|The Lord of the Rings:|
The Two Towers
|Platform(s)||PlayStation 2, Xbox, GameCube, Game Boy Advance, mobile phone|
|Genre(s)||Action, hack and slash|
|Mode(s)|| Single-player |
co-op multiplayer (GBA)
The Lord of the Rings: The Two Towers is an action hack and slash video game developed by Stormfront Studios for the PlayStation 2 and Xbox. It was ported to the Game Boy Advance by Griptonite Games, to the GameCube by Hypnos Entertainment, and to mobile by JAMDAT. A version for Microsoft Windows developed by Ritual Entertainment was cancelled during development. The game was published on all platforms by Electronic Arts. Originally released in North America for the PlayStation 2 in October 2002, it was released in November 2002 for the Game Boy Advance, in December 2002 for the Xbox and GameCube, and in May 2003 for mobile. In November 2003, EA released a sequel, The Lord of the Rings: The Return of the King .
An action game is a video game genre that emphasizes physical challenges, including hand–eye coordination and reaction-time. The genre includes a large variety of sub-genres, such as fighting games, beat 'em ups, shooter games and platform games. Some multiplayer online battle arena and real-time strategy games are also considered action games.
Hack and slash or hack and slay refers to a type of gameplay that emphasizes combat.
A video game is an electronic game that involves interaction with a user interface to generate visual feedback on a two- or three-dimensional video display device such as a TV screen, virtual reality headset or computer monitor. Since the 1980s, video games have become an increasingly important part of the entertainment industry, and whether they are also a form of art is a matter of dispute.
The game is an adaptation of Peter Jackson's 2001 film The Lord of the Rings: The Fellowship of the Ring and his 2002 film The Lord of the Rings: The Two Towers , which was released shortly after the game. As it is not an adaptation of J. R. R. Tolkien's The Two Towers , the second volume in his Lord of the Rings novel, anything from the novel not specifically mentioned or depicted in the films could not be represented in the game. This is because, at the time, Vivendi Universal Games, in partnership with Tolkien Enterprises, held the rights to the video game adaptations of Tolkien's literary works, whilst Electronic Arts held the rights to the video game adaptations of the New Line Cinema films.EA chose not to publish a game based on Jackson's The Fellowship of the Ring film, instead incorporating some of the plot and footage into their The Two Towers game, which was released a few weeks after Vivendi's The Fellowship of the Ring game, a licensed adaptation of Tolkien's novel The Fellowship of the Ring .
Sir Peter Robert Jackson is a New Zealand film director, screenwriter, and film producer. He is best known as the director, writer, and producer of the Lord of the Rings trilogy (2001–03) and the Hobbit trilogy (2012–14), both of which are adapted from the novels of the same name by J. R. R. Tolkien. Other films include the critically lauded drama Heavenly Creatures (1994), the mockumentary film Forgotten Silver (1995), the horror comedy The Frighteners (1996), the epic monster remake film King Kong (2005), the supernatural drama film The Lovely Bones (2009), and the World War I documentary film They Shall Not Grow Old (2018). He produced District 9 (2009), The Adventures of Tintin: The Secret of the Unicorn (2011), West of Memphis (2012), and Mortal Engines (2018).
The Lord of the Rings: The Fellowship of the Ring is a 2001 epic fantasy adventure film directed by Peter Jackson based on the first volume of J. R. R. Tolkien's The Lord of the Rings. It is the first instalment in the The Lord of the Rings trilogy, and was followed by The Two Towers (2002) and The Return of the King (2003), based on the second and third volumes of The Lord of the Rings.
The Lord of the Rings: The Two Towers is a 2002 epic fantasy adventure film directed by Peter Jackson and based on the second volume of J. R. R. Tolkien's The Lord of the Rings. It is the second instalment in The Lord of the Rings trilogy, preceded by The Fellowship of the Ring (2001) and concluding with The Return of the King (2003).
The Two Towers received a generally positive response, with critics praising the re-creation of sets and scenes from the films, and the epic scope of some of the battles. Some, however, criticized the game for being too short and the combat overly repetitive. The game was a financial success, selling almost four million units, and outselling Vivendi's The Fellowship of the Ring game, which sold just over one million.
