Barrow-wight

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"Grettir feels Karr's grip": the undead Karr, a barrow-dweller or haugbui, attacks the visitor to his barrow. 1902 illustration by Henry Justice Ford The book of romance - b&w plate facing page 362.png
"Grettir feels Kárr's grip": the undead Kárr, a barrow-dweller or haugbúi, attacks the visitor to his barrow. 1902 illustration by Henry Justice Ford

Barrow-wights are wraith-like creatures in J. R. R. Tolkien's world of Middle-earth. In The Lord of the Rings , the four hobbits are trapped by a barrow-wight, and are lucky to escape with their lives; but they gain ancient swords of Westernesse for their quest.

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Tolkien derived the idea of barrow-wights from Norse mythology, where heroes of several Sagas battle undead beings known as draugrs. Scholars have noted a resemblance, too, between the breaking of the barrow-wight's spell and the final battle in Beowulf , where the dragon's barrow is entered and the treasure released from its spell. Barrow-wights do not appear in Peter Jackson's film trilogy, but they do feature in computer games based on Tolkien's Middle-earth.

Origins

In the Grettis saga, Grettir (pictured) fights Karr, an undead who guards his own barrow. 17th-century Icelandic manuscript AM426 Grettir.jpg
In the Grettis saga , Grettir (pictured) fights Kárr, an undead who guards his own barrow. 17th-century Icelandic manuscript

A barrow is a burial mound, such as was used in Neolithic times. [2]

A wight , from Old English: wiht, is a person or other sentient being. [3] [4]

There are tales of wights, called vǣttr or draugr , undead grave-spirits with bodies, in Norse mythology. [5] [6] [7] [8] In Norway, country people in places such as Eidanger considered that the dead went on living in their tombs as vetter or protective spirits, and up to modern times continued to offer sacrifices on the grave-mounds. [9]

Tolkien stated in his "Nomenclature of The Lord of the Rings" that "barrow-wight" was an "invented name", rather than one like "orc" that existed in Old English. [T 1] [5] He explained further in a lecture on Beowulf that orcneas ("hell-corpses"), the evil monsters born of Cain and leading to the monster Grendel, meant: [T 2]

that terrible northern imagination to which I have ventured to give the name 'barrow-wights'. The 'undead'. Those dreadful creatures that inhabit tombs and mounds. They are not living: they have left humanity, but they are 'undead'. With superhuman strength and malice they can strangle men and rend them. Glámr in the story of Grettir the strong is a well-known example. [T 2]

However, the term was used by Andrew Lang in his 1891 Essays in Little, where he wrote "In the graves where treasures were hoarded the Barrowwights dwelt, ghosts that were sentinels over the gold." [5] Eiríkr Magnússon and William Morris used it, too, in their 1869 translation of Grettis saga , which features a fight with the "barrow-wight" or "barrow-dweller", Kárr: [10] [11]

Everything in their way was kicked out of place, the barrow-wight setting on with hideous eagerness; Grettir gave back before him for a long time, till at last it came to this, that he saw it would not do to hoard his strength any more; now neither spared the other, and they were brought to where the horse-bones were, and thereabout they wrestled long. And now one, now the other, fell on his knee; but the end of the strife was, that the barrow-dweller fell over on his back with huge din. [11]

The Grettis Saga further links the defeat of the barrow-wight to the recovery of an ancient treasure, which comes to the sight of the heir of the house to which it had once belonged: [11]

Grettir ... cast down on the table all the treasure he had taken in the barrow; but one matter there was thereof, on which he must needs keep his eyes; this was a short sword, so good a weapon, that a better, he said, he had never seen; and this he gave up the last of all. Thorfinn was blithe to see that sword, for it was an heirloom of his house, and had never yet gone out of his kin.

"Whence came these treasures to thine hand?" said Thorfinn. [11]

The Grettis Saga calls the undead monsters Glámr and Kárr haugbúar ("mound-dwellers", singular haugbúi; a similar term is draugr ). It influenced Tolkien's barrow-wights, whether directly from the Old Norse or by way of Magnússon and Morris's translation. [12]

Barrow-wights have appeared in Scandinavian literature in the modern era, for instance in the Swedish poet Carl Michael Bellman's 1791 song no. 32 Träd fram du Nattens Gud ("Step forth, thou god of night"), whose second stanza runs (translated): [13]

Your quilt covers everything... Look at Flora's gardens!
Here the most beautiful heights flee, there dark Barrow-wights (griftevårdar)
  stand on black hills;
and under owls' crying moles, snakes, and martens
  leave their chambers.

