, then treating them as "other" to be slaughtered was straightforward racism. [7] [8] Tolkien made repeated attempts to resolve the dilemma, [T 5] [T 6] [T 7] without arriving at what he felt was a satisfactory solution. [7] [8]
Middle-earth's first dark lord is Morgoth in The Silmarillion . Morgoth originates as Melkor, the most powerful of the divine or angelic Valar. Like Satan in the Book of Genesis, who was the highest of the angels, he chooses to go his own way rather than to follow that of the creator, and creates discord. [T 8] He is renamed Morgoth, the dark enemy. [T 9] Morgoth's lieutenant is a lesser spirit being, a Maia, Sauron, one of several seduced into his service. [T 10] Morgoth wages war on the Elves of Beleriand. [T 11] [T 12] [T 13] Eventually the Valar call on the creator, Eru Ilúvatar, to intervene; Morgoth is destroyed amidst the utter ruin of his fortress of Thangorodrim; Beleriand sinks beneath the waves, ending the First Age of Middle-earth. [T 14]
Melkor has been interpreted as analogous to Satan, once the greatest of all God's angels, Lucifer, but fallen through pride; he rebels against his creator. [10] [1] Morgoth has been likened, too, to John Milton's fallen angel in Paradise Lost , again a Satan-figure. [11] Tom Shippey has written that The Silmarillion maps the Book of Genesis with its creation and its fall, even Melkor having begun with good intentions. [9] Marjorie Burns has commented that Tolkien used the Norse god Odin to create aspects of several characters, the wizard Gandalf getting some of his good characteristics, while Morgoth gets his destructiveness, malevolence, and deceit. [12] Verlyn Flieger writes that the central temptation is the desire to possess, something that ironically afflicts two of the greatest figures in the legendarium, Melkor and Fëanor. [13]
In the Second Age, Sauron proceeds to deceive the Men of Númenor into seeking immortality by invading Valinor. When their fleet arrives there, Eru Ilúvatar once again intervenes. The flat world is remade to be round, the fleet is destroyed, and Númenor is drowned, ending the Second Age in a cataclysm reminiscent of the legend of Atlantis. [T 15] [T 16] The faithful under Elendil, who opposed the attack on Valinor, escape to Middle-earth. [T 17]
Sauron too escapes, and takes on the mantle of dark lord for the Third Age. He helps the Elves of Middle-earth to put their power into Rings of Power, which they intend to use for good. He deceives them by secretly forging the One Ring, putting much of his own power into it, and gaining power over all the other Rings. The Elves perceive him and hide their three Rings, preventing him from controlling them. He gives seven Rings to the Dwarf-lords, and nine Rings to lords of Men. The nine become Ringwraiths, the Nazgûl, corrupted and enslaved to his will. [T 15] Sauron uses the One Ring to build the Dark Tower of Mordor, Barad-dûr, and to amass armies of Orcs, Men, Trolls, and other beings. Elves led by Gil-galad, and Men led by Elendil, make war on Mordor. The two of them defeat Sauron, at the cost of their own lives; Elendil's son Isildur cuts the One Ring from Sauron's hand, but fails to destroy it. [T 15]
Centuries later, Sauron rematerialises, and rebuilds Mordor and its armies. He learns that the One Ring has not been destroyed, and sends the Nazgûl to find it: if he regains it, his power of evil will dominate the whole of Middle-earth. [T 15] [T 18] [T 4] In the War of the Ring, it is finally destroyed, through the combined courage of the Free Peoples of Middle-earth, the confusion caused by the traitor Saruman, Sauron's own inability to see the quest to destroy the Ring, and the evil of Gollum that unexpectedly has a good result, [T 15] or as King Théoden proverbially says, "oft evil will shall evil mar". [T 19] [14] The Third Age ends, leaving Middle-earth to become a world of Men. [T 15]
Joe Abbott describes the dark lords Morgoth and Sauron as monsters, intelligent and powerful but wholly gone over to evil. He notes that in The Monsters and the Critics , Tolkien distinguished between ordinary monsters in the body, and monsters also in spirit: "The distinction [is] between a devilish ogre, and a devil revealing himself in ogre-form—between a monster, devouring the body and bringing temporal death, that is inhabited by a cursed spirit, and a spirit of evil aiming ultimately at the soul and bringing eternal death". [15] By going beyond the limits of the body with these monstrous dark lords, Tolkien had in Abbott's view made the "ultimate transformation" for a Christian author, creating "a far more terrifying monster" than any physical adversary. [15]
The evil power of the dark lords brings about successive falls in the history of Middle-earth, reflecting the biblical pattern in which man is cast out of the original paradise into the ordinary world, never to return. Morgoth presides over the destruction of the two Lamps, then that of the Two Trees of Valinor, then the ruinous wars over the Silmarils. [16] Tolkien noted that reflections of the biblical fall of man can be seen in the Ainulindalë, the Kinslaying at Alqualondë, and (under Sauron) the fall of Númenor. [T 3] Sauron is at last destroyed in the War of the Ring, but even that victory represents the dwindling or fading away of all non-human peoples in Middle-earth, including the Elves and Dwarves. [17]
In rode the Lord of the Nazgûl. A great black shape against the fires beyond he loomed up, grown to a vast menace of despair. In rode the Lord of the Nazgûl, under the archway that no enemy ever yet had passed, and all fled before his face.