The Two Towers is a hack and slash action game played from a third-person perspective. The game features levels taken either directly from scenes in The Fellowship of the Ring and The Two Towers films, or based closely on elements from the films. For example, the levels during the defense of Helm's Deep are very similar to the corresponding scenes in the film, but a level in Fangorn Forest in which the player fights orcs, Uruk-hai and trolls is original to the game. For most of the game, the player is free to play as Aragorn, Gimli or Legolas. In the game's main opening level, however, set at Weathertop, only Aragorn is playable. Isildur is also a playable character in a tutorial level set during the Battle of the Last Alliance. All subsequent levels can be played with any of the three characters. Often, the two characters not chosen as the player character will appear as supporting NPCs.Upon completing the game with all three characters, the player can play through every level with Isildur. In the Game Boy Advance version, which is played from an isometric three-quarter top-down view, the playable characters are Aragorn, Legolas, Gandalf, Frodo and Éowyn, with Gimli available as an unlockable character once the player has completed the game with two other characters.
In J. R. R. Tolkien's high fantasy writings, Helm's Deep was a large valley in the north-western White Mountains of Middle-earth. The Battle of Helm's Deep, a major episode in The Lord of the Rings, is set in Helm's Deep.
Fangorn in J.R.R. Tolkien's Legendarium, was a forest located in the fictional world of Middle-earth and was the home of the tree shepherds, the Ents. It was named after the oldest Ent, Treebeard, or Treebeard was named after it. Tolkien did, however, state that there was confusion about the two.
In J. R. R. Tolkien's fantasy writings, Orcs are a race of creatures who are used as soldiers and henchmen by both the greater and lesser villains of The Silmarillion, The Hobbit and The Lord of the Rings—Morgoth, Sauron and Saruman.
Although all three characters have different weapons and combos, their basic fighting style is the same. Each character has a quick attack which does minimal damage and can be easily blocked, and a fierce attack, which does more damage, but is slower and leaves the player vulnerable to attack. Only fierce attacks can break enemy shields. Each character also has a ranged attack, a "killing move" (which can be used to instantly kill downed enemies), a parry (which can deflect enemy attacks), a knock back (which pushes nearby enemies away), a jump back (in which the player character jumps back away from the enemy) and a devastating attack (a charged fierce attack).Combos are an important part of combat, with each character having access to a unique list of combos, which are achieved by stringing specific button presses together. Additionally, each character is more skilled at a particular type of combat; Aragorn is the strongest and most balanced character, Legolas is better at ranged combat, and Gimli has strong melee and ranged attacks.
In video games, a combo is a set of actions performed in sequence, usually with strict timing limitations, that yield a significant benefit or advantage. The term originates from fighting games where it is based upon the concept of a striking combination. It has been since applied more generally to a wide variety of genres, such as puzzle games, shoot 'em ups, and sports games. Combos are commonly used as an essential gameplay element, but can also serve as a high score or attack power modifier, or simply as a way to exhibit a flamboyant playing style.
Combos, as well as health increases, and stronger ranged and devastating attacks must be purchased between levels in the skill upgrades screen. During each level, the player will be continually graded on the skill with which they dispatch enemies; "Fair", "Good", "Excellent" and "Perfect." The more skill with which the player kills, the more experience they acquire. The player's skill is measured by an on-screen meter which increases as the player dispatches enemies. To avoid the meter dropping back down, the player must avoid being hit, and must kill enemies using a variety of different methods. When a player reaches a Perfect level, all of their attacks increase in strength, and the experience from each kill is doubled. However, Perfect status only lasts for a brief period of time.At the end of each level, the player is then given an overall rating based on their performance, and awarded the corresponding number of upgrade points to spend on new combos and stronger attacks. The better the player has performed during the level, the more upgrade points that will be made available. Certain upgrades only become available for purchase once a player has reached a specific experience level.
Health or vitality is an attribute assigned to entities such as characters or objects within role-playing games and video games, that indicates their continued ability to function. Health is usually measured in hit points or health points, shortened to HP which lowers by set amounts when the entity is attacked or injured. When the HP of a player character or non-player character reaches zero, that character is incapacitated and barred from taking further action. In some games, such as those with cooperative multiplayer and party based role playing games, it may be possible for an ally to revive a character who has reached 0 hit points and let them return to action. In single player games, running out of health usually equates to "dying" and losing a life or receiving a Game Over.
In the GBA version, each character has fifteen active and passive skills that can be unlocked and upgraded as the player gains experience. One of the active skills, for example, is "Summon"; Gandalf summons a Great Eagle, Aragorn summons either Legolas or Gimli; Legolas summons Gimli; Frodo summons Sam, and Éowyn summons Éomer. Passive skills include the ability for Aragorn to wield two swords at once, to hit enemies with his shield, and to throw his sword at nearby foes. Legolas can gain a quickdraw skill, as well as the ability to shoot multiple arrows at once. Every time the player increases in level, they can attribute points to strength, accuracy, health, defense, and courage. Additionally, Frodo has the ability to use the One Ring to turn invisible, but he can only do so for a certain amount of time before attracting the attention of Sauron. The game also features co-op multiplayer through the Game Boy link function.
