The Lord of the Rings: Gollum | |
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Developer(s) | Daedalic Entertainment |
Publisher(s) |
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Producer(s) | Harald Riegler |
Artist(s) | Mathias Fischer |
Writer(s) |
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Composer(s) | Jun Broome |
Series | Middle-earth |
Engine | Unreal Engine 4 |
Platform(s) | |
Release |
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Genre(s) | Action-adventure |
Mode(s) | Single-player |
The Lord of the Rings: Gollum is an action-adventure game developed by Daedalic Entertainment. The game, set in the fictional world of Middle-earth created by J. R. R. Tolkien, takes place in between the events of The Hobbit and The Fellowship of the Ring . The player controls Gollum through a series of locations, such as Cirith Ungol, Barad-dûr, and Mirkwood, as he attempts to find Bilbo Baggins and retake the One Ring whilst battling and avoiding Sauron. It was announced in March 2019 and delayed from its September 2021 launch window.
The Lord of the Rings: Gollum released on 25 May 2023 for PlayStation 4, PlayStation 5, Windows, Xbox One and Xbox Series X/S. The Nintendo Switch version of the game is currently in development. The game received negative reviews from critics and was ranked by Metacritic as the worst game of 2023.
Its poor reception and sales caused Daedalic Entertainment to cancel plans for a second Lord of the Rings game and close their development division, laying off their staff and moving to a publishing-only model. It was later reported that they had imposed poor working conditions, which had affected development of Gollum.
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The Lord of the Rings: Gollum is an action-adventure game played from a third-person perspective. [a] Gollum can climb around levels, using marked ledges and vines to traverse environments. In hostile areas, the player must avoid guards, triggering an instant game over if the player is caught. Long grass and shadows provide a way for the player to hide, and if a helmetless orc is encountered, they can be taken out. A button can be pressed to highlight useful objects or waypoints if the player becomes lost or confused. [2]
Periodically, the player can select between dialogue representing the two sides of Sméagol. The game is set primarily in Mordor and other areas within Middle-earth. [3]
The Lord of the Rings: Gollum occurs between the events of J. R. R. Tolkien's novel The Hobbit, or There and Back Again —when Bilbo Baggins obtains the One Ring—and The Fellowship of the Ring , the first volume of The Lord of the Rings . [4] The game depicts Gollum's capture, as depicted in Tolkien's Unfinished Tales . [b]
In the year 3017 of the Third Age, 66 years after Bilbo Baggins obtains the One Ring from Gollum in the Misty Mountains, [c] Aragorn captures Gollum in the Dead Marshes and turns him over to Gandalf. Gollum had reached the confines of Mordor in 2980, meeting Shelob. [d] Gollum retells the events of the previous five years to Gandalf.
In the year 3012, Gollum is in Mordor. He follows a bird into Mount Doom. Gollum follows several orcs and attempts to ambush them, although he himself is easily taken down by the orcs. Three Nazgûl then surround Gollum and force him into telling them that Baggins took the One Ring to The Shire.
Gollum awakens in a slave pit beneath Barad-dûr. He begins life as a slave, where a frail man teaches him to do the work expected of him. Gollum is eventually tasked with helping the frail man steal tower plans and ultimately assists him with blowing up a bridge in a bid for freedom, but he is caught by the orcs. Attempting to save himself from execution, Gollum blames either the frail man or an orc that steals his food, and he is subsequently freed.
The following day, Gollum dispenses food in the Breeding Pits. He is taken to the Tower where he meets the Candle Man, who questions him. Gollum blames either a mine orc or himself. Gollum's life is spared. Weeks later, he hatches a bird egg. He names the bird "Little One" and befriends it. The Candle Man forces Gollum to serve him.
Years later, Gollum befriends a new prisoner and helps him survive prison life. They become friends in the process. Eventually, Gollum decides he no longer wants to be in prison and escapes with his friend. Gollum is able to sneak out of Mordor, but his friend is captured and eaten by Shelob.
Gollum is captured by the elves of Mirkwood and interrogated by Gandalf. Gollum teams up with Mell, a blind elf, in order to escape. The two seek Mell's mentor and the source of the magic that keeps Mirkwood impassable. The Candle Man finds Gollum at the source of the magic and tries to take the magic for Sauron, but Gollum stops him. Gollum then leaves Mirkwood to find the Shire, but he becomes trapped in the mines of Moria behind its locked entrance.