All save one. There waiting, silent, and still in the space before the Gate, sat Gandalf upon Shadowfax: Shadowfax who alone among the free horses of the earth endured the terror, unmoving, steadfast as a graven image in Rath Dínen.
"You cannot enter here", said Gandalf, and the huge shadow halted. "Go back to the abyss prepared for you! Go back! Fall into the nothingness that awaits you and your Master. Go!"
The Black Rider flung back his hood, and behold! he had a kingly crown; and yet upon no head visible was it set. The red fires shone between it and the mantled shoulders vast and dark. From a mouth unseen there came a deadly laughter.
"Old fool!" he said. "Old fool! This is my hour. Do you not know Death when you see it? Die now and curse in vain!" And with that he lifted high his sword and flames ran down the blade...
The Witch-king of Angmar is Lord of the Nazgûl, a former King of the northern Kingdom of Angmar which made war on the Númenórean Kingdom of Arnor, and destroyed it. Commentators have written that the Lord of the Nazgûl functions at the level of myth when he calls himself Death and bursts the gates of Minas Tirith with magical spells. [T 20] [19] At a theological level, he embodies a vision of evil similar to Karl Barth's description of evil as das Nichtige, an active and powerful force that turns out to be empty. [18]
Gollum is, Burns writes, "a thieving, kin-murdering, treasure-hoarding, sun-hating, underground dweller who ought to be dead," much like the Barrow-wight. [20] As Gollum states: "We are lost, lost... No name, no business, no Precious, nothing. Only empty. Only hungry; yes, we are hungry". [T 21] [21] Verlyn Flieger suggests that Gollum is Tolkien's central monster-figure, likening him to both Grendel and the Beowulf dragon, "the twisted, broken, outcast hobbit whose manlike shape and dragonlike greed combine both the Beowulf kinds of monster in one figure". [22] Burns comments that Gollum has other attributes from the undead of Norse myth: supernatural strength, demanding that he be wrestled; he may appear to be black, but has "bone-white" skin. [21]
Saruman is the leader of the Istari, wizards sent to Middle-earth in human form by the Valar to challenge Sauron. He comes to desire Sauron's power for himself, so he betrays the Istari and tries to take over Middle-earth by force, creating an army in his fastness of Isengard. He embodies the themes of the corruptive nature of power and the use of technology in opposition to nature. [23] His desire for knowledge and order leads to his fall, as he submits to Sauron's evil will, [24] brought about by the use of a palantír and his study of "the arts of the enemy". [25] He rejects the chance of redemption when it is offered. [26]
Denethor is the Steward of Gondor, a realm neighbouring and opposed to Mordor. He is depicted as embittered and despairing as the forces of Mordor close in on Gondor. He does not side with Sauron, but his use of a Palantír allows Sauron to deceive him about present and future events. [27] Tom Shippey comments that this forms part of a pattern around the use of the deceptive Palantír, that one should not try to see the future but should trust in one's luck and make one's own mind up, courageously facing one's duty in each situation. [28] Critics have noted the contrast between Denethor and both Théoden, the good King of Rohan, and Aragorn, the true King of Gondor. [29] [30] Others have likened Denethor to Shakespeare's King Lear, who similarly falls into a dangerous despair. [31]