In J. R. R. Tolkien's fictional universe of Middle-earth, the eagles were immense flying birds that were sapient and could speak. Often emphatically referred to as the Great Eagles, they appear, usually and intentionally serving as agents of eucatastrophe or deus ex machina, in various parts of his legendarium, from The Silmarillion and the accounts of Númenor to The Hobbit and The Lord of the Rings. Just as the Ents are guardians of plant life, the giant eagles are the guardians of animal life.
Samwise "Sam" Gamgee is a fictional character in J. R. R. Tolkien's legendarium. The hobbit Samwise is the chief supporting character of The Lord of the Rings, in which he fills an archetypal role as the sidekick of the primary protagonist, Frodo Baggins. Sam is a member of the Fellowship of the Ring, which also includes Frodo Baggins, Merry Brandybuck, Pippin Took, Legolas Greenleaf, Gimli son of Glóin, Boromir, Aragorn son of Arathorn, and Gandalf.
Éomer is a fictional character in J. R. R. Tolkien's legendarium. He appears in The Two Towers and The Return of the King, the second and third volumes of Tolkien's fantasy novel The Lord of the Rings.
The game is presented against the background of the history of the One Ring. At the dawn of the Second Age, after the defeat of the Dark Lord, Morgoth, the elves of Eregion forged the nineteen Rings of Power to help themselves, the dwarves and men rule Middle-earth. However, the elves were unaware that Sauron, Morgoth's closest ally, had survived his master's defeat, and in the guise of Annatar had been the one who taught the Elven-smiths, led by Celebrimbor, how to forge the Rings, whilst, in secret, he forged his own One Ring in the fires of Mount Doom, a Ring far more powerful than any of the others. However, in order for the One Ring to be powerful enough to control the other Rings, Sauron had to transfer most of his power into it. As soon as he put it on, the elves became aware of his ruse, removing and hiding their Three Rings, which Celebrimbor had forged without Sauron's aid. Sauron waged war on the elves, conquering much of Middle-earth and killing Celebrimbor. Thus began the Dark Years, when Sauron took possession of the remaining sixteen Rings, giving seven to the dwarves and nine to men in an effort to corrupt them. The dwarves proved relatively immune to the powers of the Rings, acquiring only a greed for gold, and becoming unconcerned with events in the wider world. Men proved less resilient, and the nine kings given the Rings become the nine Ring-wraiths, or Nazgûl, led by the Witch-king of Angmar.
In his ongoing efforts to conquer Middle-earth, Sauron regained the allegiance of many of Morgoth's servants from the First Age, and successfully corrupted Númenor. However, in doing so, he expended a great deal of his power, and lost the ability to ever again assume a pleasing disguise. Returning to Mordor, he regained his strength, eventually capturing Minas Ithil. However, realizing that if they did not join together, Sauron would destroy both men and elves, Elendil, High-King of Arnor, and Gil-galad, High-King of Noldor, formed the Last Alliance of Men and Elves, and attacked Sauron in his fortress, Barad-dûr. The alliance was victorious, with Isildur cutting the One Ring from Sauron's hand. However, although presented with a chance to destroy the Ring forever, Isildur, already beginning to succumb to its corruption, chose not to do so. As such, although Sauron's physical form was vanquished, his spirit, bound to the Ring, survived. Some time later, Isildur was attacked and killed by a band of orcs, and the Ring was lost in the river Anduin for over two thousand years.