The game uses Unreal Engine 4 and supports deep learning super sampling (DLSS). [6]
In contrast to soundtracks, such as the recordings for The Lord of the Rings film series, the composers sought to create an original track, using violins, violas, bass clarinets, clarinets, baritone saxophones, flutes, and an assortment of percussion instruments. The contrast between Gollum and Sméagol was taken into consideration.[ clarification needed ] [7]
The Lord of the Rings: Gollum was announced by Daedalic Entertainment in March 2019. [8] The game was originally scheduled for release in 2021. With the Nacon agreement announcement, it was delayed to 2022. [9] On 24 May 2022, it was announced on the game's Twitter page that the developers were targeting a release on 1 September 2022, for Steam and the PlayStation and Xbox consoles. The Nintendo Switch version was announced to be coming on 30 November 2022. [10] On 25 July 2022, the developers announced a further delay of "a few months". [11] After missing its planned 2022 release dates, Nacon announced that the game was set for a May 2023 release for Steam, PlayStation, and Xbox, with a Switch version later in the same year. [12] In September, Famitsu reported that the Switch version was planned to release first in Japan during the holiday season, published by 3goo. [13] [14] The port was initially scheduled to release in Japan on 14 December 2023, but was delayed indefinitely. [15]
The first cinematic teaser trailer was released on 24 August 2020, [16] while gameplay trailers were released on 6 July 2021 and 7 July 2022. [17] [18] A story trailer was released on 9 March 2023. [19]
Days before the game was set to release, on 23 May, full footage of the game was leaked onto YouTube before being taken down several hours later. [20]
On 15 April, Daedalic Entertainment and Nacon announced that a "Precious Edition" would be released, featuring concept art, a compendium, the game's soundtrack, 6 iconic emotes inspired by the character Gollum, and additional voice acting in Sindarin. [21]
Aggregator | Score |
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Metacritic | (PC) 38/100 [22] (PS5) 33/100 [23] (XSXS) 43/100 [24] |
OpenCritic | 4% [25] |
Publication | Score |
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Digital Trends | [26] [e] |
Eurogamer | [28] |
Game Informer | 3.5/10 [29] |
GameSpot | 2/10 [1] |
GamesRadar+ | [30] |
Hardcore Gamer | 2/5 [31] |
IGN | 4/10 [32] |
PC Gamer (US) | 64/100 [33] |
PCGamesN | 3/10 [34] |
Push Square | [35] |
Shacknews | 6/10 [36] |
The Guardian | [37] |
The Lord of the Rings: Gollum "was panned by critics and players and met with low sales". [38] On Metacritic, the game received "generally unfavorable reviews", [22] [23] [24] and 4% of critics recommended the game on OpenCritic. [25] Metacritic listed the PlayStation 5 version the worst game of 2023, [f] attributing this to its gameplay, controls, visuals, bugs, and requirement for extensive knowledge of Tolkien's literature. [39]
The Guardian 's Nic Reuben criticized the camera movement and the game's many bugs that rendered the game difficult to play, saying "the whole game feels profoundly unstable, as if a stiff digital breeze would bring the entire thing down". [37] Sam Pape of GameSpot disliked the mission design as the game's "most glaring issue", noting that "sans a few slightly more in-depth objectives at big story moments, the majority of your tasks amount to some version of, Follow the person!Collect the thing! or, in one case, literally Stand in line!". [1] Rachel Watts of Rock Paper Shotgun felt that while the game picked up in the second half, the first eight hours "are nothing short of a slog". [40]
The game's technical aspects and stability were criticized. Digital Trends could not initially score the game due to persistent crashes until a day-one patch was released, the first time in the publication's history. [27] Others faulted the user interface and perceived downgrading of Gollum's character model since the game's announcement. [41]
In June 2023, as a result of the game's poor reception, Daedalic Entertainment announced they would close their development division and focus solely on its publishing business, while cancelling plans for a second Lord of the Rings game. In a statement to Polygon , Daedalic said that Gollum "did not live up to the expectations we had for the game", but that they would continue to release another patch for it, and planned to appoint employees being laid off to other positions in their network. [42] [43] [44]
On 7 October 2023, German publication Game Two published a report after contacting 32 people who worked on the game, alleging that Daedalic and Nacon had imposed uncompensated overtime, attempted to pay staff below the minimum wage, and created a toxic work environment caused by abusive leadership. It was also claimed that the developer's apology statement was generated by ChatGPT, and that the budget of the game was around € 15,000,000, which is not considered sufficient for a AAA game and led to some parts of the game being cut. [38] [45]
The Lord of the Rings Online is a massively multiplayer online role-playing game (MMORPG) for Microsoft Windows and previously for OS X, set in J. R. R. Tolkien's Middle-earth, taking place during the time period of The Lord of the Rings. Originally developed by Turbine, the game launched in North America, Australia, Japan, and Europe in April 2007 as The Lord of the Rings Online: Shadows of Angmar. Players could create characters of four races and seven classes and adventure throughout the region of Eriador. In November 2008, the Mines of Moria expansion was released, adding the region of Moria and two new playable classes. It was followed by the Siege of Mirkwood in December 2009. In 2010 the game underwent a shift from its original subscription-based payment model to being free-to-play.