Both the barrow-wight and the character Tom Bombadil first appeared in Tolkien's writings in his poem The Adventures of Tom Bombadil , published in the Oxford Magazine of 15 February 1934. [T 3] [14]

Lord of the Rings narrative

"Two huge standing stones" like a doorway: A long barrow, the dolmen at Locmariaquer, Brittany. The chamber is a passage with wider places for burials and grave-goods. Dolmen du Mane Rethual-Locmariaquer (4).jpg
"Two huge standing stones" like a doorway: A long barrow, the dolmen at Locmariaquer, Brittany. The chamber is a passage with wider places for burials and grave-goods.
Grave goods such as leaf-shaped swords are found in the Hallstatt culture of the Late Bronze Age in Europe. Hallstattfunde.jpg
Grave goods such as leaf-shaped swords are found in the Hallstatt culture of the Late Bronze Age in Europe.

Evil spirits were sent to the Barrow-downs by the Witch-king of Angmar to prevent the restoration of the destroyed Dúnedain kingdom of Cardolan, one of three remnants of the Dunedain Kingdom of Arnor. [T 4] [T 5] They animated the dead bones of the Dúnedain, as well as older bones of Edain from the First Age, which still were buried there. [T 5]

After leaving Tom Bombadil, Frodo Baggins and company are trapped in the Barrow-downs, and nearly killed by a barrow-wight: [T 4]

Suddenly he saw, towering ominous before him and leaning slightly towards one another like the pillars of a headless door, two huge standing stones... He had passed between them almost before he was aware: and even as he did so darkness seemed to fall round him. [T 4]

Frodo manages to resist the wight's spell; looking about, he sees the other hobbits dressed in grave-goods, in thin white clothes with gold circlets and chains, swords and shields around them, and a sword lying across their necks. He seizes a small sword and cuts off the wight's hand. When the wight extinguishes the dim light in the cavern, Frodo calls for Tom Bombadil, who expels the wight from the barrow, rescues the hobbits, and recovers the wight's treasure-hoard, which included ancient Númenórean swords. Frodo sees the separated hand continuing to wriggle by itself. [T 4] [14]

The cairn was that of the last prince of Cardolan; [T 5] Merry's exclamation on waking from his trance confirms this, as he names Carn Dûm, capital of the Witch-Kingdom of Angmar, continually at war with the Númenórean realms (and as Bombadil later explains): [T 4]

Of course, I remember! The men of Carn Dûm came on us at night, and we were worsted. Ah! The spear in my heart! [T 4]

Bombadil arms the hobbits from the barrow-wight's hoard with what become known as barrow-blades:

For each of the hobbits he chose a dagger, long, leaf-shaped, and keen, of marvellous workmanship, damasked with serpent-forms in red and gold. They gleamed as he drew them from their black sheaths, wrought of some strange metal, light and strong, and set with many fiery stones. Whether by some virtue in these sheaths or because of the spell that lay on the mound, the blades seemed untouched by time, unrusted, sharp, glittering in the sun. [T 4]

When, much later, Pippin offers his service to the Steward of Gondor, Denethor, the old man examines his sword and asks "Whence came this? ... Many, many years lie on it. Surely this is a blade wrought by our own kindred in the North in the deep past?" [T 6]

Significance

The Tolkien scholar Tom Shippey comments that it is a "great moment" when Merry awakens in the barrow from the wight's spell and "remembers only a death not his own". He observes that Merry has taken on the warrior's personality, not that of the wight, since Tom recalls the dead with affection. That leaves, Shippey writes, the question of who or what the wight was as a mystery. The deathly-white robes, the writhing hand, the hobbits arrayed for death, give the thrill of fantasy, but this is given solidity by being tied into a wider history which is at least hinted at. [14]

The literature scholar Patrick Callahan notes that the whole Bombadil episode seems disconnected from the rest of the story, but that the barrow-wight story resembles the final fight in Beowulf , when the king, now old, goes out to do battle with the barrow-dragon. He dies, but the funeral-barrow's treasure is recovered and the curse on it is broken, just as with the barrow-wight's. Callahan observes, too, that the barrow-wight belongs to "the class of revenants, or 'walking dead'", as in the Grettis saga which Tolkien knew. [1]