Meanwhile, during the Third Age, a still weakened Sauron covertly established a stronghold at Dol Guldur. In response to this undetermined evil, the Valar sent five Maiar to Middle-earth. Taking the form of wizards, they were led by Saruman. Unsure of the origin of the evil power in Dol Guldur, the wizard Gandalf was sent to investigate. However, Sauron hid from Gandalf, waiting for four hundred years before returning. Around the same time, the One Ring was found by a Hobbit named Sméagol, who became utterly corrupted by it, living in the caves of the Misty Mountains, and physically transforming into a creature known as Gollum. For five hundred years, Gollum was consumed and corrupted by the Ring. Eventually, Gandalf was able to determine the evil presence in Dol Guldur was indeed Sauron. Gandalf reported back to the White Council, but Saruman dissuaded them from moving against Sauron. Only when he learned the One Ring may be in the vicinity of the Gladden Fields did Saruman agree to attack Sauron, hoping to find the Ring himself. The Council drove Sauron from Dol Guldur, unaware that he knew the Ring had been found. Just prior to Sauron's departure, the Ring passed to another hobbit, Bilbo Baggins, who used it to assist in the victory of elves, men and dwarves at the Battle of the Five Armies. Sixty years later, Gollum was captured by orcs, and taken to Mordor, where he was tortured into revealing the owner and location of the Ring; Bilbo Baggins of the Shire. In the meantime, Bilbo had left the Shire to live in Rivendell, and upon the advice of Gandalf had (very reluctantly) given the Ring to his nephew, Frodo Baggins. With the information given him by Gollum, Sauron, still unable to take physical form, thus sent the Nazgûl to the Shire to retrieve the One Ring. Frodo, and his friends, Samwise Gamgee, Peregrin "Pippin" Took and Meriadoc "Merry" Brandybuck managed to escape the Shire and make it to Bree, where they encountered the ranger Aragorn, the last surviving descendent of Isildur, and rightful heir to the throne of Gondor. Aragorn vowed to protect the hobbits on their journey to Rivendell.
After a tutorial level in which the player controls Isildur during the Battle of the Last Alliance, the game begins with Aragorn, the protagonist of the game, (voiced by Viggo Mortensen) stating "I am Isildur's heir. Not Isildur himself. My fate is my own." He then rides to Helm's Deep where he awaits the attack of Saruman's army of orcs and Uruk-hai. Atop the battlements he tells Éowyn (Carole Ruggier) of his encounters with the enemy prior to his arrival. Shortly after he first met the hobbits, the group stay at Weathertop for the night, but are attacked by the Nazgûl. Aragorn successfully drives them off but not before Frodo (Elijah Wood) is stabbed by the Witch-king with a Morgul-blade. The party reach Rivendell, where Frodo is healed. The Council of Elrond then form a fellowship of nine to bring the Ring to Mordor to destroy it; Frodo (who will carry the Ring), Sam, Merry, Pippin, Gandalf, Aragorn, Boromir, Legolas and Gimli.
Attempting to cross the mountain Caradhras, a snowstorm causes an avalanche, closing the pass. The party reluctantly decide the only way past the Misty Mountains is to go under them, via the goblin mines of Moria. They arrive at the Doors of Durin, but are attacked by the Watcher. After slaying the creature, they continue into Moria. Inside, Gimli (John Rhys-Davies) is horrified to learn that his cousin Balin is dead. In the Chamber of Mazarbul, the Fellowship finds Balin's tomb and a record of how the dwarves lost the mine to the goblins. The fellowship is then attacked by a hoard of goblins and a cave troll. The party manage to fight off their attackers and get to the exit, but on their way across the Bridge of Khazad-dûm they are confronted by a Balrog, and Gandalf (Ian McKellen) sacrifices himself to allow the others to escape.
Soon thereafter, they reach Amon Hen, and the fellowship fragments. Aragorn allows Frodo to leave with the Ring and make his own way to Mordor. As they are ambushed by a group of Uruk-hai, Aragorn, Gimli and Legolas (Orlando Bloom) protect Frodo, giving him time to escape with Sam. Meanwhile, Boromir is left alone to protect Merry and Pippin. He is overwhelmed by the numbers, and is fatally wounded by the Uruk-hai leader, Lurtz. Merry and Pippin are then taken captive by the Uruk-hai. Before Boromir, dies, Aragorn, Legolas, and Gimli reach him and vow to avenge his death. They kill Lurtz and set out in pursuit of Merry and Pippin. This brings them to Fangorn Forest, where they encounter a wizard. Initially believing it to be Saruman, they soon realize it is Gandalf, who has been resurrected by the Valar. Merry and Pippin are also safe, having escaped their captors and come under the protection of the ent Treebeard.
Meanwhile, Gandalf explains there is now an alliance between the two towers of Barad-dûr in Mordor and Orthanc in Isengard, home of Saruman, who has sent out legions of Uruk-hai and orcs to ravage the countryside of Rohan, whose king, Théoden, has been rendered virtually comatose by Saruman's magic. Gandalf, Aragorn, Legolas and Gimli race to Edoras, where Gandalf frees Théoden from Saruman's spell, and it is decided that the inhabitants of Rohan shall make for Helm's Deep, a fortress which has never been breached. Gandalf leaves to get additional help, promising to return "at the turn of the tide." Meanwhile, on the path to Helm's Deep, the travelers are attacked by orcs riding Warg, but Aragorn, Legolas and Gimli are able to fight them off.