The Lord of the Rings: The Fellowship of the Ring is a 2002 action-adventure video game developed by WXP for the Xbox. Two additional versions were developed by Pocket Studios for Game Boy Advance and by Surreal Software for PlayStation 2 and Windows. The game was published by Vivendi Universal Games under their Black Label Games publishing label. In North America, it was released for Xbox and Game Boy Advance in September, and for PlayStation 2 and Windows in October. In Europe, it was released for Xbox, Windows and Game Boy Advance in November, and for PlayStation 2 in December.
The Lord of the Rings: The Battle for Middle-earth II is a 2006 real-time strategy video game developed and published by Electronic Arts. The second part of the Middle-earth strategy game series, it is based on the fantasy novels The Lord of the Rings and The Hobbit by J. R. R. Tolkien and its live-action film series adaptation. It is the sequel to Electronic Arts' 2004 title The Lord of the Rings: The Battle for Middle-earth. Along with the standard edition, a Collector's Edition of the game was released, containing bonus material and a documentary about the game's development.
The Lord of the Rings: The Two Towers is a 2002 action hack and slash video game developed by Stormfront Studios for the PlayStation 2 and Xbox. A 2D Game Boy Advance game of the same name was made by Griptonite Games, a port to the GameCube by Hypnos Entertainment, and to mobile by JAMDAT. A version for Microsoft Windows developed by Ritual Entertainment was cancelled during development. The game was published on all platforms by Electronic Arts. It is an adaption of the 2002 film of the same name. Originally released in North America for the PlayStation 2 in October 2002, it was released in November 2002 for the Game Boy Advance, in December 2002 for the Xbox and GameCube, and in May 2003 for mobile.
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Gollum is a monster with a distinctive style of speech in J. R. R. Tolkien's fantasy world of Middle-earth. He was introduced in the 1937 fantasy novel The Hobbit, and became important in its sequel, The Lord of the Rings. Gollum was a Stoor Hobbit of the River-folk who lived near the Gladden Fields. In The Lord of the Rings, it is stated that he was originally known as Sméagol, corrupted by the One Ring, and later named Gollum after his habit of making "a horrible swallowing noise in his throat".
Mirkwood is any of several great dark forests in novels by Sir Walter Scott and William Morris in the 19th century, and by J. R. R. Tolkien in the 20th century. The critic Tom Shippey explains that the name evoked the excitement of the wildness of Europe's ancient North.
The Hunt for Gollum is a 2009 British fantasy fan film based on the appendices of J. R. R. Tolkien's 1954–55 book The Lord of the Rings. The film is set in Middle-earth, when the wizard Gandalf the Grey fears that Gollum may reveal information about the One Ring to Sauron. Gandalf sends the ranger Aragorn on a quest to find Gollum.
The One Ring, also called the Ruling Ring and Isildur's Bane, is a central plot element in J. R. R. Tolkien's The Lord of the Rings (1954–55). It first appeared in the earlier story The Hobbit (1937) as a magic ring that grants the wearer invisibility. Tolkien changed it into a malevolent Ring of Power and re-wrote parts of The Hobbit to fit in with the expanded narrative. The Lord of the Rings describes the hobbit Frodo Baggins's quest to destroy the Ring and save Middle-earth.
Sauron is the title character and the main antagonist of J. R. R. Tolkien's The Lord of the Rings, where he rules the land of Mordor. He has the ambition of ruling the whole of Middle-earth, using the power of the One Ring, which he has lost and seeks to recapture. In the same work, he is identified as the "Necromancer" of Tolkien's earlier novel The Hobbit. The Silmarillion describes him as the chief lieutenant of the first Dark Lord, Morgoth. Tolkien noted that the Ainur, the "angelic" powers of his constructed myth, "were capable of many degrees of error and failing", but by far the worst was "the absolute Satanic rebellion and evil of Morgoth and his satellite Sauron". Sauron appears most often as "the Eye", as if disembodied.
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Tolkien, J. R. R. (1980). Christopher Tolkien (ed.). Unfinished Tales . Boston: Houghton Mifflin. ISBN 978-0-395-29917-3.
The Switch version will follow later in 2023.