In contemporary media

Peter Jackson omitted barrow-wights from his The Lord of the Rings film trilogy. The humanities scholar Brian Rosebury argues that the removal is acceptable to reduce running time, because the episode does not fundamentally change the story. [15] On the other hand, the Tolkien scholar John D. Rateliff notes that, since the Hobbits failed to acquire ancient blades from the barrow-wight's hoard, they awkwardly receive their swords from their travel-companion Aragorn on Weathertop as the party is threatened with imminent attack; he coincidentally happens to be carrying four Hobbit-sized swords with him, despite only expecting to meet Frodo and Sam. [16]

Despite their omission from the film trilogy, Barrow-wights appear in games such as The Lord of the Rings Roleplaying Game . [17] [18] A barrow-wight features in the low-budget 1991 Russian adaptation of The Fellowship of the Ring, Khraniteli , apparently the first moving picture to include the character. [19]

Barrow-wights have appeared in the second season of The Lord of the Rings: The Rings of Power . VFX supervisor Jason Smith described their adaptation as "ancient, reanimated heroes, acting for evil against their will." Smith further noted that their character design would reflect their noble status in life as "[k]ings, queens, high-ranking officials", contrasted by their "glowing blue eyes, piercing through the dark". The Rings of Power VFX team took the opportunity to reflect on Tolkien's writings, with Smith stating, "The feeling the passages give you is of a doom that is approaching, not by speed but by being indefatigable.... It's a menace that is just going to encroach an inch at a time until you have nowhere to go and you die." [20]

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<span class="mw-page-title-main">Naming of weapons in Middle-earth</span> Named weapons in Tolkiens Middle-earth

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Tolkien's monsters are the evil beings, such as Orcs, Trolls, and giant spiders, who oppose and sometimes fight the protagonists in J. R. R. Tolkien's Middle-earth legendarium. Tolkien was an expert on Old English, especially Beowulf, and several of his monsters share aspects of the Beowulf monsters; his Trolls have been likened to Grendel, the Orcs' name harks back to the poem's orcneas, and the dragon Smaug has multiple attributes of the Beowulf dragon. The European medieval tradition of monsters makes them either humanoid but distorted, or like wild beasts, but very large and malevolent; Tolkien follows both traditions, with monsters like Orcs of the first kind and Wargs of the second. Some scholars add Tolkien's immensely powerful Dark Lords Morgoth and Sauron to the list, as monstrous enemies in spirit as well as in body. Scholars have noted that the monsters' evil nature reflects Tolkien's Roman Catholicism, a religion which has a clear conception of good and evil.

J. R. R. Tolkien's presentation of heroism in The Lord of the Rings is based on medieval tradition, but modifies it, as there is no single hero but a combination of heroes with contrasting attributes. Aragorn is the man born to be a hero, of a line of kings; he emerges from the wilds and is uniformly bold and restrained. Frodo is an unheroic, home-loving Hobbit who has heroism thrust upon him when he learns that the ring he has inherited from his cousin Bilbo is the One Ring that would enable the Dark Lord Sauron to dominate the whole of Middle-earth. His servant Sam sets out to take care of his beloved master, and rises through the privations of the quest to destroy the Ring to become heroic.

<i>Khraniteli</i> Live-action Soviet teleplay adaptation of The Fellowship of the Ring

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<span class="mw-page-title-main">Psychological journeys of Middle-earth</span> Analysis of J. R. R. Tolkiens fictional characters

Scholars, including psychoanalysts, have commented that J. R. R. Tolkien's Middle-earth stories about both Bilbo Baggins, protagonist of The Hobbit, and Frodo Baggins, protagonist of The Lord of the Rings, constitute psychological journeys. Bilbo returns from his journey to help recover the Dwarves' treasure from Smaug the dragon's lair in the Lonely Mountain changed, but wiser and more experienced. Frodo returns from his journey to destroy the One Ring in the fires of Mount Doom scarred by multiple weapons, and is unable to settle back into the normal life of his home, the Shire.

<span class="mw-page-title-main">Tolkien and the Norse</span> Theme in Tolkiens Middle-earth writings

Tolkien derived the characters, stories, places, and languages of Middle-earth from many sources. Among these are Norse mythology, seen in his Dwarves, Wargs, Trolls, Beorn and the barrow-wight, places such as Mirkwood, characters including the Wizards Gandalf and Saruman and the Dark Lords Morgoth and Sauron derived from the Norse god Odin, magical artefacts like the One Ring and Aragorn's sword Andúril, and the quality that Tolkien called "Northern courage". The powerful Valar, too, somewhat resemble the pantheon of Norse gods, the Æsir.