The game then returns to the opening, with Aragorn and Éowyn on the battlements. The women and children are taken into the caves, as Saruman's army arrives, and the Battle of the Hornburg begins. Initially, the defenders are able to hold off the attackers, but the Uruk-hai blast a hole in the outer wall using explosives, through which hundreds of Uruk-hai and orcs flood. After the women and children retreat deeper inside, the defenders move to the courtyard to attempt to defend the door to the Great Hall. After a lengthy battle, the sheer numbers of attackers prove too much, and everyone retreats inside. Arargorn, Legolas, Gimli, Théoden and the remainder of the Rohan warriors prepare to make a suicide charge out of the Hall, but as they do, Gandalf arrives with a vast army of Rohirrim, attacking the Uruk-hai and orcs from behind whilst the others attack from the front. Saruman's army is decimated.
After the battle, Gandalf warns Aragorn that this is only the beginning of hostilities. However, he points out that Sauron fears Aragorn, as he knows of Aragorn's bloodline, and that he can inspire the men of Gondor. He also says the forces of good have one major advantage over Sauron; the Ring is hidden, and that they should attempt to destroy it has not entered Sauron's mind. He expects them to use it as a weapon, never imagining it is being brought closer to him every day.
— Scott Evans; producer
Development of the game that ultimately became The Two Towers began in February 2000, at which time Electronic Arts were tentatively planning to publish a game based on, and coinciding with the release of the 2001 film The Fellowship of the Ring . New Line Cinema sent EA a copy of the script for Fellowship, as well as storyboards, concept art, and some very early trailers. In June 2001, by which time it had become apparent that a game based on The Fellowship was not going to happen, members of Stormfront Studios and EA Redwood Shores traveled to New Zealand to spend a week on the set, concentrating on the work being done for the 2002 film The Two Towers . Whilst in New Zealand, they also visited Weta Workshop, which were handling all of the special effects and props for the films. Several more visits to both the sets and Weta followed, and as late as July 2002, Stormfront remained in regular contact with the production team to ensure the game matched the finished film as closely as possible.
In an October 2002 interview with IGN, producer Scott Evans addressed why the development team had decided to make an action game, as opposed to a role-playing game, arguing,
our core design goal was to immerse players in the world of Middle-earth and allow them to relive the most memorable moments of The Lord of the Rings films. We knew early on that the best way to deliver that to players was to center the game on an action experience.
Evans also explained that from the earliest stages of development, the team had access to rough cuts of the film, digital models and textures from the visual effects department, motion capture data, sound effects, soundtrack material, still photography from the set, Alan Lee and John Howe's pre-production concept art, and material from the props department.In the case of animating the character of Aragorn, the developers even had Viggo Mortensen and the film's swordmaster, Bob Anderson, came into the studio and perform some of the sword fighting techniques from the film, enabling the development team to recreate the physicality of the character exactly, frame by frame.
The game was officially announced on February 19, 2002, when EA revealed that although it would be multi-platform, it was initially being developed by Stormfront Studios for the PlayStation 2. They revealed that players would be able to control Aragorn, Legolas and Gimli in full 3D environments taken directly from the films.On May 16, EA announced a Game Boy Advance version, developed by Griptonite Games, in which players could control Frodo, Aragorn, Legolas, Gandalf and Éowyn. This version would also feature co-op multiplayer through the Game Link Cable. Also on May 16, Ritual Entertainment advertised for staff to work on an unspecified Lord of the Rings game for Windows, to be published by EA. This was presumed to be a port of the PlayStation 2 version. At the E3 event in May 2002, EA made available a brief playable demo of the PlayStation 2 version, featuring gameplay from the final Helm's Deep level, with Aragorn as the playable character. A non-playable demo of the Game Boy Advance version was also made available.
In June, EA revealed Stormfront had ninety people working on the game, and confirmed the game would feature levels from both The Fellowship of the Ring and The Two Towers, as well as both the voice acting and physical likenesses of the actors from the films. Additionally, everything from entire sets and locations to individual weapons and props were being recreated in the game, which was running on a modified version of the Legend of Alon D'ar game engine, with additional technology provided by EA Redwood Shores. EA also explained they had full copyright clearance to use the films' score and sound effects.
On July 24, EA announced the game would also be released for GameCube. Although it was being developed by Hypnos Entertainment rather than Stormfront, it would be a direct port of the PlayStation 2 version.On August 5, EA cancelled the Windows version when it became apparent that Ritual Entertainment would not be able to have it ready on time.