Marjorie Burns writes that multiple monstrous or evil characters in Middle-earth die deaths that would befit "the [undead] afterwalkers of Old Norse sagas", being destroyed by fire sufficient to eliminate them completely. [20] Gollum is brought to an end by fire, the final resort for "stopping the restless dead". [21] In similar vein, the Nazgûl, already wraiths, are destroyed at the same time as the One Ring, blazing in their final flight, "shooting like flaming bolts" and ending in "fiery ruin" as they are burnt out. [21] [T 22] Burns states that Tolkien creates "quite a pattern" for characters "who would take more than their due and who have aligned themselves with death", naming Sauron, Saruman, and Denethor as instances of those who come to a "final and well-deserved destruction". [21]
Evil character | Origin | Actions | Fiery death |
---|---|---|---|
Gollum | Hobbit | Constantly seeks the One Ring, finally bites it from Frodo's hand | Falls into the fire of the Cracks of Doom in Orodruin |
Nazgûl | Kings of Men | Obey Sauron's commands, carry messages to Orthanc, terrify his enemies | Seemingly on fire in their final flight, "shooting like flaming bolts", ending in "fiery ruin" |
Sauron | A Maia, assistant to Morgoth | Creates the One Ring to dominate Middle-earth; uses it to build Mordor and the Dark Tower; becomes the "Necromancer", communing with the dead | "Virtually indestructible": undone by fire, his shadow blown away |
Saruman | Wizard, a Maia | Imitator of Sauron; creates an army in Isengard, dwells in the tower of Orthanc; has sided with death | As a Maia, should be immortal; turns to "grey mist ... like smoke from a fire"; is blown away by the wind |
Denethor | Dúnedain, Steward of Gondor | Lives in dying city of Minas Tirith; plans to die, killing his one remaining son Faramir with him | Burns to death on funeral pyre, holding his magical Palantír |
Denethor II, son of Ecthelion II, is a fictional character in J. R. R. Tolkien's novel The Lord of the Rings. He was the 26th ruling Steward of Gondor, committing suicide in the besieged city of Minas Tirith during the Battle of the Pelennor Fields.
The Two Towers is the second volume of J. R. R. Tolkien's high fantasy novel The Lord of the Rings. It is preceded by The Fellowship of the Ring and followed by The Return of the King. The volume's title is ambiguous, as five towers are named in the narrative, and Tolkien himself gave conflicting identifications of the two towers. The narrative is interlaced, allowing Tolkien to build in suspense and surprise. The volume was largely welcomed by critics, who found it exciting and compelling, combining epic narrative with heroic romance.
In J. R. R. Tolkien's legendarium, the history of Arda, also called the history of Middle-earth, began when the Ainur entered Arda, following the creation events in the Ainulindalë and long ages of labour throughout Eä, the fictional universe. Time from that point was measured using Valian Years, though the subsequent history of Arda was divided into three time periods using different years, known as the Years of the Lamps, the Years of the Trees, and the Years of the Sun. A separate, overlapping chronology divides the history into 'Ages of the Children of Ilúvatar'. The first such Age began with the Awakening of the Elves during the Years of the Trees and continued for the first six centuries of the Years of the Sun. All the subsequent Ages took place during the Years of the Sun. Most Middle-earth stories take place in the first three Ages of the Children of Ilúvatar.
The fictional races and peoples that appear in J. R. R. Tolkien's fantasy world of Middle-earth include the seven listed in Appendix F of The Lord of the Rings: Elves, Men, Dwarves, Hobbits, Ents, Orcs and Trolls, as well as spirits such as the Valar and Maiar. Other beings of Middle-earth are of unclear nature such as Tom Bombadil and his wife Goldberry.