References

Primary

  1. Tolkien 2005 , p. 753
  2. 1 2 Tolkien 2014b, pp. 163–164
  3. Tolkien 2014 , p. 123
  4. 1 2 3 4 5 6 7 8 Tolkien 1954a, book 1, ch. 8 "Fog on the Barrow-downs"
  5. 1 2 3 Tolkien 1955, Appendix A, "The Númenorean Kings", "Eriador, Arnor, and the Heirs of Isildur"
  6. Tolkien 1955, book 5, ch. 1 "Minas Tirith"

Secondary

  1. 1 2 Callahan, Patrick J. (1972). "Tolkien, Beowulf, and the Barrow-Wights". Notre Dame English Journal. 7 (2): 4–13. JSTOR   40066567.
  2. "Barrow". Cambridge Dictionary . Retrieved 9 August 2020.
  3. "Wight". Merriam-Webster Dictionary . 1974.
  4. Hoad, T. F., ed. (1996). "Wight". The Concise Oxford Dictionary of English Etymology.
  5. 1 2 3 Hammond, Wayne G.; Scull, Christina (2005). The Lord of the Rings: A Reader's Companion. HarperCollins. pp. 137, 142–146. ISBN   978-0-00-720907-1.
  6. Palsson, Hermann (1989). Eyrbyggja saga. Penguin Books. p. 187. ISBN   978-0-14-044530-5. OCLC   26857553.
  7. Byock, Jesse (2009). Grettir's saga. Oxford University Press. p. 115. ISBN   978-0-19-280152-4. OCLC   246897478.
  8. Magnússon, Magnús; Palsson, Hermann (1969). Laxdaela Saga. Penguin Books. p. 103. ISBN   978-0-14-044218-2. OCLC   6969727.
  9. Skjelsvik, Elizabeth (1968). "Eidangers eldste historie: Bronse-alder (1500-500 f.Kr.) [Eidanger's oldest history: Bronze age (1500-500 B.C.)]". In Hals, Harald (ed.). Eidanger bygdehistorie (in Norwegian). Porsgrunn kommune. section B.1. OCLC   4006470.
  10. "barrow". Online Etymology Dictionary. Retrieved 9 August 2020.
  11. 1 2 3 4 Magnússon, Eiríkr; Morris, William (1869). Grettis Saga. The Story of Grettir the Strong, translated from the Icelandic. F. S. Ellis. pp. 48–49.
  12. Fahey, Richard (5 March 2018). "Zombies of the Frozen North: White Walkers and Old Norse Revenants". University of Notre Dame . Retrieved 30 November 2020.
  13. Hassler, Göran; Dahl, Peter (illus.) (1989). Bellman – en antologi [Bellman – an anthology]. En bok för alla  [ sv ]. pp. 213–217. ISBN   91-7448-742-6.
  14. 1 2 3 Shippey, Tom (2005) [1982]. The Road to Middle-Earth (Third ed.). HarperCollins. pp. 119–120, 125. ISBN   978-0-26110-275-0.
  15. Rosebury, Brian (2003) [1992]. Tolkien: A Cultural Phenomenon. Palgrave. p. 215. ISBN   978-1403-91263-3.
  16. Rateliff, John D. (2011). "Two Kinds of Absence: Elision & Exclusion in Peter Jackson's The Lord of the Rings". In Bogstad, Janice M.; Kaveny, Philip E. (eds.). Picturing Tolkien: Essays on Peter Jackson's The Lord of the Rings Film Trilogy . McFarland. pp. 54–69. ISBN   978-0-7864-8473-7.
  17. Forbeck, Matt (2003). The Lord of the Rings Roleplaying Game: The Fellowship of the Ring Sourcebook. Decipher, Inc. p. 88. ISBN   978-1-58236-955-6. OCLC   53016557. Although the barrow-wights are evil spirits, they possess physical remains and can cast a number of different spells... They then slay the victim with a Dúnadan blade and consume his life-force. For full statistics for Barrow-wights, see either The Lord of the Rings Roleplaying Game or Fell Beasts & Wondrous Magic.
  18. Mearls, Mike (2003). Fell Beasts and Wondrous Magic: The Lord of the Rings Roleplaying Game Core Book. Decipher, Inc. pp. 14–15. ISBN   978-1-58236-956-3. OCLC   806275455.
  19. Roth, Andrew (5 April 2021). "Soviet TV version of Lord of the Rings rediscovered after 30 years". The Guardian . Retrieved 5 April 2021.
  20. Travis, Ben (27 June 2024). "Lord Of The Rings' Undead Barrow-Wights Finally Hit The Screen In The Rings Of Power Season 2". Empire. Retrieved 14 August 2024.

Sources