In September, EA revealed more information about the PlayStation 2 version, including a full list of levels. They also explained the game would feature a series of unlockable "DVD style extras," including exclusive interviews with Peter Jackson, Barrie Osborne, Elijah Wood, Ian McKellen, Viggo Mortensen, Orlando Bloom and John Rhys-Davies, which wouldn't be available anywhere else, and which would focus on the making of the game. In total, including footage from the film edited into the game, there would be about forty minutes of FMV content.
On October 4, shortly before the release of the PlayStation 2 version of the game, EA announced they would be making a sequel, to be released in roughly twelve months time, which would be closely based on Peter Jackson's as yet incomplete 2003 film The Lord of the Rings: The Return of the King . They also stated they had begun preliminary work on an as yet untitled RPG game based on all three films, slated for release in 2004 (this game would ultimately become The Lord of the Rings: The Third Age ).On October 21, the same day the PlayStation 2 version was released in North America, EA announced the game would also be coming to Xbox, set for release around the same time as the GameCube port. As with the GameCube version, the Xbox version would be a direct port of the PlayStation 2 version.
The Lord of the Rings: The Two Towers received "generally favorable reviews" across all systems; the Game Boy Advance version holds an aggregate score of 78 out of 100 on Metacritic, based on fifteen reviews;the GameCube version 82 out of 100, based on thirteen reviews; the PlayStation 2 version 82 out of 100, based on thirty-two reviews; and the Xbox version 79 out of 100, based on seventeen reviews.
Game Informer 's Matthew Kato scored the PlayStation 2 version 9.25 out of 10, calling the gameplay "every bit as fast and furious as Mark of Kri 's, without some of the thinking involved." IGN's Douglass C. Perry scored it 8.3 out of 10. Although he was critical of the game's length, he declared "as a game on its own merits, The Two Towers is a solid beat-em-up that's definitely worth owning." GameSpot's Ryan MacDonald scored it 8.1 out of 10. He too was critical of the length, but called the game "a traditional action game with a terrific gameplay system that encourages you to battle it out like there's no tomorrow." GameSpy's Benjamin Turner scored it 3.5 out of 5. He was critical of the FMV footage, and concluded "The Two Towers isn't the best action game you'll ever play, but it is the best action game based on The Lord of the Rings. For fans looking for a way to play their favorite books or movies, this is the best bet at the moment." Eurogamer's Kristan Reed scored it 7 out of 10. He had mixed feelings about the integration of film footage; "the quality of these recreated scenes isn't always as good as it could be, thanks to some less than cutting edge rendering. That said, it's still a nice way of introducing a new scene." His biggest criticism was that the game was too short, although he praised the "DVD extras" being linked to level progression. He concluded "it's fun while it lasts, but requires relatively little skill."
The PlayStation 2 version also received some non-video game publication attention. For example, The Cincinnati Enquirer 's Marc Saltzman scored it 4.5 out of 5, calling it "a solid pick - especially for players who enjoy nonstop action - that lives up to the expectations set by the movie." Playboy scored it 88%, saying it "should appeal to nerdy D&D chicks and foxy fantasy fans alike." Entertainment Weekly 's Geoff Keighly scored it a B+, calling it "a gaming experience that works with - rather than exploits - the source material." Maxim 's Alex Porter was less impressed, scoring it 6 out of 10, and arguing "the graphics and sound (enhanced by the actual voices of the movie's stars) [are] well-rendered and intricate [...] but players [will get] bored with repetitive thrusting and parrying."
GameSpy's William Cassidy scored the Game Boy Advance version 4.5 out of 5, praising the graphics, sound, combat system and the differentiation between the controllable characters. His only complaint was that "the amount of sometimes pointless wandering." He called the game "an engaging, action-packed adventure that admirably re-creates the captivating atmosphere of the films. The characters, the locales, and even the music draw you in and create an exciting experience that will have you playing through the entire quest several times."IGN's Craig Harris scored it 8 out of 10, comparing it to Diablo and Gaunlet , and praising the co-op mode. He concluded "even though The Two Towers is far from "boring," it does get a little repetitive in its hack-and-slash design." GameSpot's Frank Provo scored it 7.5 out of 10, writing "it's mainly a Diablo or Gaunlet clone with story elements from the movie sprinkled throughout. With that in mind, it's surprisingly fun to roam throughout the lands of Middle-earth, slaying orcs and goblins."