Scholars and critics have identified many themes of The Lord of the Rings, a major fantasy novel by J. R. R. Tolkien, including a reversed quest, the struggle of good and evil, death and immortality, fate and free will, the danger of power, and various aspects of Christianity such as the presence of three Christ figures, for prophet, priest, and king, as well as elements like hope and redemptive suffering. There is also a strong thread throughout the work of language, its sound, and its relationship to peoples and places, along with moralisation from descriptions of landscape. Out of these, Tolkien stated that the central theme is death and immortality.
Magic in Middle-earth is the use of supernatural power in J. R. R. Tolkien's fictional Middle-earth. Tolkien distinguishes ordinary magic from witchcraft, the latter always deceptive, stating that either type could be used for good or evil.
"The Council of Elrond" is the second chapter of Book 2 of J. R. R. Tolkien's bestselling fantasy work, The Lord of the Rings, which was published in 1954–1955. It is the longest chapter in that book at some 15,000 words, and critical for explaining the power and threat of the One Ring, for introducing the final members of the Company of the Ring, and for defining the planned quest to destroy it. Contrary to the maxim "Show, don't tell", the chapter consists mainly of people talking; the action is, as in an earlier chapter "The Shadow of the Past", narrated, largely by the Wizard Gandalf, in flashback. The chapter parallels the far simpler Beorn chapter in The Hobbit, which similarly presents a culture-clash of modern with ancient. The Tolkien scholar Tom Shippey calls the chapter "a largely unappreciated tour de force". The Episcopal priest Fleming Rutledge writes that the chapter brings the hidden narrative of Christianity in The Lord of the Rings close to the surface.
Peregrin Took, commonly known simply as Pippin, is a fictional character from J. R. R. Tolkien's fantasy novel The Lord of the Rings. He is closely tied with his friend and cousin, Merry Brandybuck, and the two are together during most of the story. Pippin and Merry are introduced as a pair of young hobbits of the Shire who become ensnared in their friend Frodo Baggins's quest to destroy the One Ring. Pippin joins the Company of the Ring. He and Merry become separated from the rest of the group at the breaking of the Fellowship and spend much of The Two Towers with their own storyline. Impetuous and curious, Pippin enlists as a soldier in the army of Gondor and fights in the Battle of the Morannon. With the other hobbits, he returns home, helps to lead the Scouring of the Shire, and becomes Thain, or hereditary leader of the land.
Aragorn is a fictional character and a protagonist in J. R. R. Tolkien's The Lord of the Rings. Aragorn is a Ranger of the North, first introduced with the name Strider and later revealed to be the heir of Isildur, an ancient King of Arnor and Gondor. Aragorn is a confidant of the wizard Gandalf and plays a part in the quest to destroy the One Ring and defeat the Dark Lord Sauron. As a young man, Aragorn falls in love with the immortal elf Arwen, as told in "The Tale of Aragorn and Arwen". Arwen's father, Elrond Half-elven, forbids them to marry unless Aragorn becomes King of both Arnor and Gondor.
Isildur is a fictional character in J. R. R. Tolkien's Middle-earth, the elder son of Elendil, descended from Elros, the founder of the island Kingdom of Númenor. He fled with his father when the island was drowned, becoming in his turn King of Arnor and Gondor. He cut the Ring from Sauron's hand, but instead of destroying it, was corrupted by its power and claimed it for his own. He was killed by orcs, and the Ring was lost in the River Anduin. This set the stage for the Ring to pass to Gollum and then to Bilbo, as told in The Hobbit; that in turn provided the central theme, the quest to destroy the Ring, for The Lord of the Rings.
Morgoth Bauglir is a character, one of the godlike Valar and the primary antagonist of Tolkien's legendarium, the mythic epic published in parts as The Silmarillion, The Children of Húrin, Beren and Lúthien, and The Fall of Gondolin.
Sauron is the title character and the main antagonist of J. R. R. Tolkien's The Lord of the Rings, where he rules the land of Mordor. He has the ambition of ruling the whole of Middle-earth, using the power of the One Ring, which he has lost and seeks to recapture. In the same work, he is identified as the "Necromancer" of Tolkien's earlier novel The Hobbit. The Silmarillion describes him as the chief lieutenant of the first Dark Lord, Morgoth. Tolkien noted that the Ainur, the "angelic" powers of his constructed myth, "were capable of many degrees of error and failing", but by far the worst was "the absolute Satanic rebellion and evil of Morgoth and his satellite Sauron". Sauron appears most often as "the Eye", as if disembodied.