Game Informer's Justin Leeper scored the Xbox version 9.25 out of 10, calling it "a tremendous game [...] the graphics are outstanding, and the seamless integration between real-time and FMV cutscenes will take your breath away." GameSpot's Ryan MacDonald scored both the Xbox and the GameCube versions 8 out of 10, calling it "a traditional hack-and-slash action game that features great gameplay mechanics, stunning visuals, and lots of extras." IGN's Hilary Goldstein scored it 7.6 out of 10, writing "while The Two Towers is fun, it's not really one of the better action games around. It does nothing new and there are a lot of problems that detract from the experience." He was critical of the targeting system, the camera, the rigid linearity of each level and the inability to issue commands to AI controlled allies. He also wrote "the Xbox version is inferior to the sharp and stunning quality of what was found on PS2. There's a ton of texture problems, poor contrast, and less detail than what's found on the PS2. That's not acceptable for a game coming out two months later and on a system that is easier to program for and can churn out incredible graphics with little effort." GameSpy's David Hodgson scored it 3 out of 5, writing "with the PlayStation 2 being all "inferior" to the Xbox's presumed power, and the two months of extra development time, surely E.A. must have added an extra aiming reticule for the archery, increased the frame rate from 30, sculpted a few more polygons on the main heroes and adversaries, and added reflections to the underwater orcs and other badly realized reflections. Well, don't bet on it, Bilbo. There are absolutely no differences between this, the GameCube, and the PlayStation 2 versions."
Game Informer's Matthew Kato scored the GameCube version 9.25 out of 10, calling it "a blueprint on how to make a very good movie-based game." IGN's Douglass C. Perry scored it 8 out of 10. Comparing the game to the PlayStation 2 and Xbox versions, he wrote "the textures are much more clean, the rough edges are all smoothed out, and the particle lighting effects are even slightly more radiant than before." GameSpy's David Hodgson scored it 3 out of 5. He was critical of the length, and that it did not improve on the PlayStation 2 version; "think that the extra two months you waited for the GameCube version of the game allowed E.A. to fix the sometimes-problematic archery aiming, increase the framerate from 30, add extra polygons to the characters and foes, and tweak the water reflections so they actually look realistic? Then you're smoking more pipe-weed than the whole of Hobbiton. There are literally no differences between this, the Xbox, and the PlayStation 2 offerings."
The game was a huge commercial success, selling almost four million units across all platforms, considerably more than Vivendi Universal Game's The Fellowship of the Ring , which sold just over one million units. The Two Towers also attracted considerably better reviews.By July 2006, the PlayStation 2 version of The Two Towers had sold 1.5 million copies and earned $65 million in the United States. Next Generation ranked it as the 28th highest-selling game launched for the PlayStation 2, Xbox or GameCube between January 2000 and July 2006 in that country. In the United States, it was the highest-selling Lord of the Rings game released in the 2000s for consoles by July 2006, and the highest-selling version of The Two Towers. The PlayStation 2 version also received a "Double Platinum" sales award from the Entertainment and Leisure Software Publishers Association (ELSPA), indicating sales of at least 600,000 copies in the United Kingdom. The PlayStation 2 version of the game won "Outstanding Achievement in Visual Engineering" at the 2003 Academy of Interactive Arts & Sciences.
Gandalf is a fictional character and a protagonist in J. R. R. Tolkien's novels The Hobbit and The Lord of the Rings. He is a wizard, member of the Istari order, as well as leader of the The Fellowship of the Ring and the army of the West. In The Lord of the Rings, he is initially known as Gandalf the Grey, but returns from death as Gandalf the White.
The Two Towers is the second volume of J. R. R. Tolkien's high fantasy novel The Lord of the Rings. It is preceded by The Fellowship of the Ring and followed by The Return of the King.
The Return of the King is the third and final volume of J. R. R. Tolkien's The Lord of the Rings, following The Fellowship of the Ring and The Two Towers. The story begins in the kingdom of Gondor, which is soon to be attacked by the Dark Lord Sauron.
The Mouth of Sauron is a fictional character in J. R. R. Tolkien's Middle-earth legendarium. He appears in The Lord of the Rings — specifically in the chapter "The Black Gate Opens" in the third volume, The Return of the King — as the chief emissary of Sauron.
The Lord of the Rings is a film series of three epic fantasy adventure films directed by Peter Jackson, based on the eponymous novel written by J. R. R. Tolkien. The films are subtitled The Fellowship of the Ring (2001), The Two Towers (2002) and The Return of the King (2003). They are a New Zealand-American venture, produced and distributed by New Line Cinema with the co-production of WingNut Films.
The Battle of the Hornburg is a fictional battle in J. R. R. Tolkien's epic The Lord of the Rings. The battle pitted the forces of the Wizard Saruman against the Rohirrim under King Théoden, who had taken refuge in the mountain fortress of the Hornburg at Helm's Deep. The engagement is also informally known as Battle of Helm's Deep or simply Helm's Deep after that location. An account of the battle is recorded in the climactic chapter "Helm's Deep" of the volume The Two Towers.
The Return of the King, is a 1979 animated musical television film created by Rankin/Bass and Topcraft. The film is an adaptation of The Return of the King, the third and final book in The Lord of the Rings by J. R. R. Tolkien.
In J. R. R. Tolkien's legendarium, the Battle of the Morannon or Battle of the Black Gate is a fictional event that took place at the end of the War of the Ring. It is depicted in The Return of the King, the third volume of his epic fantasy book The Lord of the Rings.
The Lord of the Rings: The Third Age is a 2004 role-playing video game developed by EA Redwood Shores for the PlayStation 2, Xbox and GameCube. A turn-based tactics version of the game was developed for the Game Boy Advance by Griptonite Games. The game was published on all platforms by Electronic Arts, and released worldwide in November 2004.
The Lord of the Rings: The Fellowship of the Ring is a 2002 action-adventure video game developed by WXP for the Xbox. It was ported to the Game Boy Advance by Pocket Studios and the PlayStation 2 and Microsoft Windows by Surreal Software. The game was published by Vivendi Universal Games under their Black Label Games publishing label. In North America, it was released for Xbox and Game Boy Advance in September, and for PlayStation 2 and Windows in October. In Europe, it was released for Xbox, Windows and Game Boy Advance in November, and for PlayStation 2 in December.
The Lord of the Rings: The Return of the King is a 2003 action/hack and slash video game developed by EA Redwood Shores for the PlayStation 2 and Windows. It was ported to the GameCube and Xbox by Hypnos Entertainment, to the Game Boy Advance by Griptonite Games, to mobile by JAMDAT, and to OS X by Beenox. The game was published by Electronic Arts. It is the sequel to the 2002 game The Lord of the Rings: The Two Towers.
The Lord of the Rings: The Third Age is a turn-based tactics game for the Game Boy Advance. It was released in 2004 by Electronic Arts and is the handheld version of a role-playing video game of the same name released for GameCube, PlayStation 2 and Xbox.
Gimli is a fictional character from J. R. R. Tolkien's Middle-earth legendarium, featured in The Lord of the Rings. A dwarf warrior, he is the son of Glóin.
Peregrin Took, more commonly known simply as Pippin, is a fictional character from J. R. R. Tolkien's fantasy novel The Lord of the Rings. He is closely tied with his friend and cousin, Meriadoc Brandybuck (Merry), and the two are usually together during most of the story. Pippin and Merry are introduced as a pair of young hobbits who become ensnared in fellow hobbit Frodo Baggins's quest to destroy the One Ring. In this regard, Pippin is a member of the Fellowship of the Ring. He and Merry become separated from the rest of the group at the breaking of the Fellowship and spend much of The Two Towers with their own story line. Impetuous and curious, he enlists as a soldier in the army of Gondor and fights in several battles during the War of the Ring. In the epilogues to the main story, Pippin returns to the Shire and becomes Thain or hereditary leader of the land before dying and being buried as a hero in Gondor.
The Lord of the Rings: Aragorn's Quest is a 2010 action-adventure video game developed by Headstrong Games for Wii, PlayStation 2, PlayStation 3 and PlayStation Portable and TT Fusion for Nintendo DS. It was published on all platforms by WB Games.
Aragorn II, son of Arathorn is a fictional character from J. R. R. Tolkien's legendarium. He is one of the main protagonists of The Lord of the Rings. Aragorn was a Ranger of the North, first introduced with the name Strider at Bree, as the Hobbits continued to call him throughout The Lord of the Rings. He was eventually revealed to be the heir of Isildur and rightful claimant to the thrones of Arnor and Gondor. He was also a confidant of Gandalf and an integral part of the quest to destroy the One Ring and defeat the Dark Lord Sauron.
Legolas is a fictional character in J. R. R. Tolkien's legendarium. He is a Sindarin Elf of the Woodland Realm and one of nine members of the Fellowship of the Ring.
The Fellowship of the Ring is the first of three volumes of the epic novel The Lord of the Rings by the English author J. R. R. Tolkien. It is followed by The Two Towers and The Return of the King. It takes place in the fictional universe of Middle-earth. It was originally published on 29 July 1954 in the United Kingdom.