The Silmarils are three fictional brilliant jewels in J. R. R. Tolkien's legendarium, made by the Elf Fëanor, capturing the unmarred light of the Two Trees of Valinor. The Silmarils play a central role in Tolkien's book The Silmarillion, which tells of the creation of Eä and the beginning of Elves, Dwarves and Men.
Christianity is a central theme in J. R. R. Tolkien's fictional works about Middle-earth, but the specifics are always kept hidden. This allows for the books' meaning to be personally interpreted by the reader, instead of the author detailing a strict, set meaning.
Character pairing in The Lord of the Rings is a literary device used by J. R. R. Tolkien, a Roman Catholic, to express some of the moral complexity of his major characters in his heroic romance, The Lord of the Rings. Commentators have noted that the format of a fantasy does not lend itself to subtlety of characterisation, but that pairing allows inner tensions to be expressed as linked opposites, including, in a psychoanalytic interpretation, those of Jungian archetypes.
Tolkien's monsters are the evil beings, such as Orcs, Trolls, and giant spiders, who oppose and sometimes fight the protagonists in J. R. R. Tolkien's Middle-earth legendarium. Tolkien was an expert on Old English, especially Beowulf, and several of his monsters share aspects of the Beowulf monsters; his Trolls have been likened to Grendel, the Orcs' name harks back to the poem's orcneas, and the dragon Smaug has multiple attributes of the Beowulf dragon. The European medieval tradition of monsters makes them either humanoid but distorted, or like wild beasts, but very large and malevolent; Tolkien follows both traditions, with monsters like Orcs of the first kind and Wargs of the second. Some scholars add Tolkien's immensely powerful Dark Lords Morgoth and Sauron to the list, as monstrous enemies in spirit as well as in body. Scholars have noted that the monsters' evil nature reflects Tolkien's Roman Catholicism, a religion which has a clear conception of good and evil.
J. R. R. Tolkien repeatedly dealt with the theme of death and immortality in Middle-earth. He stated directly that the "real theme" of The Lord of the Rings was "Death and Immortality." In Middle-earth, Men are mortal, while Elves are immortal. One of his stories, The Tale of Aragorn and Arwen, explores the willing choice of death through the love of an immortal Elf for a mortal Man. He several times revisited the Old Norse theme of the mountain tomb, containing treasure along with the dead and visited by fighting. He brought multiple leading evil characters in The Lord of the Rings to a fiery end, including Gollum, the Nazgûl, the Dark Lord Sauron, and the evil Wizard Saruman, while in The Hobbit, the dragon Smaug is killed. Their destruction contrasts with the heroic deaths of two leaders of the free peoples, Théoden of Rohan and Boromir of Gondor, reflecting the early medieval ideal of Northern courage. Despite these pagan themes, the work contains hints of Christianity, such as of the resurrection of Christ, as when the Lord of the Nazgûl, thinking himself victorious, calls himself Death, only to be answered by the crowing of a cockerel. There are, too, hints that the Elvish land of Lothlórien represents an Earthly Paradise. Scholars have commented that Tolkien clearly moved during his career from being oriented towards pagan themes to a more Christian theology.
J. R. R. Tolkien, a devout Roman Catholic, embodied Christianity in his legendarium, including The Lord of the Rings. Light is a prominent motif in Christianity: it is the first thing created by God in the Book of Genesis, it symbolizes God's grace and blessings elsewhere in the Old Testament, and it is closely associated with both Jesus and humanity itself in the Gospel of John in the New Testament.
Scholars have seen multiple resemblances between the medieval Christian conception of hell and evil places in J. R. R. Tolkien's fictional world of Middle-earth. These include the industrial hells of Saruman's Isengard with its underground furnaces and labouring Orcs; the dark tunnels of Moria; Sauron's evil land of Mordor; and Morgoth's subterranean fortress of Angband. The gates to some of these realms, like the guarded West Door of Moria, and the Black Gate to Mordor, too, carry echoes of the gates of